Skills: Difference between revisions
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! [[Image:defend.png]]<br>Defend | ! [[Image:defend.png]]<br>Defend | ||
| You are defending from enemy blows. The amount of damage you take is reduced by 25% | | You are defending from enemy blows. The amount of damage you take is reduced by 25%. | ||
* '''''Defending''' lasts for 2 turns - the turn in which it was cast and the following turn'' | * '''''Defending''' lasts for 2 turns - the turn in which it was cast and the following turn''. | ||
* '' | * ''25% [[Overcharge]] (one whole yellow pip) is consumed if available to recover 25% [[Character_Stats#Bases|base health]].'' | ||
|- | |- | ||
! [[Image:Abilities_Static_Charge.png]]<br>Focus | ! [[Image:Abilities_Static_Charge.png]]<br>Focus | ||
| You are mentally prepared for casting a magical attack. The chance for your spell being resisted | | You are mentally prepared for casting a magical attack. The chance for your spell being evaded or resisted is reduced, but so is your chance to avoid attacks. | ||
* '''''Focusing''' will leave the player unable to Evade/Block/Parry/Resist (-100% penalty). Monsters can still | * '''''Focusing''' will leave the player unable to Evade/Block/Parry/Resist (-100% penalty). Monsters can still [[Spells#Supportive|whiff at shadows]].'' | ||
* '''''Focusing''' lasts for 2 turns - the turn in which it was cast and the following turn'' | ** ''Does not apply on the turn the skill is used. | ||
* '' | * '''''Focusing''' lasts for 2 turns - the turn in which it was cast and the following turn''. | ||
* ''25% [[Overcharge]] is consumed to recover 5% [[Character_Stats#Bases|base mana]].'' | * ''Doubles Magic Accuracy. Against the monsters' Resist roll this is further doubled and increased by +100.'' | ||
* ''25% [[Overcharge]] (one whole yellow pip) is consumed if available to recover 5% [[Character_Stats#Bases|base mana]].'' | |||
|- | |- | ||
! [[Image:flee.png]]<br>Flee | ! [[Image:flee.png]]<br>Flee | ||
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* ''Counts as a [[Monster_Lab#Chances|victory]] for monsters involved. There is a cooldown on how often a player can count towards a monster's win stat.'' | * ''Counts as a [[Monster_Lab#Chances|victory]] for monsters involved. There is a cooldown on how often a player can count towards a monster's win stat.'' | ||
|- | |- | ||
! Scan | ! [[Image:sscan.png]]<br>Scan | ||
| Retrieve data on the target.[[Image:Scan_Example. | | Retrieve data on the target.[[Image:Scan_Example.png|frame|right|Scan Example]] | ||
*''Gives further details about a single monster, including its'': | *''Gives further details about a single monster, including its'': | ||
** Health, Mana, and Spirit Points | ** Health, Mana, and Spirit Points. | ||
** Class and [[Monster_Lab#Monster_Stats_.26_Power_Level|Power Level]] | ** Class and [[Monster_Lab#Monster_Stats_.26_Power_Level|Power Level]]. | ||
** Owner | ** Owner. | ||
** Melee attack [[damage type]] | ** Melee attack [[damage type]]. | ||
** Damage type mitigation values | ** Damage type mitigation values. | ||
** Accuracy stat. | |||
*** The percentage hit chance only takes the Player's Evade into account. | |||
** Avoidance stats. | |||
|- | |||
|} | |} | ||
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==Weapon Skills== | ==Weapon Skills== | ||
A player's [[fighting style]] will grant additional fighting skills to players. | A player's [[fighting style]] will grant additional fighting skills to players. | ||
*They cannot | *They cannot be parried or evaded. | ||
*If they are used while [[Spirit Stance]] is activated, the cost for Spirit Stance will be deducted before the skill is used. Thus, the skill will fail if the player doesn't have at least 10% Overcharge past the skill's cost. | |||
*Using skills will drain [[Overcharge]] according to the table below. | |||
*Using skills will drain [[Overcharge]] according to the table below | |||
*All skills have a cooldown time before they can be used again. | *All skills have a cooldown time before they can be used again. | ||
