Skills: Difference between revisions
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Namae56709 (talk | contribs) Removed references to outdated mechanics; more precise BW procs |
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| You are defending from enemy blows. The amount of damage you take is reduced by 25% | | You are defending from enemy blows. The amount of damage you take is reduced by 25% | ||
* '''''Defending''' lasts for 2 turns - the turn in which it was cast and the following turn'' | * '''''Defending''' lasts for 2 turns - the turn in which it was cast and the following turn'' | ||
* '' | * ''25% [[Overcharge]] (one whole yellow pip) is consumed if available to recover 25% [[Character_Stats#Bases|base health]].'' | ||
|- | |- | ||
! [[Image:Abilities_Static_Charge.png]]<br>Focus | ! [[Image:Abilities_Static_Charge.png]]<br>Focus | ||
| You are mentally prepared for casting a magical attack. The chance for your spell being resisted | | You are mentally prepared for casting a magical attack. The chance for your spell to miss or being resisted is reduced, but so are your avoidance stats. | ||
* '''''Focusing''' will leave the player unable to Evade/Block/Parry/Resist (-100% penalty). Monsters can still miss though. | * '''''Focusing''' will leave the player unable to Evade/Block/Parry/Resist (-100% penalty). Monsters can still miss though. | ||
* '''''Focusing''' lasts for 2 turns - the turn in which it was cast and the following turn'' | * '''''Focusing''' lasts for 2 turns - the turn in which it was cast and the following turn'' | ||
* ''Increases Magic Hit Chance by 100% | * ''Increases Magic Hit Chance by 100% and reduces monsters' resist chance by 50%?'' | ||
* ''25% [[Overcharge]] is consumed to recover 5% [[Character_Stats#Bases|base mana]].'' | * ''25% [[Overcharge]] (one whole yellow pip) is consumed if available to recover 5% [[Character_Stats#Bases|base mana]].'' | ||
|- | |- | ||
! [[Image:flee.png]]<br>Flee | ! [[Image:flee.png]]<br>Flee | ||
| Line 27: | Line 27: | ||
* ''Counts as a [[Monster_Lab#Chances|victory]] for monsters involved. There is a cooldown on how often a player can count towards a monster's win stat.'' | * ''Counts as a [[Monster_Lab#Chances|victory]] for monsters involved. There is a cooldown on how often a player can count towards a monster's win stat.'' | ||
|- | |- | ||
! Scan | ! [[Image:sscan.png]]<br>Scan | ||
| Retrieve data on the target.[[Image:Scan_Example. | | Retrieve data on the target.[[Image:Scan_Example.png|frame|right|Scan Example]] | ||
*''Gives further details about a single monster, including its'': | *''Gives further details about a single monster, including its'': | ||
** Health, Mana, and Spirit Points | ** Health, Mana, and Spirit Points | ||
| Line 35: | Line 35: | ||
** Melee attack [[damage type]] | ** Melee attack [[damage type]] | ||
** Damage type mitigation values | ** Damage type mitigation values | ||
** Accuracy stat | |||
** Avoidance stats | |||
|} | |} | ||
| Line 42: | Line 44: | ||
A player's [[fighting style]] will grant additional fighting skills to players. | A player's [[fighting style]] will grant additional fighting skills to players. | ||
*They cannot miss, be parried, or be evaded. | *They cannot miss, be parried, or be evaded. | ||
*If they are used while [[Spirit Stance]] is activated, the cost for Spirit Stance will be deducted before the skill is used. Thus, the skill will fail if the player doesn't have at least 10% Overcharge past the skill's cost. | |||
*Using skills will drain [[Overcharge]] according to the table below. | |||
*Using skills will drain [[Overcharge]] according to the table below | |||
*All skills have a cooldown time before they can be used again. | *All skills have a cooldown time before they can be used again. | ||
