User:F4tal: Difference between revisions

From EHWiki
Jump to navigationJump to search
F4tal (talk | contribs)
No edit summary
F4tal (talk | contribs)
m Update
 
(7 intermediate revisions by the same user not shown)
Line 1: Line 1:
Hello, everyone!
Hello, everyone!


Currently I am working on:
I did something wrong? Send me PM or MM and explain - I will fix it, asap.
==Rebuilding [[Acronyms]] page==
This is my draft as for '''13.07.2016 21:49(GMT+3)'''.


The following are acronyms/shorthands often used to refer to various aspects within E-Hentai.
Currently, I am working on:


''Advice'': Use {{Keypress|Ctrl}} + {{Keypress|F}} to find some specific acronym quickly
==Wiki's pages in priority==
Format: page - English - Russian
* [[Abilities]] - done - done
* [[Acronyms]] - done - done
* [[Action Speed]] - done - done


{|class="wikitable"
* [[Battles]] - done - nope
** [[Arena]] - done - done
** [[Grindfest]] - done - done
** [[Random Encounter]] - done - done
** [[Ring of Blood]] - done - done
** [[Item World]] - done - done


|-
* [[Burden]] & [[Interference]] - nope - done
|10B || [https://forums.e-hentai.org/index.php?showuser=6 Tenboro]
|-
|1H || [[Weapons#One-Handed_Weapons_.281H.29|One-Handed Weapon]] <br> [[Fighting_Styles#One-Handed| One-Handed Fighting Style]]
|-
|2H || [[Weapons#Two-Handed_Weapons_.282H.29|Two-Handed Weapon]] <br> [[Fighting_Styles#Two-Handed| Two-Handed Fighting Style]]


|-
* [[Currency]] - nope - done
|AAB || Attack Accuracy Bonus
**[[Credits]] - nope - done
|-
**[[Hath]] - nope - done
|AB || [[Training|Ability Boost]] Training
**[[Hath Perks]] - nope - kinda
|-
**[[Gallery Points]] - nope - done
|ADB || Attack Damage Bonus
***[[Rewards]]
|-
|AF ||  [[Spells#Supportive_Magic|Arcane Focus]] Spell
|-
|AGI || [[Character_Stats#Primary_Attributes|Agility]] Primary Attribute Bonus (PAB)
|-
|AL || [[Training|Adept Learner]] Training
|-
|AoE || [https://en.wikipedia.org/wiki/Glossary_of_video_game_terms#Area_of_effect Area of Effect]
|-
|AP || [[Abilities#Ability_Points|Ability Point]](s)
|-
|Arch || [[Item_World#Potencies|Archmage]] Potency
|-
|AS || [[Action Speed]]


|-
* Create a separate page for procs and put here:
|B / Bur || [[Burden]]
** [[Enemy Procs]]
|-
** [[Equipment Procs]]
|BC || [[Equipment_Suffixes|of Battlecaster]] Suffix
** Supportive Procs
|-
** Deprecating Procs
|BoD || [[The_Forge#Bindings|Binding of Destruction]]
** Every else status-effect
|-
|BoP || [[The_Forge#Bindings|Binding of Protection]]
|-
|BoS || [[The_Forge#Bindings|Binding of Slaughter]]
|-
|But || [[Item_World#Potencies|Butcher]] Potency
|-
|BW || [[Equipment_Procs|Bleeding Wound]] Proc


|-
* [[Leveling Up]]
|C || [[Credit]](s)
** [[Level and Rank Table]]
|-
** [[Level Scaling]]
|Cap || [[Item_World#Potencies|Capacitor]] Potency
** [[Experience Points]]
|-
** [[List of High Level Players]]
|CM || [[Fighting_Styles#Staff|Coalesced Mana]] Proc
|-
|CoD || [[MoogleMail|Cash on Delivery]]
|-
|CR || [[The_Forge#Rares|Crystallized Phazon]] Rare Material


|-
*[[Items]]
|DEX || [[Character_Stats#Primary_Attributes|Dexterity]] Primary Attribute Bonus (PAB)
*[[Equipment]]
|-
**[[Equipment Prefixes]]
|DMM || [[The_Forge#Rares|Defense Matrix Modulator]] Rare Material
**[[Equipment Suffixes]]
|-
***[[Loot Drop Rolls]]
|DNP || Do Not Post
***[[Obsolete Items]]
|-
|DOT || [https://en.wikipedia.org/wiki/Glossary_of_video_game_terms#Damage_over_time Damage Over Time]
|-
|DW || [[Fighting_Styles#Dual_Wielding|Dual-Wielding Fighting Style]]
|-
|DwD || [[Arena#Arena_Challenges|A Dance With Dragons]] Arena <br> [[Bestiary#A Dance With Dragons|A Dance With Dragons]] Ultimate-class Enemies
|-
|DX || De-[[Expunged]]


|-
*[[Fighting Styles]] & [[Play Styles]] - kinda confusing and unorganized
|Eco || [[Item_World#Potencies|Economizer]] Potency
|-
|ED || [[Items#Other_Restoratives|Energy Drink]] <br> Effective Damage <br> [[Arena#Arena_Challenges|Eternal Darkness]] Arena
|-
|EDB || Elemental Damage Bonus
|-
|EH / E-H || [[E-Hentai]]
|-
|EHG || [[E-Hentai Galleries]]
|-
|EHP || [[Character_Stats#Points|Effective Health Point]](s)
|-
|EHT || [[EHTracker]]
|-
|Ele || [[Equipment_Prefixes#Elemental|Elemental-type]] Prefixes
|-
|Emax / Exmax || The [[Equipment Ranges|maximum value]] of an attribute on [[Quality|Exquisite]] [[Equipment]]
|-
|END || [[Character_Stats#Primary_Attributes|Endurance]] Primary Attribute Bonus (PAB)
|-
|EoD || [[Arena#Arena_Challenges|End of Days]] Arena <br>[[Arena#Arena_Challenges|Eve of Death]] Arena
|-
|ET || [[Fighting_Styles#Staff|Ether Tap]]] Proc
|-
|Eth || [[Equipment_Prefixes#Ethereal|Ethereal]] Prefix
|-
|EW || [[Equipment Suffixes|of Earth-Walker]] Suffix
|-
|EXP || [[Experience Point]](s)
|-
|Exq || [[Quality|Exquisite]] Quality


|-
*[[The Forge]] and [[Shrine]]
|Fat || [[Item_World#Potencies|Fatality]] Potency
*[[Training]] and [[Proficiencies]]
|-
|FB || [[Skills#Fighting_Skills|Frenzied Blows]] Skill
|-
|FoS || [[Hath Perks|Follower of Snowflake]] Perk
|-
|FRD || [[Skills#Special_Skills|FUS RO DAH]] Skill
|-
|FSM || [[Bestiary#Gods|Flying Spaghetti Monster]] God-class Enemy


|-
* [[Character Menu]]
|GF || [[Grindfest]]
** [[Character Stats]]
|-
*** [[Overcharge]]
|GLT || [[The Lottery#Golden Lottery Ticket|Golden Lottery Ticket]]
*** [[Spirit Stance]]
|-
*** [[Stamina]]
|GP || [[Gallery Point]](s)
** [[Persona]]
|-
** [[HentaiVerse Settings]]
|GSC || [[Stars#Gold|Gold Star Club]]
*** [[Ranks]]
*** [[HentaiVerse Hotkeys]]


|-
* [[RiddleMaster]]
|H || [[Hath]](s)
|-
|H@H || [[Hentai@Home]]
|-
|Hellfest|| [[Grindfest]] on [[difficulty|Hell]] Difficulty
|-
|HG || [[Material|High-Grade]] Material(s)
|-
|HGC || [[The_Forge#Materials|High-grade Cloth]] Material
|-
|HGL || [[The_Forge#Materials|High-grade Leather]] Material
|-
|HGM || [[The_Forge#Materials|High-grade Metal]] Material
|-
|HGW || [[The_Forge#Materials|High-grade Wood]] Material
|-
|HP || [[Character_Stats#Points|Health Point]](s)
|-
|HS || [[Spells#Supportive_Magic|Heartseeker]] Spell
|-
|HV / Hverse|| [[HentaiVerse]]


|-
*[[Bazaar]]
|I / Int || [[Interference]]
**[[The Lottery]]
|-
**[[MoogleMail]]
|IA || [[Innate Arcana]] Perk
|-
|INT || [[Character_Stats#Primary_Attributes|Intelligence]] Primary Attribute Bonus (PAB)
|-
|IPU || [[Bestiary#Gods|Invisible Pink Unicorn]] God-class Enemy
|-
|ISB || [[Bazaar#Item_Shop_Bots|Item Shop Bot]]
|-
|IW || [[Item World]]
|-
|IWBTH || [[Difficulty|I Wanna Be The Hentai]] Difficulty


|-
* [[Dawn of a New Day]]
|Jug || [[Item_World#Potencies|Juggernaut]] Potency
* [[Technical Issues]]
** [[HentaiVerse Bugs & Errors]]
** [[HentaiVerse FAQ]]
** [[HentaiVerse Advice]]
* [[Bans]]
* [[Scripts & Tools]]


|-
*[[Damage]] - maybe merge them all?
|LE || [[Items#Other_Restoratives|Last Elixir]]
**[[Damage Types]]
|-
**[[Physical Damage]]
|Leg || [[Quality|Legendary]] Quality
**[[Spell Damage]]
|-
|LG || [[Material|Low-Grade]] Material(s)
|-
|Lmax || The [[Equipment Ranges|maximum value]] of an attribute on [[Quality|Legendary]] [[Equipment]]
|-
|LotD || [[Training#Luck_of_the_Draw|Luck of the Draw]] Training


|-
*[[Spells]] and [[Skills]]
|MAB || Magic Accuracy Bonus
 
|-
* [[Monster Lab]]
|Mag || [[Quality|Magnificent]] Quality
** [[Monster Lab Bestiary]]
|-
** [[HentaiVerse Bestiary]]
|Mat || [[The_Forge#Materials|Material]](s)
** [[Monster Stats]]
|-
|MDB || Magic Damage Bonus
|-
|Mit || [[Damage|Mitigation]]
|-
|MG || [[Material|Mid-Grade]] Material(s)
|-
|ML || [[Monster Lab]]
|-
|MM || [[MoogleMail]]
|-
|Mmax || The [[Equipment Ranges|maximum value]] of an attribute on [[Quality|Magnificent]] [[Equipment]]
|-
|MMI / MMit || [[Damage|Magical Mitigation]]
|-
|MP || [[Character_Stats#Points|Mana Point]](s)
|-
|MPB || Magic [[Proficiency#Magic_Proficiencies|Proficiency]] Bonus
|-
|MPV || [[Multi-Page Viewer]]


|-
*[[Missing Data]]
|NS || [[Namespace]]
**[[Never To Be Added]]
 
**[[To Be Added]]
|-
   
|OC || [[Overcharge]]
* Never ever go in this pages, since it is raw data mostly, which should be used by special users (like Skillchip):
|-
** [[Equipment Base Coefficients]]
|OFC || [[Skills#Special_Skills|Orbital Friendship Cannon]] Skill
** [[Equipment Base Modifier Ranges]]
 
** [[Equipment Ranges]]
|-
** [[Equipment Ranges Clothes]]
|PA || [[Equipment_Procs|Penetrated Armor]] Proc
** [[Equipment Ranges Heavy]]
|-
** [[Equipment Ranges Light]]
|PAB || [[Character_Stats#Primary_Attributes|Primary Attribute Bonus]]
|-
|PB || [https://en.wikipedia.org/wiki/Payback_period Payback]
|-
|RE || [[Random Encounter]]
|-
|Pen || [[Item_World#Potencies|Penetrator]] Potency
|-
|PFUDOR || [[Difficulty|Pink Fluffy Unicorns Dancing On Rainbows]] Difficulty
|-
|PL || [[Power Level]]
|-
|PM || [[Forums|Private Message]]
|-
|PMI / PMit || [[Damage|Physical Mitigation]]
|-
|PXP || [[Potency]] Experience Point(s)
 
|-
|QM || [[Training|Quartermaster]] Training
 
|-
|RA || [[The_Forge#Rares|Repurposed Actuator]] Rare Material
|-
|RL || [[Bestiary#Gods|Real Life]] God-class Enemy
|-
|RNG || [https://en.wikipedia.org/wiki/Random_number_generation Random Number Generator]
|-
|RoB || [[Ring of Blood]]
|-
|ROI || [https://en.wikipedia.org/wiki/Return_on_investment Return on Investment]
|-
|RP || Roleplay ([[forums]], deprecated usage) <br> [[realporn]] (abbreviated in the [[Expunging#Realporn|Expunge Log]])
 
|-
|SD || [[Equipment Suffixes#Light_Armor|of Shadowdancer]] Suffix
|-
|SF || [[The_Forge#Rares|Shade Fragment]] Rare Material
|-
|SG || [[Bestiary#Legendaries|Schoolgirl]](s) Legendary-class Enemy
|-
|Smax || The [[Equipment_Ranges|maximum value]] of an attribute on [[Quality|Superior]] [[Equipment]]
|-
|SoL || [[Spells#Supportive_Magic|Spark of Life]] Spell
|-
|SP || [[Character_Stats#Points|Spirit Point]](s)
|-
|SS || [[Spirit_Stance|Spirit Stance]] <br> [[Spells#Supportive_Magic|Spirit Shield]] Spell
|-
|STR || [[Character_Stats#Primary_Attributes|Strength]] Primary Attribute Bonus (PAB)
|-
|SV || [[Spells#Supportive_Magic|Shadow Veil]] Spell
 
|-
|t/s / TpS  || Turns per Second
|-
|T&T / TT || [[Arena#Arena_Challenges|Trio and the Tree]] Arena <br> [[Bestiary#Trio_and_the_Tree|Trio and the Tree]] Ultimate-class Enemies
|-
|ToB || [[Items#Tokens|Token of Blood]]
|-
|ToS || [http://g.e-hentai.org/tos.php Terms of Service]
|-
|TT&T / TTT || [[Ring of Blood|Triple Trio and the Tree]] Ring of Blood
 
|-
|WIS || [[Character_Stats#Primary_Attributes|Wisdom]] Primary Attribute Bonus (PAB)
|-
|WTB || [http://forums.e-hentai.org/index.php?showforum=78 Willing To Buy]
|-
|WTS || [http://forums.e-hentai.org/index.php?showforum=77 Willing To Sell]
|-
|WTT || Willing To Trade
|}
 
==Translating [[Acronyms]] into Russian==
Since we have [[Translating_EHWiki|this rule]] in wiki: ''Translated articles don't need to perfectly mirror their English equivalents, especially those that update frequently'', I think I can use my draft above as an source file.
Во всяком случае - пусть попробуют меня остановить >_>
 
This is my draft
 
На данной странице Вы можете найти список аббревиатур (акронимов) и сокращений, которые используются во время общения на [http://forums.e-hentai.org форуме].
 
''Совет'': Вы можете использовать комбинацию клавиш {{Keypress|Ctrl}} + {{Keypress|F}} для того, чтобы быстро найти интересующий Вас термин.
 
{|class="wikitable"
|-
|'''Сокращение'''|| '''Оригинальная расшифровка''' || '''Расшифровка на русском языке'''
|-
|10B || [https://forums.e-hentai.org/index.php?showuser=6 Tenboro] || [https://forums.e-hentai.org/index.php?showuser=6 Администратор]
|-
|1H || [[Weapons#One-Handed_Weapons_.281H.29|One-Handed Weapon]] <br> [[Fighting_Styles#One-Handed| One-Handed Fighting Style]] || [[Weapons/Russian#One-Handed_Weapons_.281H.29|Одноручное оружие]] <br> [[Fighting_Styles/Russian#One-Handed|Билд "Одноручный"]]
|-
|2H || [[Weapons#Two-Handed_Weapons_.282H.29|Two-Handed Weapon]] <br> [[Fighting_Styles#Two-Handed| Two-Handed Fighting Style]] || [[Weapons/Russian#Two-Handed_Weapons_.282H.29|Друручное оружие]] <br> [[Fighting_Styles/Russian#Two-Handed|Билд "Двуручный"]]
|-
|AAB || Attack Accuracy Bonus  || Бонус к точности физических атак
|-
|AB || [[Training|Ability Boost]] Training || Тренинг "[[Training/Russian|Экстра Способность]]"
|-
|ADB || Attack Damage Bonus || Бонус к силе физических атак
|-
|AF || [[Spells#Supportive_Magic|Arcane Focus]] Spell || Положительное Заклинание "[[Spells/Russian#Supportive_Magic|Скопление Арканы]]"
|-
|AGI || [[Character_Stats#Primary_Attributes|Agility]] Primary Attribute Bonus (PAB)  || [[Character_Stats/Russian#.D0.94.D0.B5.D0.B9.D1.81.D1.82.D0.B2.D0.B8.D1.8F_.D0.B0.D1.82.D1.80.D0.B8.D0.B1.D1.83.D1.82.D0.BE.D0.B2|Ловкость]]
|-
|AL || [[Training|Adept Learner]] Training  || Тренинг "[[Training/Russian|Опытный ученик]]"
|-
|AoE || [https://en.wikipedia.org/wiki/Glossary_of_video_game_terms#Area_of_effect Area of Effect]  || [https://en.wikipedia.org/wiki/Glossary_of_video_game_terms#Area_of_effect Распределение Атаки]
|-
|AP || [[Abilities#Ability_Points|Ability Point]](s)  || [[Abilities/Russian#Ability_Points|Очки Способностей]]
|-
|Arch || [[Item_World#Potencies|Archmage]] Potency  || Потенциал "[[Item_World/Russian#Potencies|Архимаг]]"
|-
|AS || [[Action Speed]]  || [[Action Speed/Russian|Скорость Действий]]
 
|-
|B / Bur || [[Burden]]  || [[Burden/Russian|Тяжесть]]
|-
|BC || [[Equipment_Suffixes|of Battlecaster]] Suffix || Суффикс "[[Equipment_Suffixes/Russian|Боевого Мага]]"
|-
|BoD || [[The_Forge#Bindings|Binding of Destruction]] || [[The_Forge/Russian#.D0.9A.D1.80.D0.B5.D0.BF.D0.BB.D0.B5.D0.BD.D0.B8.D1.8F|Крепление Разрушения]]
|-
|BoP || [[The_Forge#Bindings|Binding of Protection]] || [[The_Forge/Russian#.D0.9A.D1.80.D0.B5.D0.BF.D0.BB.D0.B5.D0.BD.D0.B8.D1.8F|Крепление Защиты]]
|-
|BoS || [[The_Forge#Bindings|Binding of Slaughter]] || [[The_Forge/Russian#.D0.9A.D1.80.D0.B5.D0.BF.D0.BB.D0.B5.D0.BD.D0.B8.D1.8F|Крепление Резни]]
|-
|But || [[Item_World#Potencies|Butcher]] Potency || Потенциал "[[Item_World/Russian#Potencies|Мясник]]"
|-
|BW || [[Equipment_Procs|Bleeding Wound]] Proc || Эффект "[[Equipment_Procs/Russian|Кровотечения]]"
 
|-
|C || [[Credit]](s) || [[Credit/Russian|Кредиты]]
|-
|Cap || [[Item_World#Potencies|Capacitor]] Potency || Потенциал "[[Item_World/Russian#Potencies|Хранитель]]"
|-
|CM || [[Fighting_Styles#Staff|Coalesced Mana]] Proc || Пассивный навык "[[Fighting_Styles/Russian#Staff|Сгусток Маны]]"
|-
|CoD || [[MoogleMail|Cash on Delivery]] || [[MoogleMail/Russian|Наложенный Платёж]]
|-
|CR || [[The_Forge#Rares|Crystallized Phazon]] Rare Material || Редкий материал "[[The_Forge/Russian#.D0.A0.D0.B5.D0.B4.D0.BA.D0.B8.D0.B5_.D0.9C.D0.B0.D1.82.D0.B5.D1.80.D0.B8.D0.B0.D0.BB.D1.8B|Кристаллизованный Фазон]]"
 
|-
|DEX || [[Character_Stats#Primary_Attributes|Dexterity]] Primary Attribute Bonus (PAB) || [[Character_Stats/Russian#.D0.94.D0.B5.D0.B9.D1.81.D1.82.D0.B2.D0.B8.D1.8F_.D0.B0.D1.82.D1.80.D0.B8.D0.B1.D1.83.D1.82.D0.BE.D0.B2|Хваткость]]
|-
|DMM || [[The_Forge#Rares|Defense Matrix Modulator]] Rare Material ||  Редкий материал "[[The_Forge/Russian#.D0.A0.D0.B5.D0.B4.D0.BA.D0.B8.D0.B5_.D0.9C.D0.B0.D1.82.D0.B5.D1.80.D0.B8.D0.B0.D0.BB.D1.8B|Усилитель Оборонного Потенциала]]"
|-
|DNP || Do Not Post || Не постить
|-
|DOT || [https://en.wikipedia.org/wiki/Glossary_of_video_game_terms#Damage_over_time Damage Over Time] || [https://en.wikipedia.org/wiki/Glossary_of_video_game_terms#Damage_over_time Урон со Временем]
|-
|DW || [[Fighting_Styles#Dual_Wielding|Dual-Wielding Fighting Style]] || [[Fighting_Styles/Russian#Dual_Wielding|Билд "Бой двумя оружиями"]]
|-
|DwD || [[Arena#Arena_Challenges|A Dance With Dragons]] Arena <br> [[Bestiary#A Dance With Dragons|A Dance With Dragons]] Ultimate-class Enemies || Арена "[[Arena/Russian#Arena_Challenges|Танец с драконами]]" <br> [[Bestiary/Russian#A Dance With Dragons|Три дракона]] - враги, класса Ультимат
|-
|DX || De-[[Expunged]] || Де-[[Expunged/Russian|Сокрытие]]
 
|-
|Eco || [[Item_World#Potencies|Economizer]] Potency || Потенциал "[[Item_World/Russian#Potencies|Экономист]]"
|-
|ED || [[Items#Other_Restoratives|Energy Drink]] <br> Effective Damage <br> [[Arena#Arena_Challenges|Eternal Darkness]] Arena || [[Items/Russian#Other_Restoratives|Энергетик]] <br> Действительный урон <br> Арена "[[Arena/Russian#Arena_Challenges|Вечная Темнота]]"
|-
|EDB || Elemental Damage Bonus || Бонус к силе школы магии
|-
|EH / E-H || [[E-Hentai]] || [[E-Hentai/Russian|E-Hentai]] (Главный сайт и все его функции)
|-
|EHG || [[E-Hentai Galleries]] || [[E-Hentai Galleries/Russian|E-Hentai Галереи]]
|-
|EHP || [[Character_Stats#Points|Effective Health Point]](s) || [[Character_Stats/Russian#.D0.9E.D1.87.D0.BA.D0.B8_.D0.B7.D0.B4.D0.BE.D1.80.D0.BE.D0.B2.D1.8C.D1.8F.2F.D0.BC.D0.B0.D0.BD.D1.8B.2F.D0.B4.D1.83.D1.85.D0.B0_.28Health.2FMagic.2FSpirit_Points.29|Действительное здоровье]]
|-
|EHT || [[EHTracker]] || [[EHTracker/Russian|E-Hentai Торрент-трекер]]
|-
|Ele || [[Equipment_Prefixes#Elemental|Elemental-type]] Prefixes || Любой "[[Equipment_Prefixes/Russian#Elemental|Элементальный]]" префикс
|-
|Emax / Exmax || The [[Equipment Ranges|maximum value]] of an attribute on [[Quality|Exquisite]] [[Equipment]] || [[Equipment Ranges/Russian|Максимально возможное]] значение какого-либо показателя у экипировки [[Quality/Russian|прекрасного качества]]
|-
|END || [[Character_Stats#Primary_Attributes|Endurance]] Primary Attribute Bonus (PAB) || [[Character_Stats/Russian#.D0.94.D0.B5.D0.B9.D1.81.D1.82.D0.B2.D0.B8.D1.8F_.D0.B0.D1.82.D1.80.D0.B8.D0.B1.D1.83.D1.82.D0.BE.D0.B2|Выносливость]]
|-
|EoD || [[Arena#Arena_Challenges|End of Days]] Arena <br>[[Arena#Arena_Challenges|Eve of Death]] Arena  || Арена "[[Arena/Russian#Arena_Challenges|Конец всех дней]]" <br> Арена "[[Arena/Russian#Arena_Challenges|Накануне Смерти]]"
|-
|ET || [[Fighting_Styles#Staff|Ether Tap]] Proc || Пассивный навык "[[Fighting_Styles/Russian#Staff|Удара Эфира]]"
|-
|Eth || [[Equipment_Prefixes#Ethereal|Ethereal]] Prefix || "[[Equipment_Prefixes/Russian#Ethereal|Неземной]]" префикс
|-
|EW || [[Equipment Suffixes|of Earth-Walker]] Suffix || Суффикс "[[Equipment Suffixes/Russian|Пилигрима]]"
|-
|EXP || [[Experience Point]](s) || [[Experience Point/Russian|Очки опыта]]
|-
|Exq || [[Quality|Exquisite]] Quality || Экипировка [[Quality/Russian|прекрасного качества]]
 
|-
|Fat || [[Item_World#Potencies|Fatality]] Potency || Потенциал "[[Item_World/Russian#Potencies|Убиватель]]"
|-
|FB || [[Skills#Fighting_Skills|Frenzied Blows]] Skill || Активный навык "[[Skills/Russian#Fighting_Skills|Бешеные Удары]]"
|-
|FoS || [[Hath Perks|Follower of Snowflake]] Perk || Перк "[[Hath Perks/Russian|Прислужники Снежинки]]"
|-
|FRD || [[Skills#Special_Skills|FUS RO DAH]] Skill || Активный навык "[[Skills/Russian#Special_Skills|FUS RO DAH]]"
|-
|FSM || [[Bestiary#Gods|Flying Spaghetti Monster]] God-class Enemy || [[Bestiary/Russian#Gods|Летающий Макаронный Монстр]] - враг, класса Божество
 
|-
|GF || [[Grindfest]] || [[Grindfest/Russian|Гриндфест]]
|-
|GLT || [[The Lottery#Golden Lottery Ticket|Golden Lottery Ticket]] || [[The Lottery/Russian#Golden Lottery Ticket|Золотой Лотерейный Билет]]
|-
|GP || [[Gallery Point]](s) || [[Gallery Point/Russian|Очки Галереи]]
|-
|GSC || [[Stars#Gold|Gold Star Club]] || [[Stars/Russian#Gold|Золотозвёздный Клуб]]
 
|-
|H || [[Hath]](s) || [[Hath/Russian|Hath]]
|-
|H@H || [[Hentai@Home]] || [[Hentai@Home/Russian|Программа Hentai@Home]]
|-
|Hellfest || [[Grindfest]] on [[difficulty|Hell]] Difficulty || Прохождение [[Grindfest/Russian|Гриндфеста]] на уровне сложности [[difficulty/Russian|Ад]]
|-
|HG || [[Material|High-Grade]] Material(s) || [[Material/Russian|Высококачественный]] материал
|-
|HGC || [[The_Forge#Materials|High-grade Cloth]] Material || [[The_Forge/Russian#.D0.9C.D0.B0.D1.82.D0.B5.D1.80.D0.B8.D0.B0.D0.BB.D1.8B|Высококачественная Ткань]]
|-
|HGL || [[The_Forge#Materials|High-grade Leather]] Material || [[The_Forge/Russian#.D0.9C.D0.B0.D1.82.D0.B5.D1.80.D0.B8.D0.B0.D0.BB.D1.8B|Высококачественная Кожа]]
|-
|HGM || [[The_Forge#Materials|High-grade Metal]] Material || [[The_Forge/Russian#.D0.9C.D0.B0.D1.82.D0.B5.D1.80.D0.B8.D0.B0.D0.BB.D1.8B|Высококачественная Сталь]]
|-
|HGW || [[The_Forge#Materials|High-grade Wood]] Material || [[The_Forge/Russian#.D0.9C.D0.B0.D1.82.D0.B5.D1.80.D0.B8.D0.B0.D0.BB.D1.8B|Высококачественная Древесина]]
|-
|HP || [[Character_Stats#Points|Health Point]](s) || [[Character_Stats/Russian#.D0.9E.D1.87.D0.BA.D0.B8_.D0.B7.D0.B4.D0.BE.D1.80.D0.BE.D0.B2.D1.8C.D1.8F.2F.D0.BC.D0.B0.D0.BD.D1.8B.2F.D0.B4.D1.83.D1.85.D0.B0_.28Health.2FMagic.2FSpirit_Points.29|Очки Здоровья]]
|-
|HS || [[Spells#Supportive_Magic|Heartseeker]] Spell || Положительное Заклинание "[[Spells/Russian#Supportive_Magic|Сердцекол]]"
|-
|HV / Hverse || [[HentaiVerse]] || [[HentaiVerse/Russian|HentaiVerse]]
 
|-
|I / Int || [[Interference]] || [[Interference/Russian|Слабость]]
|-
|IA || [[Innate Arcana]] Perk || Перк "[[Innate Arcana/Russian|Природная Аркана]]"
|-
|INT || [[Character_Stats#Primary_Attributes|Intelligence]] Primary Attribute Bonus (PAB) || [[Character_Stats/Russian#.D0.94.D0.B5.D0.B9.D1.81.D1.82.D0.B2.D0.B8.D1.8F_.D0.B0.D1.82.D1.80.D0.B8.D0.B1.D1.83.D1.82.D0.BE.D0.B2|Интеллект]]
|-
|IPU || [[Bestiary#Gods|Invisible Pink Unicorn]] God-class Enemy || [[Bestiary/Russian#Gods|Невидимый Розовый Единорог]] - враг, класса Божество
|-
|ISB || [[Bazaar#Item_Shop_Bots|Item Shop Bot]] || [[Bazaar/Russian#.D0.91.D0.BE.D1.82_.D0.B4.D0.BB.D1.8F_.D0.BC.D0.B0.D0.B3.D0.B0.D0.B7.D0.B8.D0.BD.D0.B0_.D0.BF.D1.80.D0.B5.D0.B4.D0.BC.D0.B5.D1.82.D0.BE.D0.B2|Бот для магазина предметов]]
|-
|IW || [[Item World]] || [[Item World/Russian|Мир Экипировки]]
|-
|IWBTH || [[Difficulty|I Wanna Be The Hentai]] Difficulty || Уровень сложности "[[Difficulty/Russian|Я Хочу Быть Хентаем!]]"
 
