Overcharge: Difference between revisions
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==Maximum Overcharge== | ==Maximum Overcharge== | ||
*All players begin with a cap of 100% Overcharge. | <s>*All players begin with a cap of 100% Overcharge. | ||
*Players can increase their maximum Overcharge by investing [[Abilities|Ability Points]] into Overcharge Boost. | *Players can increase their maximum Overcharge by investing [[Abilities|Ability Points]] into Overcharge Boost. | ||
**Each AP invested gives an additional 2%, up to a maximum of +180%. This gives a new cap of 280% Overcharge. | **Each AP invested gives an additional 2%, up to a maximum of +180%. This gives a new cap of 280% Overcharge.</s> | ||
==See also== | ==See also== | ||
Revision as of 19:05, 18 May 2013
Overcharge is one of the stats in the HentaiVerse.
Uses
- Players can activate their Spirit Stance with 50% or more Overcharge.
- Fighting Skills require Overcharge. The cost depends on fighting style and skill tier.
- When a player uses the fighting skill, its damage increases with more overcharge.
- Note that it depends on the player's current overcharge.
Gaining Overcharge
- Successfully hitting an enemy with a physical attack fills the player's Overcharge bar by a 5-10%.
- A successful Counter-Attack will give a small amount of overcharge.
- Fighting Style, offhand hits, and domino strikes do not matter.
- Using a Soul Stone gives a player 20% Overcharge per turn for 5 turns. This can be used to increase Overcharge past the normal limit as well during its use.
Maximum Overcharge
*All players begin with a cap of 100% Overcharge.
Players can increase their maximum Overcharge by investing Ability Points into Overcharge Boost.Each AP invested gives an additional 2%, up to a maximum of +180%. This gives a new cap of 280% Overcharge.