The Forge: Difference between revisions

From EHWiki
Jump to navigationJump to search
Varst (talk | contribs)
No edit summary
Varst (talk | contribs)
No edit summary
Line 28: Line 28:
===Forge Ranks===
===Forge Ranks===


*Experience to reach next level = (Current forge level * 20) + 20
*Experience to reach next forge level = (Current forge level * 20) + 20
*Upgrade cap increases by 2% per forge level, rounded down
**At forge level 50 the upgrade cap will increase from 50/20 to 100/40


{|class="wikitable collapsible collapsed"
{|class="wikitable collapsible collapsed"
!Level
!rowspan="2" | Level
!Rank
!rowspan="2" | Rank
!EXP required
!rowspan="2" | EXP required
!colspan="2" | Upgrade Cap
|-
|-
|0 || Novice || 20
!WD/ADB/MDB || Others
|-
|-
|1 || Novice || 40
|0 || Novice || 20 || 50 || 20
|-
|-
|2 || Novice || 60
|1 || Novice || 40 || 51 || 20
|-
|-
|3 || Novice || 80
|2 || Novice || 60 || 52 || 20
|-
|-
|4 || Novice || 100
|3 || Novice || 80 || 53 || 21
|-
|-
|5 || Novice || 120
|4 || Novice || 100 || 54 || 21
|-
|-
|6 || Novice || 140
|5 || Novice || 120 || 55 || 22
|-
|-
|7 || Novice || 160
|6 || Novice || 140 || 56 || 22
|-
|-
|8 || Novice || 180
|7 || Novice || 160 || 57 || 22
|-
|-
|9 || Novice || 200
|8 || Novice || 180 || 58 || 23
|-
|-
|10 || Apprentice || 220
|9 || Novice || 200 || 59 || 23
|-
|-
|11 || || 240
|10 || Apprentice || 220 || 60 || 24
|-
|-
|12 || || 260
|11 || || 240 || 61 || 24
|-
|-
|13 || || 280
|12 || || 260 || 62 || 24
|-
|-
|14 || || 300
|13 || || 280 || 63 || 25
|-
|-
|15 || || 320
|14 || || 300 || 64 || 25
|-
|-
|16 || || 340
|15 || || 320 || 65 || 26
|-
|-
|17 || || 360
|16 || || 340 || 66 || 26
|-
|-
|18 || || 380
|17 || || 360 || 67 || 26
|-
|-
|19 || || 400
|18 || || 380 || 68 || 27
|-
|-
|20 || || 420
|19 || || 400 || 69 || 27
|-
|-
|21 || || 440
|20 || || 420 || 70 || 28
|-
|-
|22 || || 460
|21 || || 440 || 71 || 28
|-
|-
|23 || || 480
|22 || || 460 || 72 || 28
|-
|-
|24 || || 500
|23 || || 480 || 73 || 29
|-
|-
|25 || || 520
|24 || || 500 || 74 || 29
|-
|-
|26 || || 540
|25 || || 520 || 75 || 30
|-
|-
|27 || || 560
|26 || || 540 || 76 || 30
|-
|-
|28 || || 580
|27 || || 560 || 77 || 30
|-
|-
|29 || || 600
|28 || || 580 || 78 || 31
|-
|-
|30 || || 620
|29 || || 600 || 79 || 31
|-
|-
|31 || || 640
|30 || || 620 || 80 || 32
|-
|-
|32 || || 660
|31 || || 640 || 81 || 32
|-
|-
|33 || || 680
|32 || || 660 || 82 || 32
|-
|-
|34 || || 700
|33 || || 680 || 83 || 33
|-
|-
|35 || || 720
|34 || || 700 || 84 || 33
|-
|-
|36 || || 740
|35 || || 720 || 85 || 34
|-
|-
|37 || || 760
|36 || || 740 || 86 || 34
|-
|-
|38 || || 780
|37 || || 760 || 87 || 34
|-
|-
|39 || || 800
|38 || || 780 || 88 || 35
|-
|-
|40 || || 820
|39 || || 800 || 89 || 35
|-
|-
|41 || || 840
|40 || || 820 || 90 || 36
|-
|-
|42 || || 860
|41 || || 840 || 91 || 36
|-
|-
|43 || || 880
|42 || || 860 || 92 || 36
|-
|-
|44 || || 900
|43 || || 880 || 93 || 37
|-
|-
|45 || || 920
|44 || || 900 || 94 || 37
|-
|-
|46 || || 940
|45 || || 920 || 95 || 38
|-
|-
|47 || || 960
|46 || || 940 || 96 || 38
|-
|-
|48 || || 980
|47 || || 960 || 97 || 38
|-
|-
|49 || || 1000
|48 || || 980 || 98 || 39
 
|-
|49 || || 1000 || 99 || 39
|-
|50 || || - || 100 || 40
|}
|}



Revision as of 05:19, 11 July 2012

The Forge allows players to reforge and improve their equipment. It does not allow for the creation of new equipment from scratch.

Reforging is done using the materials brought to players by their monsters, drops in battles, or purchased in the Bazaar's item shop.

Upgrading

  • No bindings for increasing any proc stats exist.
  • Only stats that already exist on the gear can be increased. No new stats may be added.
  • Stats can only be increased.
  • Each upgrade level adds 1% to the base stat in question.
  • Each upgrade adds 1 level to the equipment (similar to Item World).
  • Most upgrades are limited to 20 levels, except for physical and magical damage which go up to +50.