|-
|Jug || [[Item_World#Potencies|Juggernaut]] Potency || Потенциал "[[Item_World/Russian#Potencies|Джаггернаут]]"
 
|-
|LE || [[Items#Other_Restoratives|Last Elixir]] || [[Items/Russian#Other_Restoratives|Последний Эликсир]]
|-
|Leg || [[Quality|Legendary]] Quality || Экипировка [[Quality/Russian|легендарного качества]]
|-
|LG || [[Material|Low-Grade]] Material(s) || [[Material/Russian|Низкокачественный]] Материал
|-
|Lmax || The [[Equipment Ranges|maximum value]] of an attribute on [[Quality|Legendary]] [[Equipment]] ||
[[Equipment Ranges/Russian|Максимально возможное]] значение какого-либо показателя у экипировки [[Quality/Russian|легендарного качества]]
|-
|LotD || [[Training#Luck_of_the_Draw|Luck of the Draw]] Training || Тренинг "[[Training/Russian#Luck_of_the_Draw|Везучая Рука]]"
 
|-
|MAB || Magic Accuracy Bonus || Бонус к точности магических атак
|-
|Mag || [[Quality|Magnificent]] Quality || Экипировка [[Quality/Russian|величественного качества]]
|-
|Mat || [[The_Forge#Materials|Material]](s) || [[The_Forge/Russian#.D0.9C.D0.B0.D1.82.D0.B5.D1.80.D0.B8.D0.B0.D0.BB.D1.8B|Материалы]]
|-
|MDB || Magic Damage Bonus || Бонус к силе магических атак
|-
|Mit || [[Damage|Mitigation]] || [[Damage/Russian|Защита]]
|-
|MG || [[Material|Mid-Grade]] Material(s) || [[Material/Russian|Среднекачественный]] материал
|-
|ML || [[Monster Lab]] || [[Monster Lab/Russian|МонстрЛаб]]
|-
|MM || [[MoogleMail]] || [[MoogleMail/Russian|ПочтаМугл]]
|-
|Mmax || The [[Equipment Ranges|maximum value]] of an attribute on [[Quality|Magnificent]] [[Equipment]] || [[Equipment Ranges/Russian|Максимально возможное]] значение какого-либо показателя у экипировки [[Quality/Russian|величественного качества]]
|-
|MMI / MMit || [[Damage|Magical Mitigation]] || [[Damage/Russian|Магическая Защита]]
|-
|MP || [[Character_Stats#Points|Mana Point]](s) || [[Character_Stats/Russian#.D0.9E.D1.87.D0.BA.D0.B8_.D0.B7.D0.B4.D0.BE.D1.80.D0.BE.D0.B2.D1.8C.D1.8F.2F.D0.BC.D0.B0.D0.BD.D1.8B.2F.D0.B4.D1.83.D1.85.D0.B0_.28Health.2FMagic.2FSpirit_Points.29|Очки Маны]]
|-
|MPB || Magic [[Proficiency#Magic_Proficiencies|Proficiency]] Bonus || Бонус к [[Proficiency/Russian#Magic_Proficiencies|владению магией]]
|-
|MPV || [[Multi-Page Viewer]] || Перк "[[Multi-Page Viewer/Russian|Мульти-страничный Просмотр]]"
 
|-
|NS || [[Namespace]] || [[Namespace/Russian|Принадлежность тэгов]]
 
|-
|OC || [[Overcharge]] || [[Overcharge/Russian|Оверчардж]]
|-
|OFC || [[Skills#Special_Skills|Orbital Friendship Cannon]] Skill || Активный навык "[[Skills/Russian#Special_Skills|Орбитальная Пушка Дружбы]]"
 
|-
|PA || [[Equipment_Procs|Penetrated Armor]] Proc || Эффект "[[Equipment_Procs/Russian|Пробитой Брони]]"
|-
|PAB || [[Character_Stats#Primary_Attributes|Primary Attribute Bonus]] || [[Character_Stats/Russian#.D0.94.D0.B5.D0.B9.D1.81.D1.82.D0.B2.D0.B8.D1.8F_.D0.B0.D1.82.D1.80.D0.B8.D0.B1.D1.83.D1.82.D0.BE.D0.B2|Основные Атрибуты]]
|-
|PB || [https://en.wikipedia.org/wiki/Payback_period Payback] || [https://ru.wikipedia.org/wiki/%D0%A1%D1%80%D0%BE%D0%BA_%D0%BE%D0%BA%D1%83%D0%BF%D0%B0%D0%B5%D0%BC%D0%BE%D1%81%D1%82%D0%B8 Срок Окупаемости Вложений]
|-
|RE || [[Random Encounter]] || [[Random Encounter/Russian|Случайное Столкновение]]
|-
|Pen || [[Item_World#Potencies|Penetrator]] Potency || Потенциал "[[Item_World/Russian#Potencies|Пробиватель]]"
|-
|PFUDOR || [[Difficulty|Pink Fluffy Unicorns Dancing On Rainbows]] Difficulty || Уровень сложности "[[Difficulty/Russian|Розовые Пушистые Единорожки Танцуют на Радугах]]"
|-
|PL || [[Power Level]] || [[Power Level/Russian|Уровень мощи]] монстра
|-
|PM || [[Forums|Private Message]] || [[Forums/Russian|Личное сообщение]] на форуме
|-
|PMI / PMit || [[Damage|Physical Mitigation]] || [[Damage/Russian|Физическая защита]]
|-
|PXP || [[Potency]] Experience Point(s) || Очки улучшения [[Potency/Russian|потенциала]]
 
|-
|QM || [[Training|Quartermaster]] Training || Тренинг "[[Training/Russian|Квартирмейстер]]"
 
|-
|RA || [[The_Forge#Rares|Repurposed Actuator]] Rare Material ||  Редкий материал "[[The_Forge/Russian#.D0.A0.D0.B5.D0.B4.D0.BA.D0.B8.D0.B5_.D0.9C.D0.B0.D1.82.D0.B5.D1.80.D0.B8.D0.B0.D0.BB.D1.8B|Переделанный Движок]]"
|-
|RL || [[Bestiary#Gods|Real Life]] God-class Enemy || [[Bestiary/Russian#Gods|Реальная жизнь]] - враг, класса Божество
|-
|RNG || [https://en.wikipedia.org/wiki/Random_number_generation Random Number Generator] || [https://ru.wikipedia.org/wiki/%D0%90%D0%BF%D0%BF%D0%B0%D1%80%D0%B0%D1%82%D0%BD%D1%8B%D0%B9_%D0%B3%D0%B5%D0%BD%D0%B5%D1%80%D0%B0%D1%82%D0%BE%D1%80_%D1%81%D0%BB%D1%83%D1%87%D0%B0%D0%B9%D0%BD%D1%8B%D1%85_%D1%87%D0%B8%D1%81%D0%B5%D0%BB Генератор Случайных Чисел]
|-
|RoB || [[Ring of Blood]] || [[Ring of Blood/Russian|Кровавый Ринг]]
|-
|ROI || [https://en.wikipedia.org/wiki/Return_on_investment Return on Investment] || [https://ru.wikipedia.org/wiki/%D0%9E%D0%BA%D1%83%D0%BF%D0%B0%D0%B5%D0%BC%D0%BE%D1%81%D1%82%D1%8C_%D0%B8%D0%BD%D0%B2%D0%B5%D1%81%D1%82%D0%B8%D1%86%D0%B8%D0%B9 Окупаемость Инвестиций]
|-
|RP || Roleplay ([[forums]], deprecated usage) <br> [[realporn]] (abbreviated in the [[Expunging#Realporn|Expunge Log]]) || Ролевая игра <br> [[realporn/Russian|Реал Порно]]
 
|-
|SD || [[Equipment Suffixes#Light_Armor|of Shadowdancer]] Suffix || Суффикс "[[Equipment Suffixes/Russian#Light_Armor|Танцующего с Тенью]]"
|-
|SF || [[The_Forge#Rares|Shade Fragment]] Rare Material ||  Редкий материал "[[The_Forge/Russian#.D0.A0.D0.B5.D0.B4.D0.BA.D0.B8.D0.B5_.D0.9C.D0.B0.D1.82.D0.B5.D1.80.D0.B8.D0.B0.D0.BB.D1.8B|Осколок Тени]]"
|-
|SG || [[Bestiary#Legendaries|Schoolgirl]](s) Legendary-class Enemy || [[Bestiary/Russian#Legendaries|Школьницы]] - враги, класса Легендарные
|-
|Smax || The [[Equipment_Ranges|maximum value]] of an attribute on [[Quality|Superior]] [[Equipment]] || [[Equipment Ranges/Russian|Максимально возможное]] значение какого-либо показателя у экипировки [[Quality/Russian|отличного качества]]
|-
|SoL || [[Spells#Supportive_Magic|Spark of Life]] Spell || Положительное заклинание "[[Spells/Russian#Supportive_Magic|Искра Жизни]]"
|-
|SP || [[Character_Stats#Points|Spirit Point]](s) || [[Character_Stats/Russian#.D0.9E.D1.87.D0.BA.D0.B8_.D0.B7.D0.B4.D0.BE.D1.80.D0.BE.D0.B2.D1.8C.D1.8F.2F.D0.BC.D0.B0.D0.BD.D1.8B.2F.D0.B4.D1.83.D1.85.D0.B0_.28Health.2FMagic.2FSpirit_Points.29|Очки Духа]]
|-
|SS || [[Spirit_Stance|Spirit Stance]] <br> [[Spells#Supportive_Magic|Spirit Shield]] Spell || [[Spirit_Stance/Russian|Стойка Духа]] <br>  Положительное заклинание "[[Spells/Russian#Supportive_Magic|Щит Духа]]"
|-
|STR || [[Character_Stats#Primary_Attributes|Strength]] Primary Attribute Bonus (PAB) || [[Character_Stats/Russian#.D0.94.D0.B5.D0.B9.D1.81.D1.82.D0.B2.D0.B8.D1.8F_.D0.B0.D1.82.D1.80.D0.B8.D0.B1.D1.83.D1.82.D0.BE.D0.B2|Сила]]
|-
|SV || [[Spells#Supportive_Magic|Shadow Veil]] Spell || Положительное заклинание "[[Spells/Russian#Supportive_Magic|Вуаль Теней]]"
 
|-
|t/s / TpS  || Turns per Second || Ходов в Секунду
|-
|T&T / TT || [[Arena#Arena_Challenges|Trio and the Tree]] Arena <br> [[Bestiary#Trio_and_the_Tree|Trio and the Tree]] Ultimate-class Enemies || Арена "[[Arena/Russian#Arena_Challenges|Троица и Дерево]]" <br> [[Bestiary/Russian#Trio_and_the_Tree|Троица и Дерево]] - враги, класса Ультимат
|-
|ToB || [[Items#Tokens|Token of Blood]] || [[Items/Russian#Tokens|Жетоны крови]]
|-
|ToS || [http://g.e-hentai.org/tos.php Terms of Service] || [http://g.e-hentai.org/tos.php Пользовательское Соглашение]
|-
|TT&T / TTT || [[Ring of Blood|Triple Trio and the Tree]] Ring of Blood || Кровавый Ринг "[[Ring of Blood/Russian|Тройная Троица и Дерево]]"
 
|-
|WIS || [[Character_Stats#Primary_Attributes|Wisdom]] Primary Attribute Bonus (PAB) || [[Character_Stats/Russian#.D0.94.D0.B5.D0.B9.D1.81.D1.82.D0.B2.D0.B8.D1.8F_.D0.B0.D1.82.D1.80.D0.B8.D0.B1.D1.83.D1.82.D0.BE.D0.B2|Мудрость]]
|-
|WTB || [http://forums.e-hentai.org/index.php?showforum=78 Willing To Buy] || [http://forums.e-hentai.org/index.php?showforum=78 Желаю Купить]
|-
|WTS || [http://forums.e-hentai.org/index.php?showforum=77 Willing To Sell] || [http://forums.e-hentai.org/index.php?showforum=77 Желаю Продать]
|-
|WTT || Willing To Trade || Желаю Поменять
|}
 
==Change descriptions of Ability==
I have re-read [[Ability]] page and have found Joe's suggestion to update descriptions and noone did it until now, I think I can do this. How the hell, I can do it? Do I understand right, that I should RESET my whole ability-staff and spend a lot souls to get proper updates? Well, I guess I should use Personas for this trick >_<
 
Done!
 
Abilities provide various boosts together with [[proficiency]] as well as strengthen [[spells]].
 
==Ability Points==
Abilities require ability points (AP) to be activated or increased in strength. Each ability setup is tied to the player's current [[Character_Menu#Equipment|equipment set]].
 
===Ability Sources===
*One AP is granted per [[level]].
*AP may be purchased via Ability Boost [[Training]] (capped at player's level).
*This means that AP is effectively capped at double the player's [[level]].
 
===Investing===
Players simply click on an ability when AP is available to invest in it. Different abilities and ranks require different amounts.
 
===Breakdown===
It currently takes 1,278 AP to max out all of the available abilities.
 
{|class="wikitable"
!Type !! Amount
|-
|General
||175
|-
|One-handed
||16
|-
|Two-handed
||16
|-
|Dual-Wielding
||16
|-
|Niten Ichiryuu
||0 (Share with Two-handed and Dual-Wielding)
|-
|Staff
||16
|-
|Cloth armor
||52
|-
|Light armor
||50
|-
|Heavy armor
||67
|-
|Deprecating
||177
|-
|Supportive
||252
|-
|Elemental
||281
|-
|Forbidden
||80
|-
|Divine
||80
|}
 
