Leveling Up: Difference between revisions
From EHWiki
Jump to navigationJump to search
Maximum Joe (talk | contribs) |
No edit summary |
||
| (37 intermediate revisions by 5 users not shown) | |||
| Line 1: | Line 1: | ||
Leveling up occurs when a player earns enough [[EXP]]. Its occurrence will be indicated in the combat log | Leveling up occurs when a player earns enough [[EXP]]. Its occurrence will be indicated in the combat log. | ||
==Effects== | ==Effects== | ||
===Every Level=== | ===Every Level=== | ||
* | *All [[soulfuse]]d pieces of [[equipment]] will have their active stats increase based on [[Level Scaling]]. | ||
**This does not trigger until the player is out of combat. | **This does not trigger until the player is out of [[combat]]. | ||
*An [[ | *An [[ability point]] is earned. | ||
* | **An additional ability point can be earned via [[Training]]. | ||
*[[ | *The base [[proficiency]] cap increases by 1. | ||
*The range on the [[Battles#Monster_Side|level of the monsters]] that can be fought increases by 1. | |||
*The | |||
*The cap on the [[Monster_Lab#Monster_PL_vs._Player_Level|power level]] of the monsters that can be fought increases by at least 1. | *The cap on the [[Monster_Lab#Monster_PL_vs._Player_Level|power level]] of the monsters that can be fought increases by at least 1. | ||
*[[Spell#Spell_Costs|Spell costs]] increase by base_cost/100. | *[[Spell#Spell_Costs|Spell costs]] increase by base_cost/100. | ||
===Certain Levels=== | ===Certain Levels=== | ||
* | {|class="wikitable collapsible collapsed" | ||
* | !Level !! Effect(s) | ||
*A | |- | ||
** | |1 || | ||
** | *[[First Blood]] [[Arena]] unlocked | ||
** | *Apprentice [[title]] unlocked | ||
** | |- | ||
** | |10 || | ||
* | *+1 [[Mastery Point]] | ||
** | *[[Learning Curves]] [[Arena]] unlocked | ||
* | *Novice [[title]] unlocked | ||
** | *Protection Augment [[abilities]] become available. | ||
*A | *[[Primary Attribute]]s from [[artifact]]s can be received. | ||
** | |- | ||
** | |20 || | ||
** | *+1 [[Mastery Point]] | ||
* | *[[Graduation]] [[Arena]] unlocked | ||
* | *Apprentice [[title]] unlocked | ||
*[[Training|Pack Rat]] 1/10 trainable | |||
|- | |||
|30 || | |||
*+1 [[Mastery Point]] | |||
*[[Road Less Traveled]] [[Arena]] unlocked | |||
*Journeyman [[title]] unlocked | |||
|- | |||
|40 || | |||
*+1 [[Mastery Point]] | |||
*[[A Rolling Stone]] [[Arena]] unlocked | |||
*Artisan [[title]] unlocked | |||
*[[Training|Pack Rat]] 2/10 trainable | |||
|- | |||
|50 || | |||
*+1 [[Mastery Point]] | |||
*+1 [[Mod Power]] | |||
*[[Fresh Meat]] [[Arena]] unlocked | |||
*Expert [[title]] unlocked | |||
*Konata [[Ring of Blood]] unlocked | |||
*[[Training|Scholar of War + Tincture]] 1/5 trainable | |||
*[[Training|Manifest Destiny]] 1/10 trainable | |||
*Tier 2 [[fighting skills]] become available (with [[proficiency]]). | |||
|- | |||
|60 || | |||
*+1 [[Mastery Point]] | |||
*[[Dark Skies]] [[Arena]] unlocked | |||
*Master [[title]] unlocked | |||
*[[Training|Pack Rat]] 3/10 trainable | |||
|- | |||
|70 || | |||
*+1 [[Mastery Point]] | |||
*[[Growing Storm]] [[Arena]] unlocked | |||
*Champion [[title]] unlocked | |||
|- | |||
|75 || Mikuru Asahina + Ryouko Asakura + Yuki Nagato [[Ring of Blood]]s unlocked | |||
|- | |||
|80 || | |||
*+1 [[Mastery Point]] | |||
*[[Power Flux]] [[Arena]] unlocked | |||
*Hero [[title]] unlocked | |||
*[[Training|Pack Rat]] 4/10 trainable | |||
|- | |||
|90 || | |||
*+1 [[Mastery Point]] | |||
*[[Killzone]] [[Arena]] unlocked | |||
*Lord [[title]] unlocked | |||
|- | |||
|100 || | |||
*+1 [[Mastery Point]] | |||
*+1 [[Mod Power]] | |||
*[[Endgame]] [[Arena]] unlocked | |||
**Ascended [[title]] unlocked (if above arena is cleared). | |||
*Real Life [[Ring of Blood]] unlocked | |||
*[[Training|Scholar of War + Tincture]] 2/5 trainable | |||
