User:Chjj30: Difference between revisions
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完成“品质”部分的翻译。 |
完成“前缀”部分的翻译。 |
||
| Line 57: | Line 57: | ||
=Prefixes= | =Prefixes= | ||
'''Prefixe'''(前綴)是一種修飾語,這種修飾語可以在一件裝備的名稱中被找到,位於品質和材質種類之間(比如,無雙 '''聖光''' 橡木 海姆達爾)。 | |||
==Weapons== | ==Weapons== | ||
武器可以骰动出7种可能的前缀:可以是六种元素类型,或者空靈。 | |||
註意,任何一把武器都可擁有至多兩種的[[Equipment Basics#Elemental Strikes|元素沖擊]],外加虛空沖擊。 | |||
元素武器: | |||
* | * 不會改變該武器的基礎傷害類型(比如,敲擊、砍擊或刺擊)。 | ||
* | * 為對應的元素提供'''魔法傷害獎勵'''(Spell Damage Bonus)。 | ||
* | * 為對應的元素提供一種[[Equipment Basics#Elemental Strikes|元素沖擊]]效果。 | ||
* | * 不會從相同元素種類的[[Items/Chinese#Infusions|魔藥]][[The Forge/Chinese#Enchant|優化]]中獲得任何收益。 | ||
* | * [[Item World/Chinese#Item Potency|潛能]]等級10會將此武器的傷害類型變成,並且得到虛空衝擊,已存在的元素衝擊不會被移除。 | ||
空靈武器: | |||
* | * 造成[[Damage Types/Chinese#Void|虛空]]傷害,而不再取決於武器的基礎類型。 | ||
* | * 不提供任何'''魔法傷害獎勵'''(Spell Damage Bonus)。 | ||
* | * 提供[[Equipment Basics#Elemental Strikes|虛空沖擊]]。 | ||
* | * [[Item World/Chinese#Item Potency|潛能]]等級10會提供一種隨機的元素沖擊。 | ||
{|class="wikitable" | {|class="wikitable" | ||
! | !前缀 | ||
![[Damage | ![[Damage Types/Chinese|傷害類型]] | ||
! | !概率分布 | ||
|- | |- | ||
| | |Ethereal(空靈) || 虛空 | ||
| 20% | |||
|- | |- | ||
| | |Fiery(紅蓮) || 火 | ||
| 15% | |||
|- | |- | ||
| | |Arctic(北極) | ||
| 冰 | |||
| 15% | |||
|- | |- | ||
| | |Shocking(雷鳴) | ||
| 雷 | |||
| 15% | |||
|- | |- | ||
| | |Tempestuous(風暴) | ||
| 風 || 15% | |||
|- | |- | ||
| | |Hallowed(聖光) | ||
| 聖 | |||
| 10% | |||
|- | |- | ||
| | |Demonic(魔性) | ||
| 暗 | |||
| 10% | |||
|} | |} | ||
==Shields== | ==Shields== | ||
註意,概率分布只對應於相應種類的盾牌的掉落概率。 | |||
{|class="wikitable" | {|class="wikitable" | ||
! | !盾牌種類 | ||
! | !前缀 | ||
! | !概率分布 | ||
! | !效果 | ||
|- | |- | ||
|rowspan=3| | |rowspan=3|Buckler(小圓盾)||Reinforced(強固)||25%||提升敲擊、砍擊和刺擊的緩傷。 | ||
|- | |- | ||
| | |Agile(敏捷)||25%||提升攻擊速度。 | ||
|- | |- | ||
| | |Mithril(秘銀)||50%||減少負重。 | ||
|- | |- | ||
|rowspan=3|Kite | |rowspan=3|Kite Shield(鳶盾)||Reinforced(強固)||25%||提升敲擊、砍擊和刺擊的緩傷。 | ||
|- | |- | ||
| | |Agile(敏捷)||25%||提升攻擊速度。 | ||
|- | |- | ||
| | |Mithril(秘銀)||50%||減少負重。 | ||
|- | |- | ||
|rowspan=6|Force | |rowspan=6|Force Shield(原力盾)||Ruby(紅寶石) | ||
|20%||提升火緩傷。 | |||
|- | |- | ||
| | |Cobalt(鈷石) | ||
|20%||提升冰緩傷。 | |||
|- | |- | ||
| | |Amber(琥珀) | ||
|20%||提升雷緩傷。 | |||
|- | |- | ||
| | |Jade(翡翠) | ||
|20%||提升風緩傷。 | |||
|- | |- | ||
| | |Zircon(鋯石) | ||
|10%||提升聖緩傷。 | |||
|- | |- | ||
| | |Onyx(縞瑪瑙) | ||
|10%||提升暗緩傷。 | |||
|} | |} | ||
==Armor== | ==Armor== | ||
如同盾牌,註意,概率分布只對應於相應種類的材質的掉落概率,除了屬於“全材質”區域的部分以外。 | |||
