Skills: Difference between revisions
From EHWiki
Jump to navigationJump to search
Maximum Joe (talk | contribs) |
Maximum Joe (talk | contribs) |
||
| Line 214: | Line 214: | ||
*[[Overcharge]] | *[[Overcharge]] | ||
*[[Spells]] | *[[Spells]] | ||
==External Links== | |||
*[http://forums.e-hentai.org/index.php?showtopic=24170&st=6420&p=2279949&#entry2279949 Focus' full effect] | |||
{{HVnav}} | {{HVnav}} | ||
Revision as of 17:53, 15 December 2012
Skills are special abilities in the HentaiVerse, currently for aiding the user in combat.
Universal Skills
These skills are available to all players.
| Skill | Status Effect |
|---|---|
Defend |
You are defending from enemy blows. The amount of damage you take is reduced by 25%
|
Focus |
You are mentally prepared for casting a magical attack. The chance for your spell being resisted or interfered is reduced, but so are your avoidance stats.
|
Flee |
You are running away. |
| Scan | Retrieve data on the target.
|
Fighting Skills
A player's fighting style will grant additional fighting skills to players.
- They cannot miss, be parried, or be evaded.
- Players do not need to be in Spirit Stance to use these skills though this does boost their damage.
- If they are used while Spirit Stance is activated, the cost for Spirit Stance will be deducted before the skill is used. Thus, the skill will fail if the player doesn't have at least 10% Overcharge past the skill's cost.
- Using skills will drain Overcharge according to the table below. Additional Overcharge gives a bonus towards the inflicted damage.
- All skills have a cooldown time before they can be used again.
- New skills are unlocked with higher Proficiencies. For Niten Ichiryu, the smaller of dual-wield and two-handed proficiencies is used for this calculation.
- These skills use the player's current mainhand weapon's element / damage type unless otherwise stated.
- Skills can be chained. Players need to use lower-tier skills in order to unlock higher-tier skills. This lasts for 5 turns each.
| Fighting Style | Skill (Tier) | Cost | Cooldown | Unlock | Status Effect |
|---|---|---|---|---|---|
| One-Handed | Shield Bash (T1) | 25 | 10 | Basic | Bash an enemy with your shield to stun it, and follow up with a devastating strike with your weapon. |
| Vital Strike (T2) | 50 | 10 | 50 |
| |
| Merciful Blow (T3) | 75 | 10 | 100 | Finish off a mortally wounded enemy.
| |
| Dual Wielding | Iris Strike (T1) | 50 | 5 | Basic | A precision strike towards the sensory organs of your enemy inflicts massive damage and temporarily blinds it.
|
| Backstab (T2) | 50 | 5 | 50 | Ponies do it from behind.
| |
| Frenzied Blows (T3) | 75 | 10 | 100 | Go nuts.
| |
| 2-Handed Weapon | |||||
| Great Cleave (T1) | 50 | 10 | Basic | Focus a powerful strike on a single enemy. | |
| Rending Blow (T2) | 50 | 10 | 50 | Tears through enemy defenses, leaving them vulnerable for followup attacks.
| |
| Shatter Strike (T3) | 50 | 10 | 100 | A mighty swing with your weapon causes your enemies to stagger.
| |
| Niten Ichiryu | Skyward Sword | 100 | 10 | Basic | Channels the power of the heavens for a powerful strike that causes massive carnage.
|
| Staff | Concussive Strike | 50 | 10 | Basic | Focus your power into a precision strike towards the head of your enemy, causing major damage and stunning it.
|
Special Skills
Skills that have special requirements to unlock.
| Skill | Cost | Cooldown | Status Effect |
|---|---|---|---|
| Orbital Friendship Cannon | 200 | 50 | Massive AoE damage to all enemies on the battlefield.
|
| FUS RO DAH | 100 | 10 | Damages and temporarily staggers all enemies on the battlefield.
|
Damage
Base Skill Damage = Physical_Attack_Base_Damage * Skill_Multiplier * Overcharge * 0.02
| Skill Name | Skill Multiplier |
|---|---|
| 1H | |
| Shield Bash | 1 |
| Vital Strike | 2.5, 5 if stunned |
| Merciful Blow | 5 if Monster HP > 25% |
| 2H | |
| Cleaving Blow | 3.5 |
| Rending Blow | 1 |
| Shatter Strike | 1.5 |
| Dual Wield | |
| Iris Strike | 1.5 |
| Backstab | 2.5, 5 if blinded |
| Frenzied Blows | 1 |
| Niten | |
| Skyward Sword | 1 |
| Staff | |
| Concussive Strike | 1.5 |
| Special | |
| Orbital Friendship Cannon | 5 |