*New skills are unlocked with higher [[Proficiencies]]. For Niten Ichiryu, the smaller of dual-wield and two-handed proficiencies is used for this calculation. | *New skills are unlocked with higher [[Proficiencies]]. For Niten Ichiryu, the smaller of dual-wield and two-handed proficiencies is used for this calculation. | ||
*These skills use the player's current mainhand [[Weapons|weapon]]'s element / damage type unless otherwise stated. | *These skills use the player's current mainhand [[Weapons|weapon]]'s element / damage type unless otherwise stated. | ||
{|class=wikitable width="100%" | {|class=wikitable width="100%" | ||
|- | |- | ||
!Fighting Style | !Fighting Style | ||
!Skill | !Skill | ||
!Cost | !Cost | ||
!Cooldown | !Cooldown | ||
| Line 62: | Line 60: | ||
|- | |- | ||
! rowspan="3" | [[Fighting_Styles#One-Handed|One-Handed]] | ! rowspan="3" | [[Fighting_Styles#One-Handed|One-Handed]] | ||
!<span title="Bash an enemy with your shield to stun it, and follow up with a devastating strike with your weapon. " style="border-bottom:1px dotted">Shield Bash</span> | ![[Image:sshieldbash.png]]<br><span title="Bash an enemy with your shield to stun it, and follow up with a devastating strike with your weapon. " style="border-bottom:1px dotted">Shield Bash</span> | ||
|style="text-align: center" |25 | |style="text-align: center" |25 | ||
|style="text-align: center" |10 | |style="text-align: center" |10 | ||
| Line 71: | Line 69: | ||
*Does crushing damage. | *Does crushing damage. | ||
|- | |- | ||
![[Image:svital.png]]<br><span title="Follow up with an attack that, if used on a stunned target, causes a large amount of damage and a chance of inflicting bleed." style="border-bottom:1px dotted">Vital Strike</span> | ![[Image:svital.png]]<br><span title="Follow up with an attack that, if used on a stunned target, causes a large amount of damage and a chance of inflicting bleed." style="border-bottom:1px dotted">Vital Strike</span> | ||
|style="text-align: center" |50 | |style="text-align: center" |50 | ||
|style="text-align: center" |10 | |style="text-align: center" |10 | ||
|style="text-align: center" |50 | |style="text-align: center" |50 | ||
| | | | ||
* | *Adds 90 stacks of [[Equipment_Procs|Bleeding Wound]] to an existing bleed or inflicts 100 stacks when used on a Stunned enemy. | ||
*Deals extra damage to a | *Deals extra damage to a Stunned enemy. | ||
|- | |- | ||
!<span title="Finish off a mortally wounded enemy." style="border-bottom:1px dotted">Merciful Blow</span> | ![[Image:smerciful.png]]<br><span title="Finish off a mortally wounded enemy." style="border-bottom:1px dotted">Merciful Blow</span> | ||
|style="text-align: center" | | |style="text-align: center" |100 | ||
|style="text-align: center" |10 | |style="text-align: center" |10 | ||
|style="text-align: center" |100 | |style="text-align: center" |100 | ||
| | |Deals damage, and if the target is affected by Bleeding Wound and below 25% health, instantly kills them. | ||
|- | |- | ||
! rowspan="3" | [[Fighting_Styles#Dual_Wielding|Dual Wielding]] | ! rowspan="3" | [[Fighting_Styles#Dual_Wielding|Dual Wielding]] | ||
![[Image:siris.png]]<br><span title="A precision strike towards the sensory organs of your enemy inflicts massive damage and temporarily blinds it." style="border-bottom:1px dotted">Iris Strike</span> | ![[Image:siris.png]]<br><span title="A precision strike towards the sensory organs of your enemy inflicts massive damage and temporarily blinds it." style="border-bottom:1px dotted">Iris Strike</span> | ||
|style="text-align: center" |50 | |style="text-align: center" |50 | ||
|style="text-align: center" |5 | |style="text-align: center" |5 | ||
| Line 94: | Line 90: | ||
|Causes [[Spells#Deprecating_Magic|Blind]] for 100 turns. | |Causes [[Spells#Deprecating_Magic|Blind]] for 100 turns. | ||
