Skills: Difference between revisions
From EHWiki
Jump to navigationJump to search
Namae56709 (talk | contribs) Removed references to outdated mechanics; more precise BW procs |
Namae56709 (talk | contribs) Update 91 |
||
| Line 9: | Line 9: | ||
|- | |- | ||
! [[Image:defend.png]]<br>Defend | ! [[Image:defend.png]]<br>Defend | ||
| You are defending from enemy blows. The amount of damage you take is reduced by 25% | | You are defending from enemy blows. The amount of damage you take is reduced by 25%. | ||
* '''''Defending''' lasts for 2 turns - the turn in which it was cast and the following turn'' | * '''''Defending''' lasts for 2 turns - the turn in which it was cast and the following turn''. | ||
* ''25% [[Overcharge]] (one whole yellow pip) is consumed if available to recover 25% [[Character_Stats#Bases|base health]].'' | * ''25% [[Overcharge]] (one whole yellow pip) is consumed if available to recover 25% [[Character_Stats#Bases|base health]].'' | ||
|- | |- | ||
! [[Image:Abilities_Static_Charge.png]]<br>Focus | ! [[Image:Abilities_Static_Charge.png]]<br>Focus | ||
| You are mentally prepared for casting a magical attack. The chance for your spell | | You are mentally prepared for casting a magical attack. The chance for your spell being evaded or resisted is reduced, but so is your chance to avoid attacks. | ||
* '''''Focusing''' will leave the player unable to Evade/Block/Parry/Resist (-100% penalty). Monsters can still | * '''''Focusing''' will leave the player unable to Evade/Block/Parry/Resist (-100% penalty). Monsters can still [[Spells#Supportive|whiff at shadows]].'' | ||
* '''''Focusing''' lasts for 2 turns - the turn in which it was cast and the following turn'' | ** ''Does not apply on the turn the skill is used. | ||
* '' | * '''''Focusing''' lasts for 2 turns - the turn in which it was cast and the following turn''. | ||
* ''Doubles Magic Accuracy. Against the monsters' Resist roll this is further doubled and increased by +100.'' | |||
* ''25% [[Overcharge]] (one whole yellow pip) is consumed if available to recover 5% [[Character_Stats#Bases|base mana]].'' | * ''25% [[Overcharge]] (one whole yellow pip) is consumed if available to recover 5% [[Character_Stats#Bases|base mana]].'' | ||
|- | |- | ||
| Line 30: | Line 31: | ||
| Retrieve data on the target.[[Image:Scan_Example.png|frame|right|Scan Example]] | | Retrieve data on the target.[[Image:Scan_Example.png|frame|right|Scan Example]] | ||
*''Gives further details about a single monster, including its'': | *''Gives further details about a single monster, including its'': | ||
** Health, Mana, and Spirit Points | ** Health, Mana, and Spirit Points. | ||
** Class and [[Monster_Lab#Monster_Stats_.26_Power_Level|Power Level]] | ** Class and [[Monster_Lab#Monster_Stats_.26_Power_Level|Power Level]]. | ||
** Owner | ** Owner. | ||
** Melee attack [[damage type]] | ** Melee attack [[damage type]]. | ||
** Damage type mitigation values | ** Damage type mitigation values. | ||
** Accuracy stat | ** Accuracy stat. | ||
** Avoidance stats | *** The percentage hit chance only takes the Player's Evade into account. | ||
** Avoidance stats. | |||
|- | |||
|} | |} | ||
| Line 42: | Line 45: | ||
==Weapon Skills== | ==Weapon Skills== | ||
A player's [[fighting style]] will grant additional fighting skills to players. | A player's [[fighting style]] will grant additional fighting skills to players. | ||
*They cannot | *They cannot be parried or evaded. | ||
