User:F4tal: Difference between revisions

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Draft for Action Speed
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Hello, everyone!
Hello, everyone!


Currently I am working on:
I did something wrong? Send me PM or MM and explain - I will fix it, asap.
==Rebuilding [[Acronyms]] page==
Done ^__^


==Translating [[Acronyms]] into Russian==
Currently, I am working on:
Done ^__^


==Change descriptions of Ability==
==Wiki's pages in priority==
Done ^__^
Format: page - English - Russian
* [[Abilities]] - done - done
* [[Acronyms]] - done - done
* [[Action Speed]] - done - done


==Translate [[Ability]] into Russian==
* [[Battles]] - done - nope
Self-explanatory, I believe, and overly not as hard, since current English structure looks solid. I guess I will rewrite it a little and will put few pictures, but I need to get up-to-date descriptions first.
** [[Arena]] - done - done
** [[Grindfest]] - done - done
** [[Random Encounter]] - done - done
** [[Ring of Blood]] - done - done
** [[Item World]] - done - done


==Upgrade [[action_speed|Action Speed]] page==
* [[Burden]] & [[Interference]] - nope - done


Current draft is:
* [[Currency]] - nope - done
**[[Credits]] - nope - done
**[[Hath]] - nope - done
**[[Hath Perks]] - nope - kinda
**[[Gallery Points]] - nope - done
***[[Rewards]]


* Create a separate page for procs and put here:
** [[Enemy Procs]]
** [[Equipment Procs]]
** Supportive Procs
** Deprecating Procs
** Every else status-effect


* [[Leveling Up]]
** [[Level and Rank Table]]
** [[Level Scaling]]
** [[Experience Points]]
** [[List of High Level Players]]


Action Speed is the measure of how long any action taken by a player or [[Monster_Lab|monster]] in the HentaiVerse takes.<br>
*[[Items]]
All actions are based on 100 "time units".
*[[Equipment]]
**[[Equipment Prefixes]]
**[[Equipment Suffixes]]
***[[Loot Drop Rolls]]
***[[Obsolete Items]]


==Effects==
*[[Fighting Styles]] & [[Play Styles]] - kinda confusing and unorganized
As [[battle]] progress and time units pass, some monsters with higher action speeds may perform an additional attack against the player. Conversely, players who accumulate enough time units due to their high action speed may take a turn to perform an additional action before the monsters are allowed their action.


==Formula==
*[[The Forge]] and [[Shrine]]
Base Time Units/Action is calculated as:
*[[Training]] and [[Proficiencies]]
<pre<includeonly></includeonly> style="overflow: auto;{{{style|}}}">minmax(20, 10000 / action_speed, 500)</pre>
*Where action_speed = 100 * Factors


==Sub-items==
* [[Character Menu]]
Action Speed is cumulative term, which contains:
** [[Character Stats]]
{| class="wikitable" align="center"
*** [[Overcharge]]
! Term
*** [[Spirit Stance]]
! Description
*** [[Stamina]]
|-
** [[Persona]]
| Attack speed
** [[HentaiVerse Settings]]
| How fast you deal physical attacks.
*** [[Ranks]]
|-
*** [[HentaiVerse Hotkeys]]
| Casting speed
| How fast you deal magical attacks.
|-
| Skill speed
| How fast you attack with fighting style's [[skills#Weapon_Skills|skills]].
|-
| Item speed
| How fast you use [[items]].
|-
| Toggling speed
| How fast you enter in [[focus]], [[defend]], [[Spirit Stance|spirit]] modes, and use [[scan]].
|-
| Feeling speed
| How fast you can [[flee|run away]] from battle.
|-
| Monster speed
| Separate speed gauge, depend how fast [[Monster_Lab|monster]] attacks you.
|}
[[file:Point.png]] Note, when it says "Action Speed" mostly subject talks about both Attack speed and Casting speed, since all other speeds, listed above have specific formulas and rules to operate with.


==Base Action Speeds==
* [[RiddleMaster]]
Every [[battles#Combat|attack]], [[item]] usage, [[spell]] and [[skill]] in the HentaiVerse require certain time units to launch on. Depends on how many time units it takes, all actions can be divided in five categories.


