Experience Points: Difference between revisions

From EHWiki
Jump to navigationJump to search
New page: Experience points (EXP) are what increases the user's Henjutsu Level. EXP can be obtained through victories against monster battles, and the Dawn of a New Day event. The rate of EXP gai...
 
m Added new arena multipliers to Ways to Affect EXP Gains
 
(106 intermediate revisions by 15 users not shown)
Line 1: Line 1:
Experience points (EXP) are what increases the user's Henjutsu Level.
Experience points (EXP) are what increases the player's [[Leveling Up|Henjutsu Level]]. In the [[HentaiVerse]], EXP can be used to increase a player's [[Character_Stats#Primary Attributes|Primary Attributes]].  


EXP can be obtained through victories against monster battles, and the Dawn of a New Day event.
[[Image:Point.png]] '''Receiving 0 EXP gains means your [[Stamina]] is less than 1; wait for it to recover before attempting a new battle.'''


==Sources==
*Through victories against monster [[battles]].
**The amount is dependent on several factors [[#Monsters|listed below]].
**Players must complete the [[battle]] round to receive the reward.
*During the [[Dawn of a New Day]] event.
**Always gives 5% of the required EXP for the next [[level]] (stops when level 500 has been reached).
**Players must visit the E-Hentai [https://e-hentai.org/news.php news page] or a [[gallery]] to trigger the event.


The rate of EXP gain can be increased with [[Aura|auras]], [[Training|training]], and [[Hath Perks|Hath perks]].
== Player Multipliers ==
Player multipliers are multiplicative with only some sources grouped together:
'''player_multipliers''' = roundup(base_exp * stamina_bonus * difficulty_bonus * arena_bonus * (1 + hath_perk_bonus + training_bonus) * (1 + star_bonus) * (1 + award_bonus) * (1 + toplist_bonus) * (1 + posting_bonus))


Also, the rate of temporary EXP gain can also be given through the the [[Toplists|toplists]], as the user's position in the toplist can fluctuate over time. An EXP bonus is also given for the user's in the toplist shortly after the Dawn of a New Day event.  
== Monster Exp Formula ==
The monster exp formula is as follows:
'''exp''' = roundup( ( 3 + clamp(monster_lvl, 1, 300)^1.193 / 6 ) * ( 1 + monster_plvl / 500 ) * player_multipliers )


==Ways to Affect EXP Gains==
{|border="1" class="wikitable" width="100%"
!Method
!Amount
!Maximum
!Duration/Notes
|-
|[[HentaiVerse Settings#Challenge_Level|Difficulty]] setting || 1x, 2x, 4x, 6x, 10x, 15x, 20x || 20x || Adjustable out of battle
|-
|[[Stamina#Effect|Stamina]] status || <span style="color:red">0x</span>, 1x, 2x  || 2x || Based on [[Stamina]]
|-
|Adept Learner [[training]] || +1% per rank, up to +300% || rowspan=2 | 5x || rowspan=2 | Permanent
|-
|[[Hath Perks]]
|| +25%, +50%, +75%, +100%
|-
|Posting once in the [[forums]]
| +100% || 2x || 30 Days
|-
|Placing within top 25 in the [[Toplists|toplist]] || +1% per ranking above 26th (additional +5% for every rank, up to +50%). Multiple placements grants a cumulative bonus. || 1.5x (for a single placement) || Until next [[Dawn]].
|-
|[[Stars]] || +25%, +50%, +100%, +150%, +200%, +250%, +300%, +350%, +400%, +450%, +500%, +600%, +700% || 8x || rowspan=2 width=100px | Permanent
|-
|[[Awards]] || Varies per rank, category, and year || Varies
|-
!colspan="4" align="center"| [[Battle Modes]]
|-
|[[Item World]]s || 1x - 1.2x || 1.2x || Based on [[Detailed Equip Characteristics#Quality|equipment quality]]
|-
|Higher level [[Arenas]] (Longest Journey and above) || 1.1x, 1.2x, 1.3x, 1.5x, 1.6x, 1.8x, 1.9x, 2x, 2.2x, 2.5x, 3x, 4x, 5x || 5x || Selectable out of battle, limit 1 of each per day
|-
|[[Random Encounter]]s || 5x || 5x || N/A
|}


In the [[HentaiVerse]] system, EXP can be used to increase a user's Primary Attributes.
==Avoiding EXP==
Players who wish to avoid or reduce EXP gains may do the following:
*[[Dying|Die]] or [[Skills#Universal_Skills|flee]] from battles. Players will still gain the experience of already completed rounds.
*Not posting on the [[Forum]] for 30 days.
 
