HentaiVerse Settings: Difference between revisions
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This page is at the bottom the [[Character Menu]] in the [[HentaiVerse]]. Here a player can change various settings that affect the game. '''Before any changes go into effect the player must hit the "Apply Changes" button on the bottom of the page.''' | |||
{{HVGameNavStart | |||
|toponly=yes | |||
}}This page is at the bottom the [[Character Menu]] in the [[HentaiVerse]]. Here a player can change various settings that affect the game. '''Before any changes go into effect the player must hit the "Apply Changes" button on the bottom of the page.''' | |||
==Challenge Level== | ==Challenge Level== | ||
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![[Monster_Lab#Monster_PL_vs._Player_Level|Power Level Ceiling]] | ![[Monster_Lab#Monster_PL_vs._Player_Level|Power Level Ceiling]] | ||
|- | |- | ||
| <span title="Balanced Fun" style="border-bottom:1px dotted">Normal</span> || x1 || x1 || x1 || | | <span title="Balanced Fun" style="border-bottom:1px dotted">Normal</span> || x1 || x1 || x1 || x1 || x1 || x1 || 0 || | ||
* | *Lower drop chance for artifacts and tokens when doing Grindfest and Item World | ||
*Voidseeker, Aether, and Amnesia [[shard]]s do not drop | *Voidseeker, Aether, and Amnesia [[shard]]s do not drop? | ||
|- | |- | ||
| <span title="Somewhat Tricky" style="border-bottom:1px dotted">Hard</span> || x2 || x1.25 || x1. | | <span title="Somewhat Tricky" style="border-bottom:1px dotted">Hard</span> || x2 || x1.25 || x1.1 || x2 || x1.2 || x1.5 || +5? || | ||
Lower drop chance for artifacts and tokens when doing Grindfest and Item World | |||
|- | |- | ||
| <span title="Pretty Tough" style="border-bottom:1px dotted">Nightmare</span> || x4 || x1.5 || | | <span title="Pretty Tough" style="border-bottom:1px dotted">Nightmare</span> || x4 || x1.5 || x1.2 || x4 || x1.4 || x2 || +20? || | ||
Lower drop chance for artifacts and tokens when doing Grindfest and Item World | |||
|- | |- | ||
| <span title="Even Tougher" style="border-bottom:1px dotted">Hell</span> || x7 || x1.75 || | | <span title="Even Tougher" style="border-bottom:1px dotted">Hell</span> || x7 || x1.75 || x1.4 || x7 ||x1.6 || x2.5 || +30? || | ||
Random [[equipment]] drops can now be Legendary/Peerless [[quality]] | Random [[equipment]] drops can now be Legendary/Peerless [[Detailed_Equip_Characteristics#Quality|quality]] | ||
|- | |- | ||
| <span title="Old School" style="border-bottom:1px dotted">Nintendo</span> || x10 || x2.2? || | | <span title="Old School" style="border-bottom:1px dotted">Nintendo</span> || x10 || x2.2? || x1.7 || x10 ||x2 || x3? || +60? || | ||
Random [[equipment]] drops will be at minimum Average [[quality]] | Random [[equipment]] drops will be at minimum Average [[Detailed_Equip_Characteristics#Quality|quality]] | ||
|- | |- | ||
| <span title="I Wanna Be The Hentai" style="border-bottom:1px dotted">IWBTH </span> || x15 || x3 || | | <span title="I Wanna Be The Hentai" style="border-bottom:1px dotted">IWBTH </span> || x15 || x3 || x2 || x15 || x2.5 || x5 || +100? || | ||
|- | |- | ||
| <span title="Smiles; Pink Fluffy Unicorns Dancing On Rainbows" style="border-bottom:1px dotted">PFUDOR</span> || x20 || x3? || | | <span title="Smiles; Pink Fluffy Unicorns Dancing On Rainbows" style="border-bottom:1px dotted">PFUDOR</span> || x20 || x3? || x2 || x20 || x3 || x6? || +125? | ||
| | | | ||
Random [[equipment]] drops will be at minimum Superior [[quality]] | Random [[equipment]] '''drops''' will be at minimum Superior [[Detailed_Equip_Characteristics#Quality|quality]] (does not affect arena clear bonus) | ||
Monsters have: | Monsters have: | ||
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==Display Title== | ==Display Title== | ||
Applies any | Applies any Title that has been unlocked which will be displayed both in game and on the [[E-Hentai Forums]]. | ||
{|border="1" class="wikitable" | |||
!Min. [[Level]] | |||
!Title | |||
!Bonuses | |||
!Additional Requirement to Unlock | |||
|- | |||
|align="center" | 0 || Newbie ||width="140px"| None ||rowspan="11"| | |||
|- | |||
|align="center" | 1 || Beginner || +0.5% Physical Damage | |||
|- | |||
|align="center" | 10 || Novice || +1% Physical Damage | |||
|- | |||
|align="center" | 20 || Apprentice || +1.5% Physical Damage | |||
|- | |||
|align="center" | 30 || Journeyman || +2% Physical Damage | |||
|- | |||
|align="center" | 40 || Artisan || +2.5% Physical Damage | |||
|- | |||
|align="center" | 50 || Expert || +3% Physical Damage | |||
|- | |||
|align="center" | 60 || Master || +3.5% Physical Damage | |||
|- | |||
|align="center" | 70 || Champion || +4% Physical Damage | |||
|- | |||
|align="center" | 80 || Hero || +4.5% Physical Damage | |||
|- | |||
|align="center" | 90 || Lord || +5% Physical Damage | |||
