Leveling Up

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Leveling up occurs when a player earns enough EXP. Its occurrence will be indicated in the combat log as well as below a players stat bars.

lvup.png

Contents

Effects

Every Level

  • The cap on the level of the monsters that can be fought increases by 1.
  • The cap on the power level of the monsters that can be fought increases by at least 1.
  • Spell costs increase by base_cost/100.
  • Monster health increases by a factor of 1/200 after level 100.

Certain Levels

  • Every 10 levels grants an aura point.
  • Every 10 levels before level 100 grants a new Rank.
  • A new arena challenge is unlocked:
    • At level 2.
    • Every 2 levels (up to level 12).
    • Every 5 levels (up to level 100).
    • Every 10 levels (up to level 200).
    • Every 20 levels (up to level 300).
  • A new tier of abilities is unlocked:
    • Every 10 levels (up to level 110).
    • Every 20 levels (level 110-210).
    • At level 250.
  • A class of monsters are unlocked in the Ring of Blood:
    • At level 50
    • At level 75
    • At level 100

See also

Personal tools