{|class="wikitable" | {|class="wikitable" | ||
! | !材質 | ||
!Prefix | !Prefix | ||
! | !概率分布 | ||
! | !效果 | ||
|- | |- | ||
|rowspan="2"| | |rowspan="2"|棉製 | ||
|Charged(速充)||10%||提升施法速度。 | |||
|- | |- | ||
| | |Frugal(節能)||10%||提升魔力保持率。 | ||
|- | |- | ||
|rowspan="4"| | |rowspan="4"|相態 | ||
|Charged(速充)||10%||提升施法速度。 | |||
|- | |- | ||
| | |Frugal(節能)||10%||提升魔力保持率。 | ||
|- | |- | ||
| | |Radiant(閃耀)||5%||提升魔法傷害。 | ||
|- | |- | ||
| | |Mystic(神秘)||5%||提升咒語暴擊傷害。 | ||
|- | |- | ||
|rowspan="2"| | |rowspan="2"|皮革 | ||
|Reinforced(強固) | |||
|10%||提升敲擊、砍擊和刺擊的緩傷。 | |||
|- | |- | ||
|| | ||Agile(敏捷) | ||
|10%||提升攻擊速度。 | |||
|- | |- | ||
|rowspan="2"| | |rowspan="2"|暗影 | ||
|Savage(殘暴) | |||
|10%||提升物理暴擊傷害。 | |||
|- | |- | ||
| | |Agile(敏捷) | ||
|10%||提升攻擊速度。 | |||
|- | |- | ||
|rowspan="2"| | |rowspan="2"|板甲 | ||
|Mithril(秘銀)||10%||減少負重。 | |||
|- | |- | ||
| | |Shielding(盾化) | ||
|10%||提升格擋概率。 | |||
|- | |- | ||
|rowspan="2"| | |rowspan="2"|動力甲 | ||
|Mithril(秘銀)||10%||減少負重。 | |||
|- | |- | ||
| | |Savage(殘暴) | ||
|10%||提升物理暴擊傷害。 | |||
|- | |- | ||
|rowspan="6"| | |rowspan="6"|全材質||Ruby(紅寶石) | ||
|15% (12.5% 如果是相態)||提升火緩傷。 | |||
|- | |- | ||
| | |Cobalt(鈷石) | ||
|15% (12.5% 如果是相態)||提升冰緩傷。 | |||
|- | |- | ||
| | |Amber(琥珀) | ||
|15% (12.5% 如果是相態)||提升雷緩傷。 | |||
|- | |- | ||
| | |Jade(翡翠) | ||
|15% (12.5% 如果是相態)||提升風緩傷。 | |||
|- | |- | ||
| | |Zircon(鋯石) | ||
|10%||提升聖緩傷。 | |||
|- | |- | ||
| | |Onyx(縞瑪瑙) | ||
|10%||提升暗緩傷。 | |||
|} | |} | ||
Revision as of 20:55, 2 March 2021
裝備可能擁有進階的修飾語,用以變更裝備本身可用用屬性的數值變動範圍,或者在一件裝備上添加裝備本身原本所不具備的新的屬性。這些特征包括品質、前綴和後綴。
Quality
品質(Quality)直接決定了一件裝備的數值可以到多高 (或者,可以到多低,如果是干擾和負重的話)。
部分品質等級對裝備的特征具有額外效果,這些被列入下方的表格之中。
| 品質 | 0 級潛經驗 | 附註 |
|---|---|---|
| Crude(粗糙) | 103~138 | |
| Fair(尚可) | 約 139~187 | |
| Average(普通) | ~188-227 |
|
| Superior(優秀) | 約 228~282 | |
| Exquisite(精緻) | 約 277~303 | |
| Magnificent(華麗) | 約 304~348 |
|
| Legendary(傳奇) | 約 348~399 |
|
| Peerless(無雙) | 368-421 |
|
注意:在旧版本的Hentaiverse中,装备的数值会先被骰动,然后再由数值的平均程度决定装备的品质。这意味着,某些装备可能会拥有极低的数值。在当前版本的Hentaiverse中,品质会先被骰动,然后再生成数值——这保证了各项数值会落在给定的最小值和最大值的范围之间。
Prefixes
Prefixe(前綴)是一種修飾語,這種修飾語可以在一件裝備的名稱中被找到,位於品質和材質種類之間(比如,無雙 聖光 橡木 海姆達爾)。
Weapons
武器可以骰动出7种可能的前缀:可以是六种元素类型,或者空靈。
註意,任何一把武器都可擁有至多兩種的元素沖擊,外加虛空沖擊。
元素武器:
- 不會改變該武器的基礎傷害類型(比如,敲擊、砍擊或刺擊)。
- 為對應的元素提供魔法傷害獎勵(Spell Damage Bonus)。
- 為對應的元素提供一種元素沖擊效果。
- 不會從相同元素種類的魔藥優化中獲得任何收益。
- 潛能等級10會將此武器的傷害類型變成,並且得到虛空衝擊,已存在的元素衝擊不會被移除。
空靈武器:
| 前缀 | 傷害類型 | 概率分布 |
|---|---|---|
| Ethereal(空靈) | 虛空 | 20% |
| Fiery(紅蓮) | 火 | 15% |
| Arctic(北極) | 冰 | 15% |
| Shocking(雷鳴) | 雷 | 15% |