*If they are used while [[Spirit Stance]] is activated, the cost for Spirit Stance will be deducted before the skill is used. Thus, the skill will fail if the player doesn't have at least 10% Overcharge past the skill's cost. | *If they are used while [[Spirit Stance]] is activated, the cost for Spirit Stance will be deducted before the skill is used. Thus, the skill will fail if the player doesn't have at least 10% Overcharge past the skill's cost. | ||
*Using skills will drain [[Overcharge]] according to the table below. | *Using skills will drain [[Overcharge]] according to the table below. | ||
| Line 60: | Line 63: | ||
|- | |- | ||
! rowspan="3" | [[Fighting_Styles#One-Handed|One-Handed]] | ! rowspan="3" | [[Fighting_Styles#One-Handed|One-Handed]] | ||
![[Image:sshieldbash.png]]<br><span title="Bash an enemy with your shield to stun it, and follow up with a devastating strike with your weapon. " style="border-bottom:1px dotted">Shield Bash</span> | ![[Image:sshieldbash.png]]<br><span title="Bash an enemy with your shield to stun it, and follow up with a devastating strike with your weapon." style="border-bottom:1px dotted">Shield Bash</span> | ||
|style="text-align: center" |25 | |style="text-align: center" |25 | ||
|style="text-align: center" |10 | |style="text-align: center" |10 | ||
| Line 66: | Line 69: | ||
| | | | ||
*Does NOT require a [[Shield_(Equipment)|shield]]. | *Does NOT require a [[Shield_(Equipment)|shield]]. | ||
*Causes [[Equipment_Procs|Stunned]] for 5 | *Causes [[Equipment_Procs|Stunned]] for 5 [[Action Speed#Ticks|Ticks]]. Will not refresh an existing Stun. | ||
*Does crushing damage. | *Does crushing damage. | ||
|- | |- | ||
| Line 74: | Line 77: | ||
|style="text-align: center" |50 | |style="text-align: center" |50 | ||
| | | | ||
* | *When used on a Stunned enemy, adds 90 stacks of [[Equipment_Procs|Bleeding Wound]] to an existing bleed or inflicts 100 stacks. | ||
*Deals extra damage to a Stunned enemy. | *Deals extra damage to a Stunned enemy. | ||
|- | |- | ||
| Line 88: | Line 91: | ||
|style="text-align: center" |5 | |style="text-align: center" |5 | ||
|style="text-align: center" |0 | |style="text-align: center" |0 | ||
| | |Inflicts [[Spells#Deprecating_Magic|Blind]] for 20 [[Action Speed#Ticks|Ticks]]. | ||
*This is increased by the Better Blind [[Ability]]. | |||
|- | |- | ||
![[Image:sbackstab.png]]<br><span title="Ponies do it from behind." style="border-bottom:1px dotted">Backstab</span> | ![[Image:sbackstab.png]]<br><span title="Ponies do it from behind." style="border-bottom:1px dotted">Backstab</span> | ||
| Line 96: | Line 100: | ||
| | | | ||
*Deals double damage to Blinded targets. | *Deals double damage to Blinded targets. | ||
*Has a ~50% chance to inflict Spreading Poison on a Blinded enemy for | *Has a ~50% chance to inflict [[Fighting Styles#Dual-Wielding|Spreading Poison]] on a Blinded enemy for 20 [[Action Speed#Ticks|Ticks]]. | ||
|- | |- | ||
![[Image:sfrenzy.png]]<br><span title="Go nuts." style="border-bottom:1px dotted">Frenzied Blows</span> | ![[Image:sfrenzy.png]]<br><span title="Go nuts." style="border-bottom:1px dotted">Frenzied Blows</span> | ||
| Line 102: | Line 106: | ||
|style="text-align: center" |10 | |style="text-align: center" |10 | ||
|style="text-align: center" |100 | |style="text-align: center" |100 | ||
|Hits up to 5 targets for a total of 10- | | | ||
Hits up to 5 targets for a total of 10-21 hits (depends on the number of enemies). | |||
*Against N enemies, each enemy will be hit between ceiling(10/N) and ceiling(20/N) times. | |||
|- | |- | ||
