Play Styles: Difference between revisions
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Maximum Joe (talk | contribs) No edit summary |
Maximum Joe (talk | contribs) No edit summary |
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*Don't need it for (nearly) every attack | *Don't need it for (nearly) every attack | ||
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|'''Damage''' || | |'''Damage''' || | ||
*Can exploit weaknesses much more easily | *Can exploit weaknesses much more easily | ||
*Can rotate damage types for elemental explosions | *Can rotate damage types for elemental explosions | ||
*Can fully AoE | *Can fully AoE on occasion | ||
*Imperil is a better [[spell]] | *Imperil is a better [[spell]] | ||
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|'''Survivability''' || | |'''Survivability''' || | ||
*Recover more HP from casting Cures | *Recover more HP from casting Cures | ||
* | *Lots of mana and magic accuracy to cast debuffs like Weaken | ||
* | *Spells can leave various debuffs | ||
*Little to no [[burden]] | *Little to no [[burden]] | ||
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*Better mitigation from [[equipment]] | *Better mitigation from [[equipment]] | ||
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|'''[[Abilities]]''' || | |'''[[Abilities]]''' || | ||
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*Don't need points for | *Don't need points for offensive spells and some non-damage spells | ||
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|'''[[Items]]''' || | |'''[[Items]]''' || | ||
Revision as of 15:12, 19 May 2013
| Category | Mage | Melee |
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| Mana |
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| Damage |
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| Play Speed |
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| Survivability |
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| Abilities |
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| Items |
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