*New skills are unlocked with higher [[Proficiencies]]. For Niten Ichiryu, the smaller of dual-wield and two-handed proficiencies is used for this calculation. | *New skills are unlocked with higher [[Proficiencies]]. For Niten Ichiryu, the smaller of dual-wield and two-handed proficiencies is used for this calculation. | ||
*These skills use the player's current mainhand [[Weapons|weapon]]'s element / damage type unless otherwise stated. | *These skills use the player's current mainhand [[Weapons|weapon]]'s element / damage type unless otherwise stated. | ||
{|class=wikitable width="100%" | {|class=wikitable width="100%" | ||
|- | |- | ||
!Fighting Style | !Fighting Style | ||
!Skill | !Skill | ||
!Cost | !Cost | ||
!Cooldown | !Cooldown | ||
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|- | |- | ||
! rowspan="3" | [[Fighting_Styles#One-Handed|One-Handed]] | ! rowspan="3" | [[Fighting_Styles#One-Handed|One-Handed]] | ||
!<span title="Bash an enemy with your shield to stun it, and follow up with a devastating strike with your weapon. " style="border-bottom:1px dotted">Shield Bash</span> | ![[Image:sshieldbash.png]]<br><span title="Bash an enemy with your shield to stun it, and follow up with a devastating strike with your weapon." style="border-bottom:1px dotted">Shield Bash</span> | ||
|style="text-align: center" |25 | |style="text-align: center" |25 | ||
|style="text-align: center" |10 | |style="text-align: center" |10 | ||
| Line 68: | Line 69: | ||
| | | | ||
*Does NOT require a [[Shield_(Equipment)|shield]]. | *Does NOT require a [[Shield_(Equipment)|shield]]. | ||
*Causes [[Equipment_Procs|Stunned]] for 5 | *Causes [[Equipment_Procs|Stunned]] for 5 [[Action Speed#Ticks|Ticks]]. Will not refresh an existing Stun. | ||
*Does crushing damage. | *Does crushing damage. | ||
|- | |- | ||
!<span title="Follow up with an attack that, if used on a stunned target, causes a large amount of damage and a chance of inflicting bleed." style="border-bottom:1px dotted">Vital Strike</span> | ![[Image:svital.png]]<br><span title="Follow up with an attack that, if used on a stunned target, causes a large amount of damage and a chance of inflicting bleed." style="border-bottom:1px dotted">Vital Strike</span> | ||
|style="text-align: center" |50 | |style="text-align: center" |50 | ||
|style="text-align: center" |10 | |style="text-align: center" |10 | ||
|style="text-align: center" |50 | |style="text-align: center" |50 | ||
| | | | ||
* | *When used on a Stunned enemy, adds 90 stacks of [[Equipment_Procs|Bleeding Wound]] to an existing bleed or inflicts 100 stacks. | ||
*Deals extra damage to a | *Deals extra damage to a Stunned enemy. | ||
|- | |- | ||
!<span title="Finish off a mortally wounded enemy." style="border-bottom:1px dotted">Merciful Blow</span> | ![[Image:smerciful.png]]<br><span title="Finish off a mortally wounded enemy." style="border-bottom:1px dotted">Merciful Blow</span> | ||
|style="text-align: center" | | |style="text-align: center" |100 | ||
|style="text-align: center" |10 | |style="text-align: center" |10 | ||
|style="text-align: center" |100 | |style="text-align: center" |100 | ||
| | |Deals damage, and if the target is affected by Bleeding Wound and below 25% health, instantly kills them. | ||
|- | |- | ||
! rowspan="3" | [[Fighting_Styles#Dual_Wielding|Dual Wielding]] | ! rowspan="3" | [[Fighting_Styles#Dual_Wielding|Dual Wielding]] | ||
!<span title="A precision strike towards the sensory organs of your enemy inflicts massive damage and temporarily blinds it." style="border-bottom:1px dotted">Iris Strike</span> | ![[Image:siris.png]]<br><span title="A precision strike towards the sensory organs of your enemy inflicts massive damage and temporarily blinds it." style="border-bottom:1px dotted">Iris Strike</span> | ||
|style="text-align: center" |50 | |style="text-align: center" |50 | ||
|style="text-align: center" |5 | |style="text-align: center" |5 | ||
|style="text-align: center" |0 | |style="text-align: center" |0 | ||
| | |Inflicts [[Spells#Deprecating_Magic|Blind]] for 20 [[Action Speed#Ticks|Ticks]]. | ||
*This is increased by the Better Blind [[Ability]]. | |||
|- | |- | ||