{| class="wikitable" align="center"
*[[Bazaar]]
! Category
**[[The Lottery]]
! Description
**[[MoogleMail]]
! Base action speed should be
|-
| Immediately
| Action takes place right after player's command, and monsters don't attack after.
| 0
|-
| Sub-standard
| Action takes place right after player's command, but some monsters ''may'' attack after.
| 0.01-0.99
|-
| Standard
| Action takes place at the beginning of the round, and all monsters attack back.
| 1
|-
| Upper-standard
| Action takes place during the round, after some monsters attack first.
| 1.01-1.99
|-
| Delayed
| Action takes place in the next round, after every monsters attacked at least once.
| 2 and higher
|}
Different actions have different Base action speeds.
[[File:ActionSpeedExample1.png|200px|thumb|right|Player used six different items and monsters do not attack him in between.]]
[[File:ActionSpeedExample2.png|200px|thumb|right|Player physically attacked one monsters and every monster hit him back at least once. Some monsters attacked him twice, thanks to PFUDOR difficulty, high Swiftness Chaos Upgrade ranks and moderate burden.]]
{|border="1" class="wikitable"
!Action
!Base action speed
|-
|colspan="2" align="center"|'''Physical Attack and [[Fighting Skills]]'''
|-
|Physical Attack || 1
|-
|Fighting Skills || 1?
|-
|colspan="2" align="center"|'''Basics'''
|-
|Using [[items]] || 0
|-
|Toggling [[Spirit Stance]] || <1
|-
|Defend, Scan, Focus || 1
|-
|Fleeing || <1
|-
|colspan="2" align="center"|'''[[Spells#Offensive_Spells|Offensive Spells]]'''
|-
|Elemental T1 (Fiery Blast, Freeze, Shockblast, Gale) || 1.2?
|-
|Elemental T2 (Inferno, Blizzard, Chained Lightning, Downburst) || 1.4?
|-
|Elemental T3 (Flames of Loki, Fimbulvetr, Wrath of Thor, Storms of Njord) || 1.6?
|-
|Divine/Forbidden T1 (Smite, Corruption) || 1.4?
|-
|Divine/Forbidden T2 (Banishment, Disintegrate) || 1.6?
|-
|Divine/Forbidden T3 (Paradise Lost, Ragnarok) || 1.8?
|-
|colspan="2" align="center"|'''[[Spells#Deprecating_Magic|Deprecating Spells]]'''
|-
|Drain || 1.2?
|-
|Slow, Sleep, MagNet || 1.5?
|-
|Weaken, Imperil || 0.8?
|-
|Blind || 1.2?
|-
|colspan="2" align="center"|'''[[Spells#Curative_Magic|Curative Spells]]'''
|-
|Cure, Regen || 0.2?
|-
|colspan="2" align="center"|'''[[Spells#Supportive_Magic|Supportive Spells]]'''
|-
|Haste, Shadow Veil, Absorb, Spark of Life, Arcane Focus, Heartseeker, Spirit Shield || 0.1?
|-
|Protection || 0.2?
|}
Notes:
*Base action speeds, listed above are not solid - they may differ, depend on player's [[abilities]], current [[equipment]] or used [[spells]] (see below).
*Monsters recovering from stun get a free action the turn after, regardless of the player's action speed during that turn.
*Using [[Items#Battle_Powerups|powerups]] always takes 0 time units.


==Increasing Action Speed==
* [[Dawn of a New Day]]
*Player can increase Action Speed via:
* [[Technical Issues]]
**Using the [[Spells#Supportive Magic|Haste spell]] (+25%, +50%) or [[Scroll]] of swiftness (+60%).
** [[HentaiVerse Bugs & Errors]]
** [[HentaiVerse FAQ]]
** [[HentaiVerse Advice]]
* [[Bans]]
* [[Scripts & Tools]]


*Player can increase Attack Speed via:
*[[Damage]] - maybe merge them all?
**Using certain [[weapons]] such as Wakizashi, which have innate bonuses to attack speed.
**[[Damage Types]]
**Using Wakizashi or Shortsword with "of Swiftness" [[Equipment_Suffixes|suffix]].
**[[Physical Damage]]
**Using certain [[armor]]s or [[shield]] with "Agile" [[prefix]].
**[[Spell Damage]]
**Getting Swift Strike [[potency]] to their melee weapon.
**Using ability, named [[Abilities#Light_Armor|Light Speed]], which can increase attack speed when player use only light armor. This modification scaling with player's light armor [[proficiency]].
**Players who have [[Character_Stats#Primary_Attributes|AGI]] higher than their current [[level]] receive an attack speed bonus, capping at 10% when agility is twice their level.
[[file:Point.png]] Having [[burden]] above 40 reduces any attack speed bonuses, completely removing them at 90 burden.


