Leveling Up

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Leveling up occurs when a player earns enough EXP. Its occurrence will be indicated in the combat log as well as below the player's stat bars.

lvup.png

Contents

Effects

Every Level

Certain Levels

  • Every 10 levels grants a mastery point.
    • Every 50 levels allows for another mastery point to be gained via Training.
  • Every 10 levels below level 100 grants a new Rank.
  • Every 20 levels allows for another battle inventory slot to be gained via Training (up to 10 more slots).
  • A new arena challenge is unlocked:
    • At level 1
    • Every 10 levels (up to level 150).
    • Every 15 levels (up to level 180).
    • At level 200
    • At level 225
    • At level 250
    • At level 300
  • At least 1 new challenge is unlocked in the Ring of Blood:
    • At level 50
    • Every 25 levels (up to level 100)
    • Every 50 levels (up to level 250)
  • At level 164 custom monsters may appear with Spirit Bars and therefore use Spirit Attacks
  • At level 500 a player has maxed out and will receive no further EXP

Formula

EXP required for next level = (current_level + 5)^((1.8932743 + pi / 10.03318263060212)^(1 + current_level / 500))

See also