==The Ability Tree==
===General===
{|class="wikitable" style="text-align: center;"
!rowspan="2" | Name
!rowspan="2" | Effect
!colspan="10" | Level and Cost
|-
|1||2||3||4||5||6||7||8||9||10
|-
|style="background:red; color:white"|[[File:Abilities_HP_Tank.png]]<br>'''HP Tank'''
||Increases your maximum HP. This adds 10% to your total HP per tier.
||Level 0<br>1 AP<br><br>'''Direct Player Stat Modification'''<br>+10% Maximum Health
||Level 25<br>2 AP<br><br>'''Direct Player Stat Modification'''<br>+20% Maximum Health
||Level 50<br>3 AP<br><br>'''Direct Player Stat Modification'''<br>+30% Maximum Health
||Level 75<br>3 AP<br><br>'''Direct Player Stat Modification'''<br>+40% Maximum Health
||Level 100<br>4 AP<br><br>'''Direct Player Stat Modification'''<br>+50% Maximum Health
||Level 120<br>4 AP<br><br>'''Direct Player Stat Modification'''<br>+60% Maximum Health
||Level 150<br>4 AP<br><br>'''Direct Player Stat Modification'''<br>+70% Maximum Health
||Level 200<br>5 AP<br><br>'''Direct Player Stat Modification'''<br>+80% Maximum Health
||Level 250<br>5 AP<br><br>'''Direct Player Stat Modification'''<br>+90% Maximum Health
||Level 300<br>5 AP<br><br>'''Direct Player Stat Modification'''<br>+100% Maximum Health
|-
|style="background:red; color:white"|[[File:Abilities_MP_Tank.png]]<br>'''MP Tank'''
||Increases your maximum MP. This adds 10% to your total MP per tier.||Level 0<br>1 AP<br><br>'''Direct Player Stat Modification'''<br>+10% Maximum Magic
||Level 30<br>2 AP<br><br>'''Direct Player Stat Modification'''<br>+20% Maximum Magic
||Level 60<br>3 AP<br><br>'''Direct Player Stat Modification'''<br>+30% Maximum Magic
||Level 90<br>3 AP<br><br>'''Direct Player Stat Modification'''<br>+40% Maximum Magic
||Level 120<br>4 AP<br><br>'''Direct Player Stat Modification'''<br>+50% Maximum Magic
||Level 160<br>4 AP<br><br>'''Direct Player Stat Modification'''<br>+60% Maximum Magic
||Level 210<br>4 AP<br><br>'''Direct Player Stat Modification'''<br>+70% Maximum Magic
||Level 260<br>5 AP<br><br>'''Direct Player Stat Modification'''<br>+80% Maximum Magic
||Level 310<br>5 AP<br><br>'''Direct Player Stat Modification'''<br>+90% Maximum Magic
||Level 350<br>5 AP<br><br>'''Direct Player Stat Modification'''<br>+100% Maximum Magic
|-
|style="background:red; color:white"|[[File:Abilities_SP_Tank.png]]<br>'''SP Tank'''
||Increases your maximum SP. This adds 10% to your total SP per tier.
||Level 0<br>1 AP<br><br>'''Direct Player Stat Modification'''<br>+10% Maximum Spirit
||Level 40<br>2 AP<br><br>'''Direct Player Stat Modification'''<br>+20% Maximum Spirit
||Level 80<br>3 AP<br><br>'''Direct Player Stat Modification'''<br>+30% Maximum Spirit
||Level 120<br>3 AP<br><br>'''Direct Player Stat Modification'''<br>+40% Maximum Spirit
||Level 170<br>4 AP<br><br>'''Direct Player Stat Modification'''<br>+50% Maximum Spirit
||Level 220<br>4 AP<br><br>'''Direct Player Stat Modification'''<br>+60% Maximum Spirit
||Level 270<br>4 AP<br><br>'''Direct Player Stat Modification'''<br>+70% Maximum Spirit
||Level 330<br>5 AP<br><br>'''Direct Player Stat Modification'''<br>+80% Maximum Spirit
||Level 390<br>5 AP<br><br>'''Direct Player Stat Modification'''<br>+90% Maximum Spirit
||Level 450<br>5 AP<br><br>'''Direct Player Stat Modification'''<br>+100% Maximum Spirit
|-
|style="background:red; color:white"|[[File:Health_Points.png]]<br>'''Better Health Pots'''
||Improves the overall potency of common health restoratives.
|Level 0<br>1 AP<br><br>Items Modified: '''Health Draught, Health Elixir'''<br>Effect Over Time: Restores 3% of Base Health per tick<br><br>Items Modified: '''Health Potion'''<br>When Used: Instantly restores 110% of Base Health
||Level 100<br>2 AP<br><br>Items Modified: '''Health Draught, Health Elixir'''<br>Effect Over Time: Restores 3.5% of Base Health per tick<br><br>Items Modified: '''Health Potion'''<br>When Used: Instantly restores 120% of Base Health
||Level 200<br>3 AP<br><br>Items Modified: '''Health Draught, Health Elixir'''<br>Effect Over Time: Restores 4% of Base Health per tick<br><br>Items Modified: '''Health Potion'''<br>When Used: Instantly restores 130% of Base Health
||Level 300<br>4 AP<br><br>Items Modified: '''Health Draught, Health Elixir'''<br>Effect Over Time: Restores 4.5% of Base Health per tick<br><br>Items Modified: '''Health Potion'''<br>When Used: Instantly restores 140% of Base Health
||Level 400<br>5 AP<br><br>Items Modified: '''Health Draught, Health Elixir'''<br>Effect Over Time: Restores 5% of Base Health per tick<br><br>Items Modified: '''Health Potion'''<br>When Used: Instantly restores 150% of Base Health
|-
|style="background:red; color:white"|[[File:Abilities_Better_Mana_Pots.png]]<br>'''Better Mana Pots'''
||Improves the overall potency of common mana restoratives.
|Level 0<br>2 AP<br><br>Items Modified: '''Mana Draught, Mana Elixir'''<br>Effect Over Time: Restores 1.1% of Base Magic per tick<br><br>Items Modified: '''Mana Potion'''<br>When Used: Instantly restores 55% of Base Magic
||level 80<br>3 AP<br><br>Items Modified: '''Mana Draught, Mana Elixir'''<br>Effect Over Time: Restores 1.2% of Base Magic per tick<br><br>Items Modified: '''Mana Potion'''<br>When Used: Instantly restores 60% of Base Magic
||Level 140<br>5 AP<br><br>Items Modified: '''Mana Draught, Mana Elixir'''<br>Effect Over Time: Restores 1.3% of Base Magic per tick<br><br>Items Modified: '''Mana Potion'''<br>When Used: Instantly restores 65% of Base Magic
||Level 220<br>7 AP<br><br>Items Modified: '''Mana Draught, Mana Elixir'''<br>Effect Over Time: Restores 1.4% of Base Magic per tick<br><br>Items Modified: '''Mana Potion'''<br>When Used: Instantly restores 70% of Base Magic
||Level 380<br>9 AP<br><br>Items Modified: '''Mana Draught, Mana Elixir'''<br>Effect Over Time: Restores 1.5% of Base Magic per tick<br><br>Items Modified: '''Mana Potion'''<br>When Used: Instantly restores 75% of Base Magic
|-
|style="background:red; color:white"|[[File:Abilities_Better_Spirit_Pots.png]]<br>'''Better Spirit Pots'''
||Improves the overall potency of common spirit restoratives.
|Level 0<br>2 AP<br><br>Items Modified: '''Spirit Draught, Spirit Elixir'''<br>Effect Over Time: Restores 1.1% of Base Spirit per tick<br><br>Items Modified: '''Spirit Potion'''<br>When Used: Instantly restores 55% of Base Spirit
||level 90<br>3 AP<br><br>Items Modified: '''Spirit Draught, Spirit Elixir'''<br>Effect Over Time: Restores 1.2% of Base Spirit per tick<br><br>Items Modified: '''Spirit Potion'''<br>When Used: Instantly restores 60% of Base Spirit
||Level 160<br>5 AP<br><br>Items Modified: '''Spirit Draught, Spirit Elixir'''<br>Effect Over Time: Restores 1.3% of Base Spirit per tick<br><br>Items Modified: '''Spirit Potion'''<br>When Used: Instantly restores 65% of Base Spirit
||Level 240<br>7 AP<br><br>Items Modified: '''Spirit Draught, Spirit Elixir'''<br>Effect Over Time: Restores 1.4% of Base Spirit per tick<br><br>Items Modified: '''Spirit Potion'''<br>When Used: Instantly restores 70% of Base Spirit
||Level 400<br>9 AP<br><br>Items Modified: '''Spirit Draught, Spirit Elixir'''<br>Effect Over Time: Restores 1.5% of Base Spirit per tick<br><br>Items Modified: '''Spirit Potion'''<br>When Used: Instantly restores 75% of Base Spirit
|}
 
===One-Handed===
{|class="wikitable" style="text-align:center"
!rowspan="2" | Name
!rowspan="2" | Effect
!colspan="3" | Level and Cost
|-
|1||2||3
|-
|style="background:red; color:white"|[[File:Abilities_1H_Damage.png]]<br>'''1H Damage'''
||Increases your damage when using the One-Handed fighting style, scaling with your proficiency.
|Level 0<br>2 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of One-Handed Weapon Proficiency, adds:<br>+20 Attack Base Damage
||Level 100<br>3 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of One-Handed Weapon Proficiency, adds:<br>+30 Attack Base Damage
||Level 200<br>5 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of One-Handed Weapon Proficiency, adds:<br>+40 Attack Base Damage
|-
|style="background:red; color:white"|[[File:Abilities_1H_Accuracy.png]]<br>'''1H Accuracy'''
||Increases your accuracy when using the One-Handed fighting style, scaling with your proficiency.
|Level 50<br>1 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of One-Handed Weapon Proficiency, adds:<br>+0.1 Attack Accuracy
||Level 150<br>2 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of One-Handed Weapon Proficiency, adds:<br>+0.2 Attack Accuracy
|-
|style="background:red; color:white"|[[File:Abilities_1H_Block.png]]<br>'''1H Block'''
||Increases your block when using the One-Handed fighting style, scaling with your proficiency.
|Level 250<br>3 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of One-Handed Weapon Proficiency, adds:<br>+0.25 Block Chance
|}
 
===Two-Handed===
{|class="wikitable" style="text-align:center"
!rowspan="2" | Name
!rowspan="2" | Effect
!colspan="3" | Level and Cost
|-
|1||2||3
|-
|style="background:red; color:white"|[[File:Abilities_2H_Damage.png]]<br>'''2H Damage'''
||Increases your damage when using the Two-Handed or Niten fighting style, scaling with your proficiency.
|Level 0<br>2 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Two-Handed Weapon Proficiency, adds:<br>+20 Attack Base Damage
||Level 100<br>3 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Two-Handed Weapon Proficiency, adds:<br>+25 Attack Base Damage
||Level 200<br>5 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Two-Handed Weapon Proficiency, adds:<br>+30 Attack Base Damage
|-
|style="background:red; color:white"|[[File:Abilities_2H_Accuracy.png]]<br>'''2H Accuracy'''
||Increases your accuracy when using the Two-Handed fighting style, scaling with your proficiency.
|Level 50<br>1 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Two-Handed Weapon Proficiency, adds:<br>+0.1 Attack Accuracy
||Level 150<br>2 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Two-Handed Weapon Proficiency, adds:<br>+0.2 Attack Accuracy
|-
|style="background:red; color:white"|[[File:Abilities_2H_Parry.png]]<br>'''2H Parry'''
||Increases your parry when using the Two-Handed or Niten fighting style, scaling with your proficiency
|Level 250<br>3 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Two-Handed Weapon Proficiency, adds:<br>+0.25 Parry Chance
|}
 
===Dual-Wielding===
{|class="wikitable" style="text-align:center"
!rowspan="2" | Name
!rowspan="2" | Effect
!colspan="3" | Level and Cost
|-
|1||2||3
|-
|style="background:red; color:white"|[[File:Abilities_DW_Damage.png]]<br>'''DW Damage'''
||Increases your damage when using the Dual-Wielding fighting style, scaling with your proficiency.
|Level 0<br>2 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Dual-Wielding Weapon Proficiency, adds:<br>+30 Attack Base Damage
||Level 100<br>3 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Dual-Wielding Weapon Proficiency, adds:<br>+40 Attack Base Damage
||Level 200<br>5 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Dual-Wielding Weapon Proficiency, adds:<br>+50 Attack Base Damage
|-
|style="background:red; color:white"|[[File:Abilities_DW_Accuracy.png]]<br>'''DW Accuracy'''
||Increases your accuracy when using the Dual-Wielding or Niten fighting style, scaling with your proficiency.
|Level 50<br>1 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Dual-Wielding Weapon Proficiency, adds:<br>+0.1 Attack Accuracy
||Level 150<br>2 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Dual-Wielding Weapon Proficiency, adds:<br>+0.2 Attack Accuracy
|-
|style="background:red; color:white"|[[File:Abilities_DW_Crit.png]]<br>'''DW Crit'''
||Increases your critical chance when using the Dual-Wielding or Niten fighting style, scaling with your proficiency.
|Level 250<br>3 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Dual-Wielding Weapon Proficiency, adds:<br>+0.25 Attack Crit Chance
|}
 
===Niten Ichiryuu===
[[File:Point.png]] '''Note that this is a presdo-entry. It is actually affected by 2H/DW abilities.'''
{|class="wikitable" style="text-align:center"
!rowspan="2" | Name
!rowspan="2" | Effect
!colspan="3" | Level and Cost
|-
|1||2||3
|-
|style="background:red; color:white"|[[File:Abilities_2H_Damage.png]]<br>'''2H Damage'''
||Increase damage when using the Niten fighting style, scaling with proficiency.
|Level 0<br>2 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Two-Handed Weapon Proficiency, adds:<br>+20 Attack Base Damage
||Level 100<br>3 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Two-Handed Weapon Proficiency, adds:<br>+25 Attack Base Damage
||Level 200<br>5 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Two-Handed Weapon Proficiency, adds:<br>+30 Attack Base Damage
|-
|style="background:red; color:white"|[[File:Abilities_DW_Accuracy.png]]<br>'''DW Accuracy'''
||Increase attack accuracy when using the Niten fighting style, scaling with proficiency.
|Level 50<br>1 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Dual-Wielding Weapon Proficiency, adds:<br>+0.1 Attack Accuracy
||Level 150<br>2 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Dual-Wielding Weapon Proficiency, adds:<br>+0.2 Attack Accuracy
|-
|style="background:red; color:white"|[[File:Abilities_2H_Parry.png]]<br>'''2H Parry'''
||Increase parry chance when using the Niten fighting style, scaling with proficiency.
|Level 250<br>3 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Two-Handed Weapon Proficiency, adds:<br>+0.25 Parry Chance
|-
|style="background:red; color:white"|[[File:Abilities_DW_Crit.png]]<br>'''DW Crit'''
||Increase crit chance when using the Niten fighting style, scaling with proficiency.
|Level 250<br>3 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Dual-Wielding Weapon Proficiency, adds:<br>+0.25 Attack Crit Chance
|}
 
===Staff===
{|class="wikitable" style="text-align:center"
!rowspan="2" | Name
!rowspan="2" | Effect
!colspan="3" | Level and Cost
|-
|1||2||3
|-
|style="background:red; color:white"|[[File:Abilities_Staff_Spell_Damage.png]]<br>'''Staff Spell Damage'''
||Increases your spell damage when using the Staff fighting style, scaling with your proficiency.
| Level 0<br>2 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Staff Weapon Proficiency, adds:<br>+2 Magic Base Damage
||Level 100<br>3 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Staff Weapon Proficiency, adds:<br>+4 Magic Base Damage
||Level 200<br>5 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Staff Weapon Proficiency, adds:<br>+5 Magic Base Damage
|-
|style="background:red; color:white"|[[File:Abilities_Staff_Accuracy.png]]<br>'''Staff Accuracy'''
||Increases your attack and magic accuracy when using the Staff fighting style, scaling with your proficiency.
| Level 50<br>1 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Staff Weapon Proficiency, adds:<br>+0.75 Attack Accuracy<br>+0.1 Magic Accuracy
||Level 150<br>2 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Staff Weapon Proficiency, adds:<br>+1 Attack Accuracy<br>+0.2 Magic Accuracy
|-
|style="background:red; color:white"|[[File:Abilities_X-Attack.png]]<br>'''Staff Damage'''
||Increases your damage when using the Staff fighting style, scaling with your proficiency.
| Level 0<br>3 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Staff Weapon Proficiency, adds:<br>+30 Attack Base Damage
|}
 
===Cloth Armor===
{|class="wikitable" style="text-align:center"
!rowspan="2" | Name
!rowspan="2" | Effect
!colspan="7" | Level and Cost
|-
|1||2||3||4||5||6||7
|-
|style="background:red; color:white"|[[File:Abilities_Soul_Reaper.png]]<br>'''Cloth Spellacc'''
||Increases your spell accuracy when using only cloth armor, scaling with your proficiency.
| Level 120<br>5 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Cloth Armor Proficiency, adds:<br>+0.5 Magic Accuracy
|-
|style="background:red; color:white"|[[File:Abilities_Cloth_Spellcrit.png]]<br>'''Cloth Spellcrit'''
||Increases your spell critical chance when using only cloth armor, scaling with your proficiency.
|Level 0<br>1 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Cloth Armor Proficiency, adds:<br>+0.1 Magic Crit Chance
||Level 40<br>2 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Cloth Armor Proficiency, adds:<br>+0.15 Magic Crit Chance
||Level 90<br>3 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Cloth Armor Proficiency, adds:<br>+0.18 Magic Crit Chance
||Level 130<br>5 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Cloth Armor Proficiency, adds:<br>+0.21 Magic Crit Chance
||Level 190<br>7 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Cloth Armor Proficiency, adds:<br>+0.25 Magic Crit Chance
|-
|style="background:red; color:white"|[[File:Abilities_Cloth_Castspeed.png]]<br>'''Cloth Castspeed'''
||Increases your spell casting speed when using only cloth armor, scaling with your proficiency.
| Level 150<br>2 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Cloth Armor Proficiency, adds:<br>+0.15 Magic Cast Speed
||Level 250<br>5 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Cloth Armor Proficiency, adds:<br>+0.25 Magic Cast Speed
|-
|style="background:red; color:white"|[[File:Abilities_Cloth_MP.png]]<br>'''Cloth MP'''
||Increases your maximum MP when using only cloth armor, scaling with your proficiency.
|Level 0<br>1 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Cloth Armor Proficiency, adds:<br>+0.5% Maximum Magic
||Level 60<br>2 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Cloth Armor Proficiency, adds:<br>+0.6% Maximum Magic
||Level 110<br>3 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Cloth Armor Proficiency, adds:<br>+0.7% Maximum Magic
||Level 170<br>3 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Cloth Armor Proficiency, adds:<br>+0.8% Maximum Magic
||Level 230<br>4 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Cloth Armor Proficiency, adds:<br>+0.9% Maximum Magic
||Level 290<br>4 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Cloth Armor Proficiency, adds:<br>+0.95% Maximum Magic
||Level 350<br>5 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Cloth Armor Proficiency, adds:<br>+1% Maximum Magic
|}
 
