Equipment Prefixes: Difference between revisions
Maximum Joe (talk | contribs) |
0.76 Leather Armor elemental suffixes were switched to prefixes. |
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|Mithril || -20% [[Burden]] (applies on equip roll) | |Mithril || -20% [[Burden]] (applies on equip roll) | ||
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|rowspan="6" width="100px"|''All but Cotton | |rowspan="6" width="100px"|''All but Cotton'' | ||
|Ruby || Fire Resistance | |Ruby || Fire Resistance | ||
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Revision as of 21:49, 9 June 2013
Prefixes are special characteristics that can be found on all types of equipment. Some prefixes can only occur on certain types of equipment.
Quality
Quality has an effect on the stats of the equipment, where higher quality equipment generally has better stats and lower interference and burden. Higher quality equipment also have more difficult monsters in their respective Item Worlds and likewise reward more EXP.
- Crude
- Fair
- Average
- Fine
- Superior
- Exquisite (~+5% additional bonus to all its stats)
- Magnificent (~+10% additional bonus to all its stats)
- Base drop chance = 0.0005%
- Legendary (~+20% additional bonus to all its stats)
- Base drop chance = 0.000025%
It should be noted that stats generate prefixes, not the other way around. The quality prefix is basically the average value of all the stats given to a piece of gear. For a stat that ranges from 5-10, getting 5 is +1 quality while getting 10 is +6 quality. The sum of the quality scores is then divided by the maximum possible quality score to get a quality rating between 0 and 1. For example, a piece of gear would have to score above 0.5 to qualify as "fine", so if the maximum quality score was 100, it would need at least 51.[1]
One way to quickly approximate the quality of a particular equip is to observe its potency EXP (PXP) at level 0. The quality can then be approximated by
Quality = (PXP - 100) / 250
Weapon Prefixes
Ethereal
- Have no interference or burden.
- Do Void damage, which is significantly better than crushing/slashing/piercing on all boss-class or higher monsters.
- Gives Void Strike effect (same as Elemental Strike except the damage type is void)
- Still affects monsters having their physical defenses reduced (i.e. Penetrated Armor).
Elemental
- Function the same as weapons affected by infusions through The Forge
- Gives Elemental Damage Bonus for that element
- Six variants (corresponding to six magic damage types)
- Using infusions will give an additional Elemental Strike effect, unless the infusion type is the same as the weapon's elemental type
- Gives the weapon an Elemental Strike effect (additional damage in that element)
- Damage done (before mitigation by monsters) is equal to 50% of damage done by the melee hit, counts as physical damage
- Triggered by both main-hand and offhand melee hits
- Only affects the primary target
| Name | Damage Type |
|---|---|
| Fiery | Fire |
| Arctic | Cold |
| Shocking | Elec |
| Tempestuous | Wind |
| Hallowed | Holy |
| Demonic | Dark |
Armor Prefixes
| Armor | Variants | Increases |
|---|---|---|
| Cloth | Charged | Casting Speed |
| Frugal | Mana Conservation | |
| Radiant | Magic Damage (Phase only) | |
| Mystic | Spell Critical Damage [Multiplier?] (Phase only) | |
| Light | Agile | Attack Speed |
| Reinforced | Crushing/Slashing/Piercing Mitigation (Leather only) | |
| Savage | Attack Critical Damage Multiplier (Shade only) | |
| Heavy | Shielding | Block (Plate only) |
| Mithril | -20% Burden (applies on equip roll) | |
| Savage | Attack Critical Damage Multiplier (Power only) | |
| Shield | Agile | Attack Speed (Buckler and Kite Shields only) |
| Reinforced | Crushing/Slashing/Piercing Mitigation | |
| Mithril | -20% Burden (applies on equip roll) | |
| All but Cotton | Ruby | Fire Resistance |
| Cobalt | Cold Resistance | |
| Amber | Elec Resistance | |
| Jade | Wind Resistance | |
| Zircon | Holy Resistance | |
| Onyx | Dark Resistance |
Chances
Equipment with the quality grade of "Fine" or higher have a chance to drop with a prefix. For weapons the chance is 30% for Ethereal and 10% for each type of elemental prefix. For armor it is an equal chance for all applicable prefixes.
| Quality | Chance |
|---|---|
| Fine | 5% |
| Superior | 10% |
| Exquisite | 25% |
| Magnificent | 50% |
| Legendary | 100% |