| Tempestuous(風暴) | 風 | 15% |
| Hallowed(聖光) | 聖 | 10% |
| Demonic(魔性) | 暗 | 10% |
Shields
註意,概率分布只對應於相應種類的盾牌的掉落概率。
| 盾牌種類 | 前缀 | 概率分布 | 效果 |
|---|---|---|---|
| Buckler(小圓盾) | Reinforced(強固) | 25% | 提升敲擊、砍擊和刺擊的緩傷。 |
| Agile(敏捷) | 25% | 提升攻擊速度。 | |
| Mithril(秘銀) | 50% | 減少負重。 | |
| Kite Shield(鳶盾) | Reinforced(強固) | 25% | 提升敲擊、砍擊和刺擊的緩傷。 |
| Agile(敏捷) | 25% | 提升攻擊速度。 | |
| Mithril(秘銀) | 50% | 減少負重。 | |
| Force Shield(原力盾) | Ruby(紅寶石) | 20% | 提升火緩傷。 |
| Cobalt(鈷石) | 20% | 提升冰緩傷。 | |
| Amber(琥珀) | 20% | 提升雷緩傷。 | |
| Jade(翡翠) | 20% | 提升風緩傷。 | |
| Zircon(鋯石) | 10% | 提升聖緩傷。 | |
| Onyx(縞瑪瑙) | 10% | 提升暗緩傷。 |
Armor
如同盾牌,註意,概率分布只對應於相應種類的材質的掉落概率,除了屬於“全材質”區域的部分以外。
| 材質 | Prefix | 概率分布 | 效果 |
|---|---|---|---|
| 棉製 | Charged(速充) | 10% | 提升施法速度。 |
| Frugal(節能) | 10% | 提升魔力保持率。 | |
| 相態 | Charged(速充) | 10% | 提升施法速度。 |
| Frugal(節能) | 10% | 提升魔力保持率。 | |
| Radiant(閃耀) | 5% | 提升魔法傷害。 | |
| Mystic(神秘) | 5% | 提升咒語暴擊傷害。 | |
| 皮革 | Reinforced(強固) | 10% | 提升敲擊、砍擊和刺擊的緩傷。 |
| Agile(敏捷) | 10% | 提升攻擊速度。 | |
| 暗影 | Savage(殘暴) | 10% | 提升物理暴擊傷害。 |
| Agile(敏捷) | 10% | 提升攻擊速度。 | |
| 板甲 | Mithril(秘銀) | 10% | 減少負重。 |
| Shielding(盾化) | 10% | 提升格擋概率。 | |
| 動力甲 | Mithril(秘銀) | 10% | 減少負重。 |
| Savage(殘暴) | 10% | 提升物理暴擊傷害。 | |
| 全材質 | Ruby(紅寶石) | 15% (12.5% 如果是相態) | 提升火緩傷。 |
| Cobalt(鈷石) | 15% (12.5% 如果是相態) | 提升冰緩傷。 | |
| Amber(琥珀) | 15% (12.5% 如果是相態) | 提升雷緩傷。 | |
| Jade(翡翠) | 15% (12.5% 如果是相態) | 提升風緩傷。 | |
| Zircon(鋯石) | 10% | 提升聖緩傷。 | |
| Onyx(縞瑪瑙) | 10% | 提升暗緩傷。 |
Suffixes
Suffixes are modifiers which can be identified in an equipment's name at the end (ie, Peerless Hallowed Oak Staff of Heimdall).
One-Handed Weapons
Axes
| Suffix | Distribution | Effect |
|---|---|---|
| Slaughter | 65% | Increases Attack Damage bonus. |
| the Vampire | ~14% | Adds 'Siphon Health' proc. |
| the Illithid | ~14% | Adds 'Siphon Mana' proc. |
| the Bansheee | ~7% | Adds 'Siphon Spirit' proc. |
Clubs
| Suffix | Distribution | Effect |
|---|---|---|
| Slaughter | 30% | Increases Attack Damage bonus. |
| Balance | 30% | Increases Attack Accuracy bonus and Physical Critical chance bonus. |
| the Nimble | 20% | Adds Parry chance. |
| the Battlecaster | ~3% | Adds Magic Accuracy Bonus, Mana Conservation Bonus, and has no Interference. |
| the Vampire | ~7% | Adds 'Siphon Health' proc. |
| the Illithid | ~7% | Adds 'Siphon Mana' proc. |
| the Bansheee | ~3% | Adds 'Siphon Spirit' proc. |
Rapiers
| Suffix | Distribution | Effect |
|---|---|---|
| Slaughter | 30% | Increases Attack Damage bonus. |
| Balance | 30% | Increases Attack Accuracy bonus and Physical Critical chance bonus. |
