Equipment Procs: Difference between revisions
From EHWiki
Jump to navigationJump to search
No edit summary |
No edit summary |
||
| (One intermediate revision by one other user not shown) | |||
| Line 1: | Line 1: | ||
This is a list of the various [[equipment]] procs in the [[HentaiVerse]]. They may also be applied through [[Skills#Weapon Skills|weapon skills]]. | This is a list of the various [[Equipment Basics|equipment]] procs in the [[HentaiVerse]]. They may also be applied through [[Skills#Weapon Skills|weapon skills]]. | ||
All [[Weapons|weapons]] are generated with a status effect that can proc on successfully hitting an enemy. The chance of it being applied is determined by the specific piece of equipment with a maximum chance of 25% for all weapons except the mace which has a maximum of 30%. The specific proc is determined by the type of weapon. | All [[Weapons|weapons]] are generated with a status effect that can proc on successfully hitting an enemy. The chance of it being applied is determined by the specific piece of equipment with a maximum chance of 25% for all weapons except the mace which has a maximum of 30%. The specific proc is determined by the type of weapon. | ||
| Line 16: | Line 16: | ||
* Monster's physical mitigation is reduced by 25% per stack, with maximum of 3 stacks (mitigation reduced to 25%.) | * Monster's physical mitigation is reduced by 25% per stack, with maximum of 3 stacks (mitigation reduced to 25%.) | ||
** Penetrated Armor is a multiplier applied to the monster's physical resistance (ie 3 stacks on a monster with 80% = 80%*25% = 20%). | ** Penetrated Armor is a multiplier applied to the monster's physical resistance (ie 3 stacks on a monster with 80% = 80%*25% = 20%). | ||
**This multiplier is | **This multiplier is layered with Imperil. This means that a monster with 80% physical mitigation will have 40% after imperil, and then 10% after 3 stacks of PA. | ||
* Penetrating Armor is applied ''after'' the damage for the attack is dealt. This means the player will not benefit from it until the following turn. | * Penetrating Armor is applied ''after'' the damage for the attack is dealt. This means the player will not benefit from it until the following turn. | ||
|- | |- | ||
| Line 67: | Line 67: | ||
==See also== | ==See also== | ||
*[[Equipment]] | *[[Equipment Basics]] | ||
*[[Detailed Equip Characteristics]] | |||
*[[Fighting Styles]] | *[[Fighting Styles]] | ||
*[[Level Scaling]] | *[[Level Scaling]] | ||
Latest revision as of 22:11, 18 June 2021
This is a list of the various equipment procs in the HentaiVerse. They may also be applied through weapon skills.
All weapons are generated with a status effect that can proc on successfully hitting an enemy. The chance of it being applied is determined by the specific piece of equipment with a maximum chance of 25% for all weapons except the mace which has a maximum of 30%. The specific proc is determined by the type of weapon.
Landing a critical strike will always proc your weapon's status effect.
The three procs are:
The following is the table for the maximum proc chance, duration and damage from weapon sources. Proc chance and duration scale with weapon level; bleed damage is the same at any level.
| Weapon type | Proc | Chance | Duration | Bleeding % |
|---|---|---|---|---|
| Estoc | Penetrated Armor | 25% | 7 | |
| Longsword | Bleeding Wound | 25% | 7 | 30 |
| Mace | Stun | 30% | 4 | |
| Katana | Bleeding Wound | 25% | 7 | 30 |
| Axe | Bleeding Wound | 25% | 7 | 20 |
| Club | Stun | 25% | 4 | |
| Rapier | Penetrated Armor | 25% | 7 | |
| Shortsword | Bleeding Wound | 25% | 7 | 20 |
| Wakizashi | Bleeding Wound | 25% | 7 | 20 |