Overcharge: Difference between revisions
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==Uses== | ==Uses== | ||
*When a player has at least 10% Overcharge, they can activate their [[Spirit Mode]]. | *When a player has at least 10% Overcharge, they can activate their [[Spirit Mode]]. | ||
*When a player has at least 100% Overcharge, they can use their [[fighting style]]'s [[Skill|skill]]. | *When a player has at least 100% Overcharge, they can use their [[fighting style]]'s [[Skill#Fighting_Skills|skill]]. | ||
*[[Skills#Special_Skills|Special Skills]] also require Overcharge. | *[[Skills#Special_Skills|Special Skills]] also require Overcharge. | ||
Revision as of 22:56, 31 December 2011
Overcharge is one of the stats in the HentaiVerse.
Uses
- When a player has at least 10% Overcharge, they can activate their Spirit Mode.
- When a player has at least 100% Overcharge, they can use their fighting style's skill.
- Special Skills also require Overcharge.
Gaining Overcharge
- Hitting an enemy with a physical attack fills the player's Overcharge bar by a small amount.
- Using a Soul Stone gives a player 20% Overcharge per turn for 5 turns. This can be used to increase Overcharge past the normal limit as well during its use.
Maximum Overcharge
- All players begin with a cap of 100% Overcharge.
- Players can increase their maximum Overcharge by investing Ability Points into Overcharge Boost.
- Each AP invested gives an additional 2%, up to a maximum of +180%. This gives a new cap of 280% Overcharge.