===Light Armor===
{|class="wikitable" style="text-align:center"
!rowspan="2" | Name
!rowspan="2" | Effect
!colspan="7" | Level and Cost
|-
|1||2||3||4||5||6||7
|-
|style="background:red; color:white"|[[File:Abilities_Light_Acc.png]]<br>'''Light Acc'''
||Increases your attack accuracy when using only light armor, scaling with your proficiency.
|Level 0<br>3 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Light Armor Proficiency, adds:<br>+0.5 Attack Accuracy
|-
|style="background:red; color:white"|[[File:Abilities_Light_Crit.png]]<br>'''Light Crit'''
||Increases your attack crit chance when using only light armor, scaling with your proficiency.
|Level 0<br>1 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Light Armor Proficiency, adds:<br>+0.1 Attack Crit
||Level 40<br>2 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Light Armor Proficiency, adds:<br>+0.15 Attack Crit
||Level 90<br>3 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Light Armor Proficiency, adds:<br>+0.18 Attack Crit
||Level 130<br>5 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Light Armor Proficiency, adds:<br>+0.21 Attack Crit
||Level 190<br>7 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Light Armor Proficiency, adds:<br>+0.25 Attack Crit
|-
|style="background:red; color:white"|[[File:Abilities_Light_Speed.png]]<br>'''Light Speed'''
||Increases your attack speed when using only light armor, scaling with your proficiency.
| Level 150<br>2 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Light Armor Proficiency, adds:<br>+0.15 Attack Speed
||Level 250<br>5 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Light Armor Proficiency, adds:<br>+0.25 Attack Speed
|-
|style="background:red; color:white"|[[File:Abilities_Light_HPMP.png]]<br>'''Light HP/MP'''
||Increases your maximum HP and MP when using only light armor, scaling with your proficiency.
| Level 0<br>1 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Light Armor Proficiency, adds:<br>+0.25% Maximum Health<br>+0.2% Maximum Magic
||Level 60<br>2 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Light Armor Proficiency, adds:<br>+0.35% Maximum Health<br>+0.25% Maximum Magic
||Level 110<br>3 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Light Armor Proficiency, adds:<br>+0.45% Maximum Health<br>+0.3% Maximum Magic
||Level 170<br>3 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Light Armor Proficiency, adds:<br>+0.55% Maximum Health<br>+0.35% Maximum Magic
||Level 230<br>4 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Light Armor Proficiency, adds:<br>+0.65% Maximum Health<br>+0.4% Maximum Magic
||Level 290<br>4 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Light Armor Proficiency, adds:<br>+0.70% Maximum Health<br>+0.45% Maximum Magic
||Level 350<br>5 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Light Armor Proficiency, adds:<br>+0.75% Maximum Health<br>+0.5% Maximum Magic
|}
 
===Heavy Armor===
{|class="wikitable" style="text-align:center"
!rowspan="2" | Name
!rowspan="2" | Effect
!colspan="7" | Level and Cost
|-
|1||2||3||4||5||6||7
|-
|style="background:red; color:white"|[[File:Abilities_Heavy_Crush.png]]<br>'''Heavy Crush'''
||Increases your crushing mitigation when using only heavy armor, scaling with your proficiency.
|Level 0<br>3 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Heavy Armor Proficiency, adds:<br>+0.2 Crushing Damage Mitigation
||Level 75<br>5 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Heavy Armor Proficiency, adds:<br>+0.4 Crushing Damage Mitigation
||Level 150<br>7 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Heavy Armor Proficiency, adds:<br>+0.5 Crushing Damage Mitigation
|-
|style="background:red; color:white"|[[File:Abilities_Heavy_Prcg.png]]<br>'''Heavy Prcg'''
||Increases your piercing mitigation when using only heavy armor, scaling with your proficiency.
|Level 0<br>3 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Heavy Armor Proficiency, adds:<br>+0.2 Piercing Damage Mitigation
||Level 75<br>5 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Heavy Armor Proficiency, adds:<br>+0.4 Piercing Damage Mitigation
||Level 150<br>7 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Heavy Armor Proficiency, adds:<br>+0.5 Piercing Damage Mitigation
|-
|style="background:red; color:white"|[[File:Abilities_Heavy_Slsh.png]]<br>'''Heavy Slsh'''
||Increases your slashing mitigation when using only heavy armor, scaling with your proficiency.
|Level 0<br>3 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Heavy Armor Proficiency, adds:<br>+0.2 Slashing Damage Mitigation
||Level 75<br>5 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Heavy Armor Proficiency, adds:<br>+0.4 Slashing Damage Mitigation
||Level 150<br>7 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Heavy Armor Proficiency, adds:<br>+0.5 Slashing Damage Mitigation
|-
|style="background:red; color:white"|[[File:Abilities_Infusion_Slot.png]]<br>'''Heavy HP'''
||Increases your maximum HP when using only heavy armor, scaling with your proficiency.
|Level 0<br>1 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Heavy Armor Proficiency, adds:<br>+0.5% Maximum Health
||Level 60<br>2 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Heavy Armor Proficiency, adds:<br>+0.6% Maximum Health
||Level 110<br>3 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Heavy Armor Proficiency, adds:<br>+0.7% Maximum Health
||Level 170<br>3 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Heavy Armor Proficiency, adds:<br>+0.8% Maximum Health
||Level 230<br>4 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Heavy Armor Proficiency, adds:<br>+0.9% Maximum Health
||Level 290<br>4 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Heavy Armor Proficiency, adds:<br>+0.95% Maximum Health
||Level 350<br>5 AP<br><br>'''Proficiency-based Stat Modification'''<br>For every ten points of Heavy Armor Proficiency, adds:<br>+1% Maximum Health
|}
 
===Deprecating===
{|class="wikitable" style="text-align:center"
!rowspan="2" | Name
!rowspan="2" | Effect
!colspan="5" | Level and Cost
|-
|1||2||3||4||5
|-
|style="background:green; color:white"|[[File:Abilities_Better_Weaken.png]]<br>'''Better Weaken'''
||Increases the duration and damage decrease granted by Weaken.
|Level 70<br>1 AP<br><br>Effects Modified: '''Weakened'''<br>Increases Damage Decrease to 30%<br>Changes effect duration to 6 turns
||Level 100<br>2 AP<br><br>Effects Modified: '''Weakened'''<br>Increases Damage Decrease to 35%<br>Changes effect duration to 7 turns
||Level 130<br>3 AP<br><br>Effects Modified: '''Weakened'''<br>Increases Damage Decrease to 40%<br>Changes effect duration to 8 turns
||Level 190<br>5 AP<br><br>Effects Modified: '''Weakened'''<br>Increases Damage Decrease to 45%<br>Changes effect duration to 9 turns
||Level 250<br>7 AP<br><br>Effects Modified: '''Weakened'''<br>Increases Damage Decrease to 50%<br>Changes effect duration to 10 turns
|-
|style="background:green; color:white"|[[File:Abilities_Weaken.png]]<br>'''Faster Weaken'''
||Decreases the casttime and cooldown of weaken. Higher levels also increase the number of targets affected per cast.
|Level 80<br>3 AP<br><br>Spells Modified: '''Weaken'''<br>Changes cooldown to 2 turns<br>Changes cast time to 0.7
||Level 165<br>5 AP<br><br>Spells Modified: '''Weaken'''<br>Changes cooldown to 1 turns<br>Changes cast time to 0.65<br>Changes max affected targets to 2<br>Changes base mana cost to 12
||Level 250<br>7 AP<br><br>Spells Modified: '''Weaken'''<br>Changes cooldown to 0 turns<br>Changes cast time to 0.6<br>Changes max affected targets to 3<br>Changes base mana cost to 16
|-
|style="background:green; color:white"|[[File:Abilities_Better_Imperil.png]]<br>'''Better Imperil'''
||Increases the duration and defensive penalties caused by Imperil.
|Level 130<br>1 AP<br><br>Effects Modified: '''Imperiled'''<br>-30% Physical Mitigation<br>-30% Magical Mitigation<br>-20% Fire/Cold/Elec/Wind Mitigation<br>Changes effect duration to 6 turns
||Level 175<br>2 AP<br><br>Effects Modified: '''Imperiled'''<br>-35% Physical Mitigation<br>-35% Magical Mitigation<br>-25% Fire/Cold/Elec/Wind Mitigation<br>Changes effect duration to 7 turns
||Level 230<br>3 AP<br><br>Effects Modified: '''Imperiled'''<br>-40% Physical Mitigation<br>-40% Magical Mitigation<br>-30% Fire/Cold/Elec/Wind Mitigation<br>Changes effect duration to 8 turns
||Level 285<br>4 AP<br><br>Effects Modified: '''Imperiled'''<br>-45% Physical Mitigation<br>-45% Magical Mitigation<br>-35% Fire/Cold/Elec/Wind Mitigation<br>Changes effect duration to 9 turns
||Level 330<br>5 AP<br><br>Effects Modified: '''Imperiled'''<br>-50% Physical Mitigation<br>-50% Magical Mitigation<br>-40% Fire/Cold/Elec/Wind Mitigation<br>Changes effect duration to 10 turns
|-
|style="background:green; color:white"|[[File:Abilities_Imperil.png]]<br>'''Faster Imperil'''
||Decreases the casttime and cooldown of Imperil. Higher levels also increase the number of targets affected per cast.
|Level 140<br>3 AP<br><br>Spells Modified: '''Imperil'''<br>Changes cooldown to 2 turns<br>Changes cast time to 0.7
||Level 225<br>5 AP<br><br>Spells Modified: '''Imperil'''<br>Changes cooldown to 1 turns<br>Changes cast time to 0.65<br>Changes max affected targets to 2<br>Changes base mana cost to 12
||Level 310<br>7 AP<br><br>Spells Modified: '''Imperil'''<br>Changes cooldown to 0 turns<br>Changes cast time to 0.6<br>Changes max affected targets to 3<br>Changes base mana cost to 15
|-
|style="background:green; color:white"|[[File:Abilities_Better_Blind.png]]<br>'''Better Blind'''
||Increase the duration and hit penalty caused by the Blind spell.
|Level 110<br>1 AP<br><br>Effects Modified: '''Blinded'''<br>-22 Attack Accuracy<br>-22 Magic Accuracy<br>Changes effect duration to 6 turns
||Level 130<br>2 AP<br><br>Effects Modified: '''Blinded'''<br>-24 Attack Accuracy<br>-24 Magic Accuracy<br>Changes effect duration to 7 turns
||Level 160<br>3 AP<br><br>Effects Modified: '''Blinded'''<br>-26 Attack Accuracy<br>-26 Magic Accuracy<br>Changes effect duration to 8 turns
||Level 190<br>4 AP<br><br>Effects Modified: '''Blinded'''<br>-28 Attack Accuracy<br>-28 Magic Accuracy<br>Changes effect duration to 9 turns
||Level 220<br>5 AP<br><br>Effects Modified: '''Blinded'''<br>-30 Attack Accuracy<br>-30 Magic Accuracy<br>Changes effect duration to 10 turns
|-
|style="background:green; color:white"|[[File:Abilities_Blind.png]]<br>'''Faster Blind'''
||Decreases the cooldown and casttime on the Blind spell. Higher levels also increase the number of targets affected per cast.
|Level 120<br>1 AP<br><br>Spells Modified: '''Blind'''<br>Changes cast time to 1.1<br>Changes cooldown to 5 turns
||Level 215<br>2 AP<br><br>Spells Modified: '''Blind'''<br>Changes cast time to 1.05<br>Changes cooldown to 4 turns<br>Changes max affected targets to 2<br>Changes base mana cost to 22
||Level 275<br>3 AP<br><br>Spells Modified: '''Blind'''<br>Changes cast time to 1<br>Changes cooldown to 3 turns<br>Changes max affected targets to 3<br>Changes base mana cost to 25
|-
|style="background:green; color:white"|[[File:Abilities_Confuse.png]]<br>'''Mind Control'''
||Increase the duration and decrease the chance that Sleep and Confuse will break upon taking damage. Higher levels also increase the number of targets affected per cast. <!-- Effect 50/75, target 1/2, cost_mp 30, asleep t 5/6, confuse t 4/5-->
|Level 80<br>1 AP<br><br>Effects Modified: '''Asleep'''<br>Increases Sleep Break Resistance to 50%<br>Changes effect duration to 5 turns<br><br>Effects Modified: '''Confused'''<br>Increases Confuse Break Resistance to 50%<br>Changes effect duration to 4 turns
||Level 130<br>3 AP<br><br>Effects Modified: '''Asleep'''<br>Increases Sleep Break Resistance to 75%<br>Changes effect duration to 6 turns<br><br>Effects Modified: '''Confused'''<br>Increases Confuse Break Resistance to 75%<br>Changes effect duration to 5 turns<br><br>Spells Modified: '''Sleep, Confuse'''<br>Changes max affected targets to 2<br>Changes base mana cost to 30<br>
||Level 170<br>5 AP<br><br>Effects Modified: '''Asleep'''<br>Increases Sleep Break Resistance to 80%<br>Changes effect duration to 7 turns<br><br>Effects Modified: '''Confused'''<br>Increases Confuse Break Resistance to 80%<br>Changes effect duration to 6 turns<br><br>Spells Modified: '''Sleep, Confuse'''<br>Changes max affected targets to 3<br>Changes base mana cost to 35<br>
|-
|colspan="12"|
|-
|style="background:green; color:white"|[[File:Abilities_Silence.png]]<br>'''Better Silence'''
||Increase the duration and decrease the cooldown of the Silence spell. Higher levels also increase the number of targets affected per cast.
|Level 120<br>3 AP<br><br>Spells Modified: '''Silence'''<br>Changes cooldown to 8 turns<br><br>Effects Modified: '''Silenced'''<br>Changes effect duration to 8 turns
||Level 170<br>5 AP<br><br>Spells Modified: '''Silence'''<br>Changes cooldown to 6 turns<br>Changes max affected targets to 2<br><br>Effects Modified: '''Silenced'''<br>Changes effect duration to 9 turns
||Level 215<br>7 AP<br><br>Spells Modified: '''Silence'''<br>Changes cooldown to 5 turns<br>Changes max affected targets to 3<br><br>Effects Modified: '''Silenced'''<br>Changes effect duration to 10 turns
|-
|style="background:green; color:white"|[[File:Abilities_MagNet.png]]<br>'''Better MagNet'''
||Increase the duration of the MagNet spell, and add a slowing effect. Higher levels increase the number of targets affected per cast, and reduces the cooldown of the spell.
|Level 250<br>1 AP<br><br>Effects Modified: '''Magically Snared'''<br>-25% Action Speed Modification<br>Changes effect duration to 5 turns
||Level 295<br>2 AP<br><br>Effects Modified: '''Magically Snared'''<br>-25% Action Speed Modification<br>Changes effect duration to 6 turns<br><br>Spells Modified: '''MagNet'''<br>Changes cooldown to 12 turns
||Level 340<br>3 AP<br><br>Effects Modified: '''Magically Snared'''<br>-25% Action Speed Modification<br>Changes effect duration to 7 turns<br><br>Spells Modified: '''MagNet'''<br>Changes cooldown to 12 turns<br>Changes max affected targets to 2
||Level 370<br>4 AP<br><br>Effects Modified: '''Magically Snared'''<br>-25% Action Speed Modification<br>Changes effect duration to 8 turns<br><br>Spells Modified: '''MagNet'''<br>Changes cooldown to 10 turns<br>Changes max affected targets to 2
||Level 400<br>5 AP<br><br>Effects Modified: '''Magically Snared'''<br>-25% Action Speed Modification<br>Changes effect duration to 9 turns<br><br>Spells Modified: '''MagNet'''<br>Changes cooldown to 10 turns<br>Changes max affected targets to 3
|-
|style="background:green; color:white"|[[File:Abilities_Slow.png]]<br>'''Better Slow'''
||Increase the duration and power of the Slow spell. Higher levels also increase the number of targets affected per cast.
|Level 30<br>1 AP<br><br>Effects Modified: '''Slowed'''<br>-40% Action Speed Modification<br>Changes effect duration to 4 turns
||Level 50<br>2 AP<br><br>Effects Modified: '''Slowed'''<br>-40% Action Speed Modification<br>Changes effect duration to 5 turns<br><br>Spells Modified: '''Slow'''<br>Changes max affected targets to 2<br>Changes base mana cost to 21
||Level 75<br>3 AP<br><br>Effects Modified: '''Slowed'''<br>-45% Action Speed Modification<br>Changes effect duration to 5 turns<br><br>Spells Modified: '''Slow'''<br>Changes max affected targets to 2<br>Changes base mana cost to 21
||Level 105<br>4 AP<br><br>Effects Modified: '''Slowed'''<br>-50% Action Speed Modification<br>Changes effect duration to 5 turns<br><br>Spells Modified: '''Slow'''<br>Changes max affected targets to 2<br>Changes base mana cost to 21
||Level 135<br>5 AP<br><br>Effects Modified: '''Slowed'''<br>-50% Action Speed Modification<br>Changes effect duration to 6 turns<br><br>Spells Modified: '''Slow'''<br>Changes max affected targets to 3<br>Changes base mana cost to 25
|-
|style="background:green; color:white"|[[File:Abilities_Lifestream.png]]<br>'''Better Drain'''
||Increases the amount of health drained by the Drain spell.
|Level 20<br>2 AP<br><br>Effects Modified: '''Vital Theft'''<br>Multiplies HP Drain by 1.1
||Level 50<br>3 AP<br><br>Effects Modified: '''Vital Theft'''<br>Multiplies HP Drain by 1.15
||Level 90<br>5 AP<br><br>Effects Modified: '''Vital Theft'''<br>Multiplies HP Drain by 1.2
|-
|style="background:green; color:white"|[[File:ether_tap.png]]<br>'''Faster Drain'''
||Decreases the cooldown and cast time on the Drain spell.
|Level 30<br>1 AP<br><br>Spells Modified: '''Drain'''<br>Changes cast time to 1.15<br>Changes cooldown to 19 turns
||Level 70<br>2 AP<br><br>Spells Modified: '''Drain'''<br>Changes cast time to 1.1<br>Changes cooldown to 18 turns
||Level 110<br>3 AP<br><br>Spells Modified: '''Drain'''<br>Changes cast time to 1.06<br>Changes cooldown to 17 turns
||Level 150<br>4 AP<br><br>Spells Modified: '''Drain'''<br>Changes cast time to 1.03<br>Changes cooldown to 16 turns
||Level 200<br>5 AP<br><br>Spells Modified: '''Drain'''<br>Changes cast time to 1<br>Changes cooldown to 15 turns
|-
|style="background:purple; color:white"|[[File:drainmp.png]]<br>'''Ether Theft'''
||Augment the Drain spell with the ability to inflict Ether Theft on any target afflicted with Soul Fire.
|Level 150<br>5 AP<br><br>Spells Modified: '''Drain'''<br>Added special effect: Ether Theft (100% Followup)
|-
|style="background:purple; color:white"|[[File:drainsp.png]]<br>'''Spirit Theft'''
||Augment the Drain spell with the ability to inflict Spirit Theft on any target afflicted with Ripened Soul.
|Level 150<br>5 AP<br><br>Spells Modified: '''Drain'''<br>Added special effect: Spirit Theft (100% Followup)
|}
 