!<span title="Ponies do it from behind." style="border-bottom:1px dotted">Backstab</span> | ![[Image:sbackstab.png]]<br><span title="Ponies do it from behind." style="border-bottom:1px dotted">Backstab</span> | ||
|style="text-align: center" |50 | |style="text-align: center" |50 | ||
|style="text-align: center" |5 | |style="text-align: center" |5 | ||
|style="text-align: center" |50 | |style="text-align: center" |50 | ||
| | | | ||
*Deals | *Deals double damage to Blinded targets. | ||
*Has a ~50% chance to inflict | *Has a ~50% chance to inflict [[Fighting Styles#Dual-Wielding|Spreading Poison]] on a Blinded enemy for 20 [[Action Speed#Ticks|Ticks]]. | ||
|- | |- | ||
!<span title="Go nuts." style="border-bottom:1px dotted">Frenzied Blows</span> | ![[Image:sfrenzy.png]]<br><span title="Go nuts." style="border-bottom:1px dotted">Frenzied Blows</span> | ||
|style="text-align: center" |75 | |style="text-align: center" |75 | ||
|style="text-align: center" |10 | |style="text-align: center" |10 | ||
|style="text-align: center" |100 | |style="text-align: center" |100 | ||
|Hits up to 5 | | | ||
Hits up to 5 targets for a total of 10-21 hits (depends on the number of enemies). | |||
*Against N enemies, each enemy will be hit between ceiling(10/N) and ceiling(20/N) times. | |||
|- | |- | ||
!rowspan="4" | [[Fighting_Styles#Two-Handed|2-Handed Weapon]] | !rowspan="4" | [[Fighting_Styles#Two-Handed|2-Handed Weapon]] | ||
|- | |- | ||
!<span title="Focus a powerful strike on a single enemy." style="border-bottom:1px dotted">Great Cleave</span> | ![[Image:scleave.png]]<br><span title="Focus a powerful strike on a single enemy." style="border-bottom:1px dotted">Great Cleave</span> | ||
|style="text-align: center" |50 | |style="text-align: center" |50 | ||
|style="text-align: center" | | |style="text-align: center" |5 | ||
|style="text-align: center" |0 | |style="text-align: center" |0 | ||
|Does higher than normal damage. | |Does higher than normal damage and always crits. | ||
|- | |- | ||
!<span title="Tears through enemy defenses, leaving them vulnerable for followup attacks. " style="border-bottom:1px dotted">Rending Blow</span> | ![[Image:srending.png]]<br><span title="Tears through enemy defenses, leaving them vulnerable for followup attacks." style="border-bottom:1px dotted">Rending Blow</span> | ||
|style="text-align: center" |50 | |style="text-align: center" |50 | ||
|style="text-align: center" | | |style="text-align: center" |5 | ||
|style="text-align: center" |50 | |style="text-align: center" |50 | ||
|Inflicts 3 stacks of [[Equipment_Procs|Penetrated Armor]] on | | | ||
*Inflicts 3 stacks of [[Equipment_Procs|Penetrated Armor]] on up to 5 targets. | |||
*Damage of the skill bypasses Monster Physical Mitigation. | |||
|- | |- | ||
!<span title="A mighty swing with your weapon causes your enemies to stagger." style="border-bottom:1px dotted">Shatter Strike</span> | ![[Image:sshatter.png]]<br><span title="A mighty swing with your weapon causes your enemies to stagger." style="border-bottom:1px dotted">Shatter Strike</span> | ||
|style="text-align: center" |50 | |style="text-align: center" |50 | ||
|style="text-align: center" | | |style="text-align: center" |5 | ||
|style="text-align: center" |100 | |style="text-align: center" |100 | ||
|Inflicts [[Equipment_Procs|Stunned]] on | |Inflicts [[Equipment_Procs|Stunned]] for 5 [[Action Speed#Ticks|Ticks]] on up to 5 targets if they have Penetrated Armor. Will not refresh an existing Stun. | ||
|- | |- | ||
![[Fighting_Styles#Niten_Ichiryu|Niten Ichiryu]] | ![[Fighting_Styles#Niten_Ichiryu|Niten Ichiryu]] | ||
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|style="text-align: center" |10 | |style="text-align: center" |10 | ||
|style="text-align: center" |0 | |style="text-align: center" |0 | ||
|Inflicts both 3 stacks of [[Equipment_Procs|Penetrated Armor]] (reduced to 25% mitigation) and | | | ||
*Inflicts both 3 stacks of [[Equipment_Procs|Penetrated Armor]] (reduced to 25% mitigation) and adds 90 stacks of [[Equipment_Procs|Bleeding Wound]] to an existing bleed or inflicts 100 stacks on up to 5 targets. | |||
*Damage of the skill bypasses Monster Physical Mitigation. | |||
|- | |- | ||
