Damage Mitigation: Difference between revisions
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== Damage Reduction == | == Damage Reduction == | ||
There are | There are three factors that go into determining damage reduction: | ||
*Physical/Magical Absorption | |||
*Physical/Magical Absorption | *Physical/Magical Mitigation | ||
*Physical/Magical Mitigation | *Specific Type Mitigation (e.g. Slashing, Fire, etc.) | ||
* | |||
It is important to note that mitigations are applied in a multiplicative fashion. | It is important to note that mitigations are applied in a multiplicative fashion. | ||
This works out to: | This works out to: | ||
(Original_Damage_Roll - Absorption) * (1 - Physical/Magical_Mitigation) * | |||
(1 - Specific_Type_Mitigation) = Damage taken | |||
{{HVnav}} | {{HVnav}} | ||
Revision as of 17:07, 27 February 2012
This page is dedicated to explaining the mechanics of the ways players in the HentaiVerse mini-game reduce damage. It is not intended as a guide to reducing damage though a better understanding of the mechanics can allow a player to make more informed decisions.
Damage Reduction
There are three factors that go into determining damage reduction:
- Physical/Magical Absorption
- Physical/Magical Mitigation
- Specific Type Mitigation (e.g. Slashing, Fire, etc.)
It is important to note that mitigations are applied in a multiplicative fashion.
This works out to:
(Original_Damage_Roll - Absorption) * (1 - Physical/Magical_Mitigation) * (1 - Specific_Type_Mitigation) = Damage taken