Physical Damage: Difference between revisions
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The physical damage formula for normal player attacks is estimated to be: | The physical damage formula for normal player attacks is estimated to be: | ||
<pre<includeonly></includeonly> style="overflow: auto;{{{style|}}}">'''Physical Damage''' = (base_weapon_damage + attack_damage_bonus + prof_bonus + | <pre<includeonly></includeonly> style="overflow: auto;{{{style|}}}">'''Physical Damage''' = (base_weapon_damage + attack_damage_bonus + prof_bonus + stat_bonus) * (1 + hath_bonus) * (1 + crit_mod) * (1 + heartseeker_bonus) * (1 + spirit_stance_bonus)) * (defense_mit)</pre> | ||
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!Formula | !Formula | ||
|- | |- | ||
|'''base_weapon_damage''' || The damage written on the equipped [[ | |'''base_weapon_damage''' || The damage written on the equipped [[weapons]], offhand weapon's damage while dual wielding is halved|| ''See equipped weapon'' | ||
|- | |- | ||
|'''attack_damage_bonus''' || Bonus damage from certain [[armor]]s such as Shade || ''See equipped armor'' | |'''attack_damage_bonus''' || Bonus damage from certain [[armor]]s such as Shade and Power || ''See equipped armor'' | ||
|- | |||
|'''stat_bonus''' || Bonus damage from stats, approximately 2 per STR and 1 per DEX, less at higher levels || log(3330 + STR * 2 + DEX , 1.0003) - 27039.81 | |||
|- | |- | ||
|'''hath_bonus''' || The "Dæmon Duality" group of [[Hath Perks]] || +10 to 30% | |'''hath_bonus''' || The "Dæmon Duality" group of [[Hath Perks]] || +10 to 30% | ||
Revision as of 15:31, 14 October 2014
The physical damage formula for normal player attacks is estimated to be:
Physical Damage = (base_weapon_damage + attack_damage_bonus + prof_bonus + stat_bonus) * (1 + hath_bonus) * (1 + crit_mod) * (1 + heartseeker_bonus) * (1 + spirit_stance_bonus)) * (defense_mit)
| Factor | Description | Formula |
|---|---|---|
| base_weapon_damage | The damage written on the equipped weapons, offhand weapon's damage while dual wielding is halved | See equipped weapon |
| attack_damage_bonus | Bonus damage from certain armors such as Shade and Power | See equipped armor |
| stat_bonus | Bonus damage from stats, approximately 2 per STR and 1 per DEX, less at higher levels | log(3330 + STR * 2 + DEX , 1.0003) - 27039.81 |
| hath_bonus | The "Dæmon Duality" group of Hath Perks | +10 to 30% |
| prof_bonus | Weapon proficiency | (See Proficiencies - Weapons) |
| crit_mod | Bonus for critical hits | +50% |
| spirit_stance_bonus | Bonus if Spirit Stance is active | +100% |
| defense_mit | Mitigation for the damage type in question | Varies |