Armor: Difference between revisions
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When wearing all cloth armor, every 10 [[proficiency]] in cloth armor gives: | When wearing all cloth armor, every 10 [[proficiency]] in cloth armor gives: | ||
*+ 0.25% [[Spell]] Crit Chance | *+ 0.25% [[Spell]] Crit Chance | ||
*+ 0. | *+ 0.7% Magical Mitigation | ||
*+ 1 Wisdom | *+ 1 Wisdom | ||
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When wearing all light armor, every 10 [[proficiency]] in light armor gives: | When wearing all light armor, every 10 [[proficiency]] in light armor gives: | ||
*+ 0.25% Attack Crit Chance | *+ 0.25% Attack Crit Chance | ||
*+ 0. | *+ 0.7% Resist | ||
*+ 1 Agility | *+ 1 Agility | ||
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When wearing all heavy armor, every 10 [[proficiency]] in heavy armor gives: | When wearing all heavy armor, every 10 [[proficiency]] in heavy armor gives: | ||
*+ 0. | *+ 0.7% Crushing/Slashing/Piercing Mitigation | ||
*- 1 Burden | *- 1 Burden | ||
*+ 1 Endurance | *+ 1 Endurance | ||
Revision as of 05:42, 7 February 2012
Armor can be divided into three different categories with 3 types of each. Each type has particular strengths and weaknesses and suit the needs of different character builds and play styles. Each category of armors gives different stats as proficiency increases if the player is wearing the full set of armor.
Note: These lists describe armors that are currently on the loot table. The equipment shop may contain armor from previous versions of the game with unusual stats or types that no longer drop.
Cloth Armor
Cloth armors gives the lowest physical/magical mitigation but also has the lowest burden and no interference. Cloth armor also increases Magic Accuracy and Evade Chance.
| Cotton | Protective mage cloth; drops in variants that boost generic protection and elemental mitigation |
| Gossamer | Proficiency-boosting mage cloth; drops in variants that boost magic proficiencies, as well as Fox/Owl |
| Phase | Rare elemental-boosting mage cloth with zero burden and high evade; drops in variants that boost elemental damage, as well as Fox/Owl |
When wearing all cloth armor, every 10 proficiency in cloth armor gives:
- + 0.25% Spell Crit Chance
- + 0.7% Magical Mitigation
- + 1 Wisdom
Light Armor
Light armors have moderate physical mitigation and low to moderate magical mitigation with moderate burden and interference. Light armors also increase Evade and Resist Chance.
| Leather | Basic physical protection light armor; drops in variants that increase resistance and elemental protection or boosts physical protection by various ways |
| Kevlar | Rare high-mitigation physical protect light armor; drops in variants that further boost physical protection |
| Shade | Rare no-burden high-evade/resist armor with physical damage/accuracy bonuses; drops in variants that boost evade/resist, crit/hit chances and primary attributes, as well as reductions in burden/interference |
When wearing all light armor, every 10 proficiency in light armor gives:
- + 0.25% Attack Crit Chance
- + 0.7% Resist
- + 1 Agility
Heavy Armor
Heavy armors have high physical mitigation and moderate magical mitigation with high burden and interference.
| Plate | Highest physical protection heavy armor; drops in variants that boosts physical protection, resistance, or elemental protection |
| Shield | Rare physical protection heavy armor with block bonus |
| Power Armor | Rare physical protection heavy armor with physical damage/accuracy/critical bonuses |
When wearing all heavy armor, every 10 proficiency in heavy armor gives:
- + 0.7% Crushing/Slashing/Piercing Mitigation
- - 1 Burden
- + 1 Endurance