|- | |- | ||
!<span title="Ponies do it from behind." style="border-bottom:1px dotted">Backstab</span> | ![[Image:sbackstab.png]]<br><span title="Ponies do it from behind." style="border-bottom:1px dotted">Backstab</span> | ||
|style="text-align: center" |50 | |style="text-align: center" |50 | ||
|style="text-align: center" |5 | |style="text-align: center" |5 | ||
|style="text-align: center" |50 | |style="text-align: center" |50 | ||
| | | | ||
*Deals | *Deals double damage to Blinded targets. | ||
*Has a ~50% chance to inflict | *Has a ~50% chance to inflict Spreading Poison on a Blinded enemy for 15 turns. | ||
|- | |- | ||
!<span title="Go nuts." style="border-bottom:1px dotted">Frenzied Blows</span> | ![[Image:sfrenzy.png]]<br><span title="Go nuts." style="border-bottom:1px dotted">Frenzied Blows</span> | ||
|style="text-align: center" |75 | |style="text-align: center" |75 | ||
|style="text-align: center" |10 | |style="text-align: center" |10 | ||
|style="text-align: center" |100 | |style="text-align: center" |100 | ||
|Hits up to 5 | |Hits up to 5 targets for a total of 10-20 hits (depends on the number of enemies). | ||
|- | |- | ||
!rowspan="4" | [[Fighting_Styles#Two-Handed|2-Handed Weapon]] | !rowspan="4" | [[Fighting_Styles#Two-Handed|2-Handed Weapon]] | ||
|- | |- | ||
!<span title="Focus a powerful strike on a single enemy." style="border-bottom:1px dotted">Great Cleave</span> | ![[Image:scleave.png]]<br><span title="Focus a powerful strike on a single enemy." style="border-bottom:1px dotted">Great Cleave</span> | ||
|style="text-align: center" |50 | |style="text-align: center" |50 | ||
|style="text-align: center" | | |style="text-align: center" |5 | ||
|style="text-align: center" |0 | |style="text-align: center" |0 | ||
|Does higher than normal damage. | |Does higher than normal damage and always crits. | ||
|- | |- | ||
!<span title="Tears through enemy defenses, leaving them vulnerable for followup attacks. " style="border-bottom:1px dotted">Rending Blow</span> | ![[Image:srending.png]]<br><span title="Tears through enemy defenses, leaving them vulnerable for followup attacks. " style="border-bottom:1px dotted">Rending Blow</span> | ||
|style="text-align: center" |50 | |style="text-align: center" |50 | ||
|style="text-align: center" | | |style="text-align: center" |5 | ||
|style="text-align: center" |50 | |style="text-align: center" |50 | ||
|Inflicts 3 stacks of [[Equipment_Procs|Penetrated Armor]] on | | | ||
*Inflicts 3 stacks of [[Equipment_Procs|Penetrated Armor]] on up to 5 targets. | |||
*Damage of the skill bypasses Monster Physical Mitigation. | |||
|- | |- | ||
![[Image:sshatter.png]]<br><span title="A mighty swing with your weapon causes your enemies to stagger." style="border-bottom:1px dotted">Shatter Strike</span> | ![[Image:sshatter.png]]<br><span title="A mighty swing with your weapon causes your enemies to stagger." style="border-bottom:1px dotted">Shatter Strike</span> | ||
|style="text-align: center" |50 | |style="text-align: center" |50 | ||
|style="text-align: center" | | |style="text-align: center" |5 | ||
|style="text-align: center" |100 | |style="text-align: center" |100 | ||
|Inflicts [[Equipment_Procs|Stunned]] on | |Inflicts [[Equipment_Procs|Stunned]] for 5 turns on up to 5 targets if they have Penetrated Armor. | ||
|- | |- | ||
![[Fighting_Styles#Niten_Ichiryu|Niten Ichiryu]] | ![[Fighting_Styles#Niten_Ichiryu|Niten Ichiryu]] | ||
| Line 133: | Line 131: | ||
|style="text-align: center" |10 | |style="text-align: center" |10 | ||
|style="text-align: center" |0 | |style="text-align: center" |0 | ||
|Inflicts both 3 stacks of [[Equipment_Procs|Penetrated Armor]] (reduced to 25% mitigation) and | | | ||
