| Name
 | 
Effect
 | 
Level and Cost
 | 
| 1 | 
2 | 
3 | 
4 | 
5 | 
6 | 
7 | 
8 | 
9 | 
10 | 
Total
 | 
  Better Haste
 | 
Increases the action speed-up granted by the Haste spell.
 | 
Level 60 1 AP
  Effects Modified: Hastened +30% Action Speed Modification Changes effect duration to 12 turns
 | 
Level 75 2 AP
  Effects Modified: Hastened +35% Action Speed Modification Changes effect duration to 14 turns
 | 
Level 90 3 AP
  Effects Modified: Hastened +40% Action Speed Modification Changes effect duration to 16 turns
 | 
Level 110 4 AP
  Effects Modified: Hastened +45% Action Speed Modification Changes effect duration to 18 turns
 | 
Level 130 5 AP
  Effects Modified: Hastened +50% Action Speed Modification Changes effect duration to 20 turns
 | 
 | 
15
 | 
  Better Shadow Veil
 | 
Increases the evade bonus granted by the Shadow Veil spell.
 | 
Level 90 1 AP
  Effects Modified: Shadow Veil +18% Evade Changes effect duration to 12 turns
 | 
Level 105 2 AP
  Effects Modified: Shadow Veil +20% Evade Changes effect duration to 14 turns
 | 
Level 120 3 AP
  Effects Modified: Shadow Veil +22% Evade Changes effect duration to 16 turns
 | 
Level 135 5 AP
  Effects Modified: Shadow Veil +24% Evade Changes effect duration to 18 turns
 | 
Level 155 7 AP
  Effects Modified: Shadow Veil +25% Evade Changes effect duration to 20 turns
 | 
 | 
18
 | 
  Better Absorb
 | 
Increases the chance that Absorb will successfully nullify a hostile spell.
 | 
Level 40 1 AP
  Effects Modified: Absorbing Ward Increases Absorption Chance to 70%
 | 
Level 60 2 AP
  Effects Modified: Absorbing Ward Increases Absorption Chance to 80%
 | 
Level 80 3 AP
  Effects Modified: Absorbing Ward Increases Absorption Chance to 90%
 | 
 | 
6
 | 
  Stronger Spirit
 | 
Decreases the amount of damage required to make Spirit Shield kick in, as well as how much spirit is consumed when it does.
 | 
Level 200 1 AP
  Effects Modified: Spirit Shield Reduces Damage Threshold to 40% Changes effect duration to 18 turns
 | 
Level 220 2 AP
  Effects Modified: Spirit Shield Reduces Damage Threshold to 35% Changes effect duration to 21 turns
 | 
Level 240 3 AP
  Effects Modified: Spirit Shield Reduces Damage Threshold to 30% Changes effect duration to 24 turns
 | 
Level 265 4 AP
  Effects Modified: Spirit Shield Reduces Damage Threshold to 25% Changes effect duration to 27 turns
 | 
Level 285 5 AP
  Effects Modified: Spirit Shield Reduces Damage Threshold to 20% Changes effect duration to 30 turns
 | 
 | 
15
 | 
  Better Heartseeker
 | 
Heartseeker will additionally increase the damage of any critical melee hits.
 | 
Level 140 1 AP
  Effects Modified: Heartseeker +3% Attack Critical Damage Changes effect duration to 60 turns
 | 
Level 185 2 AP
  Effects Modified: Heartseeker +6% Attack Critical Damage Changes effect duration to 70 turns
 | 
Level 225 3 AP
  Effects Modified: Heartseeker +8% Attack Critical Damage Changes effect duration to 80 turns
 | 
Level 265 4 AP
  Effects Modified: Heartseeker +10% Attack Critical Damage Changes effect duration to 85 turns
 | 
Level 305 5 AP
  Effects Modified: Heartseeker +12% Attack Critical Damage Changes effect duration to 90 turns
 | 
Level 345 6 AP
  Effects Modified: Heartseeker +14% Attack Critical Damage Changes effect duration to 95 turns
 | 
Level 385 7 AP
  Effects Modified: Heartseeker +15% Attack Critical Damage Changes effect duration to 100 turns
 | 
 | 
28
 | 
  Better Arcane Focus
 | 
Arcane Focus will additionally increase the damage of any critical spell hits.
