Play Styles

From EHWiki
Jump to: navigation, search
Category Mage Melee
Mana
  • Don't need it for (nearly) every attack
Damage
  • Can exploit weaknesses much more easily
  • Can rotate damage types for elemental explosions
  • More consistently able to AoE
  • Imperil is a better spell
Play Speed
  • Can just hold down the recast key for certain fights
  • Spells cannot be parried
  • Can just hold down number keys most of the time
  • Attacks cannot be resisted
Survivability
  • Somewhat stronger curative spells (depends on equipment)
  • Lots of mana and magic accuracy to cast debuffs like Weaken
  • Spells can leave various debuffs
  • Little to no burden
  • Bigger HP pool (depends on equipment)
  • Better mitigation from equipment
  • Usually just need the Silence debuff
  • Can stun (depends on weapon)
  • Can block if using a shield
  • Overall lasts better for longer # of rounds
Abilities
  • Less need for SP tank
  • Don't need points for offensive spells and some non-damage spells
Items

See also

HentaiVerse Navigation
Character Menu StatsTrainingSettingsPersona
Abilities SkillsSpells (Spell Damage‎)Spirit Stance
Levels Experience PointsLeveling UpRanksLevel and Rank Table
Info. Action SpeedOverchargeProficienciesStamina
Services Bazaar Equipment ShopItem ShopMonster Lab (Monster Stats)ShrineMoogleMailThe Lottery
The Forge RepairUpgradeEnchantSalvageReforgeSoulFuse
Items Drops Loot Drop RollsObsolete Items
Equipment Fighting StylesPrefixesSuffixesInterferenceBurdenLevel ScalingRangesProcs
Battles Modes Random EncounterArenaRing of BloodGrindfestItem World
Info. BestiaryDamage TypesDamage (Physical Damage)Enemy ProcsRiddleMaster
Misc. Currency CreditsHathHath PerksGallery Points
Strategy Play StylesAdviceAdvanced Advice
System Dawn of a New DayBugsTechnical IssuesFAQHotkeysScripts & Tools