===Supportive===
{|class="wikitable" style="text-align:center"
!rowspan="2" | Name
!rowspan="2" | Effect
!colspan="10" | Level and Cost
|-
|1||2||3||4||5||6||7||8||9||10
|-
|style="background:green; color:white"|[[File:Abilities_Haste.png]]<br>'''Better Haste'''
||Increases the action speed-up granted by the Haste spell.
|Level 60<br>1 AP<br><br>Effects Modified: '''Hastened'''<br>+30% Action Speed Modification<br>Changes effect duration to 12 turns
||Level 75<br>2 AP<br><br>Effects Modified: '''Hastened'''<br>+35% Action Speed Modification<br>Changes effect duration to 14 turns
||Level 90<br>3 AP<br><br>Effects Modified: '''Hastened'''<br>+40% Action Speed Modification<br>Changes effect duration to 16 turns
||Level 110<br>4 AP<br><br>Effects Modified: '''Hastened'''<br>+45% Action Speed Modification<br>Changes effect duration to 18 turns
||Level 130<br>5 AP<br><br>Effects Modified: '''Hastened'''<br>+50% Action Speed Modification<br>Changes effect duration to 20 turns
|-
|style="background:green; color:white"|[[File:Abilities_Shadow_Veil.png]]<br>'''Better Shadow Veil'''
||Increases the evade bonus granted by the Shadow Veil spell.
|Level 90<br>1 AP<br><br>Effects Modified: '''Shadow Veil'''<br>+18% Evade<br>Changes effect duration to 12 turns
||Level 105<br>2 AP<br><br>Effects Modified: '''Shadow Veil'''<br>+20% Evade<br>Changes effect duration to 14 turns
||Level 120<br>3 AP<br><br>Effects Modified: '''Shadow Veil'''<br>+22% Evade<br>Changes effect duration to 16 turns
||Level 135<br>5 AP<br><br>Effects Modified: '''Shadow Veil'''<br>+24% Evade<br>Changes effect duration to 18 turns
||Level 155<br>7 AP<br><br>Effects Modified: '''Shadow Veil'''<br>+25% Evade<br>Changes effect duration to 20 turns
|-
|style="background:green; color:white"|[[File:Abilities_Absorb.png]]<br>'''Better Absorb'''
||Increases the chance that Absorb will successfully nullify a hostile spell.
|Level 40<br>1 AP<br><br>Effects Modified: '''Absorbing Ward'''<br>Increases Absorption Chance to 70%
||Level 60<br>2 AP<br><br>Effects Modified: '''Absorbing Ward'''<br>Increases Absorption Chance to 80%
||Level 80<br>3 AP<br><br>Effects Modified: '''Absorbing Ward'''<br>Increases Absorption Chance to 90%
|-
|style="background:green; color:white"|[[File:Abilities_Spirit_Shield.png]]<br>'''Stronger Spirit'''
||Decreases the amount of damage required to make Spirit Shield kick in, as well as how much spirit is consumed when it does.
|Level 200<br>1 AP<br><br>Effects Modified: '''Spirit Shield'''<br>Reduces Damage Threshold to 40%<br>Changes effect duration to 18 turns
||Level 220<br>2 AP<br><br>Effects Modified: '''Spirit Shield'''<br>Reduces Damage Threshold to 35%<br>Changes effect duration to 21 turns
||Level 240<br>3 AP<br><br>Effects Modified: '''Spirit Shield'''<br>Reduces Damage Threshold to 30%<br>Changes effect duration to 24 turns
||Level 265<br>4 AP<br><br>Effects Modified: '''Spirit Shield'''<br>Reduces Damage Threshold to 25%<br>Changes effect duration to 27 turns
||Level 285<br>5 AP<br><br>Effects Modified: '''Spirit Shield'''<br>Reduces Damage Threshold to 20%<br>Changes effect duration to 30 turns
|-
|style="background:green; color:white"|[[File:Abilities_Heartseeker.png]]<br>'''Better Heartseeker'''
||Heartseeker will additionally increase the damage of any critical melee hits.
|Level 140<br>1 AP<br><br>Effects Modified: '''Heartseeker'''<br>+3% Attack Critical Damage<br>Changes effect duration to 60 turns
||Level 185<br>2 AP<br><br>Effects Modified: '''Heartseeker'''<br>+6% Attack Critical Damage<br>Changes effect duration to 70 turns
||Level 225<br>3 AP<br><br>Effects Modified: '''Heartseeker'''<br>+8% Attack Critical Damage<br>Changes effect duration to 80 turns
||Level 265<br>4 AP<br><br>Effects Modified: '''Heartseeker'''<br>+10% Attack Critical Damage<br>Changes effect duration to 85 turns
||Level 305<br>5 AP<br><br>Effects Modified: '''Heartseeker'''<br>+12% Attack Critical Damage<br>Changes effect duration to 90 turns
||Level 345<br>6 AP<br><br>Effects Modified: '''Heartseeker'''<br>+14% Attack Critical Damage<br>Changes effect duration to 95 turns
||Level 385<br>7 AP<br><br>Effects Modified: '''Heartseeker'''<br>+15% Attack Critical Damage<br>Changes effect duration to 100 turns
|-
|style="background:green; color:white"|[[File:Abilities_Arcane_Focus.png]]<br>'''Better Arcane Focus'''
||Arcane Focus will additionally increase the damage of any critical spell hits.
|Level 175<br>1 AP<br><br>Effects Modified: '''Arcane Focus'''<br>+3% Spell Critical Damage<br>Changes effect duration to 60 turns
||Level 205<br>2 AP<br><br>Effects Modified: '''Arcane Focus'''<br>+6% Spell Critical Damage<br>Changes effect duration to 70 turns
||Level 245<br>3 AP<br><br>Effects Modified: '''Arcane Focus'''<br>+8% Spell Critical Damage<br>Changes effect duration to 80 turns
||Level 285<br>4 AP<br><br>Effects Modified: '''Arcane Focus'''<br>+10% Spell Critical Damage<br>Changes effect duration to 85 turns
||Level 325<br>5 AP<br><br>Effects Modified: '''Arcane Focus'''<br>+12% Spell Critical Damage<br>Changes effect duration to 90 turns
||Level 365<br>6 AP<br><br>Effects Modified: '''Arcane Focus'''<br>+14% Spell Critical Damage<br>Changes effect duration to 95 turns
||Level 405<br>7 AP<br><br>Effects Modified: '''Arcane Focus'''<br>+15% Spell Critical Damage<br>Changes effect duration to 100 turns
|-
|style="background:green; color:white"|[[File:Abilities_Regen.png]]<br>'''Better Regen'''
||Increase the power and duration of the Regen spell.
|Level 50<br>1 AP<br><br>Spells Modified: '''Regen'''<br>Changes base mana cost to 30<br><br>Effects Modified: '''Regen'''<br>+6% Base Health Regen per tick<br>Changes effect duration to 15 turns
||Level 70<br>2 AP<br><br>Spells Modified: '''Regen'''<br>Changes base mana cost to 35<br><br>Effects Modified: '''Regen'''<br>+8% Base Health Regen per tick<br>Changes effect duration to 18 turns
||Level 95<br>3 AP<br><br>Spells Modified: '''Regen'''<br>Changes base mana cost to 40<br><br>Effects Modified: '''Regen'''<br>+10% Base Health Regen per tick<br>Changes effect duration to 21 turns
||Level 145<br>4 AP<br><br>Spells Modified: '''Regen'''<br>Changes base mana cost to 45<br><br>Effects Modified: '''Regen'''<br>+12% Base Health Regen per tick<br>Changes effect duration to 23 turns
||Level 195<br>5 AP<br><br>Spells Modified: '''Regen'''<br>Changes base mana cost to 50<br><br>Effects Modified: '''Regen'''<br>+14% Base Health Regen per tick<br>Changes effect duration to 25 turns
||Level 245<br>6 AP<br><br>Spells Modified: '''Regen'''<br>Changes base mana cost to 55<br><br>Effects Modified: '''Regen'''<br>+16% Base Health Regen per tick<br>Changes effect duration to 26 turns
||Level 295<br>7 AP<br><br>Spells Modified: '''Regen'''<br>Changes base mana cost to 60<br><br>Effects Modified: '''Regen'''<br>+17% Base Health Regen per tick<br>Changes effect duration to 27 turns
||Level 375<br>8 AP<br><br>Spells Modified: '''Regen'''<br>Changes base mana cost to 65<br><br>Effects Modified: '''Regen'''<br>+18% Base Health Regen per tick<br>Changes effect duration to 28 turns
||Level 445<br>9 AP<br><br>Spells Modified: '''Regen'''<br>Changes base mana cost to 70<br><br>Effects Modified: '''Regen'''<br>+19% Base Health Regen per tick<br>Changes effect duration to 29 turns
||Level 500<br>10 AP<br><br>Spells Modified: '''Regen'''<br>Changes base mana cost to 65<br><br>Effects Modified: '''Regen'''<br>+20% Base Health Regen per tick<br>Changes effect duration to 30 turns
|-
|style="background:green; color:white"|[[File:Abilities_Cure.png]]<br>'''Better Cure'''
||Increase the healing power and decrease the cooldown of the Cure spell.
|Level 1<br>2 AP<br><br>Spells Modified: '''Cure'''<br>Changes base damage to 70<br>Changes cooldown to 4 turns
||Level 35<br>3 AP<br><br>Spells Modified: '''Cure'''<br>Changes base damage to 85<br>Changes cooldown to 3 turns
||Level 65<br>5 AP<br><br>Spells Modified: '''Cure'''<br>Changes base damage to 100<br>Changes cooldown to 2 turns
|-
|colspan="12"|
|-
|style="background:green; color:white"|[[File:Abilities_Spark_of_Life.png]]<br>'''Better Spark'''
||Increase the duration and decrease the mana cost of the Spark of Life spell.
|Level 100<br>2 AP<br><br>Spells Modified: '''Spark of Life'''<br>Changes base mana cost to 40<br><br>Effects Modified: '''Spark of Life'''<br>Changes effect duration to 20 turns
||Level 125<br>3 AP<br><br>Spells Modified: '''Spark of Life'''<br>Changes base mana cost to 35<br><br>Effects Modified: '''Spark of Life'''<br>Changes effect duration to 25 turns
||Level 150<br>5 AP<br><br>Spells Modified: '''Spark of Life'''<br>Changes base mana cost to 30<br><br>Effects Modified: '''Spark of Life'''<br>Changes effect duration to 30 turns
|-
|style="background:green; color:white"|[[File:Abilities_Protection.png]]<br>'''Better Protection'''
||Increases the mitigation bonuses granted by the Protect spell.
|Level 40<br>1 AP<br><br>Effects Modified: '''Protection'''<br>+26 Physical Mitigation<br>+26 Magical Mitigation<br>Changes effect duration to 18 turns
||Level 55<br>2 AP<br><br>Effects Modified: '''Protection'''<br>+27 Physical Mitigation<br>+27 Magical Mitigation<br>Changes effect duration to 21 turns
||Level 75<br>3 AP<br><br>Effects Modified: '''Protection'''<br>+28 Physical Mitigation<br>+28 Magical Mitigation<br>Changes effect duration to 24 turns
||Level 95<br>4 AP<br><br>Effects Modified: '''Protection'''<br>+29 Physical Mitigation<br>+29 Magical Mitigation<br>Changes effect duration to 27 turns
||Level 120<br>5 AP<br><br>Effects Modified: '''Protection'''<br>+30 Physical Mitigation<br>+30 Magical Mitigation<br>Changes effect duration to 30 turns
|-
|style="background:blue; color:white"|[[File:Abilities_Flames_Spikes.png]]<br>'''Flame Spike Shield'''
||Augments your Protection spell by adding fire elemental spikes. Additional levels increase your fire elemental resistance while the spell is active.
|Level 10<br>3 AP<br><br>Effects Modified: '''Protection'''<br>Additional Effect: Flame Spikes
||Level 65<br>1 AP<br><br>Effects Modified: '''Protection'''<br>Additional Effect: Flame Spikes<br>+10% Fire Mitigation
||Level 140<br>2 AP<br><br>Effects Modified: '''Protection'''<br>Additional Effect: Flame Spikes<br>+15% Fire Mitigation
||Level 220<br>3 AP<br><br>Effects Modified: '''Protection'''<br>Additional Effect: Flame Spikes<br>+20% Fire Mitigation
||Level 300<br>4 AP<br><br>Effects Modified: '''Protection'''<br>Additional Effect: Flame Spikes<br>+25% Fire Mitigation
|-
|style="background:blue; color:white"|[[File:Abilities_Frost_Spikes.png]]<br>'''Frost Spike Shield'''
||Augments your Protection spell by adding cold elemental spikes. Additional levels increase your cold elemental resistance while the spell is active.
|Level 10<br>3 AP<br><br>Effects Modified: '''Protection'''<br>Additional Effect: Frost Spikes
||Level 65<br>1 AP<br><br>Effects Modified: '''Protection'''<br>Additional Effect: Frost Spikes<br>+10% Cold Mitigation
||Level 140<br>2 AP<br><br>Effects Modified: '''Protection'''<br>Additional Effect: Frost Spikes<br>+15% Cold Mitigation
||Level 220<br>3 AP<br><br>Effects Modified: '''Protection'''<br>Additional Effect: Frost Spikes<br>+20% Cold Mitigation
||Level 300<br>4 AP<br><br>Effects Modified: '''Protection'''<br>Additional Effect: Frost Spikes<br>+25% Cold Mitigation
|-
|style="background:blue; color:white"|[[File:Abilities_Lightning_Spikes.png]]<br>'''Shock Spike Shield'''
||Augments your Protection spell by adding elec elemental spikes. Additional levels increase your elec elemental resistance while the spell is active.
|Level 10<br>3 AP<br><br>Effects Modified: '''Protection'''<br>Additional Effect: Shock Spikes
||Level 65<br>1 AP<br><br>Effects Modified: '''Protection'''<br>Additional Effect: Shock Spikes<br>+10% Elec Mitigation
||Level 140<br>2 AP<br><br>Effects Modified: '''Protection'''<br>Additional Effect: Shock Spikes<br>+15% Elec Mitigation
||Level 220<br>3 AP<br><br>Effects Modified: '''Protection'''<br>Additional Effect: Shock Spikes<br>+20% Elec Mitigation
||Level 300<br>4 AP<br><br>Effects Modified: '''Protection'''<br>Additional Effect: Shock Spikes<br>+25% Elec Mitigation
|-
|style="background:blue; color:white"|[[File:Abilities_Pressure_System.png]]<br>'''Storm Spike Shield'''
||Augments your Protection spell by adding wind elemental spikes. Additional levels increase your wind elemental resistance while the spell is active.
|Level 10<br>3 AP<br><br>Effects Modified: '''Protection'''<br>Additional Effect: Storm Spikes
||Level 65<br>1 AP<br><br>Effects Modified: '''Protection'''<br>Additional Effect: Storm Spikes<br>+10% Wind Mitigation
||Level 140<br>2 AP<br><br>Effects Modified: '''Protection'''<br>Additional Effect: Storm Spikes<br>+15% Wind Mitigation
||Level 220<br>3 AP<br><br>Effects Modified: '''Protection'''<br>Additional Effect: Storm Spikes<br>+20% Wind Mitigation
||Level 300<br>4 AP<br><br>Effects Modified: '''Protection'''<br>Additional Effect: Storm Spikes<br>+25% Wind Mitigation
|}
 
