Arena: Difference between revisions
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Modern and polished version. Same layout for every Battle Mode. |
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[http://hentaiverse.org/?s=Battle&ss=ar The Arena] is one of the [[battle modes]] in the [[HentaiVerse]] mini-game. | [http://hentaiverse.org/?s=Battle&ss=ar The Arena] is one of the [[battle modes]] in the [[HentaiVerse]] mini-game. | ||
The Arena is a multi-round battle that places players against common foes. | |||
==Details== | |||
*Rounds: Every challenge has a predetermined amount of rounds. | |||
*Number of [[Monster Lab|monsters]]: Every challenge has a predetermined amount of monsters per round. | |||
*[[Bestiary|Kind of]] monsters: Players are pitted against several monsters which can range from Common to Legendary-class. | |||
*[[Difficulty]] progression: Monsters do not get stronger as the rounds progress; they remain at 100% strength at all times. | |||
*[[Credits]] Bonus: 1x (no special bonuses or penalties). | |||
*[[EXP]] Bonus: 1x - 3x (increased EXP, depends on selected challenge). | |||
==Rewards== | |||
*Guaranteed [[equipment]] drop upon completing any challenge ([[quality]] depends on difficulty and selected challenge). | |||
*High chance for a [[Token]] drop. | |||
**Gives a 15~25% chance for a [[token]] drop. This chance increases for higher-level arenas (50~90% for 50+ round challenges). | |||
*The first time rewards a significant [[credit]] bonus. Subsequent clears reward a reduced amount. | |||
*The first time a challenge is cleared on a higher [[difficulty]] than previously accomplished grants full HP and MP restoration. | |||
*Increased [[Loot Drop Rolls|loot drop]] chances in last round (same as on [[Random Encounter]]). | |||
==Limits== | ==Limits== | ||
| Line 8: | Line 24: | ||
*Has a [[level]] requirement. | *Has a [[level]] requirement. | ||
*Requires that the preceding one be cleared at least once. | *Requires that the preceding one be cleared at least once. | ||
*May only be attempted once | *May only be attempted once after enabling [[Dawn of a New Day|day]], regardless of success or failure. | ||
**Challenges started before the Dawn but cleared afterwards are counted towards the previous day and do not enter cooldown | **Challenges started before the Dawn of a New Day but cleared afterwards are counted towards the previous day and do not enter cooldown. | ||
==Arena Challenges== | ==Arena Challenges== | ||
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!rowspan="2" width="50px"| Future Clears | !rowspan="2" width="50px"| Future Clears | ||
!rowspan="2" width="55px"| Total Monster Count | !rowspan="2" width="55px"| Total Monster Count | ||
!colspan="10"| Round Composition (Number of | !colspan="10"| Round Composition (Number of [[Monster Lab|monsters]]) | ||
|- | |- | ||
! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || Last Round | ! 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || Last Round | ||
| Line 91: | Line 98: | ||
!Future Clears | !Future Clears | ||
!Total Monster Count | !Total Monster Count | ||
!colspan="10"| Round Composition (Number of | !colspan="10"| Round Composition (Number of [[Monster Lab|monsters]]) | ||
|} | |} | ||
==See also== | ==See also== | ||
*[[Ring of Blood]] | *[[Battles]] - Information about how battles goes. | ||
*[[Random Encounter]], [[Ring of Blood]], [[Grindfest]], [[Item World]] - Four more Battle Modes. | |||
*[[Riddlemaster]] - May happens between rounds in a single challenge. | |||
*[[Dawn of a New Day]] - Player can trigger one specific challenge per Dawn of a New Day. | |||
*[[Token]] and [[Trophies]] - Specific items, player can get from Arena. | |||
{{HVnav}} | {{HVnav}} | ||
Revision as of 19:41, 28 July 2016

The Arena is one of the battle modes in the HentaiVerse mini-game.
The Arena is a multi-round battle that places players against common foes.
Details
- Rounds: Every challenge has a predetermined amount of rounds.
- Number of monsters: Every challenge has a predetermined amount of monsters per round.
- Kind of monsters: Players are pitted against several monsters which can range from Common to Legendary-class.
- Difficulty progression: Monsters do not get stronger as the rounds progress; they remain at 100% strength at all times.
- Credits Bonus: 1x (no special bonuses or penalties).
- EXP Bonus: 1x - 3x (increased EXP, depends on selected challenge).
Rewards
- Guaranteed equipment drop upon completing any challenge (quality depends on difficulty and selected challenge).
- High chance for a Token drop.
- Gives a 15~25% chance for a token drop. This chance increases for higher-level arenas (50~90% for 50+ round challenges).
- The first time rewards a significant credit bonus. Subsequent clears reward a reduced amount.