!rowspan="4" | [[Fighting_Styles#Two-Handed|2-Handed Weapon]] | !rowspan="4" | [[Fighting_Styles#Two-Handed|2-Handed Weapon]] | ||
| Line 112: | Line 118: | ||
|Does higher than normal damage and always crits. | |Does higher than normal damage and always crits. | ||
|- | |- | ||
![[Image:srending.png]]<br><span title="Tears through enemy defenses, leaving them vulnerable for followup attacks. " style="border-bottom:1px dotted">Rending Blow</span> | ![[Image:srending.png]]<br><span title="Tears through enemy defenses, leaving them vulnerable for followup attacks." style="border-bottom:1px dotted">Rending Blow</span> | ||
|style="text-align: center" |50 | |style="text-align: center" |50 | ||
|style="text-align: center" |5 | |style="text-align: center" |5 | ||
| Line 124: | Line 130: | ||
|style="text-align: center" |5 | |style="text-align: center" |5 | ||
|style="text-align: center" |100 | |style="text-align: center" |100 | ||
|Inflicts [[Equipment_Procs|Stunned]] for 5 | |Inflicts [[Equipment_Procs|Stunned]] for 5 [[Action Speed#Ticks|Ticks]] on up to 5 targets if they have Penetrated Armor. Will not refresh an existing Stun. | ||
|- | |- | ||
![[Fighting_Styles#Niten_Ichiryu|Niten Ichiryu]] | ![[Fighting_Styles#Niten_Ichiryu|Niten Ichiryu]] | ||
| Line 141: | Line 147: | ||
|style="text-align: center" |0 | |style="text-align: center" |0 | ||
| | | | ||
*Causes Stunned for 5 | *Causes [[Equipment_Procs|Stunned]] for 5 [[Action Speed#Ticks|Ticks]]. Will not refresh an existing Stun. | ||
*Does magical damage, not physical. | *Does magical damage, not physical. | ||
*Can proc [[Fighting_Styles#Staff|Coalesced Mana]]. | *Can proc [[Fighting_Styles#Staff|Coalesced Mana]]. | ||
| Line 160: | Line 166: | ||
*Does [[Void]] damage. | *Does [[Void]] damage. | ||
*Unlocked as long as the player owns at least 21 different [[collectables]]. | *Unlocked as long as the player owns at least 21 different [[collectables]]. | ||
** These must be kept in the player's inventory - not offered at the shrine. (It may take up to one day to become available.) | **These must be kept in the player's inventory - not offered at the shrine. (It may take up to one day to become available.) | ||
*Damage greatly increased by unlocking the Manehattan Project [[Hath Perk]]. | *Damage greatly increased by unlocking the Manehattan Project [[Hath Perk]]. | ||
|- | |- | ||
| Line 169: | Line 175: | ||
*Hits all targets. | *Hits all targets. | ||
*Does [[Void]] damage. | *Does [[Void]] damage. | ||
*Causes [[Equipment_Procs|Stunned]] for 5 | *Causes [[Equipment_Procs|Stunned]] for 5 [[Action Speed#Ticks|Ticks]]. Will not refresh an existing Stun. | ||
*Unlocked by obtaining and using the Dovahkiin or Ponyslayer [[title]]. | *Unlocked by obtaining and using the Dovahkiin or Ponyslayer [[title]]. | ||
|- | |||
|} | |} | ||
| Line 202: | Line 209: | ||
|Backstab || x10 (Main hand ABD) | |Backstab || x10 (Main hand ABD) | ||
|- | |- | ||
|Frenzied Blows || x3 ( | |Frenzied Blows || x3 (Mainhand ABD) | ||
|- | |- | ||
|colspan="2"|'''Niten''' | |colspan="2"|'''Niten''' | ||
|- | |- | ||
|Skyward Sword || x4 | |Skyward Sword || x4 (Mainhand ADB) | ||
|- | |- | ||
|colspan="2"|'''Staff''' | |colspan="2"|'''Staff''' | ||
| Line 215: | Line 222: | ||
|- | |- | ||
|Orbital Friendship Cannon || x20 (Without Manehatten Project) | |Orbital Friendship Cannon || x20 (Without Manehatten Project) | ||
|- | |||
|FUS RO DAH || x4 | |||
|- | |||
|} | |} | ||
Latest revision as of 15:03, 29 September 2026
Skills are special abilities in the HentaiVerse, currently for aiding the user in combat.
