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**(Fire, Cold, Wind, Elec only) Reduced by 25% by [[Spells#Deprecating_Magic|Imperil (deprecating spell)]]
**(Fire, Cold, Wind, Elec only) Reduced by 25% by [[Spells#Deprecating_Magic|Imperil (deprecating spell)]]
*Void
*Void
**Void weapons have 0% mitigation against every specific mitigation. Most monsters don't have void attacks/skills.
**Players and monsters have 0% specific mitigation against void attacks. Most monsters don't have void attacks/skills.
**Void has no effect on physical mitigation.
**Void has no effect on physical mitigation.
|}
|}

Revision as of 09:08, 10 October 2012

This page is dedicated to explaining the mechanics of the ways players and monsters in the HentaiVerse reduce or avoid damage.

Damage Reduction

There are several factors that go into reducing damage for either the players or the monsters:

Mitigation Description
Physical mitigation
Magical mitigation
Specific mitigation

It is important to note that mitigations are applied in a multiplicative fashion.

This works out to:

Damage Taken = Original_Damage_Roll * (1 - Physical Mitigation) * (1 - Magical Mitigation) * (1 - Specific Mitigation)

Damage Avoidance

There are several factors that go into avoiding attacks for either the players or the monsters:

Avoidance Against
Evade Physical and Magical
Block Physical and Magical
Parry Physical
Resist Magical

It is important to note that these stats are calculated in a multiplicative fashion rather than additively.

Anti-Avoidance

Custom Monsters can be upgraded to decrease player's effective evade/block/parry/resist chance. These stats are called anti-evade, anti-block, anti-parry and anti-resist.

  • For example, A target with 20% evade will have effective 15% evade against an attacker with 25% anti-evade.

For physical attacks, this works out to:

Chance to avoid physical attack = 1 - ((1 - Evasion * (1 - Anti-evade)) * (1 - Block * (1 - Anti-block)) * ((1 - Parry * (1 - Anti-Parry)))

For magical attacks, this works out to:

Chance to avoid magical attack = 1 - ((1 - Evasion * (1 - Anti-evade)) * (1 - Block * (1 - Anti-block)) * ((1 - Resist * (1 - Anti-Resist)))

Note: Monsters have an additional chance to miss player that is not taken into account. Shadow Veil adds to this for physical attacks.

Countering

Custom Monsters can have various defenses if given the appropriate Chaos Upgrades.

The means to counter these when fighting them are as follows:

Avoidance Counters
Evade More accuracy (physical or magical), Poison (Spell), Deep Burns (Stat Effect from Elec spells)
Parry Overwhelming Strikes (One-handed fighting style)
Resist Focus (Universal Skill), MagNet (Spell), Specific types via various Status Effects from spells

See also

HentaiVerse Navigation
Character Menu Stats • Training • Settings • Persona • Isekai
Abilities Skills • Spells (Spell Damage‎) • Spirit Stance
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Info. Action Speed • Overcharge • Proficiencies • Stamina
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The Forge Repair • Upgrade • Enchant • Salvage • Reforge • SoulFuse
Items Drops Loot Drop Rolls • Obsolete Items
Equipment Equipment Basics • Detailed Equip Characteristics • Weapon Procs • Stats • Burden • Interference • Equipment Ranges • Level Scaling
Battles Modes Arena • Grindfest • Item World • Random Encounter • Ring of Blood • The Tower
Info. Bestiary • Damage Types • Damage (Physical Damage) • Enemy Procs • RiddleMaster
Isekai The Tower Ranking • Rewards
Info. Seasons • Rewards • Rules
Misc. Currency Credits • Gallery Points • Hath • Hath Perks
Strategy Advice • Advanced Advice
System Dawn of a New Day • Bugs • Technical Issues • FAQ • Hotkeys • Scripts & Tools