 | 
Level 175 1 AP
  Effects Modified: Arcane Focus +3% Spell Critical Damage Changes effect duration to 60 turns
 | 
Level 205 2 AP
  Effects Modified: Arcane Focus +6% Spell Critical Damage Changes effect duration to 70 turns
 | 
Level 245 3 AP
  Effects Modified: Arcane Focus +8% Spell Critical Damage Changes effect duration to 80 turns
 | 
Level 285 4 AP
  Effects Modified: Arcane Focus +10% Spell Critical Damage Changes effect duration to 85 turns
 | 
Level 325 5 AP
  Effects Modified: Arcane Focus +12% Spell Critical Damage Changes effect duration to 90 turns
 | 
Level 365 6 AP
  Effects Modified: Arcane Focus +14% Spell Critical Damage Changes effect duration to 95 turns
 | 
Level 405 7 AP
  Effects Modified: Arcane Focus +15% Spell Critical Damage Changes effect duration to 100 turns
 | 
 | 
28
 | 
  Better Regen
 | 
Increase the power and duration of the Regen spell.
 | 
Level 50 1 AP
  Spells Modified: Regen Changes base mana cost to 30
  Effects Modified: Regen +6% Base Health Regen per tick Changes effect duration to 15 turns
 | 
Level 70 2 AP
  Spells Modified: Regen Changes base mana cost to 35
  Effects Modified: Regen +8% Base Health Regen per tick Changes effect duration to 18 turns
 | 
Level 95 3 AP
  Spells Modified: Regen Changes base mana cost to 40
  Effects Modified: Regen +10% Base Health Regen per tick Changes effect duration to 21 turns
 | 
Level 145 4 AP
  Spells Modified: Regen Changes base mana cost to 45
  Effects Modified: Regen +12% Base Health Regen per tick Changes effect duration to 23 turns
 | 
Level 195 5 AP
  Spells Modified: Regen Changes base mana cost to 50
  Effects Modified: Regen +14% Base Health Regen per tick Changes effect duration to 25 turns
 | 
Level 245 6 AP
  Spells Modified: Regen Changes base mana cost to 55
  Effects Modified: Regen +16% Base Health Regen per tick Changes effect duration to 26 turns
 | 
Level 295 7 AP
  Spells Modified: Regen Changes base mana cost to 60
  Effects Modified: Regen +17% Base Health Regen per tick Changes effect duration to 27 turns
 | 
Level 375 8 AP
  Spells Modified: Regen Changes base mana cost to 65
  Effects Modified: Regen +18% Base Health Regen per tick Changes effect duration to 28 turns
 | 
Level 445 9 AP
  Spells Modified: Regen Changes base mana cost to 70
  Effects Modified: Regen +19% Base Health Regen per tick Changes effect duration to 29 turns
 | 
Level 500 10 AP
  Spells Modified: Regen Changes base mana cost to 75
  Effects Modified: Regen +20% Base Health Regen per tick Changes effect duration to 30 turns
 | 
55
 | 
  Better Cure
 | 
Increase the healing power and decrease the cooldown of the Cure spell.
 | 
Level 1 2 AP
  Spells Modified: Cure Changes base damage to 70 Changes cooldown to 4 turns
 | 
Level 35 3 AP
  Spells Modified: Cure Changes base damage to 85 Changes cooldown to 3 turns
 | 
Level 65 5 AP
  Spells Modified: Cure Changes base damage to 100 Changes cooldown to 2 turns
 | 
 | 
10
 | 
| 
 | 
  Better Spark
 | 
Increase the duration and decrease the mana cost of the Spark of Life spell.
 | 
Level 100 2 AP
  Spells Modified: Spark of Life Changes base mana cost to 40
  Effects Modified: Spark of Life Changes effect duration to 20 turns
 | 
Level 125 3 AP
  Spells Modified: Spark of Life Changes base mana cost to 35
  Effects Modified: Spark of Life Changes effect duration to 25 turns
 | 
Level 150 5 AP
  Spells Modified: Spark of Life Changes base mana cost to 30
  Effects Modified: Spark of Life Changes effect duration to 30 turns
 | 
 | 
10
 | 
  Better Protection
 | 
Increases the mitigation bonuses granted by the Protect spell.