Innate Skills
These skills are available to all players.
| Skill | Status Effect |
|---|---|
Defend |
You are defending from enemy blows. The amount of damage you take is reduced by 25%.
|
Focus |
You are mentally prepared for casting a magical attack. The chance for your spell being evaded or resisted is reduced, but so is your chance to avoid attacks.
|
Flee |
You are running away.
|
Scan |
Retrieve data on the target.![]()
|
Weapon Skills
A player's fighting style will grant additional fighting skills to players.
- They cannot be parried or evaded.
- If they are used while Spirit Stance is activated, the cost for Spirit Stance will be deducted before the skill is used. Thus, the skill will fail if the player doesn't have at least 10% Overcharge past the skill's cost.
- Using skills will drain Overcharge according to the table below.
- All skills have a cooldown time before they can be used again.
- New skills are unlocked with higher Proficiencies. For Niten Ichiryu, the smaller of dual-wield and two-handed proficiencies is used for this calculation.
- These skills use the player's current mainhand weapon's element / damage type unless otherwise stated.
| Fighting Style | Skill | Cost | Cooldown | Prof. Required | Description / Status Effect(s) |
|---|---|---|---|---|---|
| One-Handed | Shield Bash |
25 | 10 | 0 | |
Vital Strike |
50 | 10 | 50 |
| |
Merciful Blow |
100 | 10 | 100 | Deals damage, and if the target is affected by Bleeding Wound and below 25% health, instantly kills them. | |
| Dual Wielding | Iris Strike |
50 | 5 | 0 | Inflicts Blind for 20 Ticks.
|
Backstab |
50 | 5 | 50 |
| |
Frenzied Blows |
75 | 10 | 100 |
Hits up to 5 targets for a total of 10-21 hits (depends on the number of enemies).
| |
| 2-Handed Weapon | |||||
Great Cleave |
50 | 5 | 0 | Does higher than normal damage and always crits. | |
Rending Blow |
50 | 5 | 50 |
| |
Shatter Strike |
50 | 5 | 100 | Inflicts Stunned for 5 Ticks on up to 5 targets if they have Penetrated Armor. Will not refresh an existing Stun. | |
| Niten Ichiryu | Skyward Sword |
100 | 10 | 0 |
|
| Staff | Concussive Strike |
50 | 10 | 0 |
|
Special Skills
Skills that have special requirements to unlock.
| Skill | Cost | Cooldown | Status Effect |
|---|---|---|---|
Orbital Friendship Cannon |
200 | 50 |
|
FUS RO DAH |
100 | 10 |
Damage
Base Skill Damage = Physical_Attack_Base_Damage * Skill_Multiplier
| Skill Name | Skill Multiplier |
|---|---|
| 1H | |
| Shield Bash | x4 (Crushing damage) |
| Vital Strike | x4 , x20 (Against stunned) |
| Merciful Blow | x10 (If Monster's HP > 25%) |
| 2H | |
| Great Cleave | x10 |
| Rending Blow | x4 |
| Shatter Strike | x3 |
| Dual Wield | |
| Iris Strike | x6 (Main hand ABD) |
| Backstab | x10 (Main hand ABD) |
| Frenzied Blows | x3 (Mainhand ABD) |
| Niten | |
| Skyward Sword | x4 (Mainhand ADB) |
| Staff | |
| Concussive Strike | x6 (Magic damage) |
| Special | |
| Orbital Friendship Cannon | x20 (Without Manehatten Project) |
| FUS RO DAH | x4 |