| the Nimble | 20% | Adds Parry chance. |
| the Battlecaster | ~3% | Adds Magic Accuracy Bonus, Mana Conservation Bonus, and has no Interference. |
| the Vampire | ~7% | Adds 'Siphon Health' proc. |
| the Illithid | ~7% | Adds 'Siphon Mana' proc. |
| the Bansheee | ~3% | Adds 'Siphon Spirit' proc. |
Shortswords
| Suffix | Distribution | Effect |
|---|---|---|
| Slaughter | 33% | Increases Attack Damage bonus. |
| Balance | 33% | Increases Attack Accuracy bonus and Physical Critical chance bonus. |
| Swiftness | 11% | Adds Attack Speed bonus. |
| the Battlecaster | ~4% | Adds Magic Accuracy Bonus, Mana Conservation Bonus, and has no Interference. |
| the Vampire | ~7.5% | Adds 'Siphon Health' proc. |
| the Illithid | ~7.5% | Adds 'Siphon Mana' proc. |
| the Bansheee | ~4% | Adds 'Siphon Spirit' proc. |
Wakizashis
| Suffix | Distribution | Effect |
|---|---|---|
| Slaughter | 21% | Increases Attack Damage bonus. |
| Balance | 32% | Increases Attack Accuracy bonus and Physical Critical chance bonus. |
| the Nimble | 32% | Adds Parry chance. |
| Swiftness | 10% | Adds Attack Speed bonus. |
| the Battlecaster | ~5% | Adds Magic Accuracy Bonus, Mana Conservation Bonus, and has no Interference. |
Two-Handed Weapons
Estoc
| Suffix | Distribution | Effect |
|---|---|---|
| Slaughter | 37.5% | Increases Attack Damage bonus. |
| Balance | 37.5% | Increases Attack Accuracy bonus and Physical Critical chance bonus. |
| the Battlecaster | ~4.5% | Adds Magic Accuracy Bonus, Mana Conservation Bonus, and has no Interference. |
| the Vampire | ~8% | Adds 'Siphon Health' proc. |
| the Illithid | ~8% | Adds 'Siphon Mana' proc. |
| the Bansheee | ~4.5% | Adds 'Siphon Spirit' proc. |
Longsword
| Suffix | Distribution | Effect |
|---|---|---|
| Slaughter | 37.5% | Increases Attack Damage bonus. |
| Balance | 37.5% | Increases Attack Accuracy bonus and Physical Critical chance bonus. |
| the Battlecaster | ~4.5% | Adds Magic Accuracy Bonus, Mana Conservation Bonus, and has no Interference. |
| the Vampire | ~8% | Adds 'Siphon Health' proc. |
| the Illithid | ~8% | Adds 'Siphon Mana' proc. |
| the Bansheee | ~4.5% | Adds 'Siphon Spirit' proc. |
Mace
| Suffix | Distribution | Effect |
|---|---|---|
| Slaughter | 37.5% | Increases Attack Damage bonus. |
| Balance | 37.5% | Increases Attack Accuracy bonus and Physical Critical chance bonus. |
| the Battlecaster | ~4.5% | Adds Magic Accuracy Bonus, Mana Conservation Bonus, and has no Interference. |
| the Vampire | ~8% | Adds 'Siphon Health' proc. |
