Spirit Stance: Difference between revisions
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Spirit Stance (also known as Spirit Channeling and Spirit Mode) is available to all players and allows for increased physical damage output and decreased mana cost at the cost of [[Overcharge]] and Spirit Points. | Spirit Stance (also known as Spirit Channeling and Spirit Mode) is available to all players and allows for increased physical damage output and decreased mana cost at the cost of [[Overcharge]] and [[Spirit & Overcharge|Spirit Points]]. | ||
==Toggling== | ==Toggling== | ||
*Can be successfully toggled once a player has at least 50% Overcharge. | *Can be successfully toggled once a player has at least 50% Overcharge. | ||
*Can be disabled at any time. | *Can be disabled at any time. | ||
*Hotkey is | *Hotkey is {{Keypress|S}}. | ||
==Effects== | ==Effects== | ||
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*Spirit Stance consumes one point of Spirit and 10% overcharge per round. | *Spirit Stance consumes one point of Spirit and 10% overcharge per round. | ||
**This cost is not subtracted on the turn that it is activated but is subtracted on the turn it is toggled off should the player do so. | **This cost is not subtracted on the turn that it is activated but is subtracted on the turn it is toggled off should the player do so. | ||
**Will automatically become "exhausted" and deactivate if the player | **Will automatically become "exhausted" and deactivate if the player is at or below 20% Overcharge at the end of the turn, or if starting the turn with 30% or less Overcharge. | ||
**Will atuomatically become "exausted" and deactivate if the player runs out of Spirit Points. | |||
*Note that the turn during which Spirit Stance is triggered that [[Character_Stats#Battle_Regen|battle regen]] will not occur. | *Note that the turn during which Spirit Stance is triggered that [[Character_Stats#Battle_Regen|battle regen]] will not occur. | ||
Latest revision as of 15:54, 27 September 2026
Spirit Stance (also known as Spirit Channeling and Spirit Mode) is available to all players and allows for increased physical damage output and decreased mana cost at the cost of Overcharge and Spirit Points.
Toggling
- Can be successfully toggled once a player has at least 50% Overcharge.
- Can be disabled at any time.
- Hotkey is S.
Effects
- When toggled, physical damage is boosted by +100% and mana cost is reduced by 25%.
- The reduced mana cost count towards Innate Arcana's upkeep.
Costs
- Spirit Stance consumes one point of Spirit and 10% overcharge per round.
- This cost is not subtracted on the turn that it is activated but is subtracted on the turn it is toggled off should the player do so.
- Will automatically become "exhausted" and deactivate if the player is at or below 20% Overcharge at the end of the turn, or if starting the turn with 30% or less Overcharge.
- Will atuomatically become "exausted" and deactivate if the player runs out of Spirit Points.
- Note that the turn during which Spirit Stance is triggered that battle regen will not occur.