Leveling Up: Difference between revisions

From EHWiki
Jump to navigationJump to search
Maximum Joe (talk | contribs)
Maximum Joe (talk | contribs)
Line 177: Line 177:
*+1 [[Mod Power]]
*+1 [[Mod Power]]
*A Dance With Dragons [[Arena]] unlocked
*A Dance With Dragons [[Arena]] unlocked
**Dovahkiin [[rank]] unlocked (if above arena is cleared at Battletoads [[difficulty]] or higher).
**Dovahkiin [[rank]] unlocked (if above arena is cleared at Nintendo [[difficulty]] or higher).
*[[Training|Manifest Destiny]] 6/10 trainable
*[[Training|Manifest Destiny]] 6/10 trainable
*Time given for [[RiddleMaster]] puzzles reduced to 20 seconds.
*Time given for [[RiddleMaster]] puzzles reduced to 20 seconds.

Revision as of 13:12, 17 May 2015

Leveling up occurs when a player earns enough EXP. Its occurrence will be indicated in the combat log as well as below the player's stat bars.

Effects

Every Level

Certain Levels

Formula

EXP required for next level = (current_level + 5)^((1.8932743 + pi / 10.03318263060212)^(1 + current_level / 500))

See also

HentaiVerse Navigation
Character Menu StatsTrainingSettingsPersonaIsekai
Abilities SkillsSpells (Spell Damage‎)Spirit Stance
Levels Experience PointsLeveling UpRanksLevel and Rank Table
Info. Action SpeedOverchargeProficienciesStamina
Services Bazaar Equipment ShopItem ShopMonster Lab (Monster Stats)ShrineMoogleMailThe LotteryThe Market
The Forge RepairUpgradeEnchantSalvageReforgeSoulFuse
Items Drops Loot Drop RollsObsolete Items
Equipment Equipment BasicsDetailed Equip CharacteristicsWeapon ProcsStatsBurdenInterferenceEquipment RangesLevel Scaling
Battles Modes ArenaGrindfestItem WorldRandom EncounterRing of BloodThe Tower
Info. BestiaryDamage TypesDamage (Physical Damage)Enemy ProcsRiddleMaster
Isekai The Tower RankingRewards
Info. SeasonsRewardsRules
Misc. Currency CreditsGallery PointsHathHath Perks
Strategy Play StylesAdviceAdvanced Advice
System Dawn of a New DayBugsTechnical IssuesFAQHotkeysScripts & Tools