![[Fighting_Styles#Staff|Staff]] | ![[Fighting_Styles#Staff|Staff]] | ||
| Line 141: | Line 147: | ||
|style="text-align: center" |0 | |style="text-align: center" |0 | ||
| | | | ||
*Causes Stunned for 5 | *Causes [[Equipment_Procs|Stunned]] for 5 [[Action Speed#Ticks|Ticks]]. Will not refresh an existing Stun. | ||
*Does magical damage, not physical. | *Does magical damage, not physical. | ||
*Can proc [[Fighting_Styles#Staff|Coalesced Mana]]. | *Can proc [[Fighting_Styles#Staff|Coalesced Mana]]. | ||
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! Skill !! Cost !! Cooldown !! Status Effect | ! Skill !! Cost !! Cooldown !! Status Effect | ||
|- | |- | ||
!<span title="Massive AoE damage to all enemies on the battlefield." style="border-bottom:1px dotted">Orbital Friendship Cannon</span> | ![[Image:sofc.png]]<br><span title="Massive AoE damage to all enemies on the battlefield." style="border-bottom:1px dotted">Orbital Friendship Cannon</span> | ||
|style="text-align: center" |200 | |style="text-align: center" |200 | ||
|style="text-align: center" |50 | |style="text-align: center" |50 | ||
| | | | ||
*Hits | *Hits all targets. | ||
*Does [[Void]] damage. | *Does [[Void]] damage. | ||
*Unlocked as long as the player owns at least 21 different [[collectables]]. | *Unlocked as long as the player owns at least 21 different [[collectables]]. | ||
*Damage greatly increased by | **These must be kept in the player's inventory - not offered at the shrine. (It may take up to one day to become available.) | ||
*Damage greatly increased by unlocking the Manehattan Project [[Hath Perk]]. | |||
|- | |- | ||
!<span title="Damages and temporarily staggers all enemies on the battlefield." style="border-bottom:1px dotted">FUS RO DAH</span> | ![[Image:sfus.png]]<br><span title="Damages and temporarily staggers all enemies on the battlefield." style="border-bottom:1px dotted">FUS RO DAH</span> | ||
|style="text-align: center" |100 | |style="text-align: center" |100 | ||
|style="text-align: center" |10 | |style="text-align: center" |10 | ||
| Line 168: | Line 175: | ||
*Hits all targets. | *Hits all targets. | ||
*Does [[Void]] damage. | *Does [[Void]] damage. | ||
*Causes [[Equipment_Procs|Stunned]] for 5 | *Causes [[Equipment_Procs|Stunned]] for 5 [[Action Speed#Ticks|Ticks]]. Will not refresh an existing Stun. | ||
*Unlocked by obtaining and using the Dovahkiin [[title]]. | *Unlocked by obtaining and using the Dovahkiin or Ponyslayer [[title]]. | ||
|- | |||
|} | |} | ||
==Damage== | ==Damage== | ||
'''Base Skill Damage''' = Physical_Attack_Base_Damage * Skill_Multiplier | |||
{|class="wikitable" | {|class="wikitable" | ||
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|colspan="2"|'''1H''' | |colspan="2"|'''1H''' | ||
|- | |- | ||
|Shield Bash || | |Shield Bash || x4 (Crushing damage) | ||
|- | |- | ||
|Vital Strike || | |Vital Strike || x4 , x20 (Against stunned) | ||
|- | |- | ||
|Merciful Blow || | |Merciful Blow || x10 (If Monster's HP > 25%) | ||
|- | |- | ||
|colspan="2"|'''2H''' | |colspan="2"|'''2H''' | ||
|- | |- | ||
|Great Cleave || | |Great Cleave || x10 | ||
|- | |- | ||
|Rending Blow || | |Rending Blow || x4 | ||
|- | |- | ||
|Shatter Strike || | |Shatter Strike || x3 | ||
|- | |- | ||
|colspan="2"|'''Dual Wield''' | |colspan="2"|'''Dual Wield''' | ||
|- | |- | ||
|Iris Strike || | |Iris Strike || x6 (Main hand ABD) | ||
|- | |- | ||
|Backstab || | |Backstab || x10 (Main hand ABD) | ||
|- | |- | ||
|Frenzied Blows || | |Frenzied Blows || x3 (Mainhand ABD) | ||
|- | |- | ||
|colspan="2"|'''Niten''' | |colspan="2"|'''Niten''' | ||
|- | |- | ||
|Skyward Sword || | |Skyward Sword || x4 (Mainhand ADB) | ||
|- | |- | ||
|colspan="2"|'''Staff''' | |colspan="2"|'''Staff''' | ||
|- | |- | ||
|Concussive Strike || | |Concussive Strike || x6 (Magic damage) | ||
|- | |- | ||
|colspan="2"|'''Special''' | |colspan="2"|'''Special''' | ||
|- | |- | ||
|Orbital Friendship Cannon || | |Orbital Friendship Cannon || x20 (Without Manehatten Project) | ||
|- | |||
|FUS RO DAH || x4 | |||
|- | |||
|} | |} | ||
Latest revision as of 15:03, 29 September 2026
Skills are special abilities in the HentaiVerse, currently for aiding the user in combat.