| the Illithid | ~8% | Adds 'Siphon Mana' proc. |
| the Bansheee | ~4.5% | Adds 'Siphon Spirit' proc. |
Katana
| Suffix | Distribution | Effect |
|---|---|---|
| Slaughter | 50% | Increases Attack Damage bonus. |
| Balance | 50% | Increases Attack Accuracy bonus and Physical Critical chance bonus. |
Staffs
Willow
| Suffix | Distribution | Effect |
|---|---|---|
| Destruction | 33.3% | Increases Magical Damage bonus. |
| Focus | 33.3% | Increases Magical Accuracy bonus and Magical Critical chance bonus, and adds Mana Conservation bonus. |
| the Curse-weaver | 33.3% | Increases Deprecating proficiency. |
Oak
| Suffix | Distribution | Effect |
|---|---|---|
| Heimdall | 33.3% | Increases Holy Spell Damage bonus. |
| Focus | 33.3% | Increases Magical Accuracy bonus and Magical Critical chance bonus, and adds Mana Conservation bonus. |
| the Earth-walker | 33.3% | Increases Supportive proficiency. |
Redwood
| Suffix | Distribution | Effect |
|---|---|---|
| Destruction | 20% | Increases Magical Damage bonus. |
| Focus | 20% | Increases Magical Accuracy bonus and Magical Critical chance bonus, and adds Mana Conservation bonus. |
| the Elementalist | 20% | Increases Elemental proficiency. |
| Surtr | 10% | Increases Fire Spell Damage bonus. |
| Niflheim | 10% | Increases Cold Spell Damage bonus. |
| Mjolnir | 10% | Increases Elec Spell Damage bonus. |
| Freyr | 10% | Increases Wind Spell Damage bonus. |
Katalox
| Suffix | Distribution | Effect |
|---|---|---|
| Destruction | 16.66% | Increases Magical Damage bonus. |
| Focus | 16.66% | Increases Magical Accuracy bonus and Magical Critical chance bonus, and adds Mana Conservation bonus. |
| the Heaven-Sent | 16.66% | Increases Divine proficiency. |
| the Demon-Fiend | 16.66% | Increases Forbidden proficiency. |
| Heimdall | 16.66% | Increases Holy Spell Damage bonus. |
| Fenrir | 16.66% | Increases Dark Spell Damage bonus. |
Shields
Buckler
| Suffix | Distribution | Effect |
|---|---|---|
| the Barrier | 15% | Increases Block chance bonus. |
| the Nimble | 15% | Adds Parry chance bonus. |
| the Battlecaster | 5% | Adds Magic Accuracy Bonus, Mana Conservation Bonus, and has no Interference |
| Protection | 50% | Increases Physical mitigation. |
| Warding | 15% | Increases Magical mitigation. |
Kite Shield
| Suffix | Distribution | Effect |
|---|---|---|
| Protection | 29% | Increases Physical mitigation. |
| Warding | 29% | Increases Magical mitigation. |
| Dampening | 14% | Increases Crushing mitigation. |
| Deflection | 14% | Increases Piercing mitigation. |
