Damage Mitigation: Difference between revisions
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Updated to 0.6.6, removing physical absorption |
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<pre style="white-space:pre-wrap;">Damage taken = Original_Damage_Roll * (1 - Physical/Magical_Mitigation) * (1 - Specific_Type_Mitigation)</pre> | |||
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Revision as of 14:52, 19 September 2012
This page is dedicated to explaining the mechanics of the ways players in the HentaiVerse mini-game reduce damage. It is not intended as a guide to reducing damage though a better understanding of the mechanics can allow a player to make more informed decisions.
Damage Reduction
There are two factors that go into determining damage reduction:
- Physical/Magical Mitigation
- Specific Type Mitigation (e.g. Slashing, Fire, etc.)
It is important to note that mitigations are applied in a multiplicative fashion.
This works out to:
Damage taken = Original_Damage_Roll * (1 - Physical/Magical_Mitigation) * (1 - Specific_Type_Mitigation)