Experience Points: Difference between revisions

From EHWiki
Jump to navigationJump to search
No edit summary
m Added new arena multipliers to Ways to Affect EXP Gains
 
(41 intermediate revisions by 7 users not shown)
Line 1: Line 1:
Experience points (EXP) are what increases the player's [[Leveling Up|Henjutsu Level]]. In the [[HentaiVerse]], EXP can be used to increase a player's [[Character_Stats#Primary Attributes|Primary Attributes]].  
Experience points (EXP) are what increases the player's [[Leveling Up|Henjutsu Level]]. In the [[HentaiVerse]], EXP can be used to increase a player's [[Character_Stats#Primary Attributes|Primary Attributes]].  


[[Image:Point.png]] '''Receiving 0 EXP gains means having low [[Stamina]]; wait a full day before battling.'''
[[Image:Point.png]] '''Receiving 0 EXP gains means your [[Stamina]] is less than 1; wait for it to recover before attempting a new battle.'''


==Sources==
==Sources==
Line 8: Line 8:
**Players must complete the [[battle]] round to receive the reward.
**Players must complete the [[battle]] round to receive the reward.
*During the [[Dawn of a New Day]] event.
*During the [[Dawn of a New Day]] event.
**Always gives at most 5% of the required EXP for the next [[level]]. The actual amount is affected by the forum posting bonus ([[#Ways to Affect EXP Gains|see below]]).
**Always gives 5% of the required EXP for the next [[level]] (stops when level 500 has been reached).
**Players must visit the E-Hentai [http://e-hentai.org front page] or the [[Galleries]] to trigger the event.
**Players must visit the E-Hentai [https://e-hentai.org/news.php news page] or a [[gallery]] to trigger the event.


==Monsters==
== Player Multipliers ==
The EXP reward from killing a monster is a base of 5 (Pre-0.76), further modified by:
Player multipliers are multiplicative with only some sources grouped together:
* Its [[Battles#Monster_Side|level]]. (Stated next to its name)
'''player_multipliers''' = roundup(base_exp * stamina_bonus * difficulty_bonus * arena_bonus * (1 + hath_perk_bonus + training_bonus) * (1 + star_bonus) * (1 + award_bonus) * (1 + toplist_bonus) * (1 + posting_bonus))
* Its [[Monster_Lab#Monster_Stats_&_Power_Level|Power Level]] (as (1 + PL / 200)).
 
* Item [[quality]], for battles in the [[Item World]].
== Monster Exp Formula ==
The monster exp formula is as follows:
'''exp''' = roundup( ( 3 + clamp(monster_lvl, 1, 300)^1.193 / 6 ) * ( 1 + monster_plvl / 500 ) * player_multipliers )


==Ways to Affect EXP Gains==
==Ways to Affect EXP Gains==
Amounts in <span style="color:red">red</span> are decreases as opposed to increases.
{|border="1" class="wikitable" width="100%"
{|border="1" class="wikitable" width="100%"
!Method
!Method
!Amount
!Amount
!Maximum
!Maximum
!Duration
!Duration/Notes
|-
|[[HentaiVerse Settings#Challenge_Level|Difficulty]] setting || 1x, 2x, 4x, 6x, 10x, 15x, 20x || 20x || Adjustable out of battle
|-
|[[Stamina#Effect|Stamina]] status || <span style="color:red">0x</span>, 1x, 2x  || 2x || Based on [[Stamina]]
|-
|Adept Learner [[training]] || +1% per rank, up to +300% || rowspan=2 | 5x || rowspan=2 | Permanent
|-
|-
|[[HentaiVerse Settings#Challenge_Level|Difficulty setting]] || 1x, 2x, 4x, 6x, 9x, 12x, 15x, 20x || 20x || Adjustable out of battle
|[[Hath Perks]]
|| +25%, +50%, +75%, +100%
|-
|-
|[[Stamina#Effect|Stamina]] Status || <span style="color:red">0x</span>, 1x, 2x  || 2x || (See [[Stamina]])
|Posting once in the [[forums]]
| +100% || 2x || 30 Days
|-
|-
|Higher level Arenas ([[Arena#Longest_Journey|Longest Journey]] and up) || 1.1x, 1.2x, 1.3x, 1.5x, 1.6x, 1.8x, 1.9x, 2x, 2.2x, 2.5x, 3x || 3x || Selectable out of battle, limit 1 of each per day
|Placing within top 25 in the [[Toplists|toplist]] || +1% per ranking above 26th (additional +5% for every rank, up to +50%). Multiple placements grants a cumulative bonus. || 1.5x (for a single placement) || Until next [[Dawn]].
|-
|-
|Adept Learner [[training]] || +1% per rank ||width="65px"| +300% || Permanent
|[[Stars]] || +25%, +50%, +100%, +150%, +200%, +250%, +300%, +350%, +400%, +450%, +500%, +600%, +700% || 8x || rowspan=2 width=100px | Permanent
|-
|-
|Posting in the [[forums]]
|[[Awards]] || Varies per rank, category, and year || Varies
* One post per day is sufficient to be considered active
| +5% per post? || +100%? || 30 Days
|-
|-
|Placing within top 25 in any of the [[Toplists]]<sup>1</sup> || +1% per rank above 26th (+5% per if above 6th) per category || +50% per category || Until next [[Dawn]]
!colspan="4" align="center"| [[Battle Modes]]
|-
|-
|[[Stars]] || +25%, +50%, +100%, +150%, +200%, +250%, +300%, +350%, +400%, +450%, +500%, +600%, +700% || +700% ||rowspan="3" width="100px"| Permanent
|[[Item World]]s || 1x - 1.2x || 1.2x || Based on [[Detailed Equip Characteristics#Quality|equipment quality]]
|-
|-
|[[Hath Perks]] || +25%, +50%, +75%, +100% || +100%
|Higher level [[Arenas]] (Longest Journey and above) || 1.1x, 1.2x, 1.3x, 1.5x, 1.6x, 1.8x, 1.9x, 2x, 2.2x, 2.5x, 3x, 4x, 5x || 5x || Selectable out of battle, limit 1 of each per day
|-
|-
|[[Awards]] || Varies per rank, category, and year || Varies
|[[Random Encounter]]s || 5x || 5x || N/A
|}
|}
<sup>1</sup> - Activates a few minutes after the [[Dawn of a New Day]] event (after the toplists results are calculated).
==Formula==
An '''estimated''' formula for calculating EXP bonuses:
<pre<includeonly></includeonly> style="overflow: auto;{{{style|}}}">roundup(base_exp * stamina_bonus * difficulty_bonus * arena_bonus * (1 + hath_perk_bonus / 100) * (1 + star_bonus / 100) * (1 + award_bonus / 100) * (1 + toplist_bonus / 100) * (1 + posting_bonus / 100) * (1 + training_bonus / 100))</pre>