*Player can increase Casting Speed via:
*[[Spells]] and [[Skills]]
**Using certain [[armor]]s with "Charged" [[prefix]].
 
**Getting Spellweaver [[potency]] to their [[staff]].
* [[Monster Lab]]
**Using ability, named [[Abilities#Cloth_Armor|Cloth Castspeed]], which can increase casting speed when player use only cloth armor. This modification scaling with player's cloth armor [[proficiency]].
** [[Monster Lab Bestiary]]
**Using ability, which decrease casting time of specific spell.
** [[HentaiVerse Bestiary]]
** [[Monster Stats]]


*Player can also get the [[Innate Arcana]] [[hath perk]], which improves a player's action economy by maintaining [[Spells#Supportive_Magic|supportive spells]] without using actions.
*[[Missing Data]]
 
**[[Never To Be Added]]
==Monster Action Speed==
**[[To Be Added]]
*All monsters have an initiative for their first attack of 0.1 to 1 times their base action speed (chosen at random).
   
*Monsters receive a free action after leaving a state of being [[Equipment_Procs|stunned]].
* Never ever go in this pages, since it is raw data mostly, which should be used by special users (like Skillchip):
 
** [[Equipment Base Coefficients]]
===Modification===
** [[Equipment Base Modifier Ranges]]
*Monster's Action Speed may be increased by:
** [[Equipment Ranges]]
**[[Monster Lab|Custom Monsters]] can increase their action speed with the Swiftness [[Monster_Lab#Chaos_Upgrades|Chaos Upgrade]] (+2.5% per rank).
** [[Equipment Ranges Clothes]]
**Playing on PFUDOR [[difficulty]] (+25%)
** [[Equipment Ranges Heavy]]
**[[Enemy_Procs|Wailings of the Present]] status effect increases attack speed of any living monster.
** [[Equipment Ranges Light]]
*Monster's Action Speed may be decreased by:
**Using [[Spells#Deprecating_Spells|MagNet]] spell (-25%)
**Using [[Spells#Deprecating_Spells|Slow]] spell (-30%, -50%)
 
==Unaffected Actions==
Cooldown times (e.g. for [[skills]]/[[spells]]) are tied to the player turns instead of true action speed.
 
==External Links==
*[http://forums.e-hentai.org/index.php?s=&showtopic=27680&view=findpost&p=747114 Action Time] - A thesis on how various game mechanics affect the actual amount of time units/"ticks" actions take.
*[http://forums.e-hentai.org/index.php?showtopic=47834&st=320&p=1845119&#entry1845119 Skillchip's Testing for Action Speed and X-Mods] (Apr. 2012, patch 0.6.6)


==Translate one of mandatory pages==
==Translate one of mandatory pages==
I should translate one of this pages:
I should translate one of this pages:
# [[Donation]]
*[[Donation]]
# [[Technical Issues‏‎]]
* [[Technical Issues‏‎]]
# [[Gallery Tagging‏‎]]
* [[Gallery Tagging‏‎]]
# [[Expunging‏‎]]
* [[Expunging‏‎]]
# [[Hentai@Home‏‎]]
* [[E-Hentai User Gallery System‏‎]]
# [[E-Hentai User Gallery System‏‎]]
* [[Reporting]]
# [[Credits]]
In the end only, since I am noob.
# [[Reporting]]
* [[Hentai@Home‏‎]]
I guess, I will shoot in a Donation or Credits, since money is all this game about. =)
I guess, I will shoot in a Donation or Credits, since money is all this game about. =)
Damn, I need help with H@H, because I never used it. Hard to translate page, I don't understand subject of =/
Damn, I need help with H@H, because I never used it. Hard to translate page, I don't understand subject of =/

Latest revision as of 19:29, 29 July 2016

Hello, everyone!

I did something wrong? Send me PM or MM and explain - I will fix it, asap.

Currently, I am working on:

Wiki's pages in priority

Format: page - English - Russian

  • Create a separate page for procs and put here:

Translate one of mandatory pages

I should translate one of this pages:

In the end only, since I am noob.

I guess, I will shoot in a Donation or Credits, since money is all this game about. =) Damn, I need help with H@H, because I never used it. Hard to translate page, I don't understand subject of =/

Translating the whole game in Russian

Ага, блин, одна из тех задач, которые человек выполняет просто для того чтобы выполнить >_>