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*The first time a challenge is cleared on a higher [[difficulty]] than previously accomplished grants full HP and MP restoration.
*The first time a challenge is cleared on a higher [[difficulty]] than previously accomplished grants full HP and MP restoration.
*Clearing arena challenges gives better chances of [[item]] and [[equipment]] drops.
*Clearing arena challenges gives better chances of [[item]] and [[equipment]] drops.
**[[Loot_Drop_Rolls|The chance]] increases for higher-level arenas, and is guaranteed (100%) beyond The Trio and the Tree.
**[[Loot_Drop_Rolls|This chance]] increases for higher-level arenas, becoming guaranteed (100%) beyond The Trio and the Tree.
*There is also a chance for a [[token]] to drop in addition to the usual reward.
*There is also a 15-25% chance for a [[token]] to drop in addition to the usual rewards. This chance increases for higher-level arenas.
**The chance increases for higher-level arenas.
*There are bonus [[EXP]] modifiers for higher-level arena challenges.
*There are bonus [[EXP]] modifiers for higher-level arena challenges.



Revision as of 15:47, 25 April 2013

The Arena interface.

The Arena is one of the battle modes in the HentaiVerse mini-game.

In the Arena, battles have a predetermined length and number of monsters per round (always increasing as the rounds go). Each arena challenge has a level requirement. Each Arena challenge may only be attempted once per Dawn of a New Day, regardless of success or failure. Arenas started before the Dawn, but cleared afterwards, are counted towards the previous day and do not enter cooldown.

Unlike other multi-round battle modes, the monsters in arena challenges do not get stronger as the rounds progress. Instead, they remain at 100% strength for the entire battle.

Rewards

  • The first time a new new arena challenge is cleared, players receive a significant credit bonus. Subsequent clears reward a reduced amount of credits.
  • The first time a challenge is cleared on a higher difficulty than previously accomplished grants full HP and MP restoration.
  • Clearing arena challenges gives better chances of item and equipment drops.
    • This chance increases for higher-level arenas, becoming guaranteed (100%) beyond The Trio and the Tree.
  • There is also a 15-25% chance for a token to drop in addition to the usual rewards. This chance increases for higher-level arenas.
  • There are bonus EXP modifiers for higher-level arena challenges.

Arena Challenges

Monster Legend:
x = Common/Custom Monsters (Black)
x = Bosses (Orange)
x = Legendary (Red)
x = Ultimate (Purple)
Round Composition indicates the number of rounds with that specific amount of monsters per round.
Challenge Min. Level Rounds EXP Mod First Clear Future Clears Total Monster Count Round Composition (Number of Monsters)
1-2 3 4 5 6 7 8 9 Last Round
First Blood 1 1 1.0 200 C 40 C 1 1
Learning Curves 1 3 1.0 600 C 120 C 4 2 2
Graduation 5 5 1.0 1000 C 200 C 11 4 3
The following arena challenges require a minimum difficulty setting of Normal.
Test of Faith 10 7 1.0 2000 C 400 C 28 5 2 5
Road Less Traveled 15 10 1.0 2500 C 500 C 36 6 2 1 5
A Rolling Stone 20 12 1.0 3000 C 600 C 48 6 2 2 1 6
Blazing Field 30 15 1.0 3500 C 700 C 72 9 2 2 1 7
Fresh Meat 40 20 1.0 4000 C 800 C 102 11 2 3 2 1 8
Dark Skies 50 25 1.0 4500 C 900 C 126 14 3 3 2 1 8
Growing Storm 60 30 1.0 5000 C 1000 C 152 16 4 4 4 1 8
Apocalypse Soon 70 35 1.0 6000 C 1000 C 177 19 5 4 4 2 8
Power Flux 80 40 1.0 7000 C 1000 C 202 22 5 5 5 2 8
Killzone 90 45 1.0 8000 C 1000 C 227 25 5 6 6 2 8
Endgame 100 50 1.0 10000 C 1000 C 233/1 32 7 7 3 7 + 1
The following arena challenges only appear when the preceding arena challenge is cleared.
Longest Journey 110 55 1.1 14000 C 1000 C 278/1 30 7 7 7 3 8 + 1
Dreamfall 120 60 1.2 16000 C 1000 C 356/1 36 7 6 7 3 9 + 1
Exile 130 65 1.3 18000 C 1000 C 385/1 39 7 8 7 3 9 + 1
Feast For Crows 140 70 1.4 20000 C 1000 C 414/1 42 8 8 8 3 9 + 1
Sealed Power 150 75 1.5 25000 C 1000 C 377/2 42 9 9 10 4 8 + 2
New Wings 160 80 1.6 30000 C 1000 C 404/2 44 10 10 10 5 8 + 2
Crusade 170 85 1.7 35000 C 1000 C 397/3 54 12 12 6 7 + 3
To Kill A God 180 90 1.8 40000 C 1000 C 534/1 54 10 10 10 5 9 + 1
Eve of Death 190 95 1.9 45000 C 1000 C 476/1/1 53 12 12 12 5 8 + 1 + 1
The Trio and the Tree 200 100 2.0 50000 C 1000 C 494/4 56 12 13 12 6 4
2 3 2+ 3+ 3+ 4+ 5+ 6+ Last Round
End of Days 220 100 2.5 50000 C 1000 C 378/2/52 49 1
9
1
16
1
17
1
8
6 + 2 + 2
The Twilight 240 100 3.0 50000 C 1000 C 342/3/52 49 1
20
1
20
1
10
5 + 3 + 2
Beyond The Clouds 260 100 3.5 50000 C 1000 C 251/4/52 49 1
13
1
25
1
12
4 + 4 + 2
Eternal Darkness 280 100 4.0 50000 C 1000 C 251/3/102 33 1
29
1
4
2
21
2
12
4 + 3 + 3
A Dance With Dragons 300 100 5.0 50000 C 1000 C 371/150/3 24 1
25
2
9
2
16
3
17
3
8
3
Challenge Min. Level Rounds EXP Mod First Clear Future Clears Total Monster Count Round Composition (Number of Monsters)

See also

HentaiVerse Navigation
Character Menu StatsTrainingSettingsPersonaIsekai
Abilities SkillsSpells (Spell Damage‎)Spirit Stance
Levels Experience PointsLeveling UpRanksLevel and Rank Table
Info. Action SpeedOverchargeProficienciesStamina
Services Bazaar Equipment ShopItem ShopMonster Lab (Monster Stats)ShrineMoogleMailThe LotteryThe Market
The Forge RepairUpgradeEnchantSalvageReforgeSoulFuse
Items Drops Loot Drop RollsObsolete Items
Equipment Equipment BasicsDetailed Equip CharacteristicsWeapon ProcsStatsBurdenInterferenceEquipment RangesLevel Scaling
Battles Modes ArenaGrindfestItem WorldRandom EncounterRing of BloodThe Tower
Info. BestiaryDamage TypesDamage (Physical Damage)Enemy ProcsRiddleMaster
Isekai The Tower RankingRewards
Info. SeasonsRewardsRules
Misc. Currency CreditsGallery PointsHathHath Perks
Strategy Play StylesAdviceAdvanced Advice
System Dawn of a New DayBugsTechnical IssuesFAQHotkeysScripts & Tools