Physical Damage: Difference between revisions

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The physical damage formula for normal player attacks is estimated to be:  
The physical damage formula for normal player attacks is estimated to be:  


<pre<includeonly></includeonly> style="overflow: auto;{{{style|}}}">'''Physical Damage''' = (base_weapon_damage + attack_damage_bonus + prof_bonus + 2*STR + DEX) * (1 + hath_bonus) * (1 + crit_mod) * (1 + heartseeker_bonus) * (1 + spirit_stance_bonus)) * (defense_mit)</pre>
<pre<includeonly></includeonly> style="overflow: auto;{{{style|}}}">'''Physical Damage''' = (base_weapon_damage + attack_damage_bonus + prof_bonus + stat_bonus) * (1 + hath_bonus) * (1 + crit_mod) * (1 + heartseeker_bonus) * (1 + spirit_stance_bonus)) * (defense_mit)</pre>


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!Formula
!Formula
|-
|-
|'''base_weapon_damage''' || The damage written on the equipped [[weapon]] || ''See equipped weapon''
|'''base_weapon_damage''' || The damage written on the equipped [[weapons]], offhand weapon's damage while dual wielding is halved|| ''See equipped weapon''
|-
|-
|'''attack_damage_bonus''' || Bonus damage from certain [[armor]]s such as Shade || ''See equipped armor''
|'''attack_damage_bonus''' || Bonus damage from certain [[armor]]s such as Shade and Power || ''See equipped armor''
|-
|'''stat_bonus''' || Bonus damage from stats, approximately 2 per STR and 1 per DEX, less at higher levels || log(3330 + STR * 2 + DEX , 1.0003) - 27039.81
|-
|-
|'''hath_bonus''' || The "Dæmon Duality" group of [[Hath Perks]] || +10 to 30%
|'''hath_bonus''' || The "Dæmon Duality" group of [[Hath Perks]] || +10 to 30%

Revision as of 15:31, 14 October 2014

The physical damage formula for normal player attacks is estimated to be:

Physical Damage = (base_weapon_damage + attack_damage_bonus + prof_bonus + stat_bonus) * (1 + hath_bonus) * (1 + crit_mod) * (1 + heartseeker_bonus) * (1 + spirit_stance_bonus)) * (defense_mit)
Factor Description Formula
base_weapon_damage The damage written on the equipped weapons, offhand weapon's damage while dual wielding is halved See equipped weapon
attack_damage_bonus Bonus damage from certain armors such as Shade and Power See equipped armor
stat_bonus Bonus damage from stats, approximately 2 per STR and 1 per DEX, less at higher levels log(3330 + STR * 2 + DEX , 1.0003) - 27039.81
hath_bonus The "Dæmon Duality" group of Hath Perks +10 to 30%
prof_bonus Weapon proficiency (See Proficiencies - Weapons)
crit_mod Bonus for critical hits +50%
spirit_stance_bonus Bonus if Spirit Stance is active +100%
defense_mit Mitigation for the damage type in question Varies

Not Taken Into Account

  • Infusions / Elemental Weapons
  • Items such as Flower Vase
  • Offhand damage

See also

HentaiVerse Navigation
Character Menu Stats • Training • Settings • Persona • Isekai
Abilities Skills • Spells (Spell Damage‎) • Spirit Stance
Levels Experience Points • Leveling Up • Ranks • Level and Rank Table
Info. Action Speed • Overcharge • Proficiencies • Stamina
Services Bazaar Equipment Shop • Item Shop • Monster Lab (Monster Stats) • Shrine • MoogleMail • The Lottery • The Market
The Forge Repair • Upgrade • Enchant • Salvage • Reforge • SoulFuse
Items Drops Loot Drop Rolls • Obsolete Items
Equipment Equipment Basics • Detailed Equip Characteristics • Weapon Procs • Stats • Burden • Interference • Equipment Ranges • Level Scaling
Battles Modes Arena • Grindfest • Item World • Random Encounter • Ring of Blood • The Tower
Info. Bestiary • Damage Types • Damage (Physical Damage) • Enemy Procs • RiddleMaster
Isekai The Tower Ranking • Rewards
Info. Seasons • Rewards • Rules
Misc. Currency Credits • Gallery Points • Hath • Hath Perks
Strategy Play Styles • Advice • Advanced Advice
System Dawn of a New Day • Bugs • Technical Issues • FAQ • Hotkeys • Scripts & Tools