Damage Types

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Revision as of 15:46, 24 October 2013 by Maximum Joe (talk | contribs) (HV Bestiary makes most of this redundant)
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Players & Monsters

Players can choose different damage types based on their weapon. Specific types always belong belong to it "parent" type, e.g. Crushing damage belongs to Physical and Fire damage belongs to Magical. In contrast, monsters do not work in same vein, e.g. Fire damage used by monster can be Physical.

Slashing

  • Axes
  • Daggers
  • Katanas
  • Longswords
  • Shortswords
  • Wakizashis

Slashing weapons can proc the following status effect on targeted monsters:

  • Bleeding Wound: A gushing wound is making this target take damage over time.

Piercing

  • Estocs
  • Rapiers

Piercing weapons can proc the following status effect on targeted monsters:

  • Penetrated Armor: The armor of this target has been breached, reducing its defenses.

Crushing

  • Clubs
  • Maces

Crushing weapons can proc the following status effect on targeted monsters:

  • Stunned: A powerful blow has temporarily stunned this target.

Void

A rare damage type. Unlike other types, there is currently no means of gaining specific mitigation against this type of damage, both for players and monsters.

Sources

Fire

  • Fiery Blast
  • Inferno
  • Flames of Loki

Fire spells can proc the following status effect on targeted monsters:

  • Searing Skin: The skin of the target has been scorched, inhibiting its attack damage. Cold resistance is lowered.

Cold

  • Freeze
  • Blizzard
  • Fimbulvetr

Cold spells can proc the following status effect on targeted monsters:

  • Freezing Limbs: The limbs of the target have been frozen, causing slower movement. Wind resistance is lowered.

Wind

  • Gale
  • Downburst
  • Storms of Njord

Wind spells can proc the following status effect on targeted monsters:

  • Turbulent Air: The air around the target has been upset, blowing up dust and increasing its miss chance. Elec resistance is lowered.

Elec

  • Shockblast
  • Chained Lightning
  • Wrath of Thor

Elec spells can proc the following status effect on targeted monsters:

  • Deep Burns: Internal damage causes slower reactions and lowers evade and resist chance. Fire resistance is lowered.

Holy

  • Smite
  • Banishment
  • Paradise Lost

Holy spells can proc the following status effect on targeted monsters:

  • Breached Defense: The holy attack has penetrated the target defenses, making it take more damage. Dark resistance is lowered.

Dark

  • Corruption
  • Disintegrate
  • Ragnarok

Dark spells can proc the following status effect on targeted monsters:

  • Blunted Attack: The decaying effects of the spell has blunted the target's offenses, making it deal less damage. Holy resistance is lowered.

See also

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