Enhancements

  • Gives time-limited bonuses to equipment in order to make them more powerful.
  • Requires a shard to activate.
  • Expires after 4 hours real-time.
  • Multiple shards can be applied the same equipment simultaneously.
    • Additional shards can be applied multiple times to extend the effect's duration.

Forge Level

Every time a player upgrade an equipment, the forge will gain a certain amount of experience.

  • The Forge level is capped at 50.
  • The amount of experience depends on the quality of the upgraded equipment and the level of the upgrade. It ranges from 1-10.
  • A legendary equipment will gain about five times the experience compared to an average equipment.
  • The upgrade cap will be increased by Forge level.

Forge Ranks

  • Experience to reach next forge level = (Current forge level * 20) + 20
  • Upgrade cap increases by 2% per forge level, rounded down
    • At forge level 50 the upgrade cap will increase from 50/20 to 100/40

Materials

Basic Materials

These come in Low, Mid, and High-grade varieties.

Name Required to Reforge & Upgrade
Cloth Cloth armor
Leather Light armor and Shields
Metals Heavy armor and Weapons
Wood Staffs and Shields

Rares

Name Required to Reforge
Crystallized Phazon Phase armor
Shade Fragment Shade armor
Kevlar Piece Kevlar armor
Repurposed Actuator Power armor
Shielding Rune Shield armor

Bindings

Name Upgrades
Binding of Slaughter Base Physical Damage
Binding of Balance Physical Hit Chance
Binding of Isaac Physical Crit Chance
Binding of Destruction Base Magical Damage
Binding of Focus Magical Hit Chance
Binding of Friendship Magical Crit Chance
Binding of Protection Physical Defense
Binding of the Fleet Evade Chance
Binding of the Barrier Block Chance
Binding of the Nimble Parry Chance
Binding of the Elementalist Elemental Magic Proficiency
Binding of the Heaven-sent Divine Magic Proficiency
Binding of the Demon-fiend Forbidden Magic Proficiency
Binding of the Curse-weaver Depreciating Magic Proficiency
Binding of the Earth-walker Supportive Magic Proficiency
Binding of the Priestess Curative Magic Proficiency
Binding of Surtr Fire Spell Damage
Binding of Niflheim Cold Spell Damage
Binding of Mjolnir Elec Spell Damage
Binding of Freyr Wind Spell Damage
Binding of Heimdall Holy Spell Damage
Binding of Fenrir Dark Spell Damage
Binding of Dampening Crushing Mitigation
Binding of Stone-skin Slashing Mitigation
Binding of Deflection Piercing Mitigation
Binding of the Fire-eater Fire Mitigation
Binding of the Frost-born Cold Mitigation
Binding of the Thunder-child Elec Mitigation
Binding of the Wind-waker Wind Mitigation
Binding of the Thrice-blessed Holy Mitigation
Binding of the Spirit-ward Dark Mitigation
Binding of the Ox Strength
Binding of the Raccoon Dexterity
Binding of the Cheetah Agility
Binding of the Turtle Endurance
Binding of the Fox Intelligence
Binding of the Owl Wisdom
Binding of Warding Magical Mitigation
Binding of Negation Resist Chance

Shards

Name Weapons Armors Effect
Voidseeker's Blessing The weapon's damage type is changed to void, and it has perfect accuracy.
Suffused Aether Gives +10% mana conservation bonus and a +50% magic accuracy bonus.
Featherweight Charm Eliminate the equipment's burden and interference.

Materials Costs

  • Each upgrade requires some basic materials and 1 binding corresponding to which stats get upgraded.
    • The amount required varies based on the equipment's quality and the number of upgrades already done in that stat. As the equipment is upgraded further it will require more high-grade materials, although the total number of materials needed should remain the same.
  • For rarer equipment (phase, kevlar, shade, power, shield armors) a special component is required to upgrade them by a level in a stat. Doing so however, allows for all other stats to be upgraded to that level without another special component.

See also

HentaiVerse Navigation
Character Menu StatsTrainingSettingsPersonaIsekai
Abilities SkillsSpells (Spell Damage‎)Spirit Stance
Levels Experience PointsLeveling UpRanksLevel and Rank Table
Info. Action SpeedOverchargeProficienciesStamina
Services Bazaar Equipment ShopItem ShopMonster Lab (Monster Stats)ShrineMoogleMailThe LotteryThe Market
The Forge RepairUpgradeEnchantSalvageReforgeSoulFuse
Items Drops Loot Drop RollsObsolete Items
Equipment Equipment BasicsDetailed Equip CharacteristicsWeapon ProcsStatsBurdenInterferenceEquipment RangesLevel Scaling
Battles Modes ArenaGrindfestItem WorldRandom EncounterRing of BloodThe Tower
Info. BestiaryDamage TypesDamage (Physical Damage)Enemy ProcsRiddleMaster
Isekai The Tower RankingRewards
Info. SeasonsRewardsRules
Misc. Currency CreditsGallery PointsHathHath Perks
Strategy Play StylesAdviceAdvanced Advice
System Dawn of a New DayBugsTechnical IssuesFAQHotkeysScripts & Tools