Action Speed: Difference between revisions

From EHWiki
Jump to navigationJump to search
Maximum Joe (talk | contribs)
Line 21: Line 21:
|Attacking || 1
|Attacking || 1
|-
|-
|Using [[items]] || 0
|Using [[items]] || 0*
|-
|-
|Toggling [[Spirit Stance]] || <1
|Toggling [[Spirit Stance]] || <1
Line 67: Line 67:
|Protection || 0.2?
|Protection || 0.2?
|}
|}
*Monsters recovering from stun get a free action the turn after, regardless of the player's action speed during that turn


*Using [[Items#Battle_Powerups|powerups]] always takes 0 time units.
*Using [[Items#Battle_Powerups|powerups]] always takes 0 time units.

Revision as of 04:30, 1 September 2015

Action Speed is the measure of how long any action taken by a player or monster in the HentaiVerse takes. All actions are based on 100 "time units".

Fomula

Base Time Units/Action is calculated as:

minmax(20, 10000 / action_speed, 500)

Action Speed = 100 * Factors

Effects

As battles progress and time units pass, some monsters with higher action speeds may perform an additional attack against the player. Conversely, players who accumulate enough time units due to their high action speed may take a turn to perform an additional action before the monsters are allowed their action.

Base Action Speeds

Most spells can have their cast times reduced depending on the number of ability points invested into them; almost all abilities that do this cap at reducing the speed by 0.2.

Action Base Speed
Basics
Attacking 1
Using items 0*
Toggling Spirit Stance <1
Skills
Defend, Scan, Focus 1
Fleeing <1
Fighting Skills 1?
Offensive Spells
Elemental T1 (Fiery Blast, Freeze, Shockblast, Gale) 1.2?
Elemental T2 (Inferno, Blizzard, Chained Lightning, Downburst) 1.4?
Elemental T3 (Flames of Loki, Fimbulvetr, Wrath of Thor, Storms of Njord) 1.6?
Divine/Forbidden T1 (Smite, Corruption) 1.4?
Divine/Forbidden T2 (Banishment, Disintegrate) 1.6?
Divine/Forbidden T3 (Paradise Lost, Ragnarok) 1.8?
Deprecating Spells
Drain 1.2?
Slow, Sleep, MagNet 1.5?
Weaken, Imperil 0.8?
Blind 1.2?
Curative Spells
Cure, Regen 0.2?
Supportive Spells
Haste, Shadow Veil, Absorb, Spark of Life, Arcane Focus, Heartseeker, Spirit Shield 0.1?
Protection 0.2?
  • Monsters recovering from stun get a free action the turn after, regardless of the player's action speed during that turn
  • Using powerups always takes 0 time units.

Increasing Action Speed

Note that casting speed and attack speed are 2 separate stats.

  • Using the Haste spell (25-50%) or scroll (60%).
  • Getting the hath perk Innate Arcana improves a player's action economy by maintaining supportive spells without using actions.
  • Using certain weapons such as Wakizashi which have innate bonuses to attack speed, especially if they have the "of Swiftness" suffix.
    • Likewise, any melee weapon can gain the Swift Strike potency. This stacks with the above weapon bonuses.
      • For casting the Spellweaver potency functions in a similar manner.
    • Using certain armors that have either "Charged" prefix for casting speed or "Agile" for attacking speed.
  • Users who have AGI higher than their current level receive an attack speed bonus, capping at 10% when agility is twice their level.
  • Having burden above 40 reduces any attack speed bonuses, completely removing them at 90 burden.

Monsters

  • All monsters have an initiative for their first attack of 0.1 to 1 times their base action speed (chosen at random).
  • Custom Monsters can increase their action speed with the Swiftness Chaos Upgrade (2.5% per rank).
  • Monsters receive a free action after leaving a state of being stunned.

Unaffected Actions

Cooldown times (e.g. for skills/spells) are tied to the player turns instead of true action speed.

External Links

HentaiVerse Navigation
Character Menu StatsTrainingSettingsPersonaIsekai
Abilities SkillsSpells (Spell Damage‎)Spirit Stance
Levels Experience PointsLeveling UpRanksLevel and Rank Table
Info. Action SpeedOverchargeProficienciesStamina
Services Bazaar Equipment ShopItem ShopMonster Lab (Monster Stats)ShrineMoogleMailThe LotteryThe Market
The Forge RepairUpgradeEnchantSalvageReforgeSoulFuse
Items Drops Loot Drop RollsObsolete Items
Equipment Equipment BasicsDetailed Equip CharacteristicsWeapon ProcsStatsBurdenInterferenceEquipment RangesLevel Scaling
Battles Modes ArenaGrindfestItem WorldRandom EncounterRing of BloodThe Tower
Info. BestiaryDamage TypesDamage (Physical Damage)Enemy ProcsRiddleMaster
Isekai The Tower RankingRewards
Info. SeasonsRewardsRules
Misc. Currency CreditsGallery PointsHathHath Perks
Strategy Play StylesAdviceAdvanced Advice
System Dawn of a New DayBugsTechnical IssuesFAQHotkeysScripts & Tools