Skills

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Skills are special abilities in the HentaiVerse, currently for aiding the user in combat.

Innate Skills

These skills are available to all players.

Skill Status Effect
defend.png
Defend
You are defending from enemy blows. The amount of damage you take is reduced by 25%
  • Defending lasts for 2 turns - the turn in which it was cast and the following turn
  • 25% Overcharge is consumed to recover 25% base health.
Abilities Static Charge.png
Focus
You are mentally prepared for casting a magical attack. The chance for your spell being resisted or interfered is reduced, but so are your avoidance stats.
  • Focusing will leave the player unable to Evade/Block/Parry/Resist (-100% penalty). Monsters can still miss though.
  • Focusing lasts for 2 turns - the turn in which it was cast and the following turn
  • Increases Magic Hit Chance by 100%, reduce interference by 50%, and reduce monsters' resist chance by 50%?
  • 25% Overcharge is consumed to recover 5% base mana.
flee.png
Flee
You are running away.
  • Fleeing may take a full turn to take effect, during which monsters may still attack.
    • The Yakety Sax Hath Perk makes fleeing instant.
  • Removes the player from the current battle series.
  • Counts as a victory for monsters involved. There is a cooldown on how often a player can count towards a monster's win stat.
sscan.png
Scan
Retrieve data on the target.
Scan Example
  • Gives further details about a single monster, including its:
    • Health, Mana, and Spirit Points
    • Class and Power Level
    • Owner
    • Melee attack damage type
    • Damage type mitigation values

Weapon Skills

A player's fighting style will grant additional fighting skills to players.

  • They cannot miss, be parried, or be evaded.
  • Players do not need to be in Spirit Stance to use these skills though this does boost their damage.
    • If they are used while Spirit Stance is activated, the cost for Spirit Stance will be deducted before the skill is used. Thus, the skill will fail if the player doesn't have at least 10% Overcharge past the skill's cost.
  • Using skills will drain Overcharge according to the table below. Additional Overcharge won't give any bonus towards the inflicted damage.
  • All skills have a cooldown time before they can be used again.
  • New skills are unlocked with higher Proficiencies. For Niten Ichiryu, the smaller of dual-wield and two-handed proficiencies is used for this calculation.
  • These skills use the player's current mainhand weapon's element / damage type unless otherwise stated.
Fighting Style Skill Cost Cooldown Prof. Required Description / Status Effect(s)
One-Handed sshieldbash.png
Shield Bash
25 10 0
  • Does NOT require a shield.
  • Causes Stunned for 5 turns.
  • Does crushing damage.
svital.png
Vital Strike
50 10 50
  • Causes 5 stacks of Bleeding Wound (Bleeding % = 50%) to a stunned enemy for 5 turns.
  • Deals extra damage to a Stunned enemy.
smerciful.png
Merciful Blow
75 10 100
  • Instantly kills a bleeding target with less than 25% health.
    • A target with more than 25% health simply takes damage.
Dual Wielding siris.png
Iris Strike
50 5 0 Causes Blind for 100 turns.
sbackstab.png
Backstab
50 5 50
  • Deals extra damage to Blinded targets.
  • Has a ~50% chance to inflict a Poison effect on Blinded targets for 15 turns.
sfrenzy.png
Frenzied Blows
75 10 100 Hits up to 5 adjacent enemies for a total of 10-20 hits (depends on the number of enemies).
2-Handed Weapon
scleave.png
Great Cleave
50 10 0 Does higher than normal damage.
srending.png
Rending Blow
50 10 50 Inflicts 3 stacks of Penetrated Armor on all targets.
sshatter.png
Shatter Strike
50 10 100 Inflicts Stunned on all targets if chained of off Rending Blow.
Niten Ichiryu sskyward.png
Skyward Sword
100 10 0 Inflicts both 3 stacks of Penetrated Armor (reduced to 25% mitigation) and 5 stacks of Bleeding Wound (Bleeding % = 20%) up to 5 targets.
Staff sconcussive.png
Concussive Strike
50 10 0
  • Causes Stunned for 5 turns. Will not refresh an existing stun.
  • Does magical damage, not physical.
  • Can proc Coalesced Mana.

Special Skills

Skills that have special requirements to unlock.

Skill Cost Cooldown Status Effect
sofc.png
Orbital Friendship Cannon
200 50
  • Hits up to 10 targets.
  • Does Void damage.
  • Unlocked as long as the player owns at least 21 different collectables.
  • Damage greatly increased by unlocking the Manehattan Project Hath Perk.
sfus.png
FUS RO DAH
100 10
  • Hits all targets.
  • Does Void damage.
  • Causes Stunned for 5 turns.
  • Unlocked by obtaining and using the Dovahkiin title.

Damage

Base Skill Damage = Physical_Attack_Base_Damage * Skill_Multiplier * Overcharge %?* 0.02
Skill Name Skill Multiplier
1H
Shield Bash 1
Vital Strike 2.5, 5 if stunned
Merciful Blow 5? if Monster HP > 25%
2H
Great Cleave 2.5?
Rending Blow 1?
Shatter Strike 1?
Dual Wield
Iris Strike 1.5?
Backstab 2.5?, 5? if blinded
Frenzied Blows 1?
Niten
Skyward Sword 1?
Staff
Concussive Strike 1.5?
Special
Orbital Friendship Cannon 5?

See also