Equipment Procs: Difference between revisions
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| The armor of this target has been breached, reducing its defenses. | | The armor of this target has been breached, reducing its defenses. | ||
* ''Duration capped at 7 turns.'' | * ''Duration capped at 7 turns.'' | ||
* ''Monster's physical mitigation is reduced to 0%.'' | * ''Monster's physical mitigation is reduced by 33% per stack, with maximum of 3 stacks (mitigation reduced to 0%.)'' | ||
|- | |- | ||
| '''Slashing'''<br><small>Dagger, Axe, Shortsword, Longsword, Katana, Wakizashi, Scythe</small> | | '''Slashing'''<br><small>Dagger, Axe, Shortsword, Longsword, Katana, Wakizashi, Scythe</small> | ||
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| A gushing wound is making this target take damage over time. | | A gushing wound is making this target take damage over time. | ||
* ''Duration capped at 7 turns.'' | * ''Duration capped at 7 turns.'' | ||
* ''Bleed damage is consistent; it is not affected by difficulty, monster type, etc. | * ''Bleed damage is consistent; it is not affected by difficulty, monster type, etc.'' | ||
* ''Damage done = Bleeding % * base damage'' | * ''Damage done = Bleeding % * base damage * Stack * 0.4'' | ||
** ''5 stacks at maximum'' | |||
** ''Any changes to base damage (for example, spell 'heartseeker' and spirit stance) also increase the bleeding damage.'' | ** ''Any changes to base damage (for example, spell 'heartseeker' and spirit stance) also increase the bleeding damage.'' | ||
|- | |- | ||
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* ''Duration capped at 4 turns.'' | * ''Duration capped at 4 turns.'' | ||
* ''Stunned monsters cannot take any action.'' | * ''Stunned monsters cannot take any action.'' | ||
**''Stunned monsters also cannot evade.'' | |||
* ''Monsters receive a free action when a stun expires on them.'' | * ''Monsters receive a free action when a stun expires on them.'' | ||
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Revision as of 15:12, 21 January 2013
This is a list of the various equipment procs in the HentaiVerse.
All weapons are generated with a status effect that can proc on successfully hitting an enemy. The chance of it being applied is determined by the specific piece of equipment with a maximum chance of 25% for all weapons except the mace which has a maximum of 30%. The specific proc is determined by the type of weapon.
Landing a critical strike will always proc your weapon's status effect.
The three procs are:
The following is the table for maximum proc chance, duration and damage. Please note that the maximum proc duration and actual damage depends on player's current level.
| Weapon type | Proc | Chance | Duration | Bleeding % |
|---|---|---|---|---|
| Estoc | Penetrated Armor | 25% | 7 | |
| Longsword | Bleeding Wound | 25% | 7 | 25 |
| Mace | Stun | 30% | 4 | |
| Scythe | Bleeding Wound | 25% | 7 | 30 |
| Katana | Bleeding Wound | 25% | 7 | 25 |
| Axe | Bleeding Wound | 25% | 7 | 20 |
| Club | Stun | 25% | 4 | |
| Dagger | Bleeding Wound | 25% | 7 | 12 |
| Rapier | Penetrated Armor | 25% | 7 | |
| Shortsword | Bleeding Wound | 25% | 7 | 12 |
| Wakizashi | Bleeding Wound | 25% | 7 | 12 |
Proc Effect Duration
For Penetrated Armor and bleeding wound only
| Debuff's Actual Duration | ||||||||
|---|---|---|---|---|---|---|---|---|
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | ||
| 0.5 | 0 | 400 | 800 | - | - | - | - | |
| 1.0 | 0 | 100 | 300 | 500 | 700 | 900 | - | |
| 1.5 | - | 0 | 134 | 267 | 400 | 534 | 667 | |
| 2.0 | - | 0 | 50 | 150 | 250 | 350 | 450 | |
| 2.5 | - | - | 0 | 80 | 160 | 240 | 320 | |
| 3.0 | - | - | 0 | 34 | 100 | 167 | 234 | |
| 3.5 | - | - | - | 0 | 58 | 115 | 172 | |
| 4.0 | - | - | - | 0 | 25 | 75 | 125 | |