- The first time a challenge is cleared on a higher difficulty than previously accomplished grants full HP and MP restoration.
- Increased loot drop chances in last round (same as on Random Encounter).
Limits
Each challenge:
- Has a level requirement.
- Requires that the preceding one be cleared at least once.
- May only be attempted once after enabling day, regardless of success or failure.
- Challenges started before the Dawn of a New Day but cleared afterwards are counted towards the previous day and do not enter cooldown.
Arena Challenges
Monster Legend: x = Common/Custom x = Boss x = Legendary x = Ultimate Round Composition indicates the number of rounds with that specific amount of monsters per round.
| Challenge | Min. Level | Rounds | EXP Mod | First Clear | Future Clears | Total Monster Count | Round Composition (Number of monsters) | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | Last Round | |||||||
| First Blood | 1 | 5 | 1.0 | 100 C | 20 C | 5 | 4 | 1 | ||||||||
| Learning Curves | 10 | 7 | 1,000 C | 200 C | 9 | 5 | 1 | 2 | ||||||||
| Graduation | 20 | 12 | 2,000 C | 400 C | 27 | 9 | 2 | 3 | ||||||||
| Road Less Traveled | 30 | 15 | 3,000 C | 600 C | 52 | 10 | 3 | 1 | 5 | |||||||
| A Rolling Stone | 40 | 20 | 4,000 C | 800 C | 77 | 11 | 3 | 4 | 1 | 6 | ||||||
| Fresh Meat | 50 | 25 | 5,000 C | 1,000 C | 126 | 14 | 3 | 3 | 3 | 1 | 8 | |||||
| Dark Skies | 60 | 30 | 6,000 C | 152 | 16 | 4 | 4 | 4 | 1 | 8 | ||||||
| Growing Storm | 70 | 35 | 7,000 C | 177 | 19 | 5 | 4 | 4 | 2 | 8 | ||||||
| Power Flux | 80 | 40 | 8,000 C | 202 | 22 | 5 | 5 | 5 | 2 | 8 | ||||||
| Killzone | 90 | 45 | 9,000 C | 227 | 25 | 5 | 6 | 6 | 2 | 8 | ||||||
| Endgame | 100 | 50 | 10,000 C | 233+1 | 32 | 7 | 7 | 3 | 7+1 | |||||||
| Longest Journey | 110 | 55 | 1.1 | 12,500 C | 278+1 | 30 | 7 | 7 | 7 | 3 | 8+1 | |||||
| Dreamfall | 120 | 60 | 1.2 | 15,000 C | 356+1 | 36 | 7 | 6 | 7 | 3 | 9+1 | |||||
| Exile | 130 | 65 | 1.3 | 20,000 C | 385+1 | 39 | 7 | 8 | 7 | 3 | 9+1 | |||||
| Sealed Power | 140 | 70 | 1.5 | 25,000 C | 351+2 | 39 | 9 | 9 | 8 | 4 | 8+2 | |||||
| New Wings | 150 | 75 | 1.6 | 30,000 C | 350+3 | 48 | 10 | 11 | 5 | 7+3 | ||||||
| To Kill A God | 165 | 80 | 1.8 | 35,000 C | 474+1 | 48 | 9 | 9 | 9 | 4 | 9+1 | |||||
| Eve of Death | 180 | 90 | 1.9 | 40,000 C | 452+1+1 | 50 | 11 | 12 | 11 | 5 | 8+1+1 | |||||
| The Trio and the Tree | 200 | 100 | 2.0 | 50,000 C | 494+4 | 56 | 12 | 13 | 12 | 6 | 4 | |||||
| End of Days | 225 | 110 | 2.2 | 414+2+57 | 54 | 10 (3+1) | 18 (4+1) | 18 (5+1) | 9 (6+1) | 6+2+2 | ||||||
| Eternal Darkness | 250 | 125 | 2.5 | 313+3+127 | 41 | 37 (2+1) | 5 (3+1) | 26 (3+2) | 15 (4+2) | 4+3+3 | ||||||
| A Dance With Dragons | 300 | 150 | 3.0 | 497+224+3 | 37 | 37 (3+1) | 13 (3+2) | 25 (4+2) | 25 (5+3) | 12 (6+3) | 3 | |||||
| Challenge | Min. Level | Rounds | EXP Mod | First Clear | Future Clears | Total Monster Count | Round Composition (Number of monsters) | |||||||||
See also
- Battles - Information about how battles goes.
- Random Encounter, Ring of Blood, Grindfest, Item World - Four more Battle Modes.
- Riddlemaster - May happens between rounds in a single challenge.
- Dawn of a New Day - Player can trigger one specific challenge per Dawn of a New Day.
- Token and Trophies - Specific items, player can get from Arena.