Spell Damage

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Note: These formulas are out of date.

The spell damage formula is as follows:

Spell Damage = max(1, (damage_range * spell_data * magic_dmg * critmod * channel_mod) * defense_mit)
Factor Description Formula
damage_range The variable range of the spell's damage 0.8-1.2 on average
spell_data Damage factor from the spell (See below)
crit_mod Bonus for critical hits 1.5x (1x otherwise)
channel_mod Bonus if Channeling is active 1.5x (1x otherwise)
defense_mit Mitigation for the element and attack type in question Varies
Spell spell_data
Elemental T1
Elemental T2
Elemental T3
Holy T1
Holy T2
Holy T3
Dark T1
Dark T2
Dark T3
Explosion (note1)

magic_dmg is calculated separately as:

magic_dmg = (base_bonus) * (1 + elem_bonus) * (1 + prof_bonus) * (1 + boost_bonus) * (1 + hath_bonus)
Factor Description Formula
base_bonus Magic attack base damage MDB
elem_bonus Element damage bonus EDB / 100
prof_bonus Magic proficiency Prof / 200
boost_bonus For every Ability Point put into a spell ???
hath_bonus The "Dæmon Duality" group of Hath Perks +10 to 30%
  • (Note 1) Damage range for Explosions is 0.5-1.5 instead of 0.8-1.2, and they can not crit

See also

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