==Avoiding EXP==
==Avoiding EXP==
Players who wish to avoid EXP gains may do the following:
Players who wish to avoid or reduce EXP gains may do the following:
*Die or [[Skills#Universal_Skills|flee]] from battles
*[[Dying|Die]] or [[Skills#Universal_Skills|flee]] from battles. Players will still gain the experience of already completed rounds.
*Keep [[Stamina]] below 10 (note that this prevents '''any''' gains from [[combat]])
*Not posting on the [[Forum]] for 30 days.


==See also==
==See also==

Latest revision as of 21:07, 2 December 2021

Experience points (EXP) are what increases the player's Henjutsu Level. In the HentaiVerse, EXP can be used to increase a player's Primary Attributes.

Receiving 0 EXP gains means your Stamina is less than 1; wait for it to recover before attempting a new battle.

Sources

  • Through victories against monster battles.
    • The amount is dependent on several factors listed below.
    • Players must complete the battle round to receive the reward.
  • During the Dawn of a New Day event.
    • Always gives 5% of the required EXP for the next level (stops when level 500 has been reached).
    • Players must visit the E-Hentai news page or a gallery to trigger the event.

Player Multipliers

Player multipliers are multiplicative with only some sources grouped together:

player_multipliers = roundup(base_exp * stamina_bonus * difficulty_bonus * arena_bonus * (1 + hath_perk_bonus + training_bonus) * (1 + star_bonus) * (1 + award_bonus) * (1 + toplist_bonus) * (1 + posting_bonus))

Monster Exp Formula

The monster exp formula is as follows:

exp = roundup( ( 3 + clamp(monster_lvl, 1, 300)^1.193 / 6 ) * ( 1 + monster_plvl / 500 ) * player_multipliers )

Ways to Affect EXP Gains

Method Amount Maximum Duration/Notes
Difficulty setting 1x, 2x, 4x, 6x, 10x, 15x, 20x 20x Adjustable out of battle
Stamina status 0x, 1x, 2x 2x Based on Stamina
Adept Learner training +1% per rank, up to +300% 5x Permanent
Hath Perks +25%, +50%, +75%, +100%
Posting once in the forums +100% 2x 30 Days
Placing within top 25 in the toplist +1% per ranking above 26th (additional +5% for every rank, up to +50%). Multiple placements grants a cumulative bonus. 1.5x (for a single placement) Until next Dawn.
Stars +25%, +50%, +100%, +150%, +200%, +250%, +300%, +350%, +400%, +450%, +500%, +600%, +700% 8x Permanent
Awards Varies per rank, category, and year Varies
Battle Modes
Item Worlds 1x - 1.2x 1.2x Based on equipment quality
Higher level Arenas (Longest Journey and above) 1.1x, 1.2x, 1.3x, 1.5x, 1.6x, 1.8x, 1.9x, 2x, 2.2x, 2.5x, 3x, 4x, 5x 5x Selectable out of battle, limit 1 of each per day
Random Encounters 5x 5x N/A

Avoiding EXP

Players who wish to avoid or reduce EXP gains may do the following:

  • Die or flee from battles. Players will still gain the experience of already completed rounds.
  • Not posting on the Forum for 30 days.

See also

HentaiVerse Navigation
Character Menu StatsTrainingSettingsPersonaIsekai
Abilities SkillsSpells (Spell Damage‎)Spirit Stance
Levels Experience PointsLeveling UpRanksLevel and Rank Table
Info. Action SpeedOverchargeProficienciesStamina
Services Bazaar Equipment ShopItem ShopMonster Lab (Monster Stats)ShrineMoogleMailThe LotteryThe Market
The Forge RepairUpgradeEnchantSalvageReforgeSoulFuse
Items Drops Loot Drop RollsObsolete Items
Equipment Equipment BasicsDetailed Equip CharacteristicsWeapon ProcsStatsBurdenInterferenceEquipment RangesLevel Scaling
Battles Modes ArenaGrindfestItem WorldRandom EncounterRing of BloodThe Tower
Info. BestiaryDamage TypesDamage (Physical Damage)Enemy ProcsRiddleMaster
Isekai The Tower RankingRewards
Info. SeasonsRewardsRules
Misc. Currency CreditsGallery PointsHathHath Perks
Strategy Play StylesAdviceAdvanced Advice
System Dawn of a New DayBugsTechnical IssuesFAQHotkeysScripts & Tools