Physical Damage: Difference between revisions

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Clarify damage roll
 
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The physical damage formula for normal player attacks is estimated to be:  
The physical damage formula for normal player attacks is:  
 
'''Physical Damage''' = attack_base_damage * (1 + hath_bonus) * (1 + tower_bonus) * (1 + crit_mod) * (1 + heartseeker_bonus) * (1 + spirit_stance_bonus)
<pre style="white-space:pre-wrap;">p.damage = (base_weapon_damage + attack_damage_bonus + prof_bonus + 2*STR + DEX) * (1 + hath_bonus) * (1 + crit_mod) * (1 + heartseeker_bonus) * (1 + spirit_stance_bonus) * (1 + stamina_damage_factor)) * (defense_mit)</pre>
{{{style|}}}
 
{| class="wikitable" width="100%"
{|class="wikitable" width="100%"
!Factor
!Factor
!Description
!Description
!Formula
|-
|-
|'''base_weapon_damage''' || The damage written on the equipped [[weapon]] || ''See equipped weapon''
!'''attack_base_damage'''
|Attack damage from all sources, including [[Character Stats|attributes]], [[Equipment Basics|equipment]] and [[Abilities|abilities]].
|-
|-
|'''attack_damage_bonus''' || Bonus damage from certain [[armor]]s such as Shade || ''See equipped armor''
!'''hath_bonus'''
|10-50% from the "Dæmon Duality" [[Hath Perks|Hath Perk]] series
|-
|-
|'''hath_bonus''' || The "Dæmon Duality" group of [[Hath Perks]] || +5 to 30%
!tower_bonus
|0.1% per [[Tower]] floor cleared in the previous season of [[Isekai]] (Persistent only)
|-
|-
|'''prof_bonus''' || Weapon [[proficiency]] || (See [[Proficiencies#Weapons|Proficiencies - Weapons]])
!'''crit_mod'''
|[[Battles#Criticals|Critical]] damage bonus (if critical hit) - 50% base, plus equipment bonuses
|-
|-
|'''crit_mod''' || Bonus for critical hits || 1.5x (1x otherwise)
!heartseeker_bonus
|25% if [[Spells|Heartseeker]] is active
|-
|-
|'''heartseeker_bonus''' || Bonus if Heartseeker spell is active || +25%
!'''spirit_stance_bonus'''
|100% if [[Spirit Stance]] is active
|-
|-
|'''spirit_stance_bonus''' || Bonus if [[Spirit Stance]] is active || +100%
|-
|'''stamina_damage_factor''' || The bonus from [[stamina]] being over 79. || +25%
|-
|'''defense_mit''' || Mitigation for the damage type in question || ''Varies''
|}
|}
After the Physical Damage has been reduced by the monster's [[Damage#Damage Reductions|mitigations]], it is finally rolled in a range of 80%-120% with steps of 1%.


==Not Taken Into Account==
==Not Taken Into Account==
*[[Infusions]] / Elemental Weapons
*[[Elemental Strike]]s
*[[Items]] such as Flower Vase
*[[Items]] such as Flower Vase
*Offhand damage
*Mitigations


==See also==
==See also==
*[[Damage]]
*[[Damage]]
*[[Spell Damage]]


{{HVnav}}
{{HVnav}}


[[Category:HentaiVerse]]
[[Category:HentaiVerse]]

Latest revision as of 13:42, 29 September 2026

The physical damage formula for normal player attacks is:

Physical Damage = attack_base_damage * (1 + hath_bonus) * (1 + tower_bonus) * (1 + crit_mod) * (1 + heartseeker_bonus) * (1 + spirit_stance_bonus)
Factor Description
attack_base_damage Attack damage from all sources, including attributes, equipment and abilities.
hath_bonus 10-50% from the "Dæmon Duality" Hath Perk series
tower_bonus 0.1% per Tower floor cleared in the previous season of Isekai (Persistent only)
crit_mod Critical damage bonus (if critical hit) - 50% base, plus equipment bonuses
heartseeker_bonus 25% if Heartseeker is active
spirit_stance_bonus 100% if Spirit Stance is active

After the Physical Damage has been reduced by the monster's mitigations, it is finally rolled in a range of 80%-120% with steps of 1%.

Not Taken Into Account

See also

HentaiVerse Navigation
Character Menu Stats • Training • Settings • Persona • Isekai
Abilities Skills • Spells (Spell Damage‎) • Spirit Stance
Levels Experience Points • Leveling Up • Ranks • Level and Rank Table
Info. Action Speed • Overcharge • Proficiencies • Stamina
Services Bazaar Equipment Shop • Item Shop • Monster Lab (Monster Stats) • Shrine • MoogleMail • The Lottery • The Market
The Forge Repair • Upgrade • Enchant • Salvage • Reforge • SoulFuse
Items Drops Loot Drop Rolls • Obsolete Items
Equipment Equipment Basics • Detailed Equip Characteristics • Weapon Procs • Stats • Burden • Interference • Equipment Ranges • Level Scaling
Battles Modes Arena • Grindfest • Item World • Random Encounter • Ring of Blood • The Tower
Info. Bestiary • Damage Types • Damage (Physical Damage) • Enemy Procs • RiddleMaster
Isekai The Tower Ranking • Rewards
Info. Seasons • Rewards • Rules
Misc. Currency Credits • Gallery Points • Hath • Hath Perks
Strategy Play Styles • Advice • Advanced Advice
System Dawn of a New Day • Bugs • Technical Issues • FAQ • Hotkeys • Scripts & Tools