Damage Mitigation: Difference between revisions

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It is important to note that mitigations are applied in a multiplicative fashion.
It is important to note that mitigations are applied in a multiplicative fashion.


This works out to:
This works out to:<br>
[(Original Damage Roll- Absorption)*(1- Physical/Magical Mitigation)*(1- Specific damage type Mitigation)]= Damage taken.
[(Original Damage Roll- Absorption)*(1- Physical/Magical Mitigation)*(1- Specific damage type Mitigation)]= Damage taken.


It is assumed that Barrier/Shield ratings are applied in regards to the original damage roll, but no one knows how this is calculated.
It is assumed that Barrier/Shield ratings are applied in regards to the original damage roll, but no one knows how this is calculated.


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{{HVnav}}

Revision as of 16:20, 29 January 2012

This page is dedicated to explaining the mechanics of the ways players in the HentaiVerse mini-game reduce damage. It is not intended as a guide to reducing damage though a better understanding of the mechanics can allow a player to make more informed decisions.

Damage Reduction

There are four factors that go into determining damage reduction:

  • Barrier/Shield ratings,
  • Physical/Magical Absorption (including that granted by the Shield or Barrier spell),
  • Physical/Magical Mitigation,
  • and specific type Mitigation (e.g. Slashing, Fire, etc.).

It is important to note that mitigations are applied in a multiplicative fashion.

This works out to:

[(Original Damage Roll- Absorption)*(1- Physical/Magical Mitigation)*(1- Specific damage type Mitigation)]= Damage taken.

It is assumed that Barrier/Shield ratings are applied in regards to the original damage roll, but no one knows how this is calculated.

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