Experience Points: Difference between revisions
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|[[Stars]] || +25%, +50%, +100%, +150%, +200%, +250%, +300%, +350%, +400%, +450%, +500%, +600%, +700% || 8x || rowspan=2 width=100px | Permanent | |[[Stars]] || +25%, +50%, +100%, +150%, +200%, +250%, +300%, +350%, +400%, +450%, +500%, +600%, +700% || 8x || rowspan=2 width=100px | Permanent | ||
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|[[Awards]] || Varies per rank, category, and year || | |[[Awards]] || Varies per rank, category, and year || 9.85x<sup>A</sup> | ||
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!colspan="4" align="center"| [[Battle Modes]] | !colspan="4" align="center"| [[Battle Modes]] | ||
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<sup>A</sup> - Calculated as of | <sup>A</sup> - Calculated as of June 2016 (Cookie, Thin Mint, Icecream Cookie, Golden H@H, Twin Jewel of Awesomeness, Yellow Crystal of Win, Snowflake's Hand, Ruby Snowflake, Ruby Emblem of Loyalty, Ruby Heart, Ruby Cupcake and Ruby Feather). | ||
<div id="Formula"></div> | <div id="Formula"></div> | ||
Revision as of 18:09, 21 June 2016
Experience points (EXP) are what increases the player's Henjutsu Level. In the HentaiVerse, EXP can be used to increase a player's Primary Attributes.
Receiving 0 EXP gains means having low Stamina; wait a full day before battling.
Sources
- Through victories against monster battles.
- The amount is dependent on several factors listed below.
- Players must complete the battle round to receive the reward.
- During the Dawn of a New Day event.
- Always gives 5% of the required EXP for the next level.
- Players must visit the E-Hentai front page or the Galleries to trigger the event.
Monsters
The EXP reward from killing a monster is a base of 25?, further modified by:
- Its stats (roughly determined by ((Monster_SP - 1) * 5)).
- Its Power Level (as (1 + PL / 200)).
- Item quality, for battles in the Item World as ((Base_PXP - 100) * 0.004).
Ways to Affect EXP Gains
Amounts in red are decreases as opposed to increases.
| Method | Amount | Maximum | Duration/Notes |
|---|---|---|---|
| Difficulty setting | 1x, 2x, 4x, 6x, 10x, 15x, 20x | 20x | Adjustable out of battle |
| Stamina Status | 0x, 1x, 2x | 2x | Based on Stamina status |
| Adept Learner training | +1% per rank, up to +300% (4x) | 5x | Permanent |
| +25%, +50%, +75%, +100% | |||
| Posting once in the forums | +100% | 2x | 30 Days |
| Placing within top 25 in of the daily gallery toplist | +1% per ranking above 26th (additional +5% for every rank, up to +50%) | 13x | Until next Dawn |
| Stars | +25%, +50%, +100%, +150%, +200%, +250%, +300%, +350%, +400%, +450%, +500%, +600%, +700% | 8x | Permanent |
| Awards | Varies per rank, category, and year | 9.85xA | |
| Battle Modes | |||
| Item Worlds | 1x - 1.2x | 1.2x | Based on equipment quality |
| Higher level Arenas (Longest Journey and above) | 1.1x, 1.2x, 1.3x, 1.5x, 1.6x, 1.8x, 1.9x, 2x, 2.2x, 2.5x, 3x | 3x | Selectable out of battle, limit 1 of each per day |
| Random Encounters | 5x | 5x | N/A |
A - Calculated as of June 2016 (Cookie, Thin Mint, Icecream Cookie, Golden H@H, Twin Jewel of Awesomeness, Yellow Crystal of Win, Snowflake's Hand, Ruby Snowflake, Ruby Emblem of Loyalty, Ruby Heart, Ruby Cupcake and Ruby Feather).
Formulas
An estimated formula for calculating EXP bonuses on the player's side:
Player_Mults = roundup(base_exp * stamina_bonus * difficulty_bonus * arena_bonus * (1 + hath_perk_bonus + training_bonus / 100) * (1 + star_bonus / 100) * (1 + award_bonus / 100) * (1 + toplist_bonus / 100) * (1 + posting_bonus / 100))
And the estimated formula when including the monster's side:
Player_Mults * 25 * (1 + PL / 200) * (1 + 0.00747 * (Monster_SP - 1))
Avoiding EXP
Players who wish to avoid EXP gains may do the following: