Character/Abilities: Difference between revisions
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Abilities provide various boosts together with [[proficiency]] as well as strengthen [[spells]] and [[Items#Restoratives|Restoratives]]. | |||
==Ability Points== | |||
Abilities require ability points (AP) to be activated or increased in strength. Each ability setup is tied to the player's current [[Character_Menu#Equipment|equipment set]]. | |||
===Ability Sources=== | |||
[[File:abilityscreen.png|200px|thumb|right|Ability Screen]] | |||
*One AP is granted per [[level]]. | |||
*AP may be purchased via Ability Boost [[Training]] (capped at player's level). | |||
*This means that AP is effectively capped at double the player's [[level]]. | |||
===Investing=== | |||
*Players click on an empty box to the right of an ability when enough AP is available to invest in it. Different abilities and ranks require different amounts of AP. | |||
*Clicking on the ability icon will add it as an active ability. Clicking the icon in the list of active abilities will remove it again. | |||
**The Maximum number of active abilities can be increased to a maximum of 20 Major Ability Slots (Red), 20 Supportive Ability Slots (Green), 1 Protection Augment Ability slot (Blue), and1 Drain Augment Ability Slot (Pink). | |||
***Unlocking slots requires Mastery Points. These are gained through [[exp|levelling up]], and through [[Donating]]. Hovering over a locked slot will indicate how many mastery points are required to unlock it. | |||
==Ability and Persona== | |||
*Every persona has separate AP distribution, ability assignments, and unlocked mastery slots. | |||
*Every persona has a separate reset counter (even if a persona is cloned); this allows for free ability resets. | |||
*Every persona shares the same amount of Ability Points and Mastery Points. | |||
==See also== | |||
*[[Abilities]] For a full list of Abilities | |||
*[[Skills]] | |||
*[[Training]] | |||
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Latest revision as of 15:29, 14 June 2026
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