| Stoneskin | 14% | Increases Slashing mitigation. |
Force Shield
| Suffix | Distribution | Effect |
|---|---|---|
| Protection | 29% | Increases Physical mitigation. |
| Warding | 29% | Increases Magical mitigation. |
| Dampening | 14% | Increases Crushing mitigation. |
| Deflection | 14% | Increases Piercing mitigation. |
| Stoneskin | 14% | Increases Slashing mitigation. |
Cloth
Cotton
| Suffix | Distribution | Effect |
|---|---|---|
| Protection | 27.5% | Increases Physical mitigation. |
| Warding | 27.5% | Increases Magical mitigation. |
| the Elementalist | 9% | Increases Elemental proficiency. |
| the Heaven-Sent | 9% | Increases Divine proficiency. |
| the Demon-fiend | 9% | Increases Forbidden proficiency. |
| the Earth-walker | 9% | Increases Supportive proficiency. |
| the Curse-weaver | 9% | Increases Deprecating proficiency. |
Phase
| Suffix | Distribution | Effect |
|---|---|---|
| Surtr | 16.66% | Increases Fire Spell Damage bonus. |
| Niflheim | 16.66% | Increases Cold Spell Damage bonus. |
| Mjolnir | 16.66% | Increases Elec Spell Damage bonus. |
| Freyr | 16.66% | Increases Wind Spell Damage bonus. |
| Heimdall | 16.66% | Increases Holy Spell Damage bonus. |
| Fenrir | 16.66% | Increases Dark Spell Damage bonus. |
Light
Leather
| Suffix | Distribution | Effect |
|---|---|---|
| Protection | 29% | Increases Physical mitigation. |
| Warding | 29% | Increases Magical mitigation. |
| Dampening | 14% | Increases Crushing mitigation. |
| Deflection | 14% | Increases Piercing mitigation. |
| Stoneskin | 14% | Increases Slashing mitigation. |
Shade
| Suffix | Distribution | Effect |
|---|---|---|
| the Shadowdancer | 10% | Increases Evasion chance bonus, and Physical Critical chance bonus. |
| the Arcanist | 10% | Adds INT, WIS and Magic Accuracy bonus. |
| the Fleet | 40% | Increases Evasion chance bonus. |
| Negation | 40% | Increases Resist chance bonus. |
Heavy
Plate
| Suffix | Distribution | Effect |
|---|---|---|
| Protection | 29% | Increases Physical mitigation. |
| Warding | 29% | Increases Magical mitigation. |
| Dampening | 14% | Increases Crushing mitigation. |
| Deflection | 14% | Increases Piercing mitigation. |
| Stoneskin | 14% | Increases Slashing mitigation. |
Power
| Suffix | Distribution | Effect |
|---|---|---|
| Slaughter | 8% | Increases Attack Damage bonus. |
| Balance | 8% | Increases Attack Accuracy bonus and Physical Critical chance bonus. |
| Protection | 42% | Increases Physical mitigation. |
| Warding | 42% | Increases Magical mitigation. |