Receiving 0 EXP gains means your Stamina is less than 1; wait for it to recover before attempting a new battle.
- Through victories against monster battles.
- During the Dawn of a New Day event.
Player multipliers are multiplicative with only some sources grouped together:
player_multipliers = roundup(base_exp * stamina_bonus * difficulty_bonus * arena_bonus * (1 + hath_perk_bonus + training_bonus) * (1 + star_bonus) * (1 + award_bonus) * (1 + toplist_bonus) * (1 + posting_bonus))
Monster Exp Formula
The monster exp formula is as follows:
exp = roundup( ( 3 + clamp(monster_lvl, 1, 300)^1.193 / 6 ) * ( 1 + monster_plvl / 500 ) * player_multipliers )
Ways to Affect EXP Gains
|Difficulty setting||1x, 2x, 4x, 6x, 10x, 15x, 20x||20x||Adjustable out of battle|
|Stamina status||0x, 1x, 2x||2x||Based on Stamina|
|Adept Learner training||+1% per rank, up to +300%||5x||Permanent|
|Hath Perks||+25%, +50%, +75%, +100%|
|Posting once in the forums||+100%||2x||30 Days|
|Placing within top 25 in the toplist||+1% per ranking above 26th (additional +5% for every rank, up to +50%). Multiple placements grants a cumulative bonus.||1.5x (for a single placement)||Until next Dawn.|
|Stars||+25%, +50%, +100%, +150%, +200%, +250%, +300%, +350%, +400%, +450%, +500%, +600%, +700%||8x||Permanent|
|Awards||Varies per rank, category, and year||Varies|
|Item Worlds||1x - 1.2x||1.2x||Based on equipment quality|
|Higher level Arenas (Longest Journey and above)||1.1x, 1.2x, 1.3x, 1.5x, 1.6x, 1.8x, 1.9x, 2x, 2.2x, 2.5x, 3x||3x||Selectable out of battle, limit 1 of each per day|
Players who wish to avoid or reduce EXP gains may do the following:
- Die or flee from battles. Players will still gain the experience of already completed rounds.
- Not posting on the Forum for 30 days.