|- | |||
|align="center" | 100 || Ascended || +6% Physical Damage <br>+1% Evade || Clear the [[Arena]] Challenge "[[Endgame]]". | |||
|- | |||
|align="center" | 140 || Destined || +8% Physical Damage <br>+2% Evade || Clear the [[Arena]] Challenge "[[Sealed Power]]". | |||
|- | |||
|align="center" | 200 || Godslayer || +10% Physical Damage <br>+3% Evade || Clear the [[Arena]] Challenge "[[The Trio and the Tree]]". | |||
|- | |||
|align="center" | 300 || Dovahkiin || +10% Physical Damage <br>+3% Evade <br>[[Skills#Special_Skills|FUS RO DAH]] [[Skill]]|| Clear the [[Arena]] Challenge "[[A Dance with Dragons]]". | |||
|- | |||
|align="center" | 500 || Ponyslayer || +12% Physical Damage <br>+4% Evade <br>[[Skills#Special_Skills|FUS RO DAH]] [[Skill]]|| Clear the [[Arena]] Challenge "[[Secret Pony Level]]". | |||
|} | |||
'''Note:''' ranks don't provide any bonus for magical damage or spell casting in general. | |||
==Font Engine== | ==Font Engine== | ||
Changes the font used for the in-game text. | Changes the font used for the in-game text. Some [[HentaiVerse_Scripts_%26_Tools|scripts]] require using a custom font (such as Arial or Verdana) and will not function if the default HV font is used. | ||
==Equipment Sets== | |||
Ties the assignment of [[abilities]], battle items, and quickcast bars to equipment sets. | |||
==Vital Bar Style== | |||
Switches between centered (standard) and left-oriented (utilitarian) bars for the player in [[combat]]. | |||
==Shrine Trophy Upgrades== | |||
Allows players to set the upgrade tier for [[Shrine#Upgrading_Trophies|shrining]] [[Items#Trophies|trophies]]. | |||
*Use Default will upgrade trophies dependent on the players level: | |||
**Level 200: Tier 2 => Tier 3 at a rate of 4:1 | |||
**Level 300: Tier 3 => Tier 4 at a rate of 2:1 | |||
**Level 400: Tier 4 => Tier 5 at a rate of 4:1 | |||
*Selecting any upgrade tier overwrites this, and may be selected at any level. | |||
*Do Not Upgrade allows the player to shrine trophies individually at their normal tier. | |||
==Quickbar Slots== | ==Quickbar Slots== | ||
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==Auto-cast Slots== | ==Auto-cast Slots== | ||
Allows players to set certain [[Spells#Supportive_Magic| supportive spells]] to be automatically cast at the beginning of [[Battles|battles]]. | Allows players to set certain [[Spells#Supportive_Magic| supportive spells]] to be automatically cast at the beginning of [[Battles|battles]]. | ||
*Slots are unlocked | *Slots are unlocked from the start, and don't require the Innate Arcana [[Hath Perks]]. | ||
*The spells that can be assigned are: '''Haste, Shadow Veil, Protection, Spark of Life, Spirit Shield'''. | *The spells that can be assigned are: '''Haste, Shadow Veil, Protection, Spark of Life, Spirit Shield'''. | ||
*Supportive [[Proficiency]] has a chance to be raised with each turn that an auto-cast spell is active. However, auto-cast spells cannot proc [[Fighting_Styles#Any|Channeling]]. | *Supportive [[Proficiency]] has a chance to be raised with each turn that an auto-cast spell is active. However, auto-cast spells cannot proc [[Fighting_Styles#Any|Channeling]]. | ||
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**When the player is between 10-24% MP the following will not be recast: | **When the player is between 10-24% MP the following will not be recast: | ||
***Spark of Life after it has been triggered. | ***Spark of Life after it has been triggered. | ||
***Any spell which was manually cast. | ***Any spell which was manually cast. | ||
==Auto-Sell / Auto-Salvage== | |||
Allows the player to automatically sell or salvage equipment dropped in battle, based on type and quality. | |||
*Equipment sold or salvaged in this way is fully generated for pricing, but not saved to the database and will not appear in the bazaar. | |||
*The setting with the lowest quality is chosen first. | |||
*If both settings are set to the same quality, the equipment will be sold. | |||
Some examples of what will happen depending on your settings: | |||
{| class="wikitable" | |||
|+ | |||
!Equipment | |||
!Sell setting | |||
!Salvage setting | |||
!Result | |||
|- | |||
|Exquisite Fiery Axe of Slaughter | |||
|Superior | |||
|Magnificent | |||
|Salvaged | |||
|- | |||
|Exquisite Fiery Axe of Slaughter | |||
|Magnificent | |||
|Superior | |||
|Sold | |||
|- | |||
|Exquisite Fiery Axe of Slaughter | |||
|Magnificent | |||
|Magnificent | |||
|Sold | |||
|} | |||
==See also== | ==See also== | ||
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*[[Character Menu]] | *[[Character Menu]] | ||
{{HVGameNavEnd}} | |||
{{HVnav}} | {{HVnav}} | ||
[[Category:HentaiVerse]] | [[Category:HentaiVerse]] | ||
Latest revision as of 15:28, 14 June 2026
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