Character Menu: Difference between revisions
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Allows players to assign [[items]] to their battle inventory. | Allows players to assign [[items]] to their battle inventory. | ||
Items set in this column will be available in [[battle]]. Items will restock themselves automatically as long as enough inventory exists. A player begins with | Items set in this column will be available in [[battle]]. Items will restock themselves automatically as long as enough inventory exists. A player begins with 5 item slots, 1 [[scroll]] slot, and 1 [[infusion]] slot. Additional slots can be obtained via [[training]]. | ||
{|class="wikitable" | {|class="wikitable" | ||
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!Restocks | !Restocks | ||
|- | |- | ||
|[[Items#Restoratives|Restorative Items]] & [[Items#Special Items|Special Items]] || | |[[Items#Restoratives|Restorative Items]] & [[Items#Special Items|Special Items]] || 15 || Out of combat | ||
|- | |- | ||
|[[Scrolls]] || 4 || In combat | |[[Scrolls]] || 4 || In combat | ||
|- | |- | ||
|[[Infusions]] || | |[[Infusions]] || 5? || In combat | ||
|} | |} | ||
Note that it is possible to put scrolls and infusions into normal item slots; they will not be automatically restocked when placed there. Also, receiving any scrolls/infusions as loot does | Note that it is possible to put scrolls and infusions into normal item slots; they will not be automatically restocked when placed there. Also, receiving any scrolls/infusions as loot during combat does NOT count them as being in a player's inventory if the player has already run out during combat. | ||
==Inventory== | ==Inventory== | ||
Revision as of 15:36, 23 May 2013
This is the menu containing various functions for the character in the HentaiVerse mini-game.
Character
Shows all of the character's stats and allows for their primary attributes to be adjusted.
- Primary stats in brown are those gained from EXP (can be reassigned).
- Primary stats in gray are those gained from equipment and active auras.
- Primary stats in red are those gained from artifacts (permanent).
Equipment
Allows for the adorning or removal of equipment from the character and the changing of equipment sets.
Abilities
Allows players to invest Ability and Mastery Points into various slots for granting or improving spells, improvements to weapon and armor usage, health point boosts, magic point boosts, etc.
Training
Allows players to spend credits to improve various aspects such as drop rates and inventory slots.
Battle Items
Allows players to assign items to their battle inventory.
Items set in this column will be available in battle. Items will restock themselves automatically as long as enough inventory exists. A player begins with 5 item slots, 1 scroll slot, and 1 infusion slot. Additional slots can be obtained via training.
| Types | Max Slots | Restocks |
|---|---|---|
| Restorative Items & Special Items | 15 | Out of combat |
| Scrolls | 4 | In combat |
| Infusions | 5? | In combat |
Note that it is possible to put scrolls and infusions into normal item slots; they will not be automatically restocked when placed there. Also, receiving any scrolls/infusions as loot during combat does NOT count them as being in a player's inventory if the player has already run out during combat.
Inventory
Allows players to view all of their items and Equipments
There's also an equipment counter which shows the current number of equipments in a player's inventory.