Physical Damage

From EHWiki
Jump to: navigation, search

The physical damage formula for normal player attacks is estimated to be:

Physical Damage = (base_weapon_damage + attack_damage_bonus + prof_bonus + stat_bonus) * (1 + hath_bonus) * (1 + crit_mod) * (1 + heartseeker_bonus) * (1 + spirit_stance_bonus))
Factor Description Formula
base_weapon_damage The damage written on the equipped weapons, offhand weapon's damage while dual wielding is halved See equipped weapon
attack_damage_bonus Bonus damage from certain armors such as Shade and Power See equipped armor
stat_bonus Bonus damage from stats, approximately 2 per STR and 1 per DEX, less at higher levels log(3330 + STR * 2 + DEX , 1.0003) - 27039.81
hath_bonus The "Dæmon Duality" group of Hath Perks +10 to 50%
prof_bonus Weapon proficiency (See Proficiencies - Weapons)
crit_mod Bonus for critical hits +50% (boosted by Fatality potency and Savage prefixes)
spirit_stance_bonus Bonus if Spirit Stance is active +100%

This roll will then be further modified by mitigation parameters

Not Taken Into Account

  • Infusions / Elemental Weapons
  • Items such as Flower Vase
  • Offhand damage
  • Mitigations

See also

HentaiVerse Navigation
Character Menu StatsTrainingSettingsPersona
Abilities SkillsSpells (Spell Damage‎)Spirit Stance
Levels Experience PointsLeveling UpRanksLevel and Rank Table
Info. Action SpeedOverchargeProficienciesStamina
Services Bazaar Equipment ShopItem ShopMonster Lab (Monster Stats)ShrineMoogleMailThe Lottery
The Forge RepairUpgradeEnchantSalvageReforgeSoulFuse
Items Drops Loot Drop RollsObsolete Items
Equipment Fighting StylesPrefixesSuffixesInterferenceBurdenLevel ScalingRangesProcs
Battles Modes Random EncounterArenaRing of BloodGrindfestItem World
Info. BestiaryDamage TypesDamage (Physical Damage)Enemy ProcsRiddleMaster
Misc. Currency CreditsHathHath PerksGallery Points
Strategy Play StylesAdviceAdvanced Advice
System Dawn of a New DayBugsTechnical IssuesFAQHotkeysScripts & Tools