Play Styles: Difference between revisions
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Maximum Joe (talk | contribs) No edit summary |
Maximum Joe (talk | contribs) No edit summary |
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*Can exploit weaknesses much more easily | *Can exploit weaknesses much more easily | ||
*Can rotate damage types for elemental explosions | *Can rotate damage types for elemental explosions | ||
* | *More consistently able to AoE | ||
*Imperil is a better [[spell]] | *Imperil is a better [[spell]] | ||
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*Have better [[Fighting Skills]] | *Have better [[Fighting Skills]] | ||
*[[Ethereal]] [[weapons]] are much better | *[[Ethereal]] [[weapons]] are much better | ||
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|'''Play Speed''' || | |'''Play Speed''' || | ||
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|'''Survivability''' || | |'''Survivability''' || | ||
*Recover more HP from | *Recover more HP from curative spells | ||
*Lots of mana and magic accuracy to cast debuffs like Weaken | *Lots of mana and magic accuracy to cast debuffs like Weaken | ||
*Spells can leave various debuffs | *Spells can leave various debuffs | ||
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|'''[[Abilities]]''' || | |'''[[Abilities]]''' || | ||
*Less need for SP tank | |||
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*Don't need points for offensive spells and some non-damage spells | *Don't need points for offensive spells and some non-damage spells | ||
Revision as of 00:29, 25 July 2013
| Category | Mage | Melee |
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| Mana |
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| Damage |
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| Play Speed |
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| Survivability |
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| Abilities |
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| Items |
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