*Inflicts both 3 stacks of [[Equipment_Procs|Penetrated Armor]] (reduced to 25% mitigation) and adds 90 stacks of [[Equipment_Procs|Bleeding Wound]] to an existing bleed or inflicts 100 stacks on up to 5 targets. | |||
*Damage of the skill bypasses Monster Physical Mitigation. | |||
|- | |- | ||
![[Fighting_Styles#Staff|Staff]] | ![[Fighting_Styles#Staff|Staff]] | ||
| Line 153: | Line 153: | ||
! Skill !! Cost !! Cooldown !! Status Effect | ! Skill !! Cost !! Cooldown !! Status Effect | ||
|- | |- | ||
!<span title="Massive AoE damage to all enemies on the battlefield." style="border-bottom:1px dotted">Orbital Friendship Cannon</span> | ![[Image:sofc.png]]<br><span title="Massive AoE damage to all enemies on the battlefield." style="border-bottom:1px dotted">Orbital Friendship Cannon</span> | ||
|style="text-align: center" |200 | |style="text-align: center" |200 | ||
|style="text-align: center" |50 | |style="text-align: center" |50 | ||
| | | | ||
*Hits | *Hits all targets. | ||
*Does [[Void]] damage. | *Does [[Void]] damage. | ||
*Unlocked as long as the player owns at least 21 different [[collectables]]. | *Unlocked as long as the player owns at least 21 different [[collectables]]. | ||
*Damage greatly increased by | ** These must be kept in the player's inventory - not offered at the shrine. (It may take up to one day to become available.) | ||
*Damage greatly increased by unlocking the Manehattan Project [[Hath Perk]]. | |||
|- | |- | ||
!<span title="Damages and temporarily staggers all enemies on the battlefield." style="border-bottom:1px dotted">FUS RO DAH</span> | ![[Image:sfus.png]]<br><span title="Damages and temporarily staggers all enemies on the battlefield." style="border-bottom:1px dotted">FUS RO DAH</span> | ||
|style="text-align: center" |100 | |style="text-align: center" |100 | ||
|style="text-align: center" |10 | |style="text-align: center" |10 | ||
| Line 169: | Line 170: | ||
*Does [[Void]] damage. | *Does [[Void]] damage. | ||
*Causes [[Equipment_Procs|Stunned]] for 5 turns. | *Causes [[Equipment_Procs|Stunned]] for 5 turns. | ||
*Unlocked by obtaining and using the Dovahkiin [[title]]. | *Unlocked by obtaining and using the Dovahkiin or Ponyslayer [[title]]. | ||
|} | |} | ||
==Damage== | ==Damage== | ||
'''Base Skill Damage''' = Physical_Attack_Base_Damage * Skill_Multiplier | |||
{|class="wikitable" | {|class="wikitable" | ||
| Line 182: | Line 182: | ||
|colspan="2"|'''1H''' | |colspan="2"|'''1H''' | ||
|- | |- | ||
|Shield Bash || | |Shield Bash || x4 (Crushing damage) | ||
|- | |- | ||
|Vital Strike || | |Vital Strike || x4 , x20 (Against stunned) | ||
|- | |- | ||
|Merciful Blow || | |Merciful Blow || x10 (If Monster's HP > 25%) | ||
|- | |- | ||
|colspan="2"|'''2H''' | |colspan="2"|'''2H''' | ||
|- | |- | ||
|Great Cleave || | |Great Cleave || x10 | ||
|- | |- | ||
|Rending Blow || | |Rending Blow || x4 | ||
|- | |- | ||
|Shatter Strike || | |Shatter Strike || x3 | ||
|- | |- | ||
|colspan="2"|'''Dual Wield''' | |colspan="2"|'''Dual Wield''' | ||
|- | |- | ||
|Iris Strike || | |Iris Strike || x6 (Main hand ABD) | ||
|- | |- | ||
|Backstab || | |Backstab || x10 (Main hand ABD) | ||
|- | |- | ||
|Frenzied Blows || | |Frenzied Blows || x3 (Main hand ABD) | ||
|- | |- | ||
|colspan="2"|'''Niten''' | |colspan="2"|'''Niten''' | ||
|- | |- | ||
|Skyward Sword || | |Skyward Sword || x4 | ||
|- | |- | ||
|colspan="2"|'''Staff''' | |colspan="2"|'''Staff''' | ||
|- | |- | ||
|Concussive Strike || | |Concussive Strike || x6 (Magic damage) | ||
|- | |- | ||
|colspan="2"|'''Special''' | |colspan="2"|'''Special''' | ||
|- | |- | ||
|Orbital Friendship Cannon || | |Orbital Friendship Cannon || x20 (Without Manehatten Project) | ||
|} | |} | ||
Latest revision as of 16:45, 18 July 2026
Skills are special abilities in the HentaiVerse, currently for aiding the user in combat.
