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为翻译HV部分新增页面Detailed Equip Characteristics做准备。
Chjj30 (talk | contribs)
完成“品质”部分的翻译。
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[[Equipment Basics|Equipment]] may have advanced modifiers that alter their possible stat ranges, or add new stats to an equipment that would otherwise not have them. These characteristics include Quality, Prefixes and Suffixes.
[[Equipment/Chinese|裝備]]可能擁有進階的修飾語,用以變更裝備本身可用用屬性的數值變動範圍,或者在一件裝備上添加裝備本身原本所不具備的新的屬性。這些特征包括品質、前綴和後綴。


=Quality=
=Quality=


Quality directly determines how high the stats on an equipment can be (or low, in the case of Burden & Interference).
'''品質'''(Quality)直接決定了一件裝備的數值可以到多高 (或者,可以到多低,如果是[[Interference/Chinese|干擾]]和[[Burden/Chinese|負重]]的話)


Some qualities have additional effects on the equipment characteristics, listed in the table below.
部分品質等級對裝備的特征具有額外效果,這些被列入下方的表格之中。


{|class="wikitable"
{|class="wikitable"
!Name
!品質
!PXP At 0
!0 級潛經驗
!Notes
!附註
|-
|-
|Crude || 103-138 ||
|'''Crude'''(粗糙) || 103~138  
*Never has a [[Equipment_Prefixes|prefix]].
|
*Never has a [[Equipment_Suffixes|suffix]].
*永不會有[[Equipment Prefixes/Chinese|前綴]]
*Drops Level Unassigned
*永不會有[[Equipment Suffixes/Chinese|後綴]]
*掉落時沒有被賦予等級。
|-
|-
|Fair || ~139-187 ||
|'''Fair'''(尚可) || 約 139~187  
|
|-
|-
|Average || ~188-227 ||
|'''Average'''(普通)
*Can have a [[Equipment_Suffixes|suffix]]
| ~188-227 ||
*可以擁有[[Equipment Suffixes/Chinese|後綴]]
|-
|-
|Superior || ~228-282 ||
|'''Superior'''(優秀) || 約 228~282  
*Guaranteed a [[Equipment_Suffixes|suffix]].
|
*Can have a [[Equipment_Prefixes|prefix]].
*保證擁有[[Equipment Suffixes/Chinese|後綴]]
*Assigned the player's [[level]] as soon as it drops.
*可以擁有[[Equipment Prefixes/Chinese|前綴]]
*一旦掉落就被指定為玩家的[[Leveling Up/Chinese|等級]]
|-
|-
|Exquisite || ~277-303 ||
|'''Exquisite'''(精緻) || 約 277~303 ||
|-
|-
|Magnificent || ~304-348 ||
|'''Magnificent'''(華麗) || 約 304~348 ||
*Base drop chance = 0.0005%
*基礎掉落概率為0.0005%
|-
|-
|Legendary || ~348-399 ||
|'''Legendary'''(傳奇)
*Guaranteed a [[Equipment_Prefixes|prefix]].
| 約 348~399  
*85-100% of maximum stats (varies on each stat).
|
*Guaranteed all applicable [[Character_Stats#Primary_Attributes|attribute bonuses]] (except on shields, which roll 3 out of their 4 possibilities).
*保證擁有[[Equipment Prefixes/Chinese|前綴]]
*Base drop chance = 0.00025%
*每項數值介於最大值的 85%~100% 之間(每項數值的百分比各不相同)。
*Can only drop on Hell and higher difficulties.
*保證擁有所有適用的主要屬性(除了盾牌。盾牌從四種可能出現的主要屬性中隨機選擇三種)。
*基礎掉落概率為0.00025%
*只在Hell或更高難度掉落。
|-
|-
|Peerless || 368-421 ||
|'''Peerless'''(無雙) || 368-421 ||
*Guaranteed all stats maxed.
*保證所有數值都是最高能力值。
*Can only drop on Hell and higher difficulties.
*只在Hell或更高難度掉落。
*Drop chance on Hell: 1 in 1,000,000
*在Hell的掉落概率:1比1,000,000
*Drop chance on Nintendo: 1 in 333,333~
*在Nintendo的掉落概率:1比333,333
*Drop chance on IWBTH: 1 in 200,000
*在IWBTH的掉落概率:1比200,000
*Drop chance on PFUDOR: 1 in 100,000
*在PFUDOR的掉落概率:1比100,000
|}
|}


''Note: in older versions of Hentaiverse, equipment stats were rolled first, and then quality was determined from their average. This meant some equipment could have some very low stats. In modern Hentaiverse, quality is rolled first, and then stats are generated - guaranteeing they fall within a minimum and maximum range.''
''注意:在旧版本的Hentaiverse中,装备的数值会先被骰动,然后再由数值的平均程度决定装备的品质。这意味着,某些装备可能会拥有极低的数值。在当前版本的Hentaiverse中,品质会先被骰动,然后再生成数值——这保证了各项数值会落在给定的最小值和最大值的范围之间。''


