Spirit Stance: Difference between revisions
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==Costs== | ==Costs== | ||
*Spirit Mode consumes one point of Spirit and 10% overcharge per round. | *Spirit Mode consumes one point of Spirit and 10% overcharge per round. | ||
**Will automatically become exhausted if the player falls below these requirements. | **This cost is not subtracted on the turn that it is activated but is subtracted on the turn it is toggled off should the player do so. | ||
**Will automatically become "exhausted" and deactivate if the player falls below these requirements. | |||
==See also== | ==See also== | ||
Revision as of 15:31, 26 December 2011
Spirit Mode is available to all players and allows for increased damage output at the cost of Overcharge and Spirit Points.
Toggling
- Can be successfully toggled once a player has at least 10% Overcharge.
- Can be disabled at any time.
- Hotkey is 'E'.
Effects
- When toggled, physical damage is boosted by +100% and magical damage is boosted by +50%.
Costs
- Spirit Mode consumes one point of Spirit and 10% overcharge per round.
- This cost is not subtracted on the turn that it is activated but is subtracted on the turn it is toggled off should the player do so.
- Will automatically become "exhausted" and deactivate if the player falls below these requirements.