*[[Training|Manifest Destiny]] 2/10 trainable | |||
*[[Training|Pack Rat]] 5/10 trainable | |||
*Tier 3 [[fighting skills]] become available (with [[proficiency]]). | |||
*Can face up to 10 monsters in [[Random Encounters]]. | |||
*[[Condition]] loss from [[dying]] becomes 5%. | |||
*[[Ability]] reset costs can begin to climb per use. | |||
|- | |||
|110 || | |||
*+1 [[Mastery Point]] | |||
*[[Longest Journey]] [[Arena]] unlocked | |||
|- | |||
|120 || | |||
*+1 [[Mastery Point]] | |||
*[[Dreamfall]] [[Arena]] unlocked | |||
*[[Training|Pack Rat]] 6/10 trainable | |||
|- | |||
|130 || | |||
*+1 [[Mastery Point]] | |||
*Exile [[Arena]] unlocked | |||
|- | |||
|140 || | |||
*+1 [[Mastery Point]] | |||
*[[Sealed Power]] [[Arena]] unlocked | |||
**Destined [[title]] unlocked (if above arena is cleared). | |||
*[[Training|Pack Rat]] 7/10 trainable | |||
|- | |||
|145 || [[Monster Lab|Custom monsters]] may appear with Spirit Bars and use Spirit Attacks. | |||
|- | |||
|150 || | |||
*+1 [[Mastery Point]] | |||
*+1 [[Mod Power]] | |||
*[[New Wings]] [[Arena]] unlocked | |||
*Invisible Pink Unicorn [[Ring of Blood]] unlocked | |||
*[[Training|Scholar of War + Tincture]] 3/5 trainable | |||
*[[Training|Manifest Destiny]] 3/10 trainable | |||
*Drain Augment [[abilities]] become available. | |||
|- | |||
|160 || | |||
*+1 [[Mastery Point]] | |||
*[[Training|Pack Rat]] 8/10 trainable | |||
|- | |||
|165 || To Kill A God [[Arena]] unlocked | |||
|- | |||
|170 || +1 [[Mastery Point]] | |||
|- | |||
|180 || | |||
*+1 [[Mastery Point]] | |||
*[[Eve of Death]] [[Arena]] unlocked | |||
*[[Training|Pack Rat]] 9/10 trainable | |||
|- | |||
|190 || +1 [[Mastery Point]] | |||
|- | |||
|200 || | |||
*+1 [[Mastery Point]] | |||
*+1 [[Mod Power]] | |||
*[[The Trio and the Tree]] [[Arena]] unlocked | |||
**Godslayer [[title]] unlocked (if above arena is cleared). | |||
*Flying Spaghetti Monster [[Ring of Blood]] unlocked | |||
*[[Training|Scholar of War + Tincture]] 4/5 trainable | |||
*[[Training|Manifest Destiny]] 4/10 trainable | |||
*[[Training|Pack Rat]] 10/10 trainable | |||
|- | |||
|201 || [[Condition]] loss from [[dying]] becomes 10%. | |||
|- | |||
|210 || +1 [[Mastery Point]] | |||
|- | |||
|220 || +1 [[Mastery Point]] | |||
|- | |||
|225 || End of Days [[Arena]] unlocked | |||
|- | |||
|230 || +1 [[Mastery Point]] | |||
|- | |||
|240 || +1 [[Mastery Point]] | |||
|- | |||
|250 || | |||
*+1 [[Mastery Point]] | |||
*+1 [[Mod Power]] | |||
*[[Eternal Darkness]] [[Arena]] unlocked | |||
*Triple Trio And The Tree [[Ring of Blood]] unlocked | |||
*[[Training|Manifest Destiny]] 5/10 trainable | |||
*[[Training|Scholar of War + Tincture]] 5/5 trainable | |||
*No further [[spells]] are learned (assuming max [[proficiencies]]) | |||
*[[Proficiency]] gain rate normalizes | |||
|- | |||
|260 || +1 [[Mastery Point]] | |||
|- | |||
|270 || +1 [[Mastery Point]] | |||
|- | |||
|280 || +1 [[Mastery Point]] | |||
|- | |||
|290 || +1 [[Mastery Point]] | |||
|- | |||
|300 || | |||
*+1 [[Mastery Point]] | |||
*+1 [[Mod Power]] | |||
*[[A Dance with Dragons]] [[Arena]] unlocked | |||
**Dovahkiin [[title]] unlocked (if above arena is cleared). | |||
*[[Training|Manifest Destiny]] 6/10 trainable | |||
*Time given for [[RiddleMaster]] puzzles reduced to 20 seconds. | |||
|- | |||
|310 || +1 [[Mastery Point]] | |||
|- | |||
|320 || +1 [[Mastery Point]] | |||
|- | |||
|330 || +1 [[Mastery Point]] | |||
|- | |||
|340 || +1 [[Mastery Point]] | |||
|- | |||
|350 || | |||
*+1 [[Mastery Point]] | |||
*+1 [[Mod Power]] | |||
**No further [[Mod Power]] can be earned by leveling. | |||
*[[Training|Manifest Destiny]] 7/10 trainable | |||
|- | |||
|360 || +1 [[Mastery Point]] | |||
|- | |||
|370 || +1 [[Mastery Point]] | |||
|- | |||
|380 || +1 [[Mastery Point]] | |||
|- | |||
|390 || +1 [[Mastery Point]] | |||