=Prefixes=
=Prefixes=

Revision as of 19:44, 1 March 2021

裝備可能擁有進階的修飾語,用以變更裝備本身可用用屬性的數值變動範圍,或者在一件裝備上添加裝備本身原本所不具備的新的屬性。這些特征包括品質、前綴和後綴。

Quality

品質(Quality)直接決定了一件裝備的數值可以到多高 (或者,可以到多低,如果是干擾負重的話)。

部分品質等級對裝備的特征具有額外效果,這些被列入下方的表格之中。

品質 0 級潛經驗 附註
Crude(粗糙) 103~138
  • 永不會有前綴
  • 永不會有後綴
  • 掉落時沒有被賦予等級。
Fair(尚可) 約 139~187
Average(普通) ~188-227
Superior(優秀) 約 228~282
Exquisite(精緻) 約 277~303
Magnificent(華麗) 約 304~348
  • 基礎掉落概率為0.0005%。
Legendary(傳奇) 約 348~399
  • 保證擁有前綴
  • 每項數值介於最大值的 85%~100% 之間(每項數值的百分比各不相同)。
  • 保證擁有所有適用的主要屬性(除了盾牌。盾牌從四種可能出現的主要屬性中隨機選擇三種)。
  • 基礎掉落概率為0.00025%。
  • 只在Hell或更高難度掉落。
Peerless(無雙) 368-421
  • 保證所有數值都是最高能力值。
  • 只在Hell或更高難度掉落。
  • 在Hell的掉落概率:1比1,000,000
  • 在Nintendo的掉落概率:1比333,333
  • 在IWBTH的掉落概率:1比200,000
  • 在PFUDOR的掉落概率:1比100,000

注意:在旧版本的Hentaiverse中,装备的数值会先被骰动,然后再由数值的平均程度决定装备的品质。这意味着,某些装备可能会拥有极低的数值。在当前版本的Hentaiverse中,品质会先被骰动,然后再生成数值——这保证了各项数值会落在给定的最小值和最大值的范围之间。

Prefixes

Prefixes are modifiers which can be identified in an equipment's name between the quality and the material type (ie, Peerless Hallowed Oak Staff of Heimdall).

Weapons

Weapons can roll seven possible prefixes: the six elemental types, or ethereal.

Note that any one weapon can have up to two Elemental Strikes plus Void Strike.

Elemental weapons:

  • Do not change the normal damage type of the weapon (ie, Slashing, Crushing or Piercing).
  • Gain a Spell Damage bonus to their respective element.
  • Gain an Elemental Strike effect in that element.
  • Will not gain any benefit from being enchanted with an infusion matching their elemental type.
  • At Item World Potency level 10, they will have their damage type changed to Void, and gain Void Strike. The original Elemental Strike is not removed.

Ethereal weapons:

  • Deal Void damage instead of the weapon's base type.
  • Do not gain any Spell Damage bonus.
  • Gain Void Strike.
  • At Item World Potency level 10, gains a random Elemental Strike.
Prefix Damage Type Distribution
Ethereal Void 20%
Fiery Fire 15%
Arctic Cold 15%
Shocking Elec 15%
Tempestuous Wind 15%
Hallowed Holy 10%
Demonic Dark 10%

Shields

Note that the distribution refers to the prefix drop rate for that type of shield only.

Shield type Prefix Distribution Effect
Buckler Reinforced 25% Increases Slashing, Crushing and Piercing mitigation.
Agile 25% Adds Attack Speed bonus.
Mithril 50% Reduces Burden.
Kite Shield Reinforced 25% Increases Slashing, Crushing and Piercing mitigation.
Agile 25% Adds Attack Speed bonus.
Mithril 50% Reduces Burden.
Force Shield Ruby 20% Adds Fire mitigation.
Cobalt 20% Adds Cold mitigation.
Amber 20% Adds Elec mitigation.
Jade 20% Adds Wind mitigation.
Zircon 10% Adds Holy mitigation.
Onyx 10% Adds Dark mitigation.

Armor

As with shields, note that the distribution refers to the prefix drop rate for that material only, except for the 'All Materials' section.