==See also==
*[[Leveling Up]]
*[[Level and Rank Table]]
*[[Ranks]]
 
{{HVnav}}

Latest revision as of 21:07, 2 December 2021

Experience points (EXP) are what increases the player's Henjutsu Level. In the HentaiVerse, EXP can be used to increase a player's Primary Attributes.

Receiving 0 EXP gains means your Stamina is less than 1; wait for it to recover before attempting a new battle.

Sources

  • Through victories against monster battles.
    • The amount is dependent on several factors listed below.
    • Players must complete the battle round to receive the reward.
  • During the Dawn of a New Day event.
    • Always gives 5% of the required EXP for the next level (stops when level 500 has been reached).
    • Players must visit the E-Hentai news page or a gallery to trigger the event.

Player Multipliers

Player multipliers are multiplicative with only some sources grouped together:

player_multipliers = roundup(base_exp * stamina_bonus * difficulty_bonus * arena_bonus * (1 + hath_perk_bonus + training_bonus) * (1 + star_bonus) * (1 + award_bonus) * (1 + toplist_bonus) * (1 + posting_bonus))

Monster Exp Formula

The monster exp formula is as follows:

exp = roundup( ( 3 + clamp(monster_lvl, 1, 300)^1.193 / 6 ) * ( 1 + monster_plvl / 500 ) * player_multipliers )

Ways to Affect EXP Gains

Method Amount Maximum Duration/Notes
Difficulty setting 1x, 2x, 4x, 6x, 10x, 15x, 20x 20x Adjustable out of battle
Stamina status 0x, 1x, 2x 2x Based on Stamina
Adept Learner training +1% per rank, up to +300% 5x Permanent
Hath Perks +25%, +50%, +75%, +100%
Posting once in the forums +100% 2x 30 Days
Placing within top 25 in the toplist +1% per ranking above 26th (additional +5% for every rank, up to +50%). Multiple placements grants a cumulative bonus. 1.5x (for a single placement) Until next Dawn.
Stars +25%, +50%, +100%, +150%, +200%, +250%, +300%, +350%, +400%, +450%, +500%, +600%, +700% 8x Permanent
Awards Varies per rank, category, and year Varies
Battle Modes
Item Worlds 1x - 1.2x 1.2x Based on equipment quality
Higher level Arenas (Longest Journey and above) 1.1x, 1.2x, 1.3x, 1.5x, 1.6x, 1.8x, 1.9x, 2x, 2.2x, 2.5x, 3x, 4x, 5x 5x Selectable out of battle, limit 1 of each per day
Random Encounters 5x 5x N/A

Avoiding EXP

Players who wish to avoid or reduce EXP gains may do the following:

  • Die or flee from battles. Players will still gain the experience of already completed rounds.
  • Not posting on the Forum for 30 days.

See also

HentaiVerse Navigation
Character Menu StatsTrainingSettingsPersonaIsekai
Abilities SkillsSpells (Spell Damage‎)Spirit Stance
Levels Experience PointsLeveling UpRanksLevel and Rank Table
Info. Action SpeedOverchargeProficienciesStamina
Services Bazaar Equipment ShopItem ShopMonster Lab (Monster Stats)ShrineMoogleMailThe LotteryThe Market
The Forge RepairUpgradeEnchantSalvageReforgeSoulFuse
Items Drops Loot Drop RollsObsolete Items
Equipment Equipment BasicsDetailed Equip CharacteristicsWeapon ProcsStatsBurdenInterferenceEquipment RangesLevel Scaling
Battles Modes ArenaGrindfestItem WorldRandom EncounterRing of BloodThe Tower
Info. BestiaryDamage TypesDamage (Physical Damage)Enemy ProcsRiddleMaster
Isekai The Tower RankingRewards
Info. SeasonsRewardsRules
Misc. Currency CreditsGallery PointsHathHath Perks
Strategy Play StylesAdviceAdvanced Advice
System Dawn of a New DayBugsTechnical IssuesFAQHotkeysScripts & Tools