|- | |||
|400 || | |||
*+1 [[Mastery Point]] | |||
*[[Post Game Content]] [[Arena]] unlocked | |||
*All [[equipment]] can be [[soulfuse]]d. | |||
*[[Training|Manifest Destiny]] 8/10 trainable | |||
|- | |||
|410 || +1 [[Mastery Point]] | |||
|- | |||
|420 || +1 [[Mastery Point]] | |||
|- | |||
|430 || +1 [[Mastery Point]] | |||
|- | |||
|440 || +1 [[Mastery Point]] | |||
|- | |||
|450 || | |||
*+1 [[Mastery Point]] | |||
*[[Training|Manifest Destiny]] 9/10 trainable | |||
|- | |||
|460 || +1 [[Mastery Point]] | |||
|- | |||
|470 || +1 [[Mastery Point]] | |||
|- | |||
|480 || +1 [[Mastery Point]] | |||
|- | |||
|490 || +1 [[Mastery Point]] | |||
|- | |||
|500 || | |||
*+1 [[Mastery Point]] | |||
**No further [[Mastery Point]]s can be earned by leveling. | |||
*No further [[Ability Point]]s can be earned by leveling. | |||
*[[Secret Pony Level]] [[Arena]] unlocked | |||
**Ponyslayer [[title]] unlocked (if above arena is cleared) | |||
*[[Training|Manifest Destiny]] 10/10 trainable | |||
*[[Training|Dissociation]] 7/7 trainable | |||
*[[Primary Attribute]]s from [[artifact]]s are capped (at 50 per attribute). | |||
*No further [[EXP]] can be earned. | |||
|} | |||
==Formula== | ==Formula== | ||
<pre<includeonly></includeonly> style="overflow: auto;{{{style|}}}">'''EXP required for next level''' = (current_level + 4) ^ (2.850263212287058 ^ (1 + (current_level+1) / 1000)) - (current_level + 3) ^ (2.850263212287058 ^ (1 + current_level / 1000))</pre> | |||
<pre<includeonly></includeonly> style="overflow: auto;{{{style|}}}">(current_level + | |||
==See also== | ==See also== | ||
*[[Level | *[[Level Table]] | ||
*[[ | *[[title|Title]] | ||
*[[EXP]] | *[[EXP]] | ||
Latest revision as of 13:23, 1 August 2022
Leveling up occurs when a player earns enough EXP. Its occurrence will be indicated in the combat log.
Effects
Every Level
- All soulfused pieces of equipment will have their active stats increase based on Level Scaling.
- This does not trigger until the player is out of combat.
- An ability point is earned.
- An additional ability point can be earned via Training.
- The base proficiency cap increases by 1.
- The range on the level of the monsters that can be fought increases by 1.
- The cap on the power level of the monsters that can be fought increases by at least 1.
- Spell costs increase by base_cost/100.
Certain Levels
| Level | Effect(s) |
|---|---|
| 1 |
|
| 10 |
|
| 20 |
|
| 30 |
|
| 40 |
|
| 50 |
|
| 60 |
|
| 70 |
|
| 75 | Mikuru Asahina + Ryouko Asakura + Yuki Nagato Ring of Bloods unlocked |
| 80 |
|
| 90 |
|
| 100 |
|
| 110 |
|
| 120 |
|
| 130 |
|
| 140 |
|
| 145 | Custom monsters may appear with Spirit Bars and use Spirit Attacks. |
| 150 |
|
| 160 |
|
| 165 | To Kill A God Arena unlocked |
| 170 | +1 Mastery Point |
| 180 |
|
| 190 | +1 Mastery Point |
| 200 |
|
| 201 | Condition loss from dying becomes 10%. |
| 210 | +1 Mastery Point |
| 220 | +1 Mastery Point |
| 225 | End of Days Arena unlocked |
| 230 | +1 Mastery Point |
| 240 | +1 Mastery Point |
| 250 |
|
| 260 | +1 Mastery Point |
| 270 | +1 Mastery Point |
| 280 | +1 Mastery Point |
| 290 | +1 Mastery Point |
| 300 |
|
| 310 | +1 Mastery Point |
| 320 | +1 Mastery Point |
| 330 | +1 Mastery Point |
| 340 | +1 Mastery Point |
| 350 |
|
| 360 | +1 Mastery Point |
| 370 | +1 Mastery Point |
| 380 | +1 Mastery Point |
| 390 | +1 Mastery Point |
| 400 |
|
| 410 | +1 Mastery Point |
| 420 | +1 Mastery Point |
| 430 | +1 Mastery Point |
| 440 | +1 Mastery Point |
| 450 |
|
| 460 | +1 Mastery Point |
| 470 | +1 Mastery Point |
| 480 | +1 Mastery Point |
| 490 | +1 Mastery Point |
| 500 |
|
Formula
EXP required for next level = (current_level + 4) ^ (2.850263212287058 ^ (1 + (current_level+1) / 1000)) - (current_level + 3) ^ (2.850263212287058 ^ (1 + current_level / 1000))