Innate Skills
These skills are available to all players.
| Skill | Status Effect |
|---|---|
Defend |
You are defending from enemy blows. The amount of damage you take is reduced by 25%.
|
Focus |
You are mentally prepared for casting a magical attack. The chance for your spell being evaded or resisted is reduced, but so is your chance to avoid attacks.
|
Flee |
You are running away.
|
Scan |
Retrieve data on the target.![]()
|
Weapon Skills
A player's fighting style will grant additional fighting skills to players.
- They cannot be parried or evaded.
- If they are used while Spirit Stance is activated, the cost for Spirit Stance will be deducted before the skill is used. Thus, the skill will fail if the player doesn't have at least 10% Overcharge past the skill's cost.
- Using skills will drain Overcharge according to the table below.
- All skills have a cooldown time before they can be used again.
- New skills are unlocked with higher Proficiencies. For Niten Ichiryu, the smaller of dual-wield and two-handed proficiencies is used for this calculation.
- These skills use the player's current mainhand weapon's element / damage type unless otherwise stated.
| Fighting Style | Skill | Cost | Cooldown | Prof. Required | Description / Status Effect(s) |
|---|---|---|---|---|---|
| One-Handed | Shield Bash |
25 | 10 | 0 | |
Vital Strike |
50 | 10 | 50 |
| |
Merciful Blow |
100 | 10 | 100 | Deals damage, and if the target is affected by Bleeding Wound and below 25% health, instantly kills them. | |
| Dual Wielding | Iris Strike |
50 | 5 | 0 | Inflicts Blind for 20 Ticks.
|
Backstab |
50 | 5 | 50 |
| |
Frenzied Blows |
75 | 10 | 100 |
Hits up to 5 targets for a total of 10-21 hits (depends on the number of enemies).
| |
| 2-Handed Weapon | |||||
Great Cleave |
50 | 5 | 0 | Does higher than normal damage and always crits. | |
Rending Blow |
50 | 5 | 50 |
| |
Shatter Strike |
50 | 5 | 100 | Inflicts Stunned for 5 Ticks on up to 5 targets if they have Penetrated Armor. Will not refresh an existing Stun. | |
| Niten Ichiryu | Skyward Sword |
100 | 10 | 0 |
|
| Staff | Concussive Strike |
50 | 10 | 0 |
|
Special Skills
Skills that have special requirements to unlock.
| Skill | Cost | Cooldown | Status Effect |
|---|---|---|---|
Orbital Friendship Cannon |
200 | 50 |
|
FUS RO DAH |
100 | 10 |
Damage
Base Skill Damage = Physical_Attack_Base_Damage * Skill_Multiplier
| Skill Name | Skill Multiplier |
|---|---|
| 1H | |
| Shield Bash | x4 (Crushing damage) |
| Vital Strike | x4 , x20 (Against stunned) |
| Merciful Blow | x10 (If Monster's HP > 25%) |
| 2H | |
| Great Cleave | x10 |
| Rending Blow | x4 |
| Shatter Strike | x3 |
| Dual Wield | |
| Iris Strike | x6 (Main hand ABD) |
| Backstab | x10 (Main hand ABD) |
| Frenzied Blows | x3 (Mainhand ABD) |
| Niten | |
| Skyward Sword | x4 (Mainhand ADB) |
| Staff | |
| Concussive Strike | x6 (Magic damage) |
| Special | |
| Orbital Friendship Cannon | x20 (Without Manehatten Project) |
| FUS RO DAH | x4 |
