Spirit Stance: Difference between revisions
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Maximum Joe (talk | contribs) Created page with "Spirit Mode is available to all players and allows for increased damage output at the cost of Overcharge and Spirit Points. *Can be activated once a player has at least 1..." |
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Spirit Mode is available to all players and allows for increased damage output at the cost of [[Overcharge]] and Spirit Points. | Spirit Mode is available to all players and allows for increased damage output at the cost of [[Overcharge]] and Spirit Points. | ||
*Can be | ==Toggling== | ||
*Can be successfully toggled once a player has at least 10% Overcharge. | |||
*Can be disabled at any time. | |||
*Hotkey is 'E'. | |||
==Effects== | |||
http://g.ehgt.org/hv050/img/battle/spirit_active.png | |||
*When toggled, physical damage is boosted by +100% and magical damage is boosted by +50%. | *When toggled, physical damage is boosted by +100% and magical damage is boosted by +50%. | ||
==Costs== | |||
*Spirit Mode consumes one point of Spirit and 10% overcharge per round. | *Spirit Mode consumes one point of Spirit and 10% overcharge per round. | ||
**Will automatically become exhausted | **Will automatically become exhausted if the player falls below these requirements. | ||
==See also== | ==See also== | ||
Revision as of 18:05, 24 December 2011
Spirit Mode is available to all players and allows for increased damage output at the cost of Overcharge and Spirit Points.
Toggling
- Can be successfully toggled once a player has at least 10% Overcharge.
- Can be disabled at any time.
- Hotkey is 'E'.
Effects
- When toggled, physical damage is boosted by +100% and magical damage is boosted by +50%.
Costs
- Spirit Mode consumes one point of Spirit and 10% overcharge per round.
- Will automatically become exhausted if the player falls below these requirements.