Talk:The Forge

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From unforged to forged:

BaseRoll = rounddown(UnforgedBase / Fluctuation)
QualityBonus = UnforgedBase / Fluctuation - BaseRoll
ForgedBase = Fluctuation * (ForgeFactor * BaseRoll + QualityBonus)

From forged to unforged:

BaseRoll = rounddown(ForgedBase / Fluctuation / ForgeFactor)
QualityBonus = ForgedBase / Fluctuation - BaseRoll * ForgeFactor
UnforgedBase = Fluctuation * (BaseRoll + QualityBonus)