Material Prefix Distribution Effect
Cotton Charged 10% Adds Cast Speed bonus.
Frugal 10% Adds Mana Conservation bonus.
Phase Charged 10% Adds Cast Speed bonus.
Frugal 10% Adds Mana Conservation bonus.
Radiant 5% Adds Magic Damage bonus.
Mystic 5% Adds Spell Crit Damage bonus.
Leather Reinforced 10% Increases Slashing, Crushing and Piercing mitigation.
Agile 10% Adds Attack Speed bonus.
Shade Savage 10% Adds Physical Crit Damage bonus.
Agile 10% Adds Attack Speed bonus.
Plate Mithril 10% Reduces Burden.
Shielding 10% Adds Block chance.
Power Mithril 10% Reduces Burden.
Savage 10% Increases Physical Crit Damage bonus.
All Materials Ruby 15% (12.5% on Phase) Adds Fire mitigation.
Cobalt 15% (12.5% on Phase) Adds Cold mitigation.
Amber 15% (12.5% on Phase) Adds Elec mitigation.
Jade 15% (12.5% on Phase) Adds Wind mitigation.
Zircon 10% Adds Holy mitigation.
Onyx 10% Adds Dark mitigation.

Suffixes

Suffixes are modifiers which can be identified in an equipment's name at the end (ie, Peerless Hallowed Oak Staff of Heimdall).

One-Handed Weapons

Axes

Suffix Distribution Effect
Slaughter 65% Increases Attack Damage bonus.
the Vampire ~14% Adds 'Siphon Health' proc.
the Illithid ~14% Adds 'Siphon Mana' proc.
the Bansheee ~7% Adds 'Siphon Spirit' proc.

Clubs

Suffix Distribution Effect
Slaughter 30% Increases Attack Damage bonus.
Balance 30% Increases Attack Accuracy bonus and Physical Critical chance bonus.
the Nimble 20% Adds Parry chance.
the Battlecaster ~3% Adds Magic Accuracy Bonus, Mana Conservation Bonus, and has no Interference.
the Vampire ~7% Adds 'Siphon Health' proc.
the Illithid ~7% Adds 'Siphon Mana' proc.
the Bansheee ~3% Adds 'Siphon Spirit' proc.

Rapiers

Suffix Distribution Effect
Slaughter 30% Increases Attack Damage bonus.
Balance 30% Increases Attack Accuracy bonus and Physical Critical chance bonus.
the Nimble 20% Adds Parry chance.
the Battlecaster ~3% Adds Magic Accuracy Bonus, Mana Conservation Bonus, and has no Interference.
the Vampire ~7% Adds 'Siphon Health' proc.
the Illithid ~7% Adds 'Siphon Mana' proc.
the Bansheee ~3% Adds 'Siphon Spirit' proc.

Shortswords

Suffix Distribution Effect
Slaughter 33% Increases Attack Damage bonus.
Balance 33% Increases Attack Accuracy bonus and Physical Critical chance bonus.
Swiftness 11% Adds Attack Speed bonus.
the Battlecaster ~4% Adds Magic Accuracy Bonus, Mana Conservation Bonus, and has no Interference.
the Vampire ~7.5% Adds 'Siphon Health' proc.
the Illithid ~7.5% Adds 'Siphon Mana' proc.
the Bansheee ~4% Adds 'Siphon Spirit' proc.

Wakizashis

Suffix Distribution Effect
Slaughter 21% Increases Attack Damage bonus.
Balance 32% Increases Attack Accuracy bonus and Physical Critical chance bonus.
the Nimble 32% Adds Parry chance.
Swiftness 10% Adds Attack Speed bonus.
the Battlecaster ~5% Adds Magic Accuracy Bonus, Mana Conservation Bonus, and has no Interference.


Two-Handed Weapons

Estoc

Suffix Distribution Effect
Slaughter 37.5% Increases Attack Damage bonus.
Balance 37.5% Increases Attack Accuracy bonus and Physical Critical chance bonus.
the Battlecaster ~4.5% Adds Magic Accuracy Bonus, Mana Conservation Bonus, and has no Interference.
the Vampire ~8% Adds 'Siphon Health' proc.
the Illithid ~8% Adds 'Siphon Mana' proc.
the Bansheee ~4.5% Adds 'Siphon Spirit' proc.

Longsword

Suffix Distribution Effect
Slaughter 37.5% Increases Attack Damage bonus.
Balance 37.5% Increases Attack Accuracy bonus and Physical Critical chance bonus.
the Battlecaster ~4.5% Adds Magic Accuracy Bonus, Mana Conservation Bonus, and has no Interference.
the Vampire ~8% Adds 'Siphon Health' proc.
the Illithid ~8% Adds 'Siphon Mana' proc.
the Bansheee ~4.5% Adds 'Siphon Spirit' proc.

Mace

Suffix Distribution Effect
Slaughter 37.5% Increases Attack Damage bonus.
Balance 37.5% Increases Attack Accuracy bonus and Physical Critical chance bonus.
the Battlecaster ~4.5% Adds Magic Accuracy Bonus, Mana Conservation Bonus, and has no Interference.
the Vampire ~8% Adds 'Siphon Health' proc.
the Illithid ~8% Adds 'Siphon Mana' proc.
the Bansheee ~4.5% Adds 'Siphon Spirit' proc.

