Leveling Up: Difference between revisions
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===Certain Levels=== | ===Certain Levels=== | ||
*Every 10 levels grants an [[ | *Every 10 levels grants an [[mastery]] point. | ||
*Every 10 levels below level 100 grants a new [[Rank]]. | *Every 10 levels below level 100 grants a new [[Rank]]. | ||
*A new [[Arena#Arena_Challenges|arena challenge]] is unlocked: | <!-- *A new [[Arena#Arena_Challenges|arena challenge]] is unlocked: | ||
**Every 5 levels (up to level 20). | **Every 5 levels (up to level 20). | ||
**Every 10 levels (up to level 200). | **Every 10 levels (up to level 200). | ||
**Every | **Every 25 levels (up to level 300). | ||
*A new tier of [[abilities]] is unlocked: | *A new tier of [[abilities]] is unlocked: | ||
**Every 10 levels (up to level 110). | **Every 10 levels (up to level 110). | ||
**Every 20 levels (up to level 200). | **Every 20 levels (up to level 200). | ||
**At level 250. | **At level 250. --> | ||
* | *At least 1 new challenge is unlocked in the [[Ring of Blood]]: | ||
**At level 50 | **At level 50 | ||
** | **Every 25 levels (up to level 100) | ||
** | **Every 50 levels (up to level 250) | ||
*At level 164 custom monsters may appear with Spirit Bars and therefore use Spirit Attacks | *At level 164 custom monsters may appear with Spirit Bars and therefore use Spirit Attacks | ||
*At level 428 a player should be able to meet any custom monster regardless of [[difficulty]] setting | <!-- *At level 428 a player should be able to meet any custom monster regardless of [[difficulty]] setting --> | ||
*At level 500 a player has maxed out and will receive no further [[EXP]] | |||
==Formula== | ==Formula== | ||
Revision as of 14:12, 18 May 2013
Leveling up occurs when a player earns enough EXP. Its occurrence will be indicated in the combat log as well as below the player's stat bars.
Effects
Every Level
- All pieces of equipment will have their active stats increase based on Level Scaling.
- This does not trigger until the player is out of combat.
- An ability point is earned.
- The ability point cap increases by 2.
- The proficiency cap increases by 1.00.
- Power increases by ⅓.
- The range on the level of the monsters that can be fought increases by 1.
- The cap on the power level of the monsters that can be fought increases by at least 1.
Certain Levels
- Every 10 levels grants an mastery point.
- Every 10 levels below level 100 grants a new Rank.
- At least 1 new challenge is unlocked in the Ring of Blood:
- At level 50
- Every 25 levels (up to level 100)
- Every 50 levels (up to level 250)
- At level 164 custom monsters may appear with Spirit Bars and therefore use Spirit Attacks
- At level 500 a player has maxed out and will receive no further EXP
Formula
EXP required for next level = (current_level + 5)^((1.8932743 + pi / 10.03318263060212)^(1 + current_level / 500))