 | 
Level 40 1 AP
  Effects Modified: Protection +26 Physical Mitigation +26 Magical Mitigation Changes effect duration to 18 turns
 | 
Level 55 2 AP
  Effects Modified: Protection +27 Physical Mitigation +27 Magical Mitigation Changes effect duration to 21 turns
 | 
Level 75 3 AP
  Effects Modified: Protection +28 Physical Mitigation +28 Magical Mitigation Changes effect duration to 24 turns
 | 
Level 95 4 AP
  Effects Modified: Protection +29 Physical Mitigation +29 Magical Mitigation Changes effect duration to 27 turns
 | 
Level 120 5 AP
  Effects Modified: Protection +30 Physical Mitigation +30 Magical Mitigation Changes effect duration to 30 turns
 | 
 | 
15
 | 
  Flame Spike Shield
 | 
Augments your Protection spell by adding fire elemental spikes. Additional levels increase your fire elemental resistance while the spell is active.
 | 
Level 10 3 AP
  Effects Modified: Protection Additional Effect: Flame Spikes
 | 
Level 65 1 AP
  Effects Modified: Protection Additional Effect: Flame Spikes +10% Fire Mitigation
 | 
Level 140 2 AP
  Effects Modified: Protection Additional Effect: Flame Spikes +15% Fire Mitigation
 | 
Level 220 3 AP
  Effects Modified: Protection Additional Effect: Flame Spikes +20% Fire Mitigation
 | 
Level 300 4 AP
  Effects Modified: Protection Additional Effect: Flame Spikes +25% Fire Mitigation
 | 
 | 
13
 | 
  Frost Spike Shield
 | 
Augments your Protection spell by adding cold elemental spikes. Additional levels increase your cold elemental resistance while the spell is active.
 | 
Level 10 3 AP
  Effects Modified: Protection Additional Effect: Frost Spikes
 | 
Level 65 1 AP
  Effects Modified: Protection Additional Effect: Frost Spikes +10% Cold Mitigation
 | 
Level 140 2 AP
  Effects Modified: Protection Additional Effect: Frost Spikes +15% Cold Mitigation
 | 
Level 220 3 AP
  Effects Modified: Protection Additional Effect: Frost Spikes +20% Cold Mitigation
 | 
Level 300 4 AP
  Effects Modified: Protection Additional Effect: Frost Spikes +25% Cold Mitigation
 | 
 | 
13
 | 
  Shock Spike Shield
 | 
Augments your Protection spell by adding elec elemental spikes. Additional levels increase your elec elemental resistance while the spell is active.
 | 
Level 10 3 AP
  Effects Modified: Protection Additional Effect: Shock Spikes
 | 
Level 65 1 AP
  Effects Modified: Protection Additional Effect: Shock Spikes +10% Elec Mitigation
 | 
Level 140 2 AP
  Effects Modified: Protection Additional Effect: Shock Spikes +15% Elec Mitigation
 | 
Level 220 3 AP
  Effects Modified: Protection Additional Effect: Shock Spikes +20% Elec Mitigation
 | 
Level 300 4 AP
  Effects Modified: Protection Additional Effect: Shock Spikes +25% Elec Mitigation
 | 
 | 
13
 | 
  Storm Spike Shield
 | 
Augments your Protection spell by adding wind elemental spikes. Additional levels increase your wind elemental resistance while the spell is active.
 | 
Level 10 3 AP
  Effects Modified: Protection Additional Effect: Storm Spikes
 | 
Level 65 1 AP
  Effects Modified: Protection Additional Effect: Storm Spikes +10% Wind Mitigation
 | 
Level 140 2 AP
  Effects Modified: Protection Additional Effect: Storm Spikes +15% Wind Mitigation
 | 
Level 220 3 AP
  Effects Modified: Protection Additional Effect: Storm Spikes +20% Wind Mitigation
 | 
Level 300 4 AP
  Effects Modified: Protection Additional Effect: Storm Spikes +25% Wind Mitigation
 | 
 | 
13
 |