Innate Skills
These skills are available to all players.
| Skill | Status Effect |
|---|---|
Defend |
You are defending from enemy blows. The amount of damage you take is reduced by 25%
|
Focus |
You are mentally prepared for casting a magical attack. The chance for your spell to miss or being resisted is reduced, but so are your avoidance stats.
|
Flee |
You are running away.
|
Scan |
Retrieve data on the target.![]()
|
Weapon Skills
A player's fighting style will grant additional fighting skills to players.
- They cannot miss, be parried, or be evaded.
- If they are used while Spirit Stance is activated, the cost for Spirit Stance will be deducted before the skill is used. Thus, the skill will fail if the player doesn't have at least 10% Overcharge past the skill's cost.
- Using skills will drain Overcharge according to the table below.
- All skills have a cooldown time before they can be used again.
- New skills are unlocked with higher Proficiencies. For Niten Ichiryu, the smaller of dual-wield and two-handed proficiencies is used for this calculation.
- These skills use the player's current mainhand weapon's element / damage type unless otherwise stated.
| Fighting Style | Skill | Cost | Cooldown | Prof. Required | Description / Status Effect(s) |
|---|---|---|---|---|---|
| One-Handed | Shield Bash |
25 | 10 | 0 | |
Vital Strike |
50 | 10 | 50 |
| |
Merciful Blow |
100 | 10 | 100 | Deals damage, and if the target is affected by Bleeding Wound and below 25% health, instantly kills them. | |
| Dual Wielding | Iris Strike |
50 | 5 | 0 | Causes Blind for 100 turns. |
Backstab |
50 | 5 | 50 |
| |
Frenzied Blows |
75 | 10 | 100 | Hits up to 5 targets for a total of 10-20 hits (depends on the number of enemies). | |
| 2-Handed Weapon | |||||
Great Cleave |
50 | 5 | 0 | Does higher than normal damage and always crits. | |
Rending Blow |
50 | 5 | 50 |
| |
Shatter Strike |
50 | 5 | 100 | Inflicts Stunned for 5 turns on up to 5 targets if they have Penetrated Armor. | |
| Niten Ichiryu | Skyward Sword |
100 | 10 | 0 |
|
| Staff | Concussive Strike |
50 | 10 | 0 |
|
Special Skills
Skills that have special requirements to unlock.
| Skill | Cost | Cooldown | Status Effect |
|---|---|---|---|
Orbital Friendship Cannon |
200 | 50 |
|
FUS RO DAH |
100 | 10 |
Damage
Base Skill Damage = Physical_Attack_Base_Damage * Skill_Multiplier
| Skill Name | Skill Multiplier |
|---|---|
| 1H | |
| Shield Bash | x4 (Crushing damage) |
| Vital Strike | x4 , x20 (Against stunned) |
| Merciful Blow | x10 (If Monster's HP > 25%) |
| 2H | |
| Great Cleave | x10 |
| Rending Blow | x4 |
| Shatter Strike | x3 |
| Dual Wield | |
| Iris Strike | x6 (Main hand ABD) |
| Backstab | x10 (Main hand ABD) |
| Frenzied Blows | x3 (Main hand ABD) |
| Niten | |
| Skyward Sword | x4 |
| Staff | |
| Concussive Strike | x6 (Magic damage) |
| Special | |
| Orbital Friendship Cannon | x20 (Without Manehatten Project) |