Katana

Suffix Distribution Effect
Slaughter 50% Increases Attack Damage bonus.
Balance 50% Increases Attack Accuracy bonus and Physical Critical chance bonus.

Staffs

Willow

Suffix Distribution Effect
Destruction 33.3% Increases Magical Damage bonus.
Focus 33.3% Increases Magical Accuracy bonus and Magical Critical chance bonus, and adds Mana Conservation bonus.
the Curse-weaver 33.3% Increases Deprecating proficiency.

Oak

Suffix Distribution Effect
Heimdall 33.3% Increases Holy Spell Damage bonus.
Focus 33.3% Increases Magical Accuracy bonus and Magical Critical chance bonus, and adds Mana Conservation bonus.
the Earth-walker 33.3% Increases Supportive proficiency.

Redwood

Suffix Distribution Effect
Destruction 20% Increases Magical Damage bonus.
Focus 20% Increases Magical Accuracy bonus and Magical Critical chance bonus, and adds Mana Conservation bonus.
the Elementalist 20% Increases Elemental proficiency.
Surtr 10% Increases Fire Spell Damage bonus.
Niflheim 10% Increases Cold Spell Damage bonus.
Mjolnir 10% Increases Elec Spell Damage bonus.
Freyr 10% Increases Wind Spell Damage bonus.

Katalox

Suffix Distribution Effect
Destruction 16.66% Increases Magical Damage bonus.
Focus 16.66% Increases Magical Accuracy bonus and Magical Critical chance bonus, and adds Mana Conservation bonus.
the Heaven-Sent 16.66% Increases Divine proficiency.
the Demon-Fiend 16.66% Increases Forbidden proficiency.
Heimdall 16.66% Increases Holy Spell Damage bonus.
Fenrir 16.66% Increases Dark Spell Damage bonus.

Shields

Buckler

Suffix Distribution Effect
the Barrier 15% Increases Block chance bonus.
the Nimble 15% Adds Parry chance bonus.
the Battlecaster 5% Adds Magic Accuracy Bonus, Mana Conservation Bonus, and has no Interference
Protection 50% Increases Physical mitigation.
Warding 15% Increases Magical mitigation.

Kite Shield

Suffix Distribution Effect
Protection 29% Increases Physical mitigation.
Warding 29% Increases Magical mitigation.
Dampening 14% Increases Crushing mitigation.
Deflection 14% Increases Piercing mitigation.
Stoneskin 14% Increases Slashing mitigation.

Force Shield

Suffix Distribution Effect
Protection 29% Increases Physical mitigation.
Warding 29% Increases Magical mitigation.
Dampening 14% Increases Crushing mitigation.
Deflection 14% Increases Piercing mitigation.
Stoneskin 14% Increases Slashing mitigation.

Cloth

Cotton

Suffix Distribution Effect
Protection 27.5% Increases Physical mitigation.
Warding 27.5% Increases Magical mitigation.
the Elementalist 9% Increases Elemental proficiency.
the Heaven-Sent 9% Increases Divine proficiency.
the Demon-fiend 9% Increases Forbidden proficiency.
the Earth-walker 9% Increases Supportive proficiency.
the Curse-weaver 9% Increases Deprecating proficiency.

Phase

Suffix Distribution Effect
Surtr 16.66% Increases Fire Spell Damage bonus.
Niflheim 16.66% Increases Cold Spell Damage bonus.
Mjolnir 16.66% Increases Elec Spell Damage bonus.
Freyr 16.66% Increases Wind Spell Damage bonus.
Heimdall 16.66% Increases Holy Spell Damage bonus.
Fenrir 16.66% Increases Dark Spell Damage bonus.

Light

Leather

Suffix Distribution Effect
Protection 29% Increases Physical mitigation.
Warding 29% Increases Magical mitigation.
Dampening 14% Increases Crushing mitigation.
Deflection 14% Increases Piercing mitigation.
Stoneskin 14% Increases Slashing mitigation.

Shade

Suffix Distribution Effect
the Shadowdancer 10% Increases Evasion chance bonus, and Physical Critical chance bonus.
the Arcanist 10% Adds INT, WIS and Magic Accuracy bonus.
the Fleet 40% Increases Evasion chance bonus.
Negation 40% Increases Resist chance bonus.

Heavy

Plate

Suffix Distribution Effect
Protection 29% Increases Physical mitigation.
Warding 29% Increases Magical mitigation.
Dampening 14% Increases Crushing mitigation.
Deflection 14% Increases Piercing mitigation.
Stoneskin 14% Increases Slashing mitigation.

Power

Suffix Distribution Effect
Slaughter 8% Increases Attack Damage bonus.
Balance 8% Increases Attack Accuracy bonus and Physical Critical chance bonus.
Protection 42% Increases Physical mitigation.
Warding 42% Increases Magical mitigation.
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