===Elemental===
{|class="wikitable" style="text-align:center"
!rowspan="2" | Name
!rowspan="2" | Effect
!colspan="7" | Level and Cost
|-
|1||2||3||4||5||6||7
|-
|style="background:red; color:white"|[[File:Abilities_Inferno.png]]<br>'''Conflagration'''
||Increases the maximum number of targets hit by fire elemental spells.
|Level 50<br>3 AP<br><br>Spells Modified: '''Fiery Blast'''<br>Changes max affected targets to 4
||Level 100<br>4 AP<br><br>Spells Modified: '''Fiery Blast'''<br>Changes max affected targets to 4<br><br>Spells Modified: '''Inferno'''<br>Changes max affected targets to 6
||Level 150<br>5 AP<br><br>Spells Modified: '''Fiery Blast'''<br>Changes max affected targets to 5<br><br>Spells Modified: '''Inferno'''<br>Changes max affected targets to 6
||Level 200<br>6 AP<br><br>Spells Modified: '''Fiery Blast'''<br>Changes max affected targets to 5<br><br>Spells Modified: '''Inferno'''<br>Changes max affected targets to 6<br><br>Spells Modified: '''Flames of Loki'''<br>Changes max affected targets to 8
||Level 250<br>8 AP<br><br>Spells Modified: '''Fiery Blast'''<br>Changes max affected targets to 5<br><br>Spells Modified: '''Inferno'''<br>Changes max affected targets to 6<br><br>Spells Modified: '''Flames of Loki'''<br>Changes max affected targets to 9
||Level 300<br>10 AP<br><br>Spells Modified: '''Fiery Blast'''<br>Changes max affected targets to 5<br><br>Spells Modified: '''Inferno'''<br>Changes max affected targets to 7<br><br>Spells Modified: '''Flames of Loki'''<br>Changes max affected targets to 9
||Level 400<br>12 AP<br><br>Spells Modified: '''Fiery Blast'''<br>Changes max affected targets to 5<br><br>Spells Modified: '''Inferno'''<br>Changes max affected targets to 7<br><br>Spells Modified: '''Flames of Loki'''<br>Changes max affected targets to 10
|-
|style="background:red; color:white"|[[File:Abilities_Freeze.png]]<br>'''Cryomancy'''
||Increases the maximum number of targets hit by cold elemental spells.
|Level 50<br>3 AP<br><br>Spells Modified: '''Freeze'''<br>Changes max affected targets to 4
||Level 100<br>4 AP<br><br>Spells Modified: '''Freeze'''<br>Changes max affected targets to 4<br><br>Spells Modified: '''Blizzard'''<br>Changes max affected targets to 6
||Level 150<br>5 AP<br><br>Spells Modified: '''Freeze'''<br>Changes max affected targets to 5<br><br>Spells Modified: '''Blizzard'''<br>Changes max affected targets to 6
||Level 200<br>6 AP<br><br>Spells Modified: '''Freeze'''<br>Changes max affected targets to 5<br><br>Spells Modified: '''Blizzard'''<br>Changes max affected targets to 6<br><br>Spells Modified: '''Fimbulvetr'''<br>Changes max affected targets to 8
||Level 250<br>8 AP<br><br>Spells Modified: '''Freeze'''<br>Changes max affected targets to 5<br><br>Spells Modified: '''Blizzard'''<br>Changes max affected targets to 6<br><br>Spells Modified: '''Fimbulvetr'''<br>Changes max affected targets to 9
||Level 300<br>10 AP<br><br>Spells Modified: '''Freeze'''<br>Changes max affected targets to 5<br><br>Spells Modified: '''Blizzard'''<br>Changes max affected targets to 7<br><br>Spells Modified: '''Fimbulvetr'''<br>Changes max affected targets to 9
||Level 400<br>12 AP<br><br>Spells Modified: '''Freeze'''<br>Changes max affected targets to 5<br><br>Spells Modified: '''Blizzard'''<br>Changes max affected targets to 7<br><br>Spells Modified: '''Fimbulvetr'''<br>Changes max affected targets to 10
|-
|style="background:red; color:white"|[[File:Abilities_Column_Lightning.png]]<br>'''Havoc'''
||Increases the maximum number of targets hit by lightning elemental spells.
|Level 50<br>3 AP<br><br>Spells Modified: '''Shockblast'''<br>Changes max affected targets to 4
||Level 100<br>4 AP<br><br>Spells Modified: '''Shockblast'''<br>Changes max affected targets to 4<br><br>Spells Modified: '''Chained Lightning'''<br>Changes max affected targets to 6
||Level 150<br>5 AP<br><br>Spells Modified: '''Shockblast'''<br>Changes max affected targets to 5<br><br>Spells Modified: '''Chained Lightning'''<br>Changes max affected targets to 6
||Level 200<br>6 AP<br><br>Spells Modified: '''Shockblast'''<br>Changes max affected targets to 5<br><br>Spells Modified: '''Chained Lightning'''<br>Changes max affected targets to 6<br><br>Spells Modified: '''Wrath of Thor'''<br>Changes max affected targets to 8
||Level 250<br>8 AP<br><br>Spells Modified: '''Shockblast'''<br>Changes max affected targets to 5<br><br>Spells Modified: '''Chained Lightning'''<br>Changes max affected targets to 6<br><br>Spells Modified: '''Wrath of Thor'''<br>Changes max affected targets to 9
||Level 300<br>10 AP<br><br>Spells Modified: '''Shockblast'''<br>Changes max affected targets to 5<br><br>Spells Modified: '''Chained Lightning'''<br>Changes max affected targets to 7<br><br>Spells Modified: '''Wrath of Thor'''<br>Changes max affected targets to 9
||Level 400<br>12 AP<br><br>Spells Modified: '''Shockblast'''<br>Changes max affected targets to 5<br><br>Spells Modified: '''Chained Lightning'''<br>Changes max affected targets to 7<br><br>Spells Modified: '''Wrath of Thor'''<br>Changes max affected targets to 10
|-
|style="background:red; color:white"|[[File:Abilities_Windblast.png]]<br>'''Tempest'''
||Increases the maximum number of targets hit by wind elemental spells.
|Level 50<br>3 AP<br><br>Spells Modified: '''Gale'''<br>Changes max affected targets to 4
||Level 100<br>4 AP<br><br>Spells Modified: '''Gale'''<br>Changes max affected targets to 4<br><br>Spells Modified: '''Downburst'''<br>Changes max affected targets to 6
||Level 150<br>5 AP<br><br>Spells Modified: '''Gale'''<br>Changes max affected targets to 5<br><br>Spells Modified: '''Downburst'''<br>Changes max affected targets to 6
||Level 200<br>6 AP<br><br>Spells Modified: '''Gale'''<br>Changes max affected targets to 5<br><br>Spells Modified: '''Downburst'''<br>Changes max affected targets to 6<br><br>Spells Modified: '''Storms of Njord'''<br>Changes max affected targets to 8
||Level 250<br>8 AP<br><br>Spells Modified: '''Gale'''<br>Changes max affected targets to 5<br><br>Spells Modified: '''Downburst'''<br>Changes max affected targets to 6<br><br>Spells Modified: '''Storms of Njord'''<br>Changes max affected targets to 9
||Level 300<br>10 AP<br><br>Spells Modified: '''Gale'''<br>Changes max affected targets to 5<br><br>Spells Modified: '''Downburst'''<br>Changes max affected targets to 7<br><br>Spells Modified: '''Storms of Njord'''<br>Changes max affected targets to 9
||Level 400<br>12 AP<br><br>Spells Modified: '''Gale'''<br>Changes max affected targets to 5<br><br>Spells Modified: '''Downburst'''<br>Changes max affected targets to 7<br><br>Spells Modified: '''Storms of Njord'''<br>Changes max affected targets to 10
|-
|style="background:red; color:white"|[[File:Abilities_Sorcery.png]]<br>'''Sorcery'''
||Increases damage and decreases cast time of all first-tier elemental spells.
|Level 70<br>1 AP<br><br>Spells Modified: '''Fiery Blast, Freeze, Shockblast, Gale'''<br>Changes cast time to 1.15<br>Changes base damage to 4.1
||Level 140<br>2 AP<br><br>Spells Modified: '''Fiery Blast, Freeze, Shockblast, Gale'''<br>Changes cast time to 1.1<br>Changes base damage to 4.15
||Level 210<br>3 AP<br><br>Spells Modified: '''Fiery Blast, Freeze, Shockblast, Gale'''<br>Changes cast time to 1.06<br>Changes base damage to 4.2
||Level 280<br>4 AP<br><br>Spells Modified: '''Fiery Blast, Freeze, Shockblast, Gale'''<br>Changes cast time to 1.03<br>Changes base damage to 4.23
||Level 350<br>5 AP<br><br>Spells Modified: '''Fiery Blast, Freeze, Shockblast, Gale'''<br>Changes cast time to 1.<br>Changes base damage to 4.25
|-
|style="background:red; color:white"|[[File:Abilities_Condemn.png]]<br>'''Elementalism'''
||Increases damage, and decreases cast time and cooldown of all second-tier elemental spells.
|Level 85<br>2 AP<br><br>Spells Modified: '''Inferno, Blizzard, Chained Lightning, Downburst'''<br>Changes cast time to 1.35<br>Changes base damage to 5.63 CT=1.35<br>Damage=5.63
||Level 170<br>3 AP<br><br>Spells Modified: '''Inferno, Blizzard, Chained Lightning, Downburst'''<br>Changes cast time to 1.3<br>Changes base damage to 5.71<br>Changes cooldown to 3 turns
||Level 255<br>5 AP<br><br>Spells Modified: '''Inferno, Blizzard, Chained Lightning, Downburst'''<br>Changes cast time to 1.26<br>Changes base damage to 5.78<br>Changes cooldown to 3 turns
||Level 340<br>7 AP<br><br>Spells Modified: '''Inferno, Blizzard, Chained Lightning, Downburst'''<br>Changes cast time to 1.23<br>Changes base damage to 5.82<br>Changes cooldown to 2 turns
||Level 425<br>9 AP<br><br>Spells Modified: '''Inferno, Blizzard, Chained Lightning, Downburst'''<br>Changes cast time to 1.2<br>Changes base damage to 5.85<br>Changes cooldown to 2 turns
|-
|style="background:red; color:white"|[[File:Abilities_Archmage.png]]<br>'''Archmage'''
||Increases damage, and decreases cast time and cooldown of all third-tier elemental spells.
|Level 90<br>5 AP<br><br>Spells Modified: '''Flames of Loki, Fimbulvetr, Wrath of Thor, Storms of Njord'''<br>Changes cast time to 1.55<br>Changes base damage to 7.15<br>Changes cooldown to 6 turns
||Level 180<br>7 AP<br><br>Spells Modified: '''Flames of Loki, Fimbulvetr, Wrath of Thor, Storms of Njord'''<br>Changes cast time to 1.5<br>Changes base damage to 7.25<br>Changes cooldown to 6 turns
||Level 270<br>9 AP<br><br>Spells Modified: '''Flames of Loki, Fimbulvetr, Wrath of Thor, Storms of Njord'''<br>Changes cast time to 1.46<br>Changes base damage to 7.35<br>Changes cooldown to 5 turn
||Level 360<br>12 AP<br><br>Spells Modified: '''Flames of Loki, Fimbulvetr, Wrath of Thor, Storms of Njord'''<br>Changes cast time to 1.43<br>Changes base damage to 7.42<br>Changes cooldown to 5 turns
||Level 450<br>15 AP<br><br>Spells Modified: '''Flames of Loki, Fimbulvetr, Wrath of Thor, Storms of Njord'''<br>Changes cast time to 1.4<br>Changes base damage to 7.5<br>Changes cooldown to 7 turns
|}
 
===Forbidden===
{|class="wikitable" style="text-align:center"
!rowspan="2" | Name
!rowspan="2" | Effect
!colspan="9" | Level and Cost
|-
|1||2||3||4||5
|-
|style="background:red; color:white"|[[File:Abilities_Better_Corruption.png]]<br>'''Better Corruption'''
||Decreases cooldown and increases the maximum number of targets hit by the Corruption spell.
|Level 75<br>3 AP<br><br>Spells Modified: '''Corruption'''<br>Changes max affected targets to 4
||Level 150<br>5 AP<br><br>Spells Modified: '''Corruption'''<br>Changes max affected targets to 5
|-
|style="background:red; color:white"|[[File:Abilities_Better_Disintegrate.png]]<br>'''Better Disintegrate'''
||Decreases cooldown and increases the maximum number of targets hit by the Disintegrate spell.
|Level 175<br>5 AP<br><br>Spells Modified: '''Disintegrate'''<br>Changes max affected targets to 6<br>Changes cooldown to 3 turns
||Level 250<br>7 AP<br><br>Spells Modified: '''Disintegrate'''<br>Changes max affected targets to 7<br>Changes cooldown to 2 turns
|-
|style="background:red; color:white"|[[File:Abilities_Better_Ragnarok.png]]<br>'''Better Ragnarok'''
||Decreases cooldown and increases the maximum number of targets hit by the Ragnarok spell.
|Level 250<br>7 AP<br><br>Spells Modified: '''Ragnarok'''<br>Changes max affected targets to 8<br>Changes cooldown to 6 turns
||Level 325<br>9 AP<br><br>Spells Modified: '''Ragnarok'''<br>Changes max affected targets to 9<br>Changes cooldown to 5 turns
||Level 400<br>12 AP<br><br>Spells Modified: '''Ragnarok'''<br>Changes max affected targets to 10<br>Changes cooldown to 4 turns
|-
|style="background:red; color:white"|[[File:Abilities_Ripened_Soul.png]]<br>'''Ripened Soul'''
||Augments your forbidden spells with the Ripened Soul proc, which damages the target over time and enables certain follow-up attacks. Higher levels increase the chance of the proc occurring. <!--D=1, T=1-->
|Level 150<br>7 AP<br><br>Spells Modified: '''Corruption'''<br>Added effect: Ripened Soul (4% Chance)<br><br>Spells Modified: '''Disintegrate'''<br>Added effect: Ripened Soul (10% Chance)<br><br>Spells Modified: '''Ragnarok'''<br>Added effect: Ripened Soul (20% Chance)
||Level 300<br>10 AP<br><br>Spells Modified: '''Corruption'''<br>Added effect: Ripened Soul (7% Chance)<br><br>Spells Modified: '''Disintegrate'''<br>Added effect: Ripened Soul (20% Chance)<br><br>Spells Modified: '''Ragnarok'''<br>Added effect: Ripened Soul (40% Chance)
||Level 450<br>15 AP<br><br>Spells Modified: '''Corruption'''<br>Added effect: Ripened Soul (10% Chance)<br><br>Spells Modified: '''Disintegrate'''<br>Added effect: Ripened Soul (25% Chance)<br><br>Spells Modified: '''Ragnarok'''<br>Added effect: Ripened Soul (50% Chance)
|-
|style="background:green; color:white"|[[File:Abilities_Dark_Imperil.png]]<br>'''Dark Imperil'''
||Imperil additionally reduces specific mitigation against Dark.
|Level 175<br>2 AP<br><br>Effects Modified: '''Imperiled'''<br>-5% Dark Mitigation
||Level 225<br>3 AP<br><br>Effects Modified: '''Imperiled'''<br>-10% Dark Mitigation
||Level 275<br>5 AP<br><br>Effects Modified: '''Imperiled'''<br>-15% Dark Mitigation
||Level 325<br>7 AP<br><br>Effects Modified: '''Imperiled'''<br>-20% Dark Mitigation
||Level 375<br>9 AP<br><br>Effects Modified: '''Imperiled'''<br>-25% Dark Mitigation
|}
 
===Divine===
{|class="wikitable" style="text-align:center"
!rowspan="2" | Name
!rowspan="2" | Effect
!colspan="9" | Level and Cost
|-
|1||2||3||4||5
|-
|style="background:red; color:white"|[[File:Abilities_Purge.png]]<br>'''Better Smite'''
||Decreases cooldown and increases the maximum number of targets hit by the Smite holy spell.
|Level 75<br>3 AP<br><br>Spells Modified: '''Smite'''<br>Changes max affected targets to 4
||Level 150<br>5 AP<br><br>Spells Modified: '''Smite'''<br>Changes max affected targets to 5
|-
|style="background:red; color:white"|[[File:Abilities_Smite.png]]<br>'''Better Banish'''
||Decreases cooldown and increases the maximum number of targets hit by the Banishment holy spell.
|Level 175<br>5 AP<br><br>Spells Modified: '''Banishment'''<br>Changes max affected targets to 6<br>Changes cooldown to 3 turns
||Level 250<br>7 AP<br><br>Spells Modified: '''Banishment'''<br>Changes max affected targets to 7<br>Changes cooldown to 2 turns
|-
|style="background:red; color:white"|[[File:Abilities_Banish.png]]<br>'''Better Paradise'''
||Decreases cooldown and increases the maximum number of targets hit by the Paradise Lost holy spell.
|Level 250<br>7 AP<br><br>Spells Modified: '''Paradise Lost'''<br>Changes max affected targets to 8<br>Changes cooldown to 6 turns
||Level 325<br>9 AP<br><br>Spells Modified: '''Paradise Lost'''<br>Changes max affected targets to 9<br>Changes cooldown to 5 turns
||Level 400<br>12 AP<br><br>Spells Modified: '''Paradise Lost'''<br>Changes max affected targets to 10<br>Changes cooldown to 4 turns
|-
|style="background:red; color:white"|[[File:Abilities_Soul_Fire.png]]<br>'''Soul Fire'''
||Augments your divine spells with the Soul Fire proc, which damages the target over time and enables certain follow-up attacks. Higher levels increase the chance of the proc occurring. <!--D=1, T=1-->
|Level 150<br>7 AP<br><br>Spells Modified: '''Smite'''<br>Added effect: Soul Fire (4% Chance)<br><br>Spells Modified: '''Banishment'''<br>Added effect: Soul Fire (10% Chance)<br><br>Spells Modified: '''Paradise Lost'''<br>Added effect: Soul Fire (20% Chance)
||Level 300<br>10 AP<br><br>Spells Modified: '''Smite'''<br>Added effect: Soul Fire (7% Chance)<br><br>Spells Modified: '''Banishment'''<br>Added effect: Soul Fire (20% Chance)<br><br>Spells Modified: '''Paradise Lost'''<br>Added effect: Soul Fire (40% Chance)
||Level 450<br>15 AP<br><br>Spells Modified: '''Smite'''<br>Added effect: Soul Fire (10% Chance)<br><br>Spells Modified: '''Banishment'''<br>Added effect: Soul Fire (25% Chance)<br><br>Spells Modified: '''Paradise Lost'''<br>Added effect: Soul Fire (50% Chance)
|-
|style="background:green; color:white"|[[File:Abilities_Overcharge_Boost.png]]<br>'''Holy Imperil'''
||Imperil additionally reduces specific mitigation against Holy.
|Level 175<br>2 AP<br><br>Effects Modified: '''Imperiled'''<br>-5% Holy Mitigation
||Level 225<br>3 AP<br><br>Effects Modified: '''Imperiled'''<br>-10% Holy Mitigation
||Level 275<br>5 AP<br><br>Effects Modified: '''Imperiled'''<br>-15% Holy Mitigation
||Level 325<br>7 AP<br><br>Effects Modified: '''Imperiled'''<br>-20% Holy Mitigation
||Level 375<br>9 AP<br><br>Effects Modified: '''Imperiled'''<br>-25% Holy Mitigation
|}
 
<div id="Mastery"></div><div id="mastery"></div><div id="mastery points"></div><div id="Mastery Point"></div><div id="mastery point"></div>
 
==Mastery Points==
After unlocking abilities, players need to put them into ability slots in order to receive their benefits.
 
===Mastery Sources===
Every player starts with:
*5 Major Ability Slots
*5 Supportive Ability Slots
 
Players can unlock additional ability slots with Mastery Points.
 
Mastery Points can be earned through:
*[[Leveling up]] (1 mastery point per 10 levels)
*[[Training]] "Manifest Destiny" (1 mastery point per level of training; capped at player's level/50)
*[[Stars|Donating]] (Each donation tier above Gold gives 1 mastery point; no cap)
 
===Uses===
Ability slots take the following number of mastery points to unlock:
{|class="wikitable" style="text-align:center"
!rowspan="2" |Ability Slot Type
!rowspan="2" |Total Slots
!rowspan="2" |Corresponding abilities
!colspan="20"|Mastery Points required to unlock
!rowspan="2" |Total Points
|-
| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10 || 11 || 12 || 13 || 14 || 15 || 16 || 17 || 18 || 19 || 20
|-
|style="background:red; color:white"|Major Ability || 20 || General, Weapon, Armor, Spells
| 0 || 0 || 0 || 0 || 0 || 1 || 1 || 1 || 1 || 2 || 2 || 2 || 2 || 2 || 3 || 3 || 3 || 4 || 4 || 5 || 36
|-
|style="background:green; color:white"|Supportive Ability || 20 || Supportive, Deprecating
| 0 || 0 || 0 || 0 || 0 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 2 || 2 || 2 || 2 || 2 || 3 || 3 || 4 || 27
|-
|style="background:blue; color:white"|Protection Augment || 1 || Spike Shield (included in Supportive)
| 1 ||colspan="19"| || 1
|-
|style="background:purple; color:white"|Drain Augment || 1 || Ether/Spirit Theft (included in Deprecating)
| 2 ||colspan="19"| || 2
|}
 
==Reset==
Player can use [[soul fragments]] to reset his ability. Reset costs depends on current level of ability (how many levels this ability currently have), nor ability type or real AP distributed matters. There is a discount in place for the first few times a reset is used.<br>
There are two types of resets:
*''Single-ability reset'', which nullified all AP distributed into specific ability.
*''Full reset'', which nullified all AP distributed into every ability and nullified all unlocked Mastery Slots.
===Reset costs===
*First ten Single-ability resets and first Full reset are free (Requires zero Soul Fragments).
**Further Single-ability resets requires at least 1 Soul Fragment.
**Further Full reset requires at least 45 Soul Fragment.
**Players below level 100 only pay the base cost
*With every proceed resets, player need more and more Soul Fragments, according to this graph:
{| class="wikitable" style="text-align:center"
! rowspan="2" | Resets Single-ability Resets
! colspan="10" | Current Level of Ability
|-
| 1
| 2
| 3
| 4
| 5
| 6
| 7
| 8
| 9
| 10
|-
| <10
| colspan="10" | Free for every Persona
|-
| 11
| 1
| 1
| 1
| 1
| 1
| 1
| 1
| 1
| 1
| 1
|-
| 15
| 1
| 1
| 1
| 1
| 1
| 1
| 1
| 1
| 1
| 2
|-
| 20
| 1
| 1
| 1
| 1
| 1
| 1
| 2
| 2
| 2
| 2
|-
| 25
| 1
| 1
| 1
| 1
| 1
| 2
| 2
| 2
| 2
| 2
|-
| 30
| 1
| 1
| 1
| 1
| 2
| 2
| 2
| 2
| 2
| 3
|-
| 35
| 1
| 1
| 1
| 2
| 2
| 2
| 2
| 3
| 3
| 3
|-
| 40
| 1
| 1
| 1
| 2
| 2
| 2
| 3
| 3
| 3
| 3
|-
| 45
| 1
| 1
| 1
| 2
| 2
| 2
| 3
| 3
| 3
| 4
|-
| 50
| 1
| 1
| 2
| 2
| 2
| 3
| 3
| 3
| 4
| 4
|-
| 55
| 1
| 1
| 2
| 2
| 2
| 3
| 3
| 4
| 4
| 4
|-
| 60
| 1
| 1
| 2
| 2
| 3
| 3
| 4
| 4
| 4
| 5
|-
| 65
| 1
| 1
| 2
| 2
| 3
| 3
| 4
| 4
| 5
| 5
|-
| 70
| 1
| 2
| 2
| 3
| 3
| 4
| 4
| 5
| 5
| 6
|-
| 75
| 1
| 2
| 2
| 3
| 3
| 4
| 4
| 5
| 5
| 6
|-
| 80
| 1
| 2
| 2
| 3
| 3
| 4
| 5
| 5
| 6
| 6
|-
| 85
| 1
| 2
| 2
| 3
| 4
| 4
| 5
| 6
| 6
| 7
|-
| 90
| 1
| 2
| 3
| 3
| 4
| 5
| 5
| 6
| 7
| 7
|-
| 95
| 1
| 2
| 3
| 3
| 4
| 5
| 6
| 6
| 7
| 7
|-
| 100
| 1
| 2
| 3
| 3
| 4
| 5
| 6
| 6
| 7
| 8
|}
{| class="wikitable" style="text-align:center"
! Full Resets
! Require Soul Fragments to nullify everything
|-
| 1
| Free for every Persona
|-
| 2
| 45
|-
| 3
| 85
|-
| 4
| 125
|-
| 5
| 165
|-
| 6
| 205
|-
| 7
| 244
|-
| 8
| 284
|-
| 9
| 324
|-
| 10
| 364
|-
| colspan="2" | ''Sidenote'': real Soul Fragments may differ, if player did single-ability resets between.
|}
 
==Ability and Persona==
*Every [[persona]] has separate AP distribution, separate ability assignments, and separate mastery slots opened.
*Every persona has separate reset counter, even if persona was cloned; this always allows for a free ability resets.
 
==See also==
*[[Spells]]
*[[Skills]]
*[[Training]]
 
 
 
==Translate [[Ability]] into Russian==
Self-explanatory, I believe, and overly not as hard, since current English structure looks solid. I guess I will rewrite it a little and will put few pictures, but I need to get up-to-date descriptions first.


==Translate one of mandatory pages==
==Translate one of mandatory pages==
I should translate one of this pages:
I should translate one of this pages:
# [[Donation]]
*[[Donation]]
# [[Technical Issues‏‎]]
* [[Technical Issues‏‎]]
# [[Gallery Tagging‏‎]]
* [[Gallery Tagging‏‎]]
# [[Expunging‏‎]]
* [[Expunging‏‎]]
# [[Hentai@Home‏‎]]
* [[E-Hentai User Gallery System‏‎]]
# [[E-Hentai User Gallery System‏‎]]
* [[Reporting]]
# [[Credits]]
In the end only, since I am noob.
# [[Reporting]]
* [[Hentai@Home‏‎]]
I guess, I will shoot in a Donation or Credits, since money is all this game about. =)
I guess, I will shoot in a Donation or Credits, since money is all this game about. =)
Damn, I need help with H@H, because I never used it. Hard to translate page, I don't understand subject of =/
Damn, I need help with H@H, because I never used it. Hard to translate page, I don't understand subject of =/

Latest revision as of 19:29, 29 July 2016

Hello, everyone!

I did something wrong? Send me PM or MM and explain - I will fix it, asap.

Currently, I am working on:

Wiki's pages in priority

Format: page - English - Russian

  • Create a separate page for procs and put here:

Translate one of mandatory pages

I should translate one of this pages:

In the end only, since I am noob.

I guess, I will shoot in a Donation or Credits, since money is all this game about. =) Damn, I need help with H@H, because I never used it. Hard to translate page, I don't understand subject of =/

Translating the whole game in Russian

Ага, блин, одна из тех задач, которые человек выполняет просто для того чтобы выполнить >_>