Experience Points: Difference between revisions
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==Ways to Affect EXP Gains== | ==Ways to Affect EXP Gains== | ||
These largely only affect battle EXP amounts. Amounts in | These largely only affect battle EXP amounts. Amounts in <span style="color:red">red</span> are decreases as opposed to increases. | ||
{|border="1" class="wikitable" width="100%" | {|border="1" class="wikitable" width="100%" | ||
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!Duration | !Duration | ||
|- | |- | ||
|[[HentaiVerse Settings#Challenge_Level|Difficulty setting]] || | |[[HentaiVerse Settings#Challenge_Level|Difficulty setting]] || <span style="color:red">0.5x</span>, 1x, 2x, 3x, 4x, 6x, 8x, 10x, 25x || 25x || Adjustable out of battle | ||
|- | |- | ||
|[[Stamina#Effect|Stamina]] Status || 50%, | |[[Stamina#Effect|Stamina]] Status || 50%, <span style="color:red">-50%, 0%</span> || 50% || (See [[Stamina]]) | ||
|- | |- | ||
|Higher level Arenas ([[Arena#Arena_Challenges|Longest Journey]] and up) || 1.1x, 1.2x, 1.3x, 1.4x, 1.5x, 1.6x, 1.7x, 1.8x, 1.9x, 2x, 2.5x, 3x, 3.5x, 4x, 5x || 5x || Selectable out of battle, limit 1 of each per day | |Higher level Arenas ([[Arena#Arena_Challenges|Longest Journey]] and up) || 1.1x, 1.2x, 1.3x, 1.4x, 1.5x, 1.6x, 1.7x, 1.8x, 1.9x, 2x, 2.5x, 3x, 3.5x, 4x, 5x || 5x || Selectable out of battle, limit 1 of each per day | ||
| Line 50: | Line 50: | ||
|[[Auras#Spectral_Auras|Spectral Auras]] || 50%, 50%, 77% || 177% | |[[Auras#Spectral_Auras|Spectral Auras]] || 50%, 50%, 77% || 177% | ||
|- | |- | ||
|[[Auras#Awards | Award "Auras"]] | |[[Auras#Awards | Award "Auras"]] || Varies per rank, category, and year || Varies | ||
|} | |} | ||
<sup>1</sup> - | <sup>1</sup> - Activates a few minutes after the [[Dawn of a New Day]] event (after the toplists results are calculated). | ||
==Formula== | ==Formula== | ||
Revision as of 17:51, 30 January 2012
Experience points (EXP) are what increases the user's Henjutsu Level. In the HentaiVerse, EXP can be used to increase a user's Primary Attributes. If you are receiving 0 EXP gains you likely have low Stamina, wait a full day before battling.
Sources
- EXP is primarily obtained through victories against monster battles.
- The amount is dependent on several factors listed below.
- You must complete the battle round to receive the reward.
- A small amount is rewarded during the Dawn of a New Day event.
- The amount is dependent on Hath Perks and the number of forum posts made the previous dawn.
- You must visit the E-hentai front page or the Galleries to trigger the event.
- A small amount is rewarded for placing within the top 25 of any of the Toplists.
- The amount is dependent on your rank and number of categories in which you placed.
- This occurs shortly after the Dawn of a New Day event.
Monsters
The EXP reward from killing a monster is modified by:
- Its level. (Stated next to its name)
- +1% per its Power Level. (Must be scanned to see)
- The round in which it was fought. (Except for in the Arena and the Ring of Blood)
- Item quality, for battles in the Item World.
Ways to Affect EXP Gains
These largely only affect battle EXP amounts. Amounts in red are decreases as opposed to increases.
| Method | Amount | Maximum | Duration |
|---|---|---|---|
| Difficulty setting | 0.5x, 1x, 2x, 3x, 4x, 6x, 8x, 10x, 25x | 25x | Adjustable out of battle |
| Stamina Status | 50%, -50%, 0% | 50% | (See Stamina) |
| Higher level Arenas (Longest Journey and up) | 1.1x, 1.2x, 1.3x, 1.4x, 1.5x, 1.6x, 1.7x, 1.8x, 1.9x, 2x, 2.5x, 3x, 3.5x, 4x, 5x | 5x | Selectable out of battle, limit 1 of each per day |
| Experience Bonus A.K.A. "EXP tanks" | 3% per Ability Point (9% per tier) | 162% | Permanent, resettable |
| Adept Learner training | 1% per rank | 300% | Permanent |
| Posting in the forums | 10% per post | 100% | 24 hours (takes 1 to activate)[1] |
| Placing within top 25 in any of the Toplists1 | 1% per rank above 26th (+5% per if above 6th) per category | 50% per category | Until next Dawn |
| Primary Auras | 7% per aura (First ranks only) | 49% | Permanent, can be individually disabled |
| Metallic Auras (Donating) | 25%, 50%, 100%, 150%, 200%, 250%, 300% | 300% | Permanent |
| Hath Perks (Non-auras) | 10%, 20%, 35%, 50%, 75%, 100% | 100% | |
| Spectral Auras | 50%, 50%, 77% | 177% | |
| Award "Auras" | Varies per rank, category, and year | Varies |
1 - Activates a few minutes after the Dawn of a New Day event (after the toplists results are calculated).
Formula
A partial formula for calculating EXP bonuses[2]:
roundup($get_exp * $aurabonus * (1 + $hathperkbonus / 100) * (1 + ($skillbonus + $trainbonus + $toplistbonus + $postbonus) / 100))
For example, $skillbonus is the contribution from ability trees (increased by 3 for every AP spent).