Damage Mitigation: Difference between revisions
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It is important to note that mitigations are applied in a multiplicative fashion. | It is important to note that mitigations are applied in a multiplicative fashion. | ||
This works out to: | This works out to:<br> | ||
[(Original Damage Roll- Absorption)*(1- Physical/Magical Mitigation)*(1- Specific damage type Mitigation)]= Damage taken. | [(Original Damage Roll- Absorption)*(1- Physical/Magical Mitigation)*(1- Specific damage type Mitigation)]= Damage taken. | ||
It is assumed that Barrier/Shield ratings are applied in regards to the original damage roll, but no one knows how this is calculated. | It is assumed that Barrier/Shield ratings are applied in regards to the original damage roll, but no one knows how this is calculated. | ||
{{HVnav}} | {{HVnav}} | ||
Revision as of 16:20, 29 January 2012
This page is dedicated to explaining the mechanics of the ways players in the HentaiVerse mini-game reduce damage. It is not intended as a guide to reducing damage though a better understanding of the mechanics can allow a player to make more informed decisions.
Damage Reduction
There are four factors that go into determining damage reduction:
- Barrier/Shield ratings,
- Physical/Magical Absorption (including that granted by the Shield or Barrier spell),
- Physical/Magical Mitigation,
- and specific type Mitigation (e.g. Slashing, Fire, etc.).
It is important to note that mitigations are applied in a multiplicative fashion.
This works out to:
[(Original Damage Roll- Absorption)*(1- Physical/Magical Mitigation)*(1- Specific damage type Mitigation)]= Damage taken.
It is assumed that Barrier/Shield ratings are applied